10 lines
185 B
C
10 lines
185 B
C
![]() |
#pragma once
|
||
|
|
||
|
#include <glm/glm.hpp>
|
||
|
|
||
|
struct Ray {
|
||
|
Ray(const glm::vec3 origin, const glm::vec3 direction) : origin(origin), direction(direction) {}
|
||
|
|
||
|
glm::vec3 origin, direction;
|
||
|
};
|