724 lines
22 KiB
HTML
724 lines
22 KiB
HTML
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<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="html/html; charset=utf-8" />
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<title>PSDWriter Class Reference</title>
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<meta id="xcode-display" name="xcode-display" content="render"/>
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<meta name="viewport" content="width=550" />
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<link rel="stylesheet" type="text/css" href="../css/styles.css" media="all" />
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<link rel="stylesheet" type="text/css" media="print" href="../css/stylesPrint.css" />
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<meta name="generator" content="appledoc 2.0.5 (build 759)" />
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</head>
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<body>
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<header id="top_header">
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<div id="library" class="hideInXcode">
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<h1><a id="libraryTitle" href="../index.html">PSDWriter Documentation </a></h1>
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<a id="developerHome" href="../index.html">Foundry376</a>
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</div>
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<div id="title" role="banner">
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<h1 class="hideInXcode">PSDWriter Class Reference</h1>
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</div>
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<ul id="headerButtons" role="toolbar">
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<li id="toc_button">
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<button aria-label="Show Table of Contents" role="checkbox" class="open" id="table_of_contents"><span class="disclosure"></span>Table of Contents</button>
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</li>
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<li id="jumpto_button" role="navigation">
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<select id="jumpTo">
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<option value="top">Jump To…</option>
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<option value="tasks">Tasks</option>
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<option value="properties">Properties</option>
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<option value="//api/name/documentSize"> documentSize</option>
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<option value="//api/name/flattenedData"> flattenedData</option>
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<option value="//api/name/layerChannelCount"> layerChannelCount</option>
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<option value="//api/name/layers"> layers</option>
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<option value="//api/name/shouldFlipLayerData"> shouldFlipLayerData</option>
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<option value="//api/name/shouldUnpremultiplyLayerData"> shouldUnpremultiplyLayerData</option>
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<option value="instance_methods">Instance Methods</option>
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<option value="//api/name/addLayerWithCGImage:andName:andOpacity:andOffset:"> - addLayerWithCGImage:andName:andOpacity:andOffset:</option>
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<option value="//api/name/initWithDocumentSize:"> - initWithDocumentSize:</option>
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</select>
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</li>
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</ul>
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</header>
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<nav id="tocContainer" class="isShowingTOC">
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<ul id="toc" role="tree">
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<li role="treeitem" id="task_treeitem"><span class="nodisclosure"></span><span class="sectionName"><a href="#tasks">Tasks</a></span><ul>
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</ul></li>
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<li role="treeitem" class="children"><span class="disclosure"></span><span class="sectionName"><a href="#properties">Properties</a></span><ul>
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<li><span class="nodisclosure"></span><span class="sectionName"><a href="#//api/name/documentSize">documentSize</a></span></li>
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<li><span class="nodisclosure"></span><span class="sectionName"><a href="#//api/name/flattenedData">flattenedData</a></span></li>
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<li><span class="nodisclosure"></span><span class="sectionName"><a href="#//api/name/layerChannelCount">layerChannelCount</a></span></li>
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<li><span class="nodisclosure"></span><span class="sectionName"><a href="#//api/name/layers">layers</a></span></li>
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<li><span class="nodisclosure"></span><span class="sectionName"><a href="#//api/name/shouldFlipLayerData">shouldFlipLayerData</a></span></li>
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<li><span class="nodisclosure"></span><span class="sectionName"><a href="#//api/name/shouldUnpremultiplyLayerData">shouldUnpremultiplyLayerData</a></span></li>
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</ul></li>
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<li role="treeitem" class="children"><span class="disclosure"></span><span class="sectionName"><a href="#instance_methods">Instance Methods</a></span><ul>
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<li><span class="nodisclosure"></span><span class="sectionName"><a href="#//api/name/addLayerWithCGImage:andName:andOpacity:andOffset:">addLayerWithCGImage:andName:andOpacity:andOffset:</a></span></li>
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<li><span class="nodisclosure"></span><span class="sectionName"><a href="#//api/name/initWithDocumentSize:">initWithDocumentSize:</a></span></li>
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</ul></li>
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</ul>
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</nav>
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<article>
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<div id="contents" class="isShowingTOC" role="main">
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<a title="PSDWriter Class Reference" name="top"></a>
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<div class="main-navigation navigation-top">
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<ul>
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<li><a href="../index.html">Index</a></li>
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<li><a href="../hierarchy.html">Hierarchy</a></li>
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</ul>
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</div>
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<div id="header">
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<div class="section-header">
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<h1 class="title title-header">PSDWriter Class Reference</h1>
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</div>
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</div>
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<div id="container">
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<div class="section section-specification"><table cellspacing="0"><tbody>
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<tr>
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<td class="specification-title">Inherits from</td>
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<td class="specification-value">NSObject</td>
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</tr><tr>
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<td class="specification-title">Declared in</td>
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<td class="specification-value">PSDWriter.h<br />PSDWriter.m</td>
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</tr>
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</tbody></table></div>
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<div class="section section-tasks">
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<a title="Tasks" name="tasks"></a>
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<h2 class="subtitle subtitle-tasks">Tasks</h2>
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<ul class="task-list">
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<li>
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<span class="tooltip">
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<code><a href="#//api/name/layers"> layers</a></code>
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<span class="tooltip"><p>The <a href="../Classes/PSDLayer.html">PSDLayer</a> objects with layer data, names, etc… Note that when you call
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<a href="#//api/name/createPSDData">createPSDData</a>, this array is slowly emptied – the <a href="PSDWriter.html">PSDWriter</a> removes the individual <a href="#//api/name/layers">layers</a>
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from memory as it builds the PSD file.</p></span>
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</span>
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<span class="task-item-suffix">property</span>
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</li><li>
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<span class="tooltip">
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<code><a href="#//api/name/documentSize"> documentSize</a></code>
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<span class="tooltip"><p>The size of the PSD you’re exporting.</p></span>
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</span>
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<span class="task-item-suffix">property</span>
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</li><li>
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<span class="tooltip">
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<code><a href="#//api/name/layerChannelCount"> layerChannelCount</a></code>
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<span class="tooltip"><p>The number of channels in each layer. Defaults to 4, unless <a href="#//api/name/layers">layers</a>
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are not transparent. At the moment, this setting applies to all <a href="#//api/name/layers">layers</a>.</p></span>
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</span>
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<span class="task-item-suffix">property</span>
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</li><li>
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<span class="tooltip">
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<code><a href="#//api/name/flattenedData"> flattenedData</a></code>
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<span class="tooltip"><p>Optional. The RGBA data for a flattened “preview” of the PSD.</p></span>
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</span>
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<span class="task-item-suffix">property</span>
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</li><li>
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<span class="tooltip">
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<code><a href="#//api/name/shouldFlipLayerData"> shouldFlipLayerData</a></code>
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<span class="tooltip"><p>Allows you to automatically vertically flip the image data when it’s being
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written to PSD. This is important if the source images are coming from OpenGL or
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another drawing system with an inverted coordinate system.</p></span>
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</span>
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<span class="task-item-suffix">property</span>
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</li><li>
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<span class="tooltip">
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<code><a href="#//api/name/shouldUnpremultiplyLayerData"> shouldUnpremultiplyLayerData</a></code>
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<span class="tooltip"><p>Allows you to automatically unpremultiply the image data. Premultiplication is
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a process by which the R,G, and B values are multiplied by the alpha. Setting this
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to YES will cause RGB to be divided by A. You’ll know you need to do this if the
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image comes out darker than you expect.</p></span>
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</span>
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<span class="task-item-suffix">property</span>
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</li><li>
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<span class="tooltip">
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<code><a href="#//api/name/initWithDocumentSize:">– initWithDocumentSize:</a></code>
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<span class="tooltip"><p>Initializes a new <a href="PSDWriter.html">PSDWriter</a> for creating a PSD document with the specified size.</p></span>
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</span>
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</li><li>
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<span class="tooltip">
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<code><a href="#//api/name/addLayerWithCGImage:andName:andOpacity:andOffset:">– addLayerWithCGImage:andName:andOpacity:andOffset:</a></code>
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<span class="tooltip"><p>Adds a new layer to the PSD image with the provided properties.</p></span>
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</span>
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</li>
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</ul>
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</div>
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<div class="section section-methods">
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<a title="Properties" name="properties"></a>
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<h2 class="subtitle subtitle-methods">Properties</h2>
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<div class="section-method">
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<a name="//api/name/documentSize" title="documentSize"></a>
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<h3 class="subsubtitle method-title">documentSize</h3>
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<div class="method-subsection brief-description">
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<p>The size of the PSD you’re exporting.</p>
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</div>
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<div class="method-subsection method-declaration"><code>@property (nonatomic, assign) CGSize documentSize</code></div>
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<div class="method-subsection discussion-section">
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<h4 class="method-subtitle">Discussion</h4>
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<p>The size of the PSD you’re exporting.</p>
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</div>
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<div class="method-subsection declared-in-section">
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<h4 class="method-subtitle">Declared In</h4>
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<code class="declared-in-ref">PSDWriter.h</code><br />
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</div>
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</div>
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<div class="section-method">
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<a name="//api/name/flattenedData" title="flattenedData"></a>
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<h3 class="subsubtitle method-title">flattenedData</h3>
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<div class="method-subsection brief-description">
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<p>Optional. The RGBA data for a flattened “preview” of the PSD.</p>
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</div>
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<div class="method-subsection method-declaration"><code>@property (nonatomic, retain) NSData *flattenedData</code></div>
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<div class="method-subsection discussion-section">
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<h4 class="method-subtitle">Discussion</h4>
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<p>Optional. The RGBA data for a flattened “preview” of the PSD.</p>
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</div>
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<div class="method-subsection declared-in-section">
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<h4 class="method-subtitle">Declared In</h4>
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<code class="declared-in-ref">PSDWriter.h</code><br />
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</div>
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</div>
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<div class="section-method">
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<a name="//api/name/layerChannelCount" title="layerChannelCount"></a>
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<h3 class="subsubtitle method-title">layerChannelCount</h3>
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<div class="method-subsection brief-description">
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<p>The number of channels in each layer. Defaults to 4, unless <a href="#//api/name/layers">layers</a>
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are not transparent. At the moment, this setting applies to all <a href="#//api/name/layers">layers</a>.</p>
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</div>
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<div class="method-subsection method-declaration"><code>@property (nonatomic, assign) int layerChannelCount</code></div>
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<div class="method-subsection discussion-section">
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<h4 class="method-subtitle">Discussion</h4>
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<p>The number of channels in each layer. Defaults to 4, unless <a href="#//api/name/layers">layers</a>
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are not transparent. At the moment, this setting applies to all <a href="#//api/name/layers">layers</a>.</p>
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</div>
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<div class="method-subsection declared-in-section">
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<h4 class="method-subtitle">Declared In</h4>
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<code class="declared-in-ref">PSDWriter.h</code><br />
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</div>
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</div>
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<div class="section-method">
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<a name="//api/name/layers" title="layers"></a>
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<h3 class="subsubtitle method-title">layers</h3>
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<div class="method-subsection brief-description">
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<p>The <a href="../Classes/PSDLayer.html">PSDLayer</a> objects with layer data, names, etc… Note that when you call
|
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|
<a href="#//api/name/createPSDData">createPSDData</a>, this array is slowly emptied – the <a href="PSDWriter.html">PSDWriter</a> removes the individual <a href="#//api/name/layers">layers</a>
|
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from memory as it builds the PSD file.</p>
|
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</div>
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<div class="method-subsection method-declaration"><code>@property (nonatomic, retain) NSMutableArray *layers</code></div>
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<div class="method-subsection discussion-section">
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<h4 class="method-subtitle">Discussion</h4>
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<p>The <a href="../Classes/PSDLayer.html">PSDLayer</a> objects with layer data, names, etc… Note that when you call
|
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<a href="#//api/name/createPSDData">createPSDData</a>, this array is slowly emptied – the <a href="PSDWriter.html">PSDWriter</a> removes the individual <a href="#//api/name/layers">layers</a>
|
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from memory as it builds the PSD file.</p>
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</div>
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<div class="method-subsection declared-in-section">
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||
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<h4 class="method-subtitle">Declared In</h4>
|
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<code class="declared-in-ref">PSDWriter.h</code><br />
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||
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</div>
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||
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</div>
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||
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|
||
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<div class="section-method">
|
||
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<a name="//api/name/shouldFlipLayerData" title="shouldFlipLayerData"></a>
|
||
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<h3 class="subsubtitle method-title">shouldFlipLayerData</h3>
|
||
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|
||
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||
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|
||
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<div class="method-subsection brief-description">
|
||
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<p>Allows you to automatically vertically flip the image data when it’s being
|
||
|
written to PSD. This is important if the source images are coming from OpenGL or
|
||
|
another drawing system with an inverted coordinate system.</p>
|
||
|
</div>
|
||
|
|
||
|
|
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<div class="method-subsection method-declaration"><code>@property (nonatomic, assign) BOOL shouldFlipLayerData</code></div>
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|
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<div class="method-subsection discussion-section">
|
||
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<h4 class="method-subtitle">Discussion</h4>
|
||
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<p>Allows you to automatically vertically flip the image data when it’s being
|
||
|
written to PSD. This is important if the source images are coming from OpenGL or
|
||
|
another drawing system with an inverted coordinate system.</p>
|
||
|
</div>
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||
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<div class="method-subsection declared-in-section">
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||
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<h4 class="method-subtitle">Declared In</h4>
|
||
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<code class="declared-in-ref">PSDWriter.h</code><br />
|
||
|
</div>
|
||
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||
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</div>
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<div class="section-method">
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||
|
<a name="//api/name/shouldUnpremultiplyLayerData" title="shouldUnpremultiplyLayerData"></a>
|
||
|
<h3 class="subsubtitle method-title">shouldUnpremultiplyLayerData</h3>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="method-subsection brief-description">
|
||
|
<p>Allows you to automatically unpremultiply the image data. Premultiplication is
|
||
|
a process by which the R,G, and B values are multiplied by the alpha. Setting this
|
||
|
to YES will cause RGB to be divided by A. You’ll know you need to do this if the
|
||
|
image comes out darker than you expect.</p>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
<div class="method-subsection method-declaration"><code>@property (nonatomic, assign) BOOL shouldUnpremultiplyLayerData</code></div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="method-subsection discussion-section">
|
||
|
<h4 class="method-subtitle">Discussion</h4>
|
||
|
<p>Allows you to automatically unpremultiply the image data. Premultiplication is
|
||
|
a process by which the R,G, and B values are multiplied by the alpha. Setting this
|
||
|
to YES will cause RGB to be divided by A. You’ll know you need to do this if the
|
||
|
image comes out darker than you expect.</p>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="method-subsection declared-in-section">
|
||
|
<h4 class="method-subtitle">Declared In</h4>
|
||
|
<code class="declared-in-ref">PSDWriter.h</code><br />
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</div>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="section section-methods">
|
||
|
<a title="Instance Methods" name="instance_methods"></a>
|
||
|
<h2 class="subtitle subtitle-methods">Instance Methods</h2>
|
||
|
|
||
|
<div class="section-method">
|
||
|
<a name="//api/name/addLayerWithCGImage:andName:andOpacity:andOffset:" title="addLayerWithCGImage:andName:andOpacity:andOffset:"></a>
|
||
|
<h3 class="subsubtitle method-title">addLayerWithCGImage:andName:andOpacity:andOffset:</h3>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="method-subsection brief-description">
|
||
|
<p>Adds a new layer to the PSD image with the provided properties.</p>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
<div class="method-subsection method-declaration"><code>- (void)addLayerWithCGImage:(CGImageRef)<em>image</em> andName:(NSString *)<em>name</em> andOpacity:(float)<em>opacity</em> andOffset:(CGPoint)<em>offset</em></code></div>
|
||
|
|
||
|
|
||
|
<div class="method-subsection arguments-section parameters">
|
||
|
<h4 class="method-subtitle parameter-title">Parameters</h4>
|
||
|
|
||
|
<dl class="argument-def parameter-def">
|
||
|
<dt><em>image</em></dt>
|
||
|
<dd><p>The image to be added. Does not need to be the same size as the document, but it cannot be larger.</p></dd>
|
||
|
</dl>
|
||
|
|
||
|
<dl class="argument-def parameter-def">
|
||
|
<dt><em>name</em></dt>
|
||
|
<dd><p>The name you’d like to give the layer.</p></dd>
|
||
|
</dl>
|
||
|
|
||
|
<dl class="argument-def parameter-def">
|
||
|
<dt><em>opacity</em></dt>
|
||
|
<dd><p>The opacity of the layer, from [0-1]</p></dd>
|
||
|
</dl>
|
||
|
|
||
|
<dl class="argument-def parameter-def">
|
||
|
<dt><em>offset</em></dt>
|
||
|
<dd><p>The offset of the layer within the document. Use this to position <a href="#//api/name/layers">layers</a> within the PSD.</p></dd>
|
||
|
</dl>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="method-subsection discussion-section">
|
||
|
<h4 class="method-subtitle">Discussion</h4>
|
||
|
<p>Adds a new layer to the PSD image with the provided properties.</p>
|
||
|
|
||
|
<p>If you are using NSImages and not CGImages, use the following code to convert to CGImageRefs:</p>
|
||
|
|
||
|
<pre><code>NSImage* yourImage;
|
||
|
CGImageSourceRef source = CGImageSourceCreateWithData((CFDataRef)[yourImage TIFFRepresentation], NULL);
|
||
|
CGImageRef imageRef = CGImageSourceCreateImageAtIndex(source, 0, NULL);
|
||
|
</code></pre>
|
||
|
|
||
|
<p>If you prefer, you can setup PSDLayers by yourself
|
||
|
and put them in the <a href="PSDWriter.html">PSDWriter</a>.<a href="#//api/name/layers">layers</a> array, but this method automatically creates the <a href="#//api/name/flattenedData">flattenedData</a>,
|
||
|
an image that is a flattened preview of the layered PSD. If you populate the layer objects yourself,
|
||
|
you need to provide the flattened image data yourself.</p>
|
||
|
|
||
|
<p>Note: Having <a href="#//api/name/layers">layers</a> partially off the edge of the canvas is not currently supported.</p>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="method-subsection declared-in-section">
|
||
|
<h4 class="method-subtitle">Declared In</h4>
|
||
|
<code class="declared-in-ref">PSDWriter.h</code><br />
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</div>
|
||
|
|
||
|
<div class="section-method">
|
||
|
<a name="//api/name/initWithDocumentSize:" title="initWithDocumentSize:"></a>
|
||
|
<h3 class="subsubtitle method-title">initWithDocumentSize:</h3>
|
||
|
|
||
|
|
||
|
|
||
|
<div class="method-subsection brief-description">
|
||
|
<p>Initializes a new <a href="PSDWriter.html">PSDWriter</a> for creating a PSD document with the specified size.</p>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
<div class="method-subsection method-declaration"><code>- (id)initWithDocumentSize:(CGSize)<em>s</em></code></div>
|
||
|
|
||
|
|
||
|
<div class="method-subsection arguments-section parameters">
|
||
|
<h4 class="method-subtitle parameter-title">Parameters</h4>
|
||
|
|
||
|
<dl class="argument-def parameter-def">
|
||
|
<dt><em>s</em></dt>
|
||
|
<dd><p>The document size</p></dd>
|
||
|
</dl>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="method-subsection discussion-section">
|
||
|
<h4 class="method-subtitle">Discussion</h4>
|
||
|
<p>Initializes a new <a href="PSDWriter.html">PSDWriter</a> for creating a PSD document with the specified size.</p>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
<div class="method-subsection declared-in-section">
|
||
|
<h4 class="method-subtitle">Declared In</h4>
|
||
|
<code class="declared-in-ref">PSDWriter.h</code><br />
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</div>
|
||
|
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</div>
|
||
|
<div class="main-navigation navigation-bottom">
|
||
|
<ul>
|
||
|
<li><a href="../index.html">Index</a></li>
|
||
|
<li><a href="../hierarchy.html">Hierarchy</a></li>
|
||
|
</ul>
|
||
|
</div>
|
||
|
<div id="footer">
|
||
|
<hr />
|
||
|
<div class="footer-copyright">
|
||
|
<p><span class="copyright">© 2012 Foundry376. All rights reserved. (Last updated: 2012-03-08)</span><br />
|
||
|
|
||
|
<span class="generator">Generated by <a href="http://appledoc.gentlebytes.com">appledoc 2.0.5 (build 759)</a>.</span></p>
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|
||
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</div>
|
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|
</div>
|
||
|
</article>
|
||
|
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