"GameMenu" [$WIN32] { "ResumeGameButton" { "label" "#MMenu_ResumeGame" "command" "ResumeGame" "OnlyInGame" "1" "subimage" "icon_resume" } "QuickplayButton" { "label" "#MMenu_PlayList_ServerBrowser_Button" "command" "OpenServerBrowser" "subimage" "glyph_server" "OnlyAtMenu" "1" } "QuickplayChangeButton" { "label" "#MMenu_PlayList_CreateServer_Button" "command" "OpenCreateMultiplayerGameDialog" "subimage" "glyph_create" "OnlyInGame" "1" } "ServerBrowserButton" { "label" "#MMenu_PlayList_CreateServer_Button" "command" "OpenCreateMultiplayerGameDialog" "subimage" "glyph_create" "OnlyAtMenu" "1" } "ChangeServerButton" { "label" "#MMenu_ChangeServer" "command" "OpenServerBrowser" "subimage" "glyph_server_browser" "OnlyInGame" "1" } "ReplayBrowserButton" { "label" "#GameUI_GameMenu_ReplayDemos" "command" "engine replay_reloadbrowser" "subimage" "glyph_tv" } "SteamWorkshopButton" { "label" "#MMenu_SteamWorkshop" "command" "engine OpenSteamWorkshopDialog" "subimage" "glyph_steamworkshop" } "VRModeButton" { "label" "#MMenu_VRMode_Activate" "command" "engine vr_toggle" "subimage" "glyph_vr" "OnlyWhenVREnabled" "1" } "TrainingButton" { "label" "#Gametype_Training" "command" "offlinepractice" "subimage" "glyph_practice" "OnlyAtMenu" "1" } // These buttons get positioned by the MainMenuOverride.res "GeneralStoreButton" { "label" "#MMenu_Shop" "command" "engine open_store" "subimage" "glyph_store" } "CharacterSetupButton" { "label" "#MMenu_CharacterSetup" "command" "engine open_charinfo" "subimage" "glyph_items" } // These buttons are only shown while in-game // and also are positioned by the .res file "CallVoteButton" { "label" "" "command" "callvote" "OnlyInGame" "1" "subimage" "icon_checkbox" "tooltip" "#MMenu_CallVote" } "MutePlayersButton" { "label" "" "command" "OpenPlayerListDialog" "OnlyInGame" "1" "subimage" "glyph_muted" "tooltip" "#MMenu_MutePlayers" } "RequestCoachButton" { "label" "" "command" "engine cl_coach_find_coach" "OnlyInGame" "1" "subimage" "icon_whistle" "tooltip" "#MMenu_RequestCoach" } "ReportPlayerButton" { "label" "" "command" "OpenReportPlayerDialog" "OnlyInGame" "1" "subimage" "glyph_alert" "tooltip" "#MMenu_ReportPlayer" } }