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redstrate
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prism
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2025-04-12
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b242f5b2cf
prism
/
engine
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redstrate
5fa5ae32bf
Fix spot shadows being used upside down
2020-08-19 17:19:20 -04:00
..
asset
Load vec3 constant node types from disk
2020-08-18 09:16:35 -04:00
audio
Add initial files
2020-08-11 12:07:21 -04:00
core
Fix material saving
2020-08-17 10:21:32 -04:00
gfx
Add support for greater depth function
2020-08-18 00:45:56 -04:00
log
Stop strftime from inserting \0, stopping the console from working
2020-08-17 10:35:28 -04:00
math
Fix look_at, and stop scene capture from creating cubemap seams
2020-08-19 17:15:00 -04:00
renderer
Fix spot shadows being used upside down
2020-08-19 17:19:20 -04:00
shadercompiler
Add better documentation for ShaderCompiler
2020-08-15 20:42:14 -04:00
tests
Add initial files
2020-08-11 12:07:21 -04:00
utility
Stop strftime from inserting \0, stopping the console from working
2020-08-17 10:35:28 -04:00
CMakeLists.txt
Unify standalone and runtime shader compiler, rename old ShaderCompiler to MaterialCompiler
2020-08-15 20:09:16 -04:00