178 lines
5.2 KiB
C
178 lines
5.2 KiB
C
![]() |
// spawn_star.c.inc
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static struct ObjectHitbox sCollectStarHitbox = {
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/* interactType: */ INTERACT_STAR_OR_KEY,
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/* downOffset: */ 0,
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/* damageOrCoinValue: */ 0,
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/* health: */ 0,
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/* numLootCoins: */ 0,
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/* radius: */ 80,
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/* height: */ 50,
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/* hurtboxRadius: */ 0,
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/* hurtboxHeight: */ 0,
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};
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void bhv_collect_star_init(void) {
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s8 sp1F;
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u8 sp1E;
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sp1F = (o->oBehParams >> 24) & 0xFF;
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sp1E = save_file_get_star_flags(gCurrSaveFileNum - 1, gCurrCourseNum - 1);
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if (sp1E & (1 << sp1F)) {
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o->header.gfx.sharedChild = gLoadedGraphNodes[MODEL_TRANSPARENT_STAR];
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} else {
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o->header.gfx.sharedChild = gLoadedGraphNodes[MODEL_STAR];
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}
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set_object_hitbox(o, &sCollectStarHitbox);
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}
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void bhv_collect_star_loop(void) {
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o->oFaceAngleYaw += 0x800;
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if (o->oInteractStatus & INT_STATUS_INTERACTED) {
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mark_obj_for_deletion(o);
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o->oInteractStatus = 0;
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}
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}
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void bhv_star_spawn_init(void) {
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o->oMoveAngleYaw = atan2s(o->oHomeZ - o->oPosZ, o->oHomeX - o->oPosX);
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o->oStarSpawnDisFromHome = sqrtf(sqr(o->oHomeX - o->oPosX) + sqr(o->oHomeZ - o->oPosZ));
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o->oVelY = (o->oHomeY - o->oPosY) / 30.0f;
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o->oForwardVel = o->oStarSpawnDisFromHome / 30.0f;
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o->oStarSpawnUnkFC = o->oPosY;
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if (o->oBehParams2ndByte == 0 || gCurrCourseNum == 5)
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func_8028F9E8(173, o);
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else
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func_8028F9E8(176, o);
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set_time_stop_flags(TIME_STOP_ENABLED | TIME_STOP_MARIO_AND_DOORS);
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o->activeFlags |= 0x20;
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obj_become_intangible();
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}
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void bhv_star_spawn_loop(void) {
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switch (o->oAction) {
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case 0:
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o->oFaceAngleYaw += 0x1000;
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if (o->oTimer > 20)
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o->oAction = 1;
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break;
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case 1:
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obj_move_xyz_using_fvel_and_yaw(o);
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o->oStarSpawnUnkFC += o->oVelY;
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o->oPosY = o->oStarSpawnUnkFC + sins((o->oTimer * 0x8000) / 30) * 400.0f;
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o->oFaceAngleYaw += 0x1000;
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spawn_object(o, MODEL_NONE, bhvSparkleSpawn);
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PlaySound(SOUND_ENVIRONMENT_STAR);
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if (o->oTimer == 30) {
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o->oAction = 2;
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o->oForwardVel = 0;
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play_power_star_jingle(TRUE);
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}
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break;
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case 2:
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if (o->oTimer < 20)
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o->oVelY = 20 - o->oTimer;
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else
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o->oVelY = -10.0f;
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spawn_object(o, MODEL_NONE, bhvSparkleSpawn);
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obj_move_xyz_using_fvel_and_yaw(o);
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o->oFaceAngleYaw = o->oFaceAngleYaw - o->oTimer * 0x10 + 0x1000;
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PlaySound(SOUND_ENVIRONMENT_STAR);
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if (o->oPosY < o->oHomeY) {
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PlaySound2(SOUND_GENERAL_STARAPPEARS);
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obj_become_tangible();
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o->oPosY = o->oHomeY;
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o->oAction = 3;
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}
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break;
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case 3:
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o->oFaceAngleYaw += 0x800;
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if (o->oTimer == 20) {
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gCutsceneActive = 1;
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clear_time_stop_flags(TIME_STOP_ENABLED | TIME_STOP_MARIO_AND_DOORS);
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o->activeFlags &= ~0x20;
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}
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if (o->oInteractStatus & INT_STATUS_INTERACTED) {
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mark_obj_for_deletion(o);
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o->oInteractStatus = 0;
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}
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break;
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}
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}
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struct Object *func_802F1A50(struct Object *sp30, f32 sp34, f32 sp38, f32 sp3C) {
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sp30 = spawn_object_abs_with_rot(o, 0, MODEL_STAR, bhvStarSpawnCoordinates, o->oPosX, o->oPosY,
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o->oPosZ, 0, 0, 0);
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sp30->oBehParams = o->oBehParams;
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sp30->oHomeX = sp34;
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sp30->oHomeY = sp38;
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sp30->oHomeZ = sp3C;
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sp30->oFaceAnglePitch = 0;
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sp30->oFaceAngleRoll = 0;
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return sp30;
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}
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void CreateStar(f32 sp20, f32 sp24, f32 sp28) {
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struct Object *sp1C;
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sp1C = func_802F1A50(sp1C, sp20, sp24, sp28);
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sp1C->oBehParams2ndByte = 0;
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}
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void func_802F1B84(f32 sp20, f32 sp24, f32 sp28) {
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struct Object *sp1C;
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sp1C = func_802F1A50(sp1C, sp20, sp24, sp28);
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sp1C->oBehParams2ndByte = 1;
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}
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void func_802F1BD4(f32 sp20, f32 sp24, f32 sp28) {
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struct Object *sp1C;
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sp1C = func_802F1A50(sp1C, sp20, sp24, sp28);
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sp1C->oBehParams2ndByte = 1;
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sp1C->oUnk190 |= 0x400;
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}
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void bhv_hidden_red_coin_star_init(void) {
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s16 sp36;
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struct Object *sp30;
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if (gCurrCourseNum != 3)
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spawn_object(o, MODEL_TRANSPARENT_STAR, bhvRedCoinStarMarker);
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sp36 = count_objects_with_behavior(bhvRedCoin);
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if (sp36 == 0) {
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sp30 =
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spawn_object_abs_with_rot(o, 0, MODEL_STAR, bhvStar, o->oPosX, o->oPosY, o->oPosZ, 0, 0, 0);
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sp30->oBehParams = o->oBehParams;
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o->activeFlags = 0;
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}
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o->oHiddenRedCoinStarCoinsCollected = 8 - sp36;
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}
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void bhv_hidden_red_coin_star_loop(void) {
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D_8036008E = o->oHiddenRedCoinStarCoinsCollected;
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switch (o->oAction) {
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case 0:
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if (o->oHiddenRedCoinStarCoinsCollected == 8)
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o->oAction = 1;
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break;
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case 1:
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if (o->oTimer > 2) {
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func_802F1B84(o->oPosX, o->oPosY, o->oPosZ);
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func_802A3004();
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o->activeFlags = 0;
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}
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break;
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}
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}
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