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83 commits

Author SHA1 Message Date
48a2e6d18c Make clear color black 2022-10-05 22:48:50 -04:00
ad31684bd9 Call on_resize gfx function in SDL backend, properly resize on vulkan 2022-10-05 22:48:30 -04:00
2a04bfa8bb Texture support! 2022-10-05 22:14:16 -04:00
83371003d1 Fix last of vertex rendering bugs 2022-10-05 20:34:03 -04:00
b9bb20c398 Don't overwrite vertex data and other vertex-related changes
It's not rendering vertices correctly yet, but it's almost there! :-)
2022-10-05 10:03:54 -04:00
9f184efaf2 Dynamically compile glsl shaders on the fly
This also begins on proper shader support, but it's not there yet.
2022-10-05 09:44:17 -04:00
2807cf2847 Denote Vulkan gfx backend in README with instructions 2022-10-04 11:02:56 -04:00
71b4952599 Create OpenGL surfaces properly again 2022-10-04 11:02:24 -04:00
a8fd35cd91 Allow enabling specific gfx backends via program args 2022-10-04 10:58:30 -04:00
cce494899a Fix vertex rendering, somewhat 2022-10-04 10:34:29 -04:00
075431545a Add vertex buffer creation and upload 2022-10-04 10:25:48 -04:00
210ca8233a Add test pipeline creation 2022-10-04 10:20:38 -04:00
14dabd5af0 Add last bits for proper framebuffer creation, color clear now works 2022-10-04 10:07:35 -04:00
e5c0552585 Add Vulkan sync primitives 2022-10-04 10:01:45 -04:00
7def557f92 Initialize Vulkan swapchain and render pass 2022-10-04 09:53:38 -04:00
a6895f1d5f Add create_surface function to create Vulkan surfaces 2022-10-04 09:53:15 -04:00
8a43f0000f Add gfx_get_current_windowing_api needed for Vulkan init 2022-10-04 09:52:59 -04:00
56f641863c Add basic Vulkan renderer init 2022-10-04 09:34:57 -04:00
cc526e1d89 Add dummy Vulkan backend 2022-10-03 22:49:19 -04:00
d965f83daa Remove hardcoded gfx backend name
Now it's dynamically inserted!
2022-10-03 22:48:50 -04:00
75e1812e79 Add fork-specific stuff to README 2022-10-03 22:33:36 -04:00
4bd1628486 Add more IDE settings to gitignore 2022-10-03 22:24:11 -04:00
605c6030a5 Fix broken sync_framerate_with_timer
For some reason their implementation is broken, and will randomly speed
up and down. This fixes it and now it properly syncs the framerate if
you need to fallback to this method.
2022-10-03 21:56:02 -04:00
4ef38faada Fix infinite poll pulse audio bug 2022-10-03 21:43:35 -04:00
b193b2594d Enable SDL backend on linux 2022-10-03 21:43:23 -04:00
f4c04e1ddb Enable debug symbols for PC port 2022-10-03 21:43:06 -04:00
n64
733fafc0d9 Fix the build 2021-08-31 01:19:05 +02:00
Bao Chi Tran Nguyen
9f453457fe
Exit on window close on Linux. (#35) 2021-08-30 22:57:26 +02:00
n64
4d763e6d47 Use C mixer implementation for shindou version for pc-port 2021-08-30 22:32:52 +02:00
n64
8468a4f158 Fix 60fps patch after merge 2021-08-30 22:26:02 +02:00
n64
b8f0332372 Add stub for rumble pc implementation 2021-08-30 22:22:02 +02:00
n64
72607d12e4 Implement new pc mixer code for shindou's audio 2021-08-30 22:16:55 +02:00
n64
42b5548b7d Merge branch 'master' of https://github.com/n64decomp/sm64 2021-08-30 21:57:49 +02:00
n64
f9982e0ef5 Refresh 14 2021-07-12 23:17:54 -04:00
niansa/tuxifan
2ed7dfe046
Fixed compilation of .cpp files on systems other than windows (#34)
* Fixed compilation of .cpp files on systems other than windows

* FIxed C++ linking for platforms other than Windows

* Links with C++ only if there are any C++ files
2021-02-24 18:40:14 +01:00
Nadia Holmquist Pedersen
73a093348e
Match controller left stick ranges to N64 (#32) 2021-02-19 14:33:54 -08:00
Mark Street
5e8cedf304
Update Dockerfile for default build (#12) 2021-02-03 01:50:41 -08:00
mountainflaw
ecd3d152fb
Update README.md 2020-12-03 21:00:33 -05:00
n64
a53de1e70c Refresh 13 2 2020-12-03 20:57:48 -05:00
n64
6d87c424b8 Refresh 13 2020-12-03 14:26:38 -05:00
AriaHiro64
a510b5772d
add troubleshooting switching OSs (#30) 2020-11-25 01:14:16 +00:00
n64
67966c53a0 Fix crash with dynamic surfaces 2020-09-30 23:18:30 +02:00
n64
45dbaa7468 Remove fixed-sized pools for most things except audio 2020-09-26 17:27:48 +02:00
n64
6117ab9e4c Update 60fps patch so it works with latest refresh 2020-09-26 17:22:03 +02:00
n64
e7ac0ec4cf Merge branch 'master' of https://github.com/n64decomp/sm64 2020-09-26 17:09:33 +02:00
n64
8b872a71e8 Refresh 12 2020-09-20 11:15:47 -04:00
sm64-port-user
592643ed68
Merge pull request #9 from Jan200101/bsdpatch
Add support for BSD
2020-07-18 20:55:39 +00:00
Jan200101
9cf199682b
Add support for BSD 2020-07-17 20:05:33 +02:00
n64
6b47859f75 Enhance README 2020-07-06 12:21:00 +02:00
n64
5b87f03ff3 Add a 60 FPS interpolation enhancement patch 2020-07-04 22:48:31 +02:00