Dynamic buffers are removed, since that's now the renderer's job. Texture usage and buffer usage has changed too. |
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.. | ||
gfx_webgpu.cpp | ||
gfx_webgpu_buffer.hpp | ||
gfx_webgpu_commandbuffer.hpp | ||
gfx_webgpu_framebuffer.hpp | ||
gfx_webgpu_pipeline.hpp | ||
gfx_webgpu_renderpass.hpp | ||
gfx_webgpu_sampler.hpp | ||
gfx_webgpu_texture.hpp |