This website requires JavaScript.
Sign in
redstrate
/
prism
Archived
Watch
1
Fork
You've already forked prism
0
Code
Activity
This repository has been archived on
2025-04-12
. You can view files and clone it, but cannot push or open issues or pull requests.
cb3f9d3202
prism
/
engine
History
redstrate
cb3f9d3202
Improve the metal backend's command buffer acquire behavior
2020-08-17 09:54:55 -04:00
..
asset
Improve the metal backend's command buffer acquire behavior
2020-08-17 09:54:55 -04:00
audio
Add initial files
2020-08-11 12:07:21 -04:00
core
Remove sol library and lua scripting support
2020-08-14 20:53:22 -04:00
gfx
Improve the metal backend's command buffer acquire behavior
2020-08-17 09:54:55 -04:00
log
Fix errors when compiling with MSVC
2020-08-13 07:48:50 -04:00
math
Fix vector union alignment for non-float matrices
2020-08-13 21:12:03 -04:00
renderer
Render all parts in mesh thumbnail, and use bounding box to determine camera distance
2020-08-17 08:45:28 -04:00
shadercompiler
Add better documentation for ShaderCompiler
2020-08-15 20:42:14 -04:00
tests
Add initial files
2020-08-11 12:07:21 -04:00
utility
Fix errors when compiling with MSVC
2020-08-13 07:48:50 -04:00
CMakeLists.txt
Unify standalone and runtime shader compiler, rename old ShaderCompiler to MaterialCompiler
2020-08-15 20:09:16 -04:00