From 2807cf28473ab0191bc4215f081fa7f6890c6b5e Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Tue, 4 Oct 2022 11:02:56 -0400 Subject: [PATCH] Denote Vulkan gfx backend in README with instructions --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index 40e8e7c..bc991d6 100644 --- a/README.md +++ b/README.md @@ -13,6 +13,9 @@ Linux-specific bugs that I encountered (vsync timer issues, pulseaudio sync issu relate to this goal is bound to be removed or unmaintained (Windows support, native N64 support, etc.), and there are better forks if you're looking for support of that stuff. +Oh yeah, I'm also building a Vulkan backend for the N64 renderer :-) By default OpenGL is used, but you can force Vulkan +by passing `-vulkan` when running the game. + ## Building 1. Install prerequisites (Ubuntu): `sudo apt install -y git build-essential pkg-config libusb-1.0-0-dev libsdl2-dev`.