717 lines
29 KiB
Swift
717 lines
29 KiB
Swift
import Cocoa
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import ZIPFoundation
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import CoreFoundation
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import Accelerate
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import CoreMedia
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func objectRefGetValue2(_ objectRef: CFTypeRef) -> UInt32 {
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let val = unsafeBitCast(objectRef, to: UInt64.self)
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return valueForKeyedArchiverUID(val)
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}
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/// NSDocument for reading Silica Document files
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class Document: NSDocument {
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// TODO: don't keep the entire file in memory, especially since we also store the image data raw
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var data: Data?
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var dict: NSDictionary?
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var info = SilicaDocument()
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struct SilicaParsingError: Error, LocalizedError {
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enum Kind {
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case invalid
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}
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let kind: Kind
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let filename: URL?
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public var errorDescription: String? {
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switch self.kind {
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case .invalid:
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return filename!.lastPathComponent + " is an invalid Silica Document."
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}
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}
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}
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func throwError(_ error: SilicaParsingError.Kind) {
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DispatchQueue.main.sync {
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let _ = presentError(SilicaParsingError(kind: error, filename: fileURL))
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}
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}
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override init() {
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super.init()
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}
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override func makeWindowControllers() {
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let storyboard = NSStoryboard(name: NSStoryboard.Name("Main"), bundle: nil)
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let windowController = storyboard.instantiateController(withIdentifier: NSStoryboard.SceneIdentifier("Document Window Controller")) as! NSWindowController
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self.addWindowController(windowController)
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}
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override class func canConcurrentlyReadDocuments(ofType: String) -> Bool {
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return ofType == "com.procreate"
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}
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/// Figures out the best filename for the document, depending on what information we know.
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/// It prefers the actual name defined in the document, unless it's missing - where we'll fall back to the filename.
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/// - Returns: The best filename.
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func getIdealFilename() -> String {
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if (!(info.name.isEmpty)) {
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return info.name
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} else {
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return fileURL!.deletingPathExtension().lastPathComponent
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}
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}
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/// Pass in an object from the `$object` array, which always contains a `$class` key.
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/// - Parameter dict: The NSDictionary to parse.
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/// - Returns: The class name.
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func getDocumentClassName(dict: NSDictionary) -> String? {
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let objectsArray = self.dict?["$objects"] as! NSArray
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if let value = dict["$class"] {
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let classObjectId = objectRefGetValue2(value as CFTypeRef)
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let classObject = objectsArray[Int(classObjectId)] as! NSDictionary
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return classObject["$classname"] as? String
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}
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return nil
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}
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/// Calculates the correct tile size, taking into account the remainder between tile size and image size.
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/// - Parameters:
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/// - x: The X position of the tile.
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/// - y: The Y position of the tile.
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/// - Returns: A tuple containing the correct tile size.
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func getTileSize(_ x: Int, _ y: Int) -> (Int, Int) {
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var width: Int = info.tileSize
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var height: Int = info.tileSize
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if((x + 1) == info.columns) {
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width = info.tileSize - info.remainderWidth
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}
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if(y == info.rows) {
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height = info.tileSize - info.remainderHeight
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}
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return (width, height)
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}
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/// Converts a `CFKeyedArchiveUID` from a `NSKeyedArchive` to a Int for indexing an array or `NSDictionary`.
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/// - Parameter id: The `CFKeyedArchiveUID` to parse.
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/// - Returns: An integer representation fo the `CFKeyedArchiveUID`.
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func getClassID(id: Any?) -> Int {
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return Int(objectRefGetValue2(id! as CFTypeRef))
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}
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/// Parses a chunk filename to integer coordinates.
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/// "1~1.chunk" -> (1, 2).
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/// - Parameter filename: The chunk filename.
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/// - Returns: A tuple containing the parsed coordinates.
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func parseChunkFilename(_ filename: String) -> (Int, Int)? {
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let pathURL = URL(fileURLWithPath: filename)
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let pathComponents = pathURL.lastPathComponent.replacingOccurrences(of: ".chunk", with: "").components(separatedBy: "~")
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if let x = Int(pathComponents[0]), let y = Int(pathComponents[1]) {
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return (x, y + 1)
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} else {
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return nil
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}
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}
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/// Calculates a `NSRect` for a `SilicaChunk`.
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/// - Parameter chunk: The `SilicaChunk` to return a `NSRect` for.
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/// - Returns: A `NSRect` containg the rectangle for the chunk.
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func getChunkRect(_ chunk: SilicaChunk) -> NSRect {
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let x = chunk.x
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var y = chunk.y
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let (width, height) = getTileSize(x, y)
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if y == info.rows {
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y = 0
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}
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return NSRect(x: info.tileSize * x, y: info.height - (info.tileSize * y), width: width, height: height)
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}
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/// Parses a raw integer blend mode from the Silica Document, into a `BlendMode` enumeration.
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/// - Parameters:
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/// - blendMode: The integer value for the `blendMode` property.
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/// - extendedBlend: The integer value for the `extendedBlend` property.
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/// - Returns: If the provided integer representations are correct, a `BlendMode` enumeration.
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func parseRawBlendMode(blendMode: Int, extendedBlend: Int) -> BlendMode? {
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if blendMode == 0 && blendMode != extendedBlend {
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return BlendMode(rawValue: extendedBlend)
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} else {
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return BlendMode(rawValue: blendMode)
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}
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}
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/// Figures out the correct `CIBlendKernel` corresponding to the `SilicaLayer`'s blending mode.
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/// - Parameter layer: The `SilicaLayer` to fetch the blend kernel for.
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/// - Returns: If a blend kernel is found, returns a `CIBlendKernel`.
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func getBlendKernel(_ layer: SilicaLayer) -> CIBlendKernel? {
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switch(layer.data.blendMode) {
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case .Normal:
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return .sourceOver
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case .Multiply:
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return .multiply
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case .Screen:
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return .screen
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case .Add:
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return .componentAdd
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case .Lighten:
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return .lighten
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case .Exclusion:
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return .exclusion
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case .Difference:
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return .difference
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case .Subtract:
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return .subtract
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case .LinearBurn:
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return .linearBurn
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case .ColorDodge:
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return .colorDodge
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case .ColorBurn:
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return .colorBurn
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case .Overlay:
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return .overlay
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case .HardLight:
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return .hardLight
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case .Color:
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return .color
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case .Luminosity:
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return .luminosity
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case .Hue:
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return .hue
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case .Saturation:
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return .saturation
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case .SoftLight:
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return .softLight
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case .Darken:
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return .darken
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case .HardMix:
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return .hardMix
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case .VividLight:
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return .vividLight
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case .LinearLight:
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return .linearLight
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case .PinLight:
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return .pinLight
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case .LighterColor:
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return .lighterColor
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case .DarkerColor:
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return .darkerColor
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case .Divide:
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return .divide
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}
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}
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func parseSilicaLayer(archive: Archive, dict: NSDictionary, isMask: Bool) -> SilicaLayer? {
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let objectsArray = self.dict?["$objects"] as! NSArray
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if getDocumentClassName(dict: dict) == LayerClassName {
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var layer = SilicaLayer()
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if let val = dict["name"] {
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let NameClassID = getClassID(id: val)
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let NameClass = objectsArray[NameClassID] as! NSString
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layer.name = NameClass as String
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}
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let UUIDKey = dict["UUID"]
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let UUIDClassID = getClassID(id: UUIDKey)
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let UUIDClass = objectsArray[UUIDClassID] as! NSString
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let maskKey = dict["mask"]
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let maskClassID = getClassID(id: maskKey)
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let maskClass = objectsArray[maskClassID]
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layer.data.blendMode = parseRawBlendMode(blendMode: (dict["blend"] as? NSNumber)!.intValue, extendedBlend: (dict["extendedBlend"] as? NSNumber)!.intValue)!
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layer.data.opacity = (dict["opacity"] as? NSNumber)!.doubleValue
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layer.data.hidden = (dict["hidden"] as? Bool)!
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layer.clipped = (dict["clipped"] as? Bool)!
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if maskClassID != 0 {
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layer.mask = parseSilicaLayer(archive: archive, dict: maskClass as! NSDictionary, isMask: true)?.data
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}
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var chunkPaths: [String] = []
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archive.forEach { (entry: Entry) in
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if entry.path.contains(String(UUIDClass)) {
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chunkPaths.append(entry.path)
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}
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}
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layer.data.chunks = Array(repeating: SilicaChunk(), count: chunkPaths.count)
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let dispatchGroup = DispatchGroup()
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let queue = DispatchQueue(label: "imageWork")
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DispatchQueue.concurrentPerform(iterations: chunkPaths.count) { (i: Int) in
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guard let threadArchive = Archive(data: self.data!, accessMode: .read) else {
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return
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}
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let threadEntry = threadArchive[chunkPaths[i]]
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guard let (x, y) = parseChunkFilename(threadEntry!.path) else {
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return
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}
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let (width, height) = getTileSize(x, y)
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let numChannels = isMask ? 1 : 4
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let byteSize = width * height * numChannels
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let uncompressedMemory = UnsafeMutablePointer<UInt8>.allocate(capacity: byteSize)
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guard let lzoData = readData(archive: threadArchive, entry: threadEntry!) else {
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return
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}
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lzoData.withUnsafeBytes({ (bytes: UnsafeRawBufferPointer) -> Void in
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var len = lzo_uint(byteSize)
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lzo1x_decompress_safe(bytes.baseAddress!.assumingMemoryBound(to: uint8.self), lzo_uint(lzoData.count), uncompressedMemory, &len, nil)
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})
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let imageData = Data(bytes: uncompressedMemory, count: byteSize)
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let render: CGColorRenderingIntent = .defaultIntent
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let rgbColorSpace = isMask ? CGColorSpaceCreateDeviceGray() : info.colorSpace
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let bitmapInfo = CGBitmapInfo(rawValue: (isMask ? CGImageAlphaInfo.none : CGImageAlphaInfo.premultipliedLast).rawValue).union(.byteOrder32Big)
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let providerRef: CGDataProvider? = CGDataProvider(data: imageData as CFData)
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guard let cgimage = CGImage(width: width, height: height, bitsPerComponent: 8, bitsPerPixel: 8 * numChannels, bytesPerRow: width * numChannels, space: rgbColorSpace, bitmapInfo: bitmapInfo, provider: providerRef!, decode: nil, shouldInterpolate: false, intent: render) else {
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return
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}
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queue.async(group: dispatchGroup) {
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layer.data.chunks[i].image = cgimage
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layer.data.chunks[i].x = x
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layer.data.chunks[i].y = y
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}
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}
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dispatchGroup.wait()
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return layer
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}
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return nil
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}
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/// Parses a pair string into a proper typed tuple.
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/// For example, {0, 0} -> (0, 0).
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/// - Parameter str: The pair string.
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/// - Returns: If it can be parsed correctly, a tuple containing the integer values found in the string.
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func parsePairString(_ str: String) -> (Int, Int)? {
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let sizeComponents = str.replacingOccurrences(of: "{", with: "").replacingOccurrences(of: "}", with: "").components(separatedBy: ", ")
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if sizeComponents.count == 2 {
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let width = Int(sizeComponents[0])
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let height = Int(sizeComponents[1])
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return (width!, height!)
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} else {
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return nil
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}
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}
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func parseSilicaDocument(archive: Archive, dict: NSDictionary) {
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let objectsArray = self.dict?["$objects"] as! NSArray
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if getDocumentClassName(dict: dict) == DocumentClassName {
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info.trackedTime = (dict[TrackedTimeKey] as! NSNumber).intValue
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info.tileSize = (dict[TileSizeKey] as! NSNumber).intValue
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info.orientation = (dict[OrientationKey] as! NSNumber).intValue
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info.flippedHorizontally = (dict[FlippedHorizontallyKey] as! NSNumber).boolValue
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info.flippedVertically = (dict[FlippedVerticallyKey] as! NSNumber).boolValue
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let videoResolutionClassKey = dict["SilicaDocumentVideoSegmentInfoKey"]
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let videoResolutionClassID = getClassID(id: videoResolutionClassKey)
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let videoResolution = objectsArray[videoResolutionClassID] as! NSDictionary
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let frameSizeClassKey = videoResolution["frameSize"]
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let frameSizeClassID = getClassID(id: frameSizeClassKey)
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let frameSize = objectsArray[frameSizeClassID] as! String
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info.videoFrame = parsePairString(frameSize)!
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let colorProfileClassKey = dict["colorProfile"]
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if colorProfileClassKey != nil {
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let colorProfileClassID = getClassID(id: colorProfileClassKey)
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let colorProfile = objectsArray[colorProfileClassID] as! NSDictionary
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let colorProfileNameClassKey = colorProfile["SiColorProfileArchiveICCNameKey"]
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let colorProfileNameClassID = getClassID(id: colorProfileNameClassKey)
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let colorProfileName = objectsArray[colorProfileNameClassID] as! NSString
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// we only support the basic "Display P3" color space... does Procreate actually store the ICC data??
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if colorProfileName == "Display P3" {
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info.colorSpace = CGColorSpace(name: CGColorSpace.displayP3)!
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}
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} else {
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info.colorSpace = CGColorSpace(name: CGColorSpace.displayP3)!
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}
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let backgroundClassKey = dict["backgroundColor"]
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let backgroundClassID = getClassID(id: backgroundClassKey)
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let background = objectsArray[backgroundClassID] as! NSData
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var backgroundArray: [Float] = [0.0, 0.0, 0.0, 0.0]
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background.getBytes(&backgroundArray, length: 16)
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let backgroundCgArray: [CGFloat] = [CGFloat(backgroundArray[0]), CGFloat(backgroundArray[1]), CGFloat(backgroundArray[2]), CGFloat(backgroundArray[3])]
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info.backgroundColor = CGColor(colorSpace: info.colorSpace, components: backgroundCgArray)!
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let strokeClassKey = dict[StrokeCountKey]
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let strokeClassID = getClassID(id: strokeClassKey)
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let strokeCount = objectsArray[strokeClassID] as! NSNumber
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info.strokeCount = Int(truncating: strokeCount)
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let nameClassKey = dict[NameKey]
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let nameClassID = getClassID(id: nameClassKey)
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let nameString = objectsArray[nameClassID] as! NSString
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if nameString != "$null" {
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info.name = nameString as String
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}
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let authorClassKey = dict[AuthorNameKey]
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if authorClassKey != nil {
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let authorClassID = getClassID(id: authorClassKey)
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let authorString = objectsArray[authorClassID] as! String
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if authorString != "$null" {
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info.authorName = authorString
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}
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}
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let sizeClassKey = dict[SizeKey]
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let sizeClassID = getClassID(id: sizeClassKey)
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let sizeString = objectsArray[sizeClassID] as! String
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let (width, height) = parsePairString(sizeString)!
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info.width = width
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info.height = height
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info.columns = Int(ceil(Float(info.width) / Float(info.tileSize)))
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info.rows = Int(ceil(Float(info.height) / Float(info.tileSize))) + 1 // TODO: lol why
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if info.width % info.tileSize != 0 {
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info.remainderWidth = (info.columns * info.tileSize) - info.width
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}
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if info.height % info.tileSize != 0 {
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info.remainderHeight = (info.rows * info.tileSize) - info.height
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}
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let layersClassKey = dict[LayersKey]
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let layersClassID = getClassID(id: layersClassKey)
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let layersClass = objectsArray[layersClassID] as! NSDictionary
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let array = layersClass["NS.objects"] as! NSArray
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for object in array {
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let layerClassID = getClassID(id: object)
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let layerClass = objectsArray[layerClassID] as! NSDictionary
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guard let layer = parseSilicaLayer(archive: archive, dict: layerClass, isMask: false) else { return }
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info.layers.append(layer)
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}
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}
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}
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func parseDocument(archive: Archive, dict: NSDictionary) {
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// double check if this archive is really correct
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if let value = dict["$version"] {
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if (value as! Int) != NSKeyedArchiveVersion {
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throwError(.invalid)
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return
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}
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self.dict = dict
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let objectsArray = dict["$objects"] as! NSArray
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// let's read the $top class, which is always going to be SilicaDocument type.
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let topObject = dict["$top"] as! NSDictionary
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let topClassID = objectRefGetValue2(topObject["root"] as CFTypeRef)
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let topObjectClass = objectsArray[Int(topClassID)] as! NSDictionary
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parseSilicaDocument(archive: archive, dict: topObjectClass)
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}
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}
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override func read(from data: Data, ofType typeName: String) throws {
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self.data = data
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guard let archive = Archive(data: data, accessMode: Archive.AccessMode.read) else {
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throwError(.invalid)
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return
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}
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guard let documentEntry = archive[DocumentArchivePath] else {
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throwError(.invalid)
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return
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}
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guard let documentData = readData(archive: archive, entry: documentEntry) else {
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throwError(.invalid)
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return
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}
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var plistFormat = PropertyListSerialization.PropertyListFormat.binary
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guard let propertyList = try? PropertyListSerialization.propertyList(from: documentData, options: [], format: &plistFormat) else {
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throwError(.invalid)
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return
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}
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parseDocument(archive: archive, dict: propertyList as! NSDictionary)
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}
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func makeBlendImage(_ layer: SilicaLayer) -> CGImage {
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var maskContext: CGContext?
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if layer.mask != nil {
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let grayColorSpace = CGColorSpaceCreateDeviceGray()
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let maskBitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.none.rawValue).union(.byteOrder16Big)
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maskContext = CGContext(data: nil, width: info.width, height: info.height, bitsPerComponent: 16, bytesPerRow: 0, space: grayColorSpace, bitmapInfo: maskBitmapInfo.rawValue)
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maskContext?.setFillColor(.white)
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maskContext?.fill(info.cgRect)
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for chunk in layer.mask!.chunks {
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maskContext?.draw(chunk.image!, in: getChunkRect(chunk))
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}
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}
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return (maskContext?.makeImage())!
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}
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/// Draws the layer data into a CGImage, without taking into account the opacity or the blending of the layer.
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/// - Parameter layer: The layer data to draw.
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/// - Returns: If no errors occured during drawing, a `CGImage` of the layer data.
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func simpleDrawLayer(_ layer : SilicaLayerData) -> CGImage? {
|
|
let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.premultipliedLast.rawValue).union(.byteOrder32Big)
|
|
|
|
// start by creating a new layer composite image, needed for image masking
|
|
let layerContext = CGContext(data: nil, width: info.width, height: info.height, bitsPerComponent: 8, bytesPerRow: info.width * 4, space: info.colorSpace, bitmapInfo: bitmapInfo.rawValue)
|
|
|
|
layerContext?.clear(info.cgRect)
|
|
|
|
for chunk in layer.chunks {
|
|
layerContext?.setAlpha(1.0)
|
|
layerContext?.setBlendMode(.normal)
|
|
|
|
if !layer.hidden {
|
|
layerContext?.draw(chunk.image!, in: getChunkRect(chunk))
|
|
}
|
|
}
|
|
|
|
return layerContext?.makeImage()
|
|
}
|
|
|
|
/// Draws the layer into a CIImage, taking into account the layer opacity, blending and previous image - if any.
|
|
/// - Parameters:
|
|
/// - layer: The `SilicaLayer` to draw.
|
|
/// - previousImage: Previous `CGImage` to draw on top of, can be null.
|
|
/// - Returns: A `CIImage` of the new image.
|
|
func blendLayer(_ layer : SilicaLayer, previousImage : inout CGImage?) -> CIImage {
|
|
let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.premultipliedLast.rawValue).union(.byteOrder32Big)
|
|
|
|
// start by creating a new layer composite image, needed for image masking
|
|
let layerContext = CGContext(data: nil, width: info.width, height: info.height, bitsPerComponent: 8, bytesPerRow: info.width * 4, space: info.colorSpace, bitmapInfo: bitmapInfo.rawValue)
|
|
|
|
layerContext?.clear(info.cgRect)
|
|
|
|
let kernel = getBlendKernel(layer)
|
|
|
|
for chunk in layer.data.chunks {
|
|
layerContext?.setAlpha(CGFloat(layer.data.opacity))
|
|
layerContext?.setBlendMode(.normal)
|
|
|
|
if !layer.data.hidden {
|
|
layerContext?.draw(chunk.image!, in: getChunkRect(chunk))
|
|
}
|
|
}
|
|
|
|
let layerImage = layerContext?.makeImage()
|
|
|
|
// apply image
|
|
return kernel!.apply(foreground: CIImage(cgImage: layerImage!), background: previousImage == nil ? CIImage(color: .clear) : CIImage(cgImage: previousImage!), colorSpace: info.colorSpace)!
|
|
}
|
|
|
|
/// Calculates all of the layers that are clipping onto this one
|
|
/// - Parameter layer: The layer to figure out the clipping layers of.
|
|
/// - Returns: An array of clipping layers.
|
|
func getAllClippingLayers(layer: SilicaLayer) -> [SilicaLayer] {
|
|
var clippingLayers : [SilicaLayer] = []
|
|
|
|
let layers : [SilicaLayer] = info.layers.reversed()
|
|
let index = layers.firstIndex(of: layer)! + 1
|
|
if index >= layers.count {
|
|
return clippingLayers
|
|
}
|
|
|
|
for layerIndex in index...layers.count - 1 {
|
|
//Swift.print("checking " + layers[layerIndex].name + " is clipping = " + layers[layerIndex].clipped.description)
|
|
|
|
if(layers[layerIndex].clipped) {
|
|
clippingLayers.append(layers[layerIndex])
|
|
} else {
|
|
break
|
|
}
|
|
}
|
|
|
|
return clippingLayers
|
|
}
|
|
|
|
/// Renders a full, composite image of the Silica Document - emulating the Procreate drawing engine.
|
|
/// - Returns: If the image suceeds in drawing, then a `NSImage` of the canvas.
|
|
func makeComposite() -> NSImage? {
|
|
// create the final composite output image
|
|
let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.premultipliedLast.rawValue).union(.byteOrder32Big)
|
|
|
|
let ccgContext = CGContext(data: nil, width: info.width, height: info.height, bitsPerComponent: 8, bytesPerRow: info.width * 4, space: info.colorSpace, bitmapInfo: bitmapInfo.rawValue)
|
|
|
|
ccgContext?.setFillColor(info.backgroundColor)
|
|
ccgContext?.fill(info.cgRect)
|
|
|
|
let context = CIContext()
|
|
|
|
guard let cgImage = ccgContext?.makeImage() else {
|
|
return nil
|
|
}
|
|
|
|
var masterImage = CIImage(cgImage: cgImage)
|
|
|
|
var previousImage: CGImage? = nil
|
|
|
|
for layer in info.layers.reversed() {
|
|
if !layer.data.hidden && !layer.clipped {
|
|
// start by creating a new layer composite image, needed for image masking
|
|
let layerContext = CGContext(data: nil, width: info.width, height: info.height, bitsPerComponent: 8, bytesPerRow: info.width * 4, space: info.colorSpace, bitmapInfo: bitmapInfo.rawValue)
|
|
|
|
layerContext?.clear(info.cgRect)
|
|
|
|
var maskContext: CGContext?
|
|
|
|
let kernel = getBlendKernel(layer)
|
|
|
|
if layer.mask != nil {
|
|
let grayColorSpace = CGColorSpaceCreateDeviceGray()
|
|
let maskBitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.none.rawValue).union(.byteOrder16Big)
|
|
|
|
maskContext = CGContext(data: nil, width: info.width, height: info.height, bitsPerComponent: 16, bytesPerRow: 0, space: grayColorSpace, bitmapInfo: maskBitmapInfo.rawValue)
|
|
|
|
maskContext?.setFillColor(.white)
|
|
maskContext?.fill(info.cgRect)
|
|
|
|
for chunk in layer.mask!.chunks {
|
|
maskContext?.draw(chunk.image!, in: getChunkRect(chunk))
|
|
}
|
|
}
|
|
|
|
for chunk in layer.data.chunks {
|
|
layerContext?.setAlpha(CGFloat(layer.data.opacity))
|
|
layerContext?.setBlendMode(.normal)
|
|
|
|
if !layer.data.hidden {
|
|
layerContext?.draw(chunk.image!, in: getChunkRect(chunk))
|
|
}
|
|
}
|
|
|
|
let clippingLayers = getAllClippingLayers(layer: layer)
|
|
if !clippingLayers.isEmpty {
|
|
let layerImage = layerContext?.makeImage()
|
|
|
|
var clippedMaster: CGImage? = layerImage
|
|
for layer in clippingLayers {
|
|
// so we if we want to clip, we want to gather all of the clipping layers in order first...
|
|
let temporaryClippedMaster = blendLayer(layer, previousImage: &clippedMaster)
|
|
|
|
clippedMaster = context.createCGImage(temporaryClippedMaster, from: info.cgRect, format: .RGBA8, colorSpace: info.colorSpace)
|
|
}
|
|
|
|
layerContext?.setAlpha(1.0)
|
|
layerContext?.setBlendMode(.sourceAtop)
|
|
|
|
layerContext?.draw(clippedMaster!, in: info.cgRect)
|
|
}
|
|
|
|
let layerImage = layerContext?.makeImage()
|
|
|
|
if layer.mask != nil && maskContext != nil {
|
|
let maskImage = (maskContext?.makeImage())!
|
|
let newImage = layerImage!.masking(maskImage)!
|
|
|
|
previousImage = newImage
|
|
} else {
|
|
previousImage = layerImage
|
|
}
|
|
|
|
// apply image
|
|
masterImage = kernel!.apply(foreground: CIImage(cgImage: previousImage!), background: masterImage, colorSpace: info.colorSpace)!
|
|
}
|
|
}
|
|
|
|
guard let finalCgImage = context.createCGImage(masterImage, from: info.cgRect, format: .RGBA8, colorSpace: info.colorSpace) else {
|
|
return nil
|
|
}
|
|
|
|
var image = NSImage(cgImage: finalCgImage, size: info.nsSize)
|
|
|
|
if info.orientation == 3 {
|
|
image = image.imageRotatedByDegreess(degrees: 90)
|
|
} else if info.orientation == 4 {
|
|
image = image.imageRotatedByDegreess(degrees: -90)
|
|
}
|
|
|
|
if info.flippedHorizontally && (info.orientation == 1 || info.orientation == 2) {
|
|
image = image.flipHorizontally()
|
|
} else if info.flippedHorizontally && (info.orientation == 3 || info.orientation == 4) {
|
|
image = image.flipVertically()
|
|
} else if info.flippedVertically && (info.orientation == 1 || info.orientation == 2) {
|
|
image = image.flipVertically()
|
|
} else if !info.flippedVertically && (info.orientation == 3 || info.orientation == 4) {
|
|
image = image.flipHorizontally()
|
|
}
|
|
|
|
return image
|
|
}
|
|
|
|
/// Extracts the thumbnail image generated by Procreate itself.
|
|
/// - Returns: If it's able to find the thumbnail, an `NSImage`.
|
|
func makeThumbnail() -> NSImage? {
|
|
guard let archive = Archive(data: data!, accessMode: Archive.AccessMode.read) else {
|
|
return nil
|
|
}
|
|
|
|
guard let entry = archive[ThumbnailPath] else {
|
|
return nil
|
|
}
|
|
|
|
guard let thumbnailData = readData(archive: archive, entry: entry) else {
|
|
return nil
|
|
}
|
|
|
|
return NSImage(data: thumbnailData)
|
|
}
|
|
}
|