Create toGrayscale function
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parent
00b655f519
commit
6ad06a1360
1 changed files with 83 additions and 94 deletions
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@ -143,9 +143,7 @@ class Document: NSDocument {
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layer.data.opacity = (dict["opacity"] as? NSNumber)!.doubleValue
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layer.data.hidden = (dict["hidden"] as? Bool)!
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layer.clipped = (dict["clipped"] as? Bool)!
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dump(dict, indent: 2)
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if maskClassID != 0 {
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layer.mask = parseSilicaLayer(archive: archive, dict: maskClass as! NSDictionary, isMask: true)?.data
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}
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@ -343,7 +341,7 @@ class Document: NSDocument {
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parseDocument(archive: archive, dict: propertyList as! NSDictionary)
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}
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func makeComposite() -> NSImage {
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func makeComposite() -> NSImage? {
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// create the final composite output image
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let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
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let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.premultipliedLast.rawValue).union(.byteOrder32Big)
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@ -355,9 +353,7 @@ class Document: NSDocument {
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var previousImage: CGImage?
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for (index, layer) in info.layers.reversed().enumerated() {
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dump(layer, indent: 5)
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for layer in info.layers.reversed() {
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// start by creating a new layer composite image, needed for image masking
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let layerContext = CGContext(data: nil, width: info.width, height: info.height, bitsPerComponent: 8, bytesPerRow: info.width * 4, space: rgbColorSpace, bitmapInfo: bitmapInfo.rawValue)
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@ -419,95 +415,12 @@ class Document: NSDocument {
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ccgContext?.setBlendMode(.sourceAtop)
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if layer.clipped {
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let previousLayer = info.layers.reversed()[index - 1]
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var format: vImage_CGImageFormat = {
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guard
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let format = vImage_CGImageFormat(cgImage: previousImage!) else {
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fatalError("Unable to create format.")
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}
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return format
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}()
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var sourceBuffer: vImage_Buffer = {
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guard
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var sourceImageBuffer = try? vImage_Buffer(cgImage: previousImage!,
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format: format),
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var scaledBuffer = try? vImage_Buffer(width: Int(sourceImageBuffer.height / 3),
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height: Int(sourceImageBuffer.width / 3),
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bitsPerPixel: format.bitsPerPixel) else {
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fatalError("Unable to create source buffers.")
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}
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defer {
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sourceImageBuffer.free()
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}
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vImageScale_ARGB8888(&sourceImageBuffer,
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&scaledBuffer,
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nil,
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vImage_Flags(kvImageNoFlags))
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return scaledBuffer
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}()
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/*
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The 1-channel, 8-bit vImage buffer used as the operation destination.
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*/
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var destinationBuffer: vImage_Buffer = {
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guard var destinationBuffer = try? vImage_Buffer(width: Int(sourceBuffer.width),
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height: Int(sourceBuffer.height),
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bitsPerPixel: 8) else {
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fatalError("Unable to create destination buffers.")
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}
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return destinationBuffer
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}()
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let redCoefficient: Float = 0.2126
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let greenCoefficient: Float = 0.7152
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let blueCoefficient: Float = 0.0722
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let divisor: Int32 = 0x1000
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let fDivisor = Float(divisor)
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var coefficientsMatrix = [
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Int16(redCoefficient * fDivisor),
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Int16(greenCoefficient * fDivisor),
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Int16(blueCoefficient * fDivisor)
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]
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// Use the matrix of coefficients to compute the scalar luminance by
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// returning the dot product of each RGB pixel and the coefficients
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// matrix.
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let preBias: [Int16] = [0, 0, 0, 0]
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let postBias: Int32 = 0
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vImageMatrixMultiply_ARGB8888ToPlanar8(&sourceBuffer,
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&destinationBuffer,
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&coefficientsMatrix,
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divisor,
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preBias,
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postBias,
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vImage_Flags(kvImageNoFlags))
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// Create a 1-channel, 8-bit grayscale format that's used to
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// generate a displayable image.
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let monoFormat = vImage_CGImageFormat(
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bitsPerComponent: 8,
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bitsPerPixel: 8,
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colorSpace: CGColorSpaceCreateDeviceGray(),
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bitmapInfo: CGBitmapInfo(rawValue: CGImageAlphaInfo.none.rawValue),
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renderingIntent: .defaultIntent)!
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// Create a Core Graphics image from the grayscale destination buffer.
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let result = (try? destinationBuffer.createCGImage(format: monoFormat))!
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guard let result = previousImage?.toGrayscale() else {
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return nil
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}
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let newImage = layerImage.masking(result)!
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previousImage = newImage
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ccgContext?.draw(newImage, in: CGRect(x: 0, y: 0, width: info.width, height: info.height))
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@ -628,3 +541,79 @@ public extension NSImage {
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return flipedImage
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}
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}
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public extension CGImage {
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func toGrayscale() -> CGImage? {
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guard let format = vImage_CGImageFormat(cgImage: self) else {
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return nil
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}
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var sourceBuffer: vImage_Buffer = {
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guard
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var sourceImageBuffer = try? vImage_Buffer(cgImage: self,
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format: format),
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var scaledBuffer = try? vImage_Buffer(width: Int(sourceImageBuffer.height / 3),
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height: Int(sourceImageBuffer.width / 3),
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bitsPerPixel: format.bitsPerPixel) else {
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fatalError("Unable to create source buffers.")
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}
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defer {
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sourceImageBuffer.free()
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}
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vImageScale_ARGB8888(&sourceImageBuffer,
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&scaledBuffer,
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nil,
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vImage_Flags(kvImageNoFlags))
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return scaledBuffer
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}()
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guard var destinationBuffer = try? vImage_Buffer(width: Int(sourceBuffer.width),
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height: Int(sourceBuffer.height),
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bitsPerPixel: 8) else {
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fatalError("Unable to create destination buffers.")
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}
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let redCoefficient: Float = 0.2126
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let greenCoefficient: Float = 0.7152
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let blueCoefficient: Float = 0.0722
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let divisor: Int32 = 0x1000
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let fDivisor = Float(divisor)
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var coefficientsMatrix = [
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Int16(redCoefficient * fDivisor),
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Int16(greenCoefficient * fDivisor),
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Int16(blueCoefficient * fDivisor)
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]
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// Use the matrix of coefficients to compute the scalar luminance by
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// returning the dot product of each RGB pixel and the coefficients
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// matrix.
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let preBias: [Int16] = [0, 0, 0, 0]
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let postBias: Int32 = 0
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vImageMatrixMultiply_ARGB8888ToPlanar8(&sourceBuffer,
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&destinationBuffer,
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&coefficientsMatrix,
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divisor,
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preBias,
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postBias,
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vImage_Flags(kvImageNoFlags))
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// Create a 1-channel, 8-bit grayscale format that's used to
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// generate a displayable image.
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let monoFormat = vImage_CGImageFormat(
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bitsPerComponent: 8,
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bitsPerPixel: 8,
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colorSpace: CGColorSpaceCreateDeviceGray(),
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bitmapInfo: CGBitmapInfo(rawValue: CGImageAlphaInfo.none.rawValue),
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renderingIntent: .defaultIntent)!
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// Create a Core Graphics image from the grayscale destination buffer.
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return try? destinationBuffer.createCGImage(format: monoFormat)
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}
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}
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