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prism/engine
2020-08-17 09:54:55 -04:00
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asset Improve the metal backend's command buffer acquire behavior 2020-08-17 09:54:55 -04:00
audio Add initial files 2020-08-11 12:07:21 -04:00
core Remove sol library and lua scripting support 2020-08-14 20:53:22 -04:00
gfx Improve the metal backend's command buffer acquire behavior 2020-08-17 09:54:55 -04:00
log Fix errors when compiling with MSVC 2020-08-13 07:48:50 -04:00
math Fix vector union alignment for non-float matrices 2020-08-13 21:12:03 -04:00
renderer Render all parts in mesh thumbnail, and use bounding box to determine camera distance 2020-08-17 08:45:28 -04:00
shadercompiler Add better documentation for ShaderCompiler 2020-08-15 20:42:14 -04:00
tests Add initial files 2020-08-11 12:07:21 -04:00
utility Fix errors when compiling with MSVC 2020-08-13 07:48:50 -04:00
CMakeLists.txt Unify standalone and runtime shader compiler, rename old ShaderCompiler to MaterialCompiler 2020-08-15 20:09:16 -04:00