Add a 60 FPS interpolation enhancement patch
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enhancements/60fps.patch
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1973
enhancements/60fps.patch
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@ -15,6 +15,14 @@ branch, make your changes to the code (but do not commit), then run `tools/creat
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The following enhancements are included in this directory:
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The following enhancements are included in this directory:
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## 60 FPS - `60fps.patch`
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This patch is only supported when not targeting N64. It also currently requires a 64-bit platform. If compiled for a 32-bit platform, the game will run out of memory and crash.
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This allows the game to be rendered at 60 FPS instead of 30 FPS by interpolation.
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The Mario head intro is the only exception which is still rendered at 30 FPS.
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## Crash Screen - `crash.patch`
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## Crash Screen - `crash.patch`
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This enhancement provides a crash screen that is displayed when the code throws a hardware exception. This may be useful for diagnosing crashes in game code.
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This enhancement provides a crash screen that is displayed when the code throws a hardware exception. This may be useful for diagnosing crashes in game code.
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