10 lines
233 B
C
10 lines
233 B
C
![]() |
#ifndef _MARIO_ACTIONS_OBJECT_H
|
||
|
#define _MARIO_ACTIONS_OBJECT_H
|
||
|
|
||
|
struct MarioState;
|
||
|
|
||
|
s32 mario_update_punch_sequence(struct MarioState *m);
|
||
|
s32 mario_execute_object_action(struct MarioState *m);
|
||
|
|
||
|
#endif /* _MARIO_ACTIONS_OBJECT_H */
|