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prism/engine/utility/include
Joshua Goins 3229c4fa2c Another big WebGPU compatibility patch
All specialization constants are removed (they cause trouble in
WebGPU, since they don't support array sizing, and it was a pain
in Metal anyway) - they are now macro defined. WebGPU now runs, although
push constant emulation is not implemented yet.
2022-03-07 00:33:44 -05:00
..
assertions.hpp Add initial files 2020-08-11 12:07:21 -04:00
common.hpp Some minor code refactoring 2021-10-14 08:51:58 -04:00
json_conversions.hpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
path.hpp Rename Path -> path 2021-05-12 09:05:56 -04:00
render_constants.hpp Another big WebGPU compatibility patch 2022-03-07 00:33:44 -05:00
string_utils.hpp Remove unnecessary const in string_utils.hpp 2022-02-21 00:12:51 -05:00
timer.hpp Add initial files 2020-08-11 12:07:21 -04:00
utility.hpp Allow overriding the gfx backend at runtime 2022-02-21 12:27:29 -05:00