diff --git a/content/software/astra.md b/content/software/astra.md index a776f0a..7104c2f 100644 --- a/content/software/astra.md +++ b/content/software/astra.md @@ -1,6 +1,6 @@ --- title: "Astra" -date: 2021-12-01T22:29:22-05:00 +date: 2021-12-01 draft: false tags: - FFXIV @@ -12,4 +12,4 @@ Cross-platform FFXIV launcher, designed for Wine users. --- -You can read more on it's dedicated webpage on xiv.zone. \ No newline at end of file +You can read more on it's dedicated webpage on xiv.zone. diff --git a/content/software/chip8/index.md b/content/software/chip8/index.md index d29274e..ccdae91 100644 --- a/content/software/chip8/index.md +++ b/content/software/chip8/index.md @@ -1,6 +1,6 @@ --- title: "chip8" -date: 2020-01-25T22:29:22-05:00 +date: 2020-01-25 draft: false source: "https://git.sr.ht/~redstrate/chip8" license: MIT diff --git a/content/software/gallery/index.md b/content/software/gallery/index.md index 6519931..e96a840 100644 --- a/content/software/gallery/index.md +++ b/content/software/gallery/index.md @@ -1,6 +1,6 @@ --- title: "Gallery" -date: 2020-01-25T22:29:22-05:00 +date: 2020-01-25 draft: false source: "https://git.sr.ht/~redstrate/gallery" license: MIT diff --git a/content/software/graph/index.md b/content/software/graph/index.md index 3e95414..5e96875 100644 --- a/content/software/graph/index.md +++ b/content/software/graph/index.md @@ -1,6 +1,6 @@ --- title: "Graph" -date: 2018-08-11T22:29:22-05:00 +date: 2018-08-11 draft: false source: "https://git.sr.ht/~redstrate/graph" license: MIT diff --git a/content/software/libxiv.md b/content/software/libxiv.md index a603486..9eb353d 100644 --- a/content/software/libxiv.md +++ b/content/software/libxiv.md @@ -1,6 +1,6 @@ --- title: "libxiv" -date: 2022-01-05T22:29:22-05:00 +date: 2022-01-05 draft: false tags: - FFXIV @@ -10,4 +10,4 @@ Legacy FFXIV modding framework. I originally wrote this in C++, but eventually r [Physis]({{< ref "physis" >}}). ---- \ No newline at end of file +--- diff --git a/content/software/novus.md b/content/software/novus.md index 06a521d..1f6137b 100644 --- a/content/software/novus.md +++ b/content/software/novus.md @@ -1,6 +1,6 @@ --- title: "Novus" -date: 2022-01-05T22:29:22-05:00 +date: 2022-01-05 draft: false tags: - FFXIV @@ -10,4 +10,4 @@ Collection of FFXIV modding and data-mining tools. --- -You can read more on it's dedicated webpage on xiv.zone. \ No newline at end of file +You can read more on it's dedicated webpage on xiv.zone. diff --git a/content/software/physis.md b/content/software/physis.md index f32cbe2..a3d58e1 100644 --- a/content/software/physis.md +++ b/content/software/physis.md @@ -1,6 +1,6 @@ --- title: "Physis" -date: 2022-07-19T22:29:22-05:00 +date: 2022-07-19 draft: false tags: - FFXIV @@ -19,4 +19,4 @@ data scraping, etc. Physis features a C api which is accessed through the [libphysis](https://git.sr.ht/~redstrate/libphysis) library. This library should be usable through any language that can access the C FFI. -You can read more on it's [dedicated webpage on xiv.zone](https://xiv.zone/physis/). It's also published on [crates.io](https://crates.io/crates/physis)! \ No newline at end of file +You can read more on it's [dedicated webpage on xiv.zone](https://xiv.zone/physis/). It's also published on [crates.io](https://crates.io/crates/physis)! diff --git a/content/software/prism/index.md b/content/software/prism/index.md index fa61fb6..0e14de6 100644 --- a/content/software/prism/index.md +++ b/content/software/prism/index.md @@ -1,6 +1,6 @@ --- title: "Prism" -date: 2020-08-11T22:29:22-05:00 +date: 2020-08-11 draft: false source: "https://git.sr.ht/~redstrate/prism" license: MIT diff --git a/content/software/protean.md b/content/software/protean.md index 00d158e..1b718c5 100644 --- a/content/software/protean.md +++ b/content/software/protean.md @@ -1,6 +1,6 @@ --- title: "Protean" -date: 2021-08-25T10:29:22-05:00 +date: 2021-08-25 source: "https://git.sr.ht/~redstrate/protean" license: MIT tags: @@ -17,4 +17,4 @@ Mastodon to Twitter cross-poster designed for mirroring my art account. --- This is one of my first Go and Twitter projects, and i'm actually using it -for [@redstrate](https://www.twitter.com/redstrate)! \ No newline at end of file +for [@redstrate](https://www.twitter.com/redstrate)! diff --git a/content/software/raytracer/index.md b/content/software/raytracer/index.md index 68f8648..f09be44 100644 --- a/content/software/raytracer/index.md +++ b/content/software/raytracer/index.md @@ -1,6 +1,6 @@ --- title: "Raytracer" -date: 2020-02-17T22:29:22-05:00 +date: 2020-02-17 draft: false source: "https://git.sr.ht/~redstrate/raytracer" license: MIT @@ -23,4 +23,4 @@ This is a CPU-based raytracer, and also my first! This features things such as: * Ability to load arbitrary OBJs and render them. * Indirect light sampling. * Shadows!! -* dear imgui interface for easily viewing the results. \ No newline at end of file +* dear imgui interface for easily viewing the results. diff --git a/content/software/realm-of-chaos/index.md b/content/software/realm-of-chaos/index.md index e863566..03585f3 100644 --- a/content/software/realm-of-chaos/index.md +++ b/content/software/realm-of-chaos/index.md @@ -1,6 +1,6 @@ --- title: "Realm of Chaos" -date: 2020-02-19T22:29:22-05:00 +date: 2020-02-19 draft: false source: "https://git.sr.ht/~redstrate/realm-of-chaos" license: GPLv3 @@ -22,4 +22,4 @@ This is my attempt at building a rogue-like game for the first time, but I'm pre For example, it features **multiplayer** that is actually turn-based but does function! There's also a dynamic lighting system that can be interacted with in-game by picking up or throwing a torch - for example. -The combat is also based on hacking off parts of your victim, but you could also try to influence them by talking and interacting with them. The AI is advanced enough to also chase after you, utilizing A* pathfinding. \ No newline at end of file +The combat is also based on hacking off parts of your victim, but you could also try to influence them by talking and interacting with them. The AI is advanced enough to also chase after you, utilizing A* pathfinding. diff --git a/content/software/silica-viewer.md b/content/software/silica-viewer.md index 4a760ac..07570c7 100644 --- a/content/software/silica-viewer.md +++ b/content/software/silica-viewer.md @@ -1,6 +1,6 @@ --- title: "Silica Viewer" -date: 2021-09-10T22:29:22-05:00 +date: 2021-09-10 draft: false tags: - Swift @@ -10,4 +10,4 @@ new-url: "/silica-viewer" featured: yes --- -macOS app to view Procreate© Silica documents. \ No newline at end of file +macOS app to view Procreate© Silica documents. diff --git a/content/software/trinity/index.md b/content/software/trinity/index.md index 63de59c..11f4d9e 100644 --- a/content/software/trinity/index.md +++ b/content/software/trinity/index.md @@ -1,6 +1,6 @@ --- title: "Trinity" -date: 2018-03-18T12:00:00-05:00 +date: 2018-03-18 draft: false source: "https://git.sr.ht/~redstrate/trinity" license: GPLv3 @@ -21,4 +21,4 @@ could help users who were looking for a similar experience. Trinity was born, an ![Screenshot of the main user interface](screenshot.webp) -Unfortunately I could only recover an older version of the source code, but it's still completely functional today. However, The commit history is wiped clean. It used to feature some stuff that didn't exist in some of the most popular Matrix clients back then, such as audio/video calling (using WebRTC) and custom emotes. \ No newline at end of file +Unfortunately I could only recover an older version of the source code, but it's still completely functional today. However, The commit history is wiped clean. It used to feature some stuff that didn't exist in some of the most popular Matrix clients back then, such as audio/video calling (using WebRTC) and custom emotes. diff --git a/content/software/watersymbol/index.md b/content/software/watersymbol/index.md index d3a7811..3f925db 100644 --- a/content/software/watersymbol/index.md +++ b/content/software/watersymbol/index.md @@ -1,6 +1,6 @@ --- title: "Water Symbol" -date: 2022-05-01T12:00:00-05:00 +date: 2022-05-01 draft: false source: "https://git.sr.ht/~redstrate/watersymbol" license: GPLv3 @@ -24,4 +24,4 @@ It features: * Proper A* navigation for enemies, and is also player unit pathing. * All the assets are wholly created by me, except for the default Arial font included in libGDX. * Working gameplay loop, allowing you to kill or be killed by the enemy units on a test map. -* Maps can be created in Tiled, allowing for easy authoring. \ No newline at end of file +* Maps can be created in Tiled, allowing for easy authoring. diff --git a/content/software/xt/index.md b/content/software/xt/index.md index 0bf2781..fc461ea 100644 --- a/content/software/xt/index.md +++ b/content/software/xt/index.md @@ -1,6 +1,6 @@ --- title: "XT" -date: 2016-01-25T22:29:22-05:00 +date: 2016-01-25 draft: false tags: - OpenGL