608 lines
21 KiB
C
608 lines
21 KiB
C
![]() |
#include <ultra64.h>
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#include <macros.h>
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#include "memory.h"
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#include "data.h"
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#include "load.h"
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#include "seqplayer.h"
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#include "playback.h"
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#include "synthesis.h"
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#include "effects.h"
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s32 note_init_for_layer(struct Note *note, struct SequenceChannelLayer *seqLayer);
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void func_80318870(struct Note *note) {
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if (note->parentLayer->adsr.releaseRate == 0) {
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adsr_init(¬e->adsr, note->parentLayer->seqChannel->adsr.envelope, ¬e->adsrVolScale);
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} else {
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adsr_init(¬e->adsr, note->parentLayer->adsr.envelope, ¬e->adsrVolScale);
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}
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note->adsr.state = ADSR_STATE_INITIAL;
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note_init_volume(note);
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note_enable(note);
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}
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void note_disable2(struct Note *note) {
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note_disable(note);
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}
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void func_80318908(void) {
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f32 scale;
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f32 frequency;
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u8 reverb;
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f32 velocity;
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f32 pan;
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f32 cap;
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struct Note *note;
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struct NoteAttributes *attributes;
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struct AudioListItem *it;
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s32 i;
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// Macro versions of audio_list_push_front and audio_list_remove
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// (PREPEND does not actually need to be a macro, but it seems likely.)
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#define PREPEND(item, head_arg) \
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((it = (item), it->prev != NULL) \
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? it \
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: (it->prev = (head_arg), it->next = (head_arg)->next, (head_arg)->next->prev = it, \
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(head_arg)->next = it, (head_arg)->u.count++, it->pool = (head_arg)->pool, it))
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#define POP(item) \
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((it = (item), it->prev == NULL) \
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? it \
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: (it->prev->next = it->next, it->next->prev = it->prev, it->prev = NULL, it))
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for (i = 0; i < gMaxSimultaneousNotes; i++) {
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note = &gNotes[i];
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if (note->priority != NOTE_PRIORITY_DISABLED) {
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if (note->priority == NOTE_PRIORITY_STOPPING || note->unk0b10) {
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if (note->adsrVolScale == 0 || note->unk0b10) {
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if (note->wantedParentLayer != NO_LAYER) {
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note_disable2(note);
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if (note->wantedParentLayer->seqChannel != NULL) {
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if (note_init_for_layer(note, note->wantedParentLayer) == TRUE) {
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note_disable2(note);
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POP(¬e->listItem);
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PREPEND(¬e->listItem, &gNoteFreeLists.disabled);
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} else {
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note_vibrato_init(note);
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audio_list_push_back(¬e->listItem.pool->active,
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POP(¬e->listItem));
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note->wantedParentLayer = NO_LAYER;
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}
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} else {
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note_disable2(note);
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audio_list_push_back(¬e->listItem.pool->disabled, POP(¬e->listItem));
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note->wantedParentLayer = NO_LAYER;
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continue;
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}
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} else {
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note_disable2(note);
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audio_list_push_back(¬e->listItem.pool->disabled, POP(¬e->listItem));
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continue;
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}
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}
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} else {
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if (note->adsr.state == ADSR_STATE_DISABLED) {
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note_disable2(note);
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audio_list_push_back(¬e->listItem.pool->disabled, POP(¬e->listItem));
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continue;
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}
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}
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adsr_update(¬e->adsr);
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note_vibrato_update(note);
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attributes = ¬e->attributes;
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if (note->priority == NOTE_PRIORITY_STOPPING) {
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frequency = attributes->freqScale;
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velocity = attributes->velocity;
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pan = attributes->pan;
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reverb = attributes->reverb;
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} else {
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frequency = note->parentLayer->noteFreqScale;
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velocity = note->parentLayer->noteVelocity;
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pan = note->parentLayer->notePan;
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reverb = note->parentLayer->seqChannel->reverb;
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}
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scale = note->adsrVolScale;
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frequency *= note->vibratoFreqScale * note->portamentoFreqScale;
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cap = 3.99992f;
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if (gAiFrequency != 32006) {
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frequency *= US_FLOAT(32000.0) / (f32) gAiFrequency;
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}
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frequency = (frequency < cap ? frequency : cap);
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scale *= 4.3498e-5f; // ~1 / 23000
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velocity = velocity * scale * scale;
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note_set_frequency(note, frequency);
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note_set_vel_pan_reverb(note, velocity, pan, reverb);
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continue;
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}
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}
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#undef PREPEND
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#undef POP
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}
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void seq_channel_layer_decay_release_internal(struct SequenceChannelLayer *seqLayer, s32 target) {
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struct Note *note;
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struct NoteAttributes *attributes;
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if (seqLayer == NO_LAYER || seqLayer->note == NULL) {
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return;
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}
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note = seqLayer->note;
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attributes = ¬e->attributes;
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if (seqLayer->seqChannel != NULL && seqLayer->seqChannel->noteAllocPolicy == 0) {
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seqLayer->note = NULL;
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}
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if (note->wantedParentLayer == seqLayer) {
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note->wantedParentLayer = NO_LAYER;
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}
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if (note->parentLayer != seqLayer) {
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return;
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}
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seqLayer->unk1 = 0;
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if (note->adsr.state != ADSR_STATE_DECAY) {
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attributes->freqScale = seqLayer->noteFreqScale;
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attributes->velocity = seqLayer->noteVelocity;
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attributes->pan = seqLayer->notePan;
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if (seqLayer->seqChannel != NULL) {
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attributes->reverb = seqLayer->seqChannel->reverb;
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}
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note->priority = NOTE_PRIORITY_STOPPING;
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note->prevParentLayer = note->parentLayer;
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note->parentLayer = NO_LAYER;
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if (target == ADSR_STATE_RELEASE) {
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note->adsr.fadeOutVel = 0x8000 / gAudioUpdatesPerFrame;
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note->adsr.action |= ADSR_ACTION_RELEASE;
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} else {
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note->adsr.action |= ADSR_ACTION_DECAY;
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if (seqLayer->adsr.releaseRate == 0) {
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note->adsr.fadeOutVel = seqLayer->seqChannel->adsr.releaseRate * 24;
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} else {
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note->adsr.fadeOutVel = seqLayer->adsr.releaseRate * 24;
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}
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note->adsr.sustain = (note->adsr.current * seqLayer->seqChannel->adsr.sustain) / 0x10000;
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}
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}
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if (target == ADSR_STATE_DECAY) {
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audio_list_remove(¬e->listItem);
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audio_list_push_front(¬e->listItem.pool->decaying, ¬e->listItem);
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}
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}
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void seq_channel_layer_note_decay(struct SequenceChannelLayer *seqLayer) {
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seq_channel_layer_decay_release_internal(seqLayer, ADSR_STATE_DECAY);
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}
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void seq_channel_layer_note_release(struct SequenceChannelLayer *seqLayer) {
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seq_channel_layer_decay_release_internal(seqLayer, ADSR_STATE_RELEASE);
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}
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// wave synthesizer
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void func_80318F04(struct Note *note, struct SequenceChannelLayer *seqLayer) {
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s32 i;
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s32 j;
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s32 pos;
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s32 stepSize;
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s32 offset;
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u8 lim;
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u8 origSampleCount = note->sampleCount;
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if (seqLayer->freqScale < US_FLOAT(1.0)) {
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note->sampleCount = 64;
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seqLayer->freqScale *= US_FLOAT(1.0465);
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stepSize = 1;
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} else if (seqLayer->freqScale < US_FLOAT(2.0)) {
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note->sampleCount = 32;
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seqLayer->freqScale *= US_FLOAT(0.52325);
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stepSize = 2;
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} else if (seqLayer->freqScale < US_FLOAT(4.0)) {
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note->sampleCount = 16;
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seqLayer->freqScale *= US_FLOAT(0.26263);
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stepSize = 4;
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} else {
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note->sampleCount = 8;
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seqLayer->freqScale *= US_FLOAT(0.13081);
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stepSize = 8;
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}
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if (note->sampleCount == origSampleCount && seqLayer->seqChannel->instOrWave == note->instOrWave) {
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return;
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}
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// Load wave sample
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note->instOrWave = (u8) seqLayer->seqChannel->instOrWave;
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for (i = -1, pos = 0; pos < 0x40; pos += stepSize) {
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i++;
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note->unk34->samples[i] = gWaveSamples[seqLayer->seqChannel->instOrWave - 0x80][pos];
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}
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// Repeat sample
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for (offset = note->sampleCount; offset < 0x40; offset += note->sampleCount) {
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lim = note->sampleCount;
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if (offset < 0 || offset > 0) {
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for (j = 0; j < lim; j++) {
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note->unk34->samples[offset + j] = note->unk34->samples[j];
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}
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} else {
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for (j = 0; j < lim; j++) {
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note->unk34->samples[offset + j] = note->unk34->samples[j];
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}
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}
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}
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osWritebackDCache(note->unk34->samples, sizeof(note->unk34->samples));
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}
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void func_80319164(struct Note *note, struct SequenceChannelLayer *seqLayer) {
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s32 sampleCount = note->sampleCount;
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func_80318F04(note, seqLayer);
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if (sampleCount != 0) {
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note->unk14 *= note->sampleCount / sampleCount;
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} else {
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note->unk14 = 0;
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}
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}
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void init_note_list(struct AudioListItem *list) {
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list->prev = list;
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list->next = list;
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list->u.count = 0;
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}
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void init_note_lists(struct NotePool *pool) {
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init_note_list(&pool->disabled);
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init_note_list(&pool->decaying);
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init_note_list(&pool->releasing);
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init_note_list(&pool->active);
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pool->disabled.pool = pool;
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pool->decaying.pool = pool;
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pool->releasing.pool = pool;
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pool->active.pool = pool;
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}
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void init_note_free_list(void) {
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s32 i;
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init_note_lists(&gNoteFreeLists);
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for (i = 0; i < gMaxSimultaneousNotes; i++) {
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gNotes[i].listItem.u.value = &gNotes[i];
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gNotes[i].listItem.prev = NULL;
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audio_list_push_back(&gNoteFreeLists.disabled, &gNotes[i].listItem);
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}
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}
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void note_pool_clear(struct NotePool *pool) {
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s32 i;
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struct AudioListItem *source;
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struct AudioListItem *cur;
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struct AudioListItem *dest;
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s32 j;
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for (i = 0; i < 4; i++) {
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switch (i) {
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case 0:
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source = &pool->disabled;
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dest = &gNoteFreeLists.disabled;
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break;
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case 1:
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source = &pool->decaying;
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dest = &gNoteFreeLists.decaying;
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break;
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case 2:
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source = &pool->releasing;
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dest = &gNoteFreeLists.releasing;
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break;
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case 3:
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source = &pool->active;
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dest = &gNoteFreeLists.active;
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break;
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}
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j = 0;
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do {
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cur = source->next;
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if (cur == source)
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break;
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audio_list_remove(cur);
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audio_list_push_back(dest, cur);
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j++;
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} while (j <= gMaxSimultaneousNotes);
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}
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}
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void note_pool_fill(struct NotePool *pool, s32 count) {
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s32 i;
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s32 j;
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struct Note *note;
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struct AudioListItem *source;
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struct AudioListItem *dest;
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note_pool_clear(pool);
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for (i = 0, j = 0; j < count; i++) {
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if (i == 4)
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return;
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switch (i) {
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case 0:
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source = &gNoteFreeLists.disabled;
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dest = &pool->disabled;
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break;
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case 1:
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source = &gNoteFreeLists.decaying;
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dest = &pool->decaying;
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break;
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case 2:
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source = &gNoteFreeLists.releasing;
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dest = &pool->releasing;
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break;
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case 3:
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source = &gNoteFreeLists.active;
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dest = &pool->active;
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break;
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}
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while (j < count) {
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note = audio_list_pop_back(source);
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if (note == NULL)
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break;
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audio_list_push_back(dest, ¬e->listItem);
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j++;
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}
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}
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}
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void audio_list_push_front(struct AudioListItem *list, struct AudioListItem *item) {
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// add 'item' to the front of the list given by 'list', if it's not in any list
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if (item->prev == NULL) {
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item->prev = list;
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item->next = list->next;
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list->next->prev = item;
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list->next = item;
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list->u.count++;
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item->pool = list->pool;
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}
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}
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void audio_list_remove(struct AudioListItem *item) {
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// remove 'item' from the list it's in, if any
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if (item->prev != NULL) {
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item->prev->next = item->next;
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item->next->prev = item->prev;
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item->prev = NULL;
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}
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}
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struct Note *pop_node_with_value_less_equal(struct AudioListItem *list, s32 limit) {
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struct AudioListItem *cur = list->next;
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struct AudioListItem *best;
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if (cur == list) {
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return NULL;
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}
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best = cur;
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for (; cur != list; cur = cur->next) {
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if (((struct Note *) best->u.value)->priority >= ((struct Note *) cur->u.value)->priority) {
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best = cur;
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}
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}
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if (limit < ((struct Note *) best->u.value)->priority) {
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return NULL;
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}
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audio_list_remove(best);
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return best->u.value;
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}
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s32 note_init_for_layer(struct Note *note, struct SequenceChannelLayer *seqLayer) {
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note->prevParentLayer = NO_LAYER;
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note->parentLayer = seqLayer;
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note->priority = seqLayer->seqChannel->notePriority;
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if (IS_BANK_LOAD_COMPLETE(seqLayer->seqChannel->bankId) == FALSE) {
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return TRUE;
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}
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note->bankId = seqLayer->seqChannel->bankId;
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note->stereoHeadsetEffects = seqLayer->seqChannel->stereoHeadsetEffects;
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note->sound = seqLayer->sound;
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seqLayer->unk1 = 3;
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seqLayer->note = note;
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seqLayer->seqChannel->noteUnused = note;
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seqLayer->seqChannel->layerUnused = seqLayer;
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if (note->sound == NULL) {
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func_80318F04(note, seqLayer);
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}
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func_80318870(note);
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return FALSE;
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}
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void func_80319728(struct Note *note, struct SequenceChannelLayer *seqLayer) {
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seq_channel_layer_note_release(note->parentLayer);
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note->wantedParentLayer = seqLayer;
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}
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|
|
||
|
void note_release_and_take_ownership(struct Note *note, struct SequenceChannelLayer *seqLayer) {
|
||
|
note->wantedParentLayer = seqLayer;
|
||
|
note->priority = NOTE_PRIORITY_STOPPING;
|
||
|
note->adsr.fadeOutVel = 0x8000 / gAudioUpdatesPerFrame;
|
||
|
note->adsr.action |= ADSR_ACTION_RELEASE;
|
||
|
}
|
||
|
|
||
|
struct Note *alloc_note_from_disabled(struct NotePool *pool, struct SequenceChannelLayer *seqLayer) {
|
||
|
struct Note *note = audio_list_pop_back(&pool->disabled);
|
||
|
if (note != NULL) {
|
||
|
if (note_init_for_layer(note, seqLayer) == TRUE) {
|
||
|
audio_list_push_front(&gNoteFreeLists.disabled, ¬e->listItem);
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
audio_list_push_front(&pool->active, ¬e->listItem);
|
||
|
}
|
||
|
return note;
|
||
|
}
|
||
|
|
||
|
struct Note *alloc_note_from_decaying(struct NotePool *pool, struct SequenceChannelLayer *seqLayer) {
|
||
|
struct Note *note = audio_list_pop_back(&pool->decaying);
|
||
|
if (note != NULL) {
|
||
|
note_release_and_take_ownership(note, seqLayer);
|
||
|
audio_list_push_back(&pool->releasing, ¬e->listItem);
|
||
|
}
|
||
|
return note;
|
||
|
}
|
||
|
|
||
|
struct Note *alloc_note_from_active(struct NotePool *pool, struct SequenceChannelLayer *seqLayer) {
|
||
|
struct Note *note =
|
||
|
pop_node_with_value_less_equal(&pool->active, seqLayer->seqChannel->notePriority);
|
||
|
if (note != NULL) {
|
||
|
func_80319728(note, seqLayer);
|
||
|
audio_list_push_back(&pool->releasing, ¬e->listItem);
|
||
|
}
|
||
|
return note;
|
||
|
}
|
||
|
|
||
|
struct Note *alloc_note(struct SequenceChannelLayer *seqLayer) {
|
||
|
struct Note *ret;
|
||
|
u32 policy = seqLayer->seqChannel->noteAllocPolicy;
|
||
|
|
||
|
if (policy & NOTE_ALLOC_LAYER) {
|
||
|
ret = seqLayer->note;
|
||
|
if (ret != NULL && ret->prevParentLayer == seqLayer) {
|
||
|
note_release_and_take_ownership(ret, seqLayer);
|
||
|
audio_list_remove(&ret->listItem);
|
||
|
audio_list_push_back(&gNoteFreeLists.releasing, &ret->listItem);
|
||
|
return ret;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (policy & NOTE_ALLOC_CHANNEL) {
|
||
|
if (!(ret = alloc_note_from_disabled(&seqLayer->seqChannel->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_decaying(&seqLayer->seqChannel->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_active(&seqLayer->seqChannel->notePool, seqLayer))) {
|
||
|
seqLayer->unk1 = 0;
|
||
|
return NULL;
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
if (policy & NOTE_ALLOC_SEQ) {
|
||
|
if (!(ret = alloc_note_from_disabled(&seqLayer->seqChannel->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_disabled(&seqLayer->seqChannel->seqPlayer->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_decaying(&seqLayer->seqChannel->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_decaying(&seqLayer->seqChannel->seqPlayer->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_active(&seqLayer->seqChannel->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_active(&seqLayer->seqChannel->seqPlayer->notePool, seqLayer))) {
|
||
|
seqLayer->unk1 = 0;
|
||
|
return NULL;
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
if (policy & NOTE_ALLOC_GLOBAL_FREELIST) {
|
||
|
if (!(ret = alloc_note_from_disabled(&gNoteFreeLists, seqLayer))
|
||
|
&& !(ret = alloc_note_from_decaying(&gNoteFreeLists, seqLayer))
|
||
|
&& !(ret = alloc_note_from_active(&gNoteFreeLists, seqLayer))) {
|
||
|
seqLayer->unk1 = 0;
|
||
|
return NULL;
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
if (!(ret = alloc_note_from_disabled(&seqLayer->seqChannel->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_disabled(&seqLayer->seqChannel->seqPlayer->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_disabled(&gNoteFreeLists, seqLayer))
|
||
|
&& !(ret = alloc_note_from_decaying(&seqLayer->seqChannel->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_decaying(&seqLayer->seqChannel->seqPlayer->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_decaying(&gNoteFreeLists, seqLayer))
|
||
|
&& !(ret = alloc_note_from_active(&seqLayer->seqChannel->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_active(&seqLayer->seqChannel->seqPlayer->notePool, seqLayer))
|
||
|
&& !(ret = alloc_note_from_active(&gNoteFreeLists, seqLayer))) {
|
||
|
seqLayer->unk1 = 0;
|
||
|
return NULL;
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
void func_80319BC8(void) {
|
||
|
struct Note *note;
|
||
|
s32 i;
|
||
|
s32 cond;
|
||
|
|
||
|
for (i = 0; i < gMaxSimultaneousNotes; i++) {
|
||
|
note = &gNotes[i];
|
||
|
if (note->parentLayer != NO_LAYER) {
|
||
|
cond = FALSE;
|
||
|
if (!note->parentLayer->enabled && note->priority >= NOTE_PRIORITY_MIN) {
|
||
|
cond = TRUE;
|
||
|
} else if (note->parentLayer->seqChannel == NULL) {
|
||
|
audio_list_push_back(&gLayerFreeList, ¬e->parentLayer->listItem);
|
||
|
seq_channel_layer_disable(note->parentLayer);
|
||
|
note->priority = NOTE_PRIORITY_STOPPING;
|
||
|
} else if (note->parentLayer->seqChannel->seqPlayer == NULL) {
|
||
|
sequence_channel_disable(note->parentLayer->seqChannel);
|
||
|
note->priority = NOTE_PRIORITY_STOPPING;
|
||
|
} else if (note->parentLayer->seqChannel->seqPlayer->muted) {
|
||
|
if (note->parentLayer->seqChannel->muteBehavior
|
||
|
& (MUTE_BEHAVIOR_80 | MUTE_BEHAVIOR_40)) {
|
||
|
cond = TRUE;
|
||
|
}
|
||
|
} else {
|
||
|
cond = FALSE;
|
||
|
}
|
||
|
|
||
|
if (cond) {
|
||
|
seq_channel_layer_note_release(note->parentLayer);
|
||
|
audio_list_remove(¬e->listItem);
|
||
|
audio_list_push_front(¬e->listItem.pool->disabled, ¬e->listItem);
|
||
|
note->priority = NOTE_PRIORITY_STOPPING;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void note_init_all(void) {
|
||
|
struct Note *note;
|
||
|
s32 i;
|
||
|
|
||
|
for (i = 0; i < gMaxSimultaneousNotes; i++) {
|
||
|
note = &gNotes[i];
|
||
|
note->enabled = FALSE;
|
||
|
note->stereoStrongRight = FALSE;
|
||
|
note->stereoStrongLeft = FALSE;
|
||
|
note->stereoHeadsetEffects = FALSE;
|
||
|
note->priority = NOTE_PRIORITY_DISABLED;
|
||
|
note->parentLayer = NO_LAYER;
|
||
|
note->wantedParentLayer = NO_LAYER;
|
||
|
note->prevParentLayer = NO_LAYER;
|
||
|
note->reverb = 0;
|
||
|
note->usesStereo = FALSE;
|
||
|
note->sampleCount = 0;
|
||
|
note->instOrWave = 0;
|
||
|
note->targetVolLeft = 0;
|
||
|
note->targetVolRight = 0;
|
||
|
note->frequency = 0.0f;
|
||
|
note->unused1 = 0x3f;
|
||
|
note->attributes.velocity = 0.0f;
|
||
|
note->adsrVolScale = 0;
|
||
|
note->adsr.state = ADSR_STATE_DISABLED;
|
||
|
note->adsr.action = 0;
|
||
|
note->vibratoState.active = FALSE;
|
||
|
note->portamento.cur = 0.0f;
|
||
|
note->portamento.speed = 0.0f;
|
||
|
note->unk34 = soundAlloc(&D_802212C8, 0x190);
|
||
|
}
|
||
|
}
|