This is to be in line with requirements from HLSL/DX12 and WebGPU, both of which do not support this. It's probably better to get started removing our usage of them now :-) |
||
---|---|---|
.. | ||
gfx.hpp | ||
gfx_buffer.hpp | ||
gfx_commandbuffer.hpp | ||
gfx_context.hpp | ||
gfx_framebuffer.hpp | ||
gfx_object.hpp | ||
gfx_pipeline.hpp | ||
gfx_renderpass.hpp | ||
gfx_sampler.hpp | ||
gfx_texture.hpp |