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prism/engine/gfx
Joshua Goins a3704eb7a9 Improve surface and gfx context creation
This is laying some groundwork for a much better way
of determining the best GFX api to use at runtime, and
making it easier to support more GFX backends in the future.
2022-02-21 11:03:34 -05:00
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dummy Fixup GFX dummy header (again, again) 2022-02-21 00:28:39 -05:00
dx12 Re-add metal backend 2022-02-15 09:13:47 -05:00
metal Remove default arguments in GFX api 2022-02-21 00:16:02 -05:00
public Improve surface and gfx context creation 2022-02-21 11:03:34 -05:00
vulkan Improve surface and gfx context creation 2022-02-21 11:03:34 -05:00
webgpu Fix attribute and input bindings for WebGPU, and ask for WGSL shaders 2022-02-20 22:28:07 -05:00
CMakeLists.txt Improve surface and gfx context creation 2022-02-21 11:03:34 -05:00