From c2c5e44e551b780e6a544a8ae691beb45721ea60 Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Mon, 17 Mar 2025 09:36:53 -0400 Subject: [PATCH] Add better summaries for recent blog posts --- content/blog/akademy2024/index.md | 1 + content/blog/auracite-announcement/index.md | 1 + content/blog/bg3-crime/index.md | 1 + content/blog/crimping/index.md | 1 + content/blog/dc-foss/index.md | 1 + content/blog/dolls-nest-demo-saves/index.md | 1 + content/blog/emudeck-criticism/index.md | 1 + content/blog/integrating-katex-and-threejs/index.md | 1 + content/blog/jetbrains-analytics/index.md | 1 + content/blog/kate-hugo-setup/index.md | 1 + content/blog/kawari1/index.md | 1 + content/blog/kawari2/index.md | 1 + content/blog/kawari3/index.md | 1 + content/blog/obscure-qt4.md | 1 + content/blog/steam-clip-information-bug.md | 1 + 15 files changed, 15 insertions(+) diff --git a/content/blog/akademy2024/index.md b/content/blog/akademy2024/index.md index 89f1dcd..ccc2cee 100644 --- a/content/blog/akademy2024/index.md +++ b/content/blog/akademy2024/index.md @@ -5,6 +5,7 @@ draft: false tags: - Akademy - KDE +summary: "I attended KDE's Akademy and the Qt Contributor Summit that happened this year!" --- I attended [KDE's Akademy](https://akademy.kde.org/2024) and the [Qt Contributor Summit](https://wiki.qt.io/Qt_Contributor_Summit_2024) that happened this year. I also completed my personal goal of giving a talk at a conference! These conferences were back-to-back and were located in [Würzburg, Germany](https://en.wikipedia.org/wiki/W%C3%BCrzburg) during the 5th-8th of September. diff --git a/content/blog/auracite-announcement/index.md b/content/blog/auracite-announcement/index.md index 6dd40fe..4b35ed9 100644 --- a/content/blog/auracite-announcement/index.md +++ b/content/blog/auracite-announcement/index.md @@ -6,6 +6,7 @@ tags: - Open Source - FFXIV - Modding +summary: "I'm excited to announce my next FFXIV-related project, allowing you to archive your character." --- I'm excited to announce my next FFXIV-related project, _Auracite_! It's a tool that allows you to archive your character. I wouldn't call it a "backup" because there's no way to "restore" it... not yet, anyway. Currently the information it collects is limited, but I plan on expanding it further. You can view the [support table here](https://github.com/redstrate/Auracite?tab=readme-ov-file#supported-data). diff --git a/content/blog/bg3-crime/index.md b/content/blog/bg3-crime/index.md index 5bf89c8..96f6c8b 100644 --- a/content/blog/bg3-crime/index.md +++ b/content/blog/bg3-crime/index.md @@ -5,6 +5,7 @@ draft: false tags: - Baldurs Gate 3 - Modding +summary: "Getting rid of an unwanted debuff with some hacking." --- In Act 2, there's a battle with a big group of enemies and you fight alongside a group of allies. Said allies are infamously known for walking and dying to your own attacks (like a big stinky cloud.) If an ally dies in your stink cloud, it's considered murdering a guard and they'll throw you in prison once the battle is over. There's apparently no way to get out of this situation in the vanilla game (as of Patch #7.) Your Tav is marked with an "Enemy of Justice" debuff which seems permanent: diff --git a/content/blog/crimping/index.md b/content/blog/crimping/index.md index c6f03ab..7497c65 100644 --- a/content/blog/crimping/index.md +++ b/content/blog/crimping/index.md @@ -4,6 +4,7 @@ date: 2024-05-11 tags: - Networking - Home Improvement +summary: "Wiring up a network in my new place, including learning how to crimp CAT5 cables." --- I recently moved into a new place, which has a few oddities in it's walls. For one, it does (fortunately) have CAT5 cables running through the walls. But there's a catch, they aren't for a network! When I opened up the patch panel, it revealed it's true purpose - it's for a security camera system. diff --git a/content/blog/dc-foss/index.md b/content/blog/dc-foss/index.md index 20d3dfe..44515eb 100644 --- a/content/blog/dc-foss/index.md +++ b/content/blog/dc-foss/index.md @@ -2,6 +2,7 @@ title: "Navigating Washington D.C. with FOSS" date: 2025-02-17 draft: false +summary: "I visited Washington, D.C. recently and want to discuss the open-source software I used to navigate the city." --- I visited [Washington, D.C.](https://en.wikipedia.org/wiki/Washington,_D.C.) recently and want to discuss the open-source software I used to navigate the city. I think my experiment was successful, although I had no control over what my partner used (e.g. Google and Apple Maps) so it wasn't 100% on me. diff --git a/content/blog/dolls-nest-demo-saves/index.md b/content/blog/dolls-nest-demo-saves/index.md index 3399e02..65dea6b 100644 --- a/content/blog/dolls-nest-demo-saves/index.md +++ b/content/blog/dolls-nest-demo-saves/index.md @@ -5,6 +5,7 @@ tags: - Reverse Engineering - Dolls Nest - Gaming +summary: "Dolls Nest released a demo recently, and I wanted to crack open it's save data." --- Dolls Nest [released a demo recently](https://store.steampowered.com/app/1839430/Dolls_Nest/), and I'm enjoying playing it (but it's still rough.) I wanted to crack open it's save data just to play around with and what's better than a recently released demo? I haven't reverse engineered Unreal Engine games before so I think this might be a good learning experience. diff --git a/content/blog/emudeck-criticism/index.md b/content/blog/emudeck-criticism/index.md index 9cf2787..981ef5d 100644 --- a/content/blog/emudeck-criticism/index.md +++ b/content/blog/emudeck-criticism/index.md @@ -5,6 +5,7 @@ draft: false tags: - Linux - Open Source +summary: "Ranting about the EmuDeck machine, and the implication of trickle-down funding of projects." --- So... [EmuDeck](https://www.emudeck.com/) announced their first hardware product today, in a new line of "EmuDeck machines". I'm not here to talk about this beautiful product that does not exist: diff --git a/content/blog/integrating-katex-and-threejs/index.md b/content/blog/integrating-katex-and-threejs/index.md index 14adae1..6d27aa5 100644 --- a/content/blog/integrating-katex-and-threejs/index.md +++ b/content/blog/integrating-katex-and-threejs/index.md @@ -7,6 +7,7 @@ tags: - WebGL - Math - Hugo +summary: "An (old) guide on how to integrate three,js and KaTeX into a Hugo website." --- One of my [Graphics Dump posts]({{< ref "drawing-simple-cubes" >}}) integrates three.js and KaTeX into the article itself, which was a first for me. I want to use these libraries in future posts, so I want it to be easy and reusable. diff --git a/content/blog/jetbrains-analytics/index.md b/content/blog/jetbrains-analytics/index.md index 08b2ae3..b84c7f4 100644 --- a/content/blog/jetbrains-analytics/index.md +++ b/content/blog/jetbrains-analytics/index.md @@ -4,6 +4,7 @@ date: 2024-05-24 draft: false tags: - Privacy +summary: "How to block JetBrains analytics with just one easy setting, already built into their IDE." --- So recently JetBrains "properly" released RustRover (after removing the open source Rust plugin.) I don't work on Rust stuff at the moment in my dayjob, but fortunately they have a free non-commercial version. However there is one catch: diff --git a/content/blog/kate-hugo-setup/index.md b/content/blog/kate-hugo-setup/index.md index 36bb452..48d944e 100644 --- a/content/blog/kate-hugo-setup/index.md +++ b/content/blog/kate-hugo-setup/index.md @@ -5,6 +5,7 @@ draft: false tags: - KDE - Hugo +summary: "My workflow for working on Hugo websites in Kate - KDE's Text Editor." --- I use Hugo to build my website (which you can explore the source code to diff --git a/content/blog/kawari1/index.md b/content/blog/kawari1/index.md index e2ac68f..08af147 100644 --- a/content/blog/kawari1/index.md +++ b/content/blog/kawari1/index.md @@ -7,6 +7,7 @@ tags: - Reverse Engineering series: - Kawari Progress Report +summary: "Kawari is a FFXIV server emulator project that I started a few years ago, and today I'm reporting some recent progress." --- [Kawari](https://github.com/redstrate) is a FFXIV server emulator project that I started a few years ago, and today I'm happy to report it can go from login to zone on 7.18h (the latest patch as of writing.) Before I rattle on, it should be noted that the goal of this project is not a "private server" (_sweating profusely as SqEx lawyers put away their pens_.) It's more of a research project, as I have very little interest re-implementing quests and story. I'm basically going to continue this until I get bored. diff --git a/content/blog/kawari2/index.md b/content/blog/kawari2/index.md index 1be755f..ac387d3 100644 --- a/content/blog/kawari2/index.md +++ b/content/blog/kawari2/index.md @@ -7,6 +7,7 @@ tags: - Reverse Engineering series: - Kawari Progress Report +summary: "This isn't actually an update _on_ Kawari, but building tools to make my life easier." --- This isn't actually an update _on_ Kawari, but building tools to make my life easier. One of the manual tasks I have to do is collect and dissect packets, and my amateur process is too error prone and time-consuming. I want a neat, structured and ideally automatic process for collecting and organizing these. diff --git a/content/blog/kawari3/index.md b/content/blog/kawari3/index.md index b2feea1..4345c12 100644 --- a/content/blog/kawari3/index.md +++ b/content/blog/kawari3/index.md @@ -7,6 +7,7 @@ tags: - Reverse Engineering series: - Kawari Progress Report +summary: "I spent some time polishing up the project and implementing more packets." --- After the initial excitement of being able to load into a zone wore off, I spent some time polishing up the project and implementing more packets. I managed to get quite a bit done over the course of a few nights. diff --git a/content/blog/obscure-qt4.md b/content/blog/obscure-qt4.md index b85db4a..0184653 100644 --- a/content/blog/obscure-qt4.md +++ b/content/blog/obscure-qt4.md @@ -6,6 +6,7 @@ tags: - Qt series: - Obscure Qt +summary: "A neat trick for iterating through QMaps in Qt5, if you have access to C++20." --- I was working on a project that still uses Qt5 and I wanted to port from [Qt's own `foreach` keyword](https://doc.qt.io/qt-6/foreach-keyword.html). In Qt6 it's possible to write code like this: diff --git a/content/blog/steam-clip-information-bug.md b/content/blog/steam-clip-information-bug.md index 3bf2a98..35c2970 100644 --- a/content/blog/steam-clip-information-bug.md +++ b/content/blog/steam-clip-information-bug.md @@ -5,6 +5,7 @@ draft: false tags: - Steam - Linux +summary: "How to fix the annoying \"Unable to retrieve clip information (2)\" error message in Steam." --- I recently wanted to use the new Steam Game Recording feature, but I kept