diff --git a/README.md b/README.md index 40e8e7c..bc991d6 100644 --- a/README.md +++ b/README.md @@ -13,6 +13,9 @@ Linux-specific bugs that I encountered (vsync timer issues, pulseaudio sync issu relate to this goal is bound to be removed or unmaintained (Windows support, native N64 support, etc.), and there are better forks if you're looking for support of that stuff. +Oh yeah, I'm also building a Vulkan backend for the N64 renderer :-) By default OpenGL is used, but you can force Vulkan +by passing `-vulkan` when running the game. + ## Building 1. Install prerequisites (Ubuntu): `sudo apt install -y git build-essential pkg-config libusb-1.0-0-dev libsdl2-dev`.