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Author SHA1 Message Date
14dabd5af0 Add last bits for proper framebuffer creation, color clear now works 2022-10-04 10:07:35 -04:00
e5c0552585 Add Vulkan sync primitives 2022-10-04 10:01:45 -04:00
7def557f92 Initialize Vulkan swapchain and render pass 2022-10-04 09:53:38 -04:00
a6895f1d5f Add create_surface function to create Vulkan surfaces 2022-10-04 09:53:15 -04:00
8a43f0000f Add gfx_get_current_windowing_api needed for Vulkan init 2022-10-04 09:52:59 -04:00
56f641863c Add basic Vulkan renderer init 2022-10-04 09:34:57 -04:00
cc526e1d89 Add dummy Vulkan backend 2022-10-03 22:49:19 -04:00
d965f83daa Remove hardcoded gfx backend name
Now it's dynamically inserted!
2022-10-03 22:48:50 -04:00
75e1812e79 Add fork-specific stuff to README 2022-10-03 22:33:36 -04:00
4bd1628486 Add more IDE settings to gitignore 2022-10-03 22:24:11 -04:00
605c6030a5 Fix broken sync_framerate_with_timer
For some reason their implementation is broken, and will randomly speed
up and down. This fixes it and now it properly syncs the framerate if
you need to fallback to this method.
2022-10-03 21:56:02 -04:00
4ef38faada Fix infinite poll pulse audio bug 2022-10-03 21:43:35 -04:00
b193b2594d Enable SDL backend on linux 2022-10-03 21:43:23 -04:00
f4c04e1ddb Enable debug symbols for PC port 2022-10-03 21:43:06 -04:00
n64
733fafc0d9 Fix the build 2021-08-31 01:19:05 +02:00
Bao Chi Tran Nguyen
9f453457fe
Exit on window close on Linux. (#35) 2021-08-30 22:57:26 +02:00
n64
4d763e6d47 Use C mixer implementation for shindou version for pc-port 2021-08-30 22:32:52 +02:00
n64
8468a4f158 Fix 60fps patch after merge 2021-08-30 22:26:02 +02:00
n64
b8f0332372 Add stub for rumble pc implementation 2021-08-30 22:22:02 +02:00
n64
72607d12e4 Implement new pc mixer code for shindou's audio 2021-08-30 22:16:55 +02:00
n64
42b5548b7d Merge branch 'master' of https://github.com/n64decomp/sm64 2021-08-30 21:57:49 +02:00
n64
f9982e0ef5 Refresh 14 2021-07-12 23:17:54 -04:00
niansa/tuxifan
2ed7dfe046
Fixed compilation of .cpp files on systems other than windows (#34)
* Fixed compilation of .cpp files on systems other than windows

* FIxed C++ linking for platforms other than Windows

* Links with C++ only if there are any C++ files
2021-02-24 18:40:14 +01:00
Nadia Holmquist Pedersen
73a093348e
Match controller left stick ranges to N64 (#32) 2021-02-19 14:33:54 -08:00
Mark Street
5e8cedf304
Update Dockerfile for default build (#12) 2021-02-03 01:50:41 -08:00
mountainflaw
ecd3d152fb
Update README.md 2020-12-03 21:00:33 -05:00
n64
a53de1e70c Refresh 13 2 2020-12-03 20:57:48 -05:00
n64
6d87c424b8 Refresh 13 2020-12-03 14:26:38 -05:00
AriaHiro64
a510b5772d
add troubleshooting switching OSs (#30) 2020-11-25 01:14:16 +00:00
n64
67966c53a0 Fix crash with dynamic surfaces 2020-09-30 23:18:30 +02:00
n64
45dbaa7468 Remove fixed-sized pools for most things except audio 2020-09-26 17:27:48 +02:00
n64
6117ab9e4c Update 60fps patch so it works with latest refresh 2020-09-26 17:22:03 +02:00
n64
e7ac0ec4cf Merge branch 'master' of https://github.com/n64decomp/sm64 2020-09-26 17:09:33 +02:00
n64
8b872a71e8 Refresh 12 2020-09-20 11:15:47 -04:00
sm64-port-user
592643ed68
Merge pull request #9 from Jan200101/bsdpatch
Add support for BSD
2020-07-18 20:55:39 +00:00
Jan200101
9cf199682b
Add support for BSD 2020-07-17 20:05:33 +02:00
n64
6b47859f75 Enhance README 2020-07-06 12:21:00 +02:00
n64
5b87f03ff3 Add a 60 FPS interpolation enhancement patch 2020-07-04 22:48:31 +02:00
n64
1699a613ff Enhance Z-fighting issues for shadows 2020-07-04 22:25:32 +02:00
n64
518c7a2a0b Don't render low-polygon variants on pc-port 2020-07-04 22:18:17 +02:00
n64
3fb5a2813f Make sure the first star is initially selected, if all stars are obtained 2020-07-04 22:17:49 +02:00
n64
3143303490 Make audio_wasapi.cpp includes MinGW-friendly 2020-07-04 22:17:22 +02:00
n64
5bc030680b Merge branch 'master' of https://github.com/n64decomp/sm64 2020-07-04 21:54:51 +02:00
n64
9214dddabc Refresh 11 2020-07-04 11:18:55 -04:00
n64
dea8b42d3e Load D3DCompiler_43.dll if D3DCompiler_47.dll is not available 2020-06-29 23:23:06 +02:00
n64
1ddc713f16 Better skybox position precision 2020-06-29 23:21:59 +02:00
n64
964aba4831 Pipe input to textconv
This avoids a situation when make thinks it has successfully built
the target, after textconv fails for some reason.
2020-06-22 23:27:24 +02:00
n64
95c6bc20b4 Remove erroneous long double casts from audiofile.cpp 2020-06-21 22:14:55 +02:00
n64
87ad13aa17 Improve MSYS2 instructions 2020-06-19 10:19:53 +02:00
n64
3f250f6298 Update gfx_glx.h 2020-06-18 12:20:19 +02:00