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prism/engine/math/include
2021-10-14 16:42:37 -04:00
..
aabb.hpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
math.hpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
matrix.hpp Remove explicit Matrix constructor 2021-10-14 16:42:37 -04:00
plane.hpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
quaternion.hpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
ray.hpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
transform.hpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
vector.hpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00