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prism/engine/gfx
Joshua Goins e68d6bceeb Fix a ton of issues in the Metal backend
* Remaining push constant issues should be phased out, more changes to
come regarding declaring shader resources to make it less error-prone,.
* Sampler creation is restored for create_texture, for now.
* EndRenderPass command type is now supported, to partially reset render
state when needed.
2022-06-27 14:10:31 -04:00
..
dummy Support GFX dummy a little better 2022-02-21 12:09:14 -05:00
dx12 Appease MSVC 2022-03-04 19:17:07 -05:00
metal Fix a ton of issues in the Metal backend 2022-06-27 14:10:31 -04:00
public Add min/mag filter to texture creation info 2022-04-04 08:34:26 -04:00
vulkan Move all engine-specific models, materials etc. to a new base directory 2022-05-21 18:28:48 -04:00
CMakeLists.txt Goodbye, WebGPU 2022-03-10 10:26:59 -05:00