From 2fd3ef304a921155a50e3e30b59f9585ca20286c Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Sat, 5 Jul 2025 07:09:49 -0400 Subject: [PATCH] Continue draft --- content/blog/kawari12/index.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/content/blog/kawari12/index.md b/content/blog/kawari12/index.md index cc6728d..bc0b2b2 100644 --- a/content/blog/kawari12/index.md +++ b/content/blog/kawari12/index.md @@ -96,13 +96,13 @@ When encountering Lua errors, the server should now panic less. Most zones should work again (in terms of exiting zone lines, aetherytes, etc) thanks to better LGB support in Physis. -Action scripts are now executed at the end of it's actual cast time, which makes Teleporting look _a little_ better. +Action scripts are now executed at the end of it's actual cast time, which makes Teleporting look just a _little_ better. -Fixed display of your character's classjob levels in the Character window. +Fixed the display of your character's classjob levels in the Character window. When recieving unknown packets, these are now read instead of ignored. This makes it easier to understand what the client sent, and prevents reading the wrong part of the packet in the case of multiple segments being sent. -Invalid zone IDs are accepted, which is useful for exploring zones like in my blog post. +Invalid zone IDs are accepted, which is useful for exploring zones like [in my blog post]{{< ref "walking-the-unwalkable" >}}. It's no longer possible to connect with an older client, which never worked anyway.