Return bool in ray_triangle
It only returns booleans, so it doesn't make sense for this to be a float.
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@ -22,7 +22,7 @@ namespace intersections {
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return false;
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}
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inline float ray_triangle(
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inline bool ray_triangle(
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const Ray ray,
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const glm::vec3 v0,
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const glm::vec3 v1,
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