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CMakeCache.txt
CMakeFiles
CMakeScripts
Testing
Makefile
cmake_install.cmake
install_manifest.txt
compile_commands.json
CTestTestfile.cmake
CMakeLists.txt.user

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cmake_minimum_required(VERSION 2.8.12)
project(Trinity LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
find_package(Qt5 COMPONENTS Core Quick Widgets REQUIRED)
add_executable(${PROJECT_NAME}
src/main.cpp
qml.qrc
src/eventmodel.cpp
include/eventmodel.h
src/matrixcore.cpp
include/matrixcore.h
include/network.h
include/requestsender.h
include/room.h
include/roomlistmodel.h
src/roomlistmodel.cpp
include/desktop.h
include/membermodel.h
src/membermodel.cpp
include/community.h
include/communitylistmodel.h
src/communitylistmodel.cpp
src/roomlistsortmodel.cpp
include/roomlistsortmodel.h
include/emotelistmodel.h
src/emotelistmodel.cpp
include/emote.h)
target_link_libraries(${PROJECT_NAME} Qt5::Core Qt5::Quick Qt5::Widgets cmark)
target_include_directories(${PROJECT_NAME} PRIVATE include)
install(TARGETS ${PROJECT_NAME} DESTINATION bin)

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import QtQuick 2.0
Rectangle {
anchors.fill: parent
color: Qt.rgba(0.0, 0.0, 0.0, 0.5)
property string url
Image {
id: imagePreview
width: 500
fillMode: Image.PreserveAspectFit
anchors.centerIn: parent
source: url
}
Text {
id: downloadLink
anchors.right: imagePreview.right
anchors.top: imagePreview.bottom
anchors.topMargin: 5
text: "Download"
color: "#048dc2"
z: 5
MouseArea {
anchors.fill: downloadLink
cursorShape: Qt.PointingHandCursor
onReleased: Qt.openUrlExternally(url)
}
}
MouseArea {
anchors.fill: parent
propagateComposedEvents: true
onReleased: parent.destroy()
}
}

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GNU GENERAL PUBLIC LICENSE
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Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

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# Trinity
WIP Qt5 QML Matrix client
## Features
* Basic messaging capabilities
* Sending and recieving markdown messages, formatting can be disabled
* Typing notifications
* Per-room notification settings
* Listing and joining public rooms
* Inviting other members and accepting other people's invites
* Start direct chats with other members
* Custom emote support
## Screenshots
![Screenshot](misc/screenshot.png)
## Dependencies
* Qt5
* CMark
## License
Trinity's source is distributed under the GPLv3 license. See the `LICENSE` file for more details.
`background.jpg` shown on the login page is from Death to Stock.

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#pragma once
#include <QObject>
#include <QString>
#include <QDebug>
class Community : public QObject
{
Q_OBJECT
Q_PROPERTY(QString id READ getId NOTIFY idChanged)
Q_PROPERTY(QString name READ getName NOTIFY nameChanged)
Q_PROPERTY(QString avatar READ getAvatar NOTIFY avatarChanged)
Q_PROPERTY(QString shortDescription READ getShortDescription NOTIFY shortDescriptionChanged)
Q_PROPERTY(QString longDescription READ getLongDescription NOTIFY longDescriptionChanged)
Q_PROPERTY(QString joinState READ getJoinState NOTIFY joinStateChanged)
public:
Community(QObject* parent = nullptr) : QObject(parent) {}
void setId(const QString& id) {
this->id = id;
emit idChanged();
}
void setName(const QString& name) {
this->name = name;
emit nameChanged();
}
void setAvatar(const QString& url) {
avatarURL = url;
emit avatarChanged();
}
void setShortDescription(const QString& description) {
shortDescription = description;
emit shortDescriptionChanged();
}
void setLongDescription(const QString& description) {
longDescription = description;
emit longDescriptionChanged();
}
void setJoinState(const QString& state) {
joinState = state;
emit joinStateChanged();
}
QString getId() const {
return id;
}
QString getName() const {
return name;
}
QString getAvatar() const {
return avatarURL;
}
QString getShortDescription() const {
return shortDescription;
}
QString getLongDescription() const {
return longDescription;
}
QString getJoinState() const {
return joinState;
}
signals:
void idChanged();
void nameChanged();
void avatarChanged();
void shortDescriptionChanged();
void longDescriptionChanged();
void joinStateChanged();
private:
QString id, name, avatarURL, shortDescription, longDescription, joinState;
};

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#pragma once
#include <QAbstractListModel>
#include <QDebug>
class Community;
class CommunityListModel : public QAbstractListModel
{
Q_OBJECT
Q_PROPERTY(QVariantList communities WRITE setCommunities)
public:
int rowCount(const QModelIndex &parent) const override;
QVariant data(const QModelIndex &index, int role) const override;
void setCommunities(const QVariantList& list) {
communities.clear();
for(const auto& value : list)
communities.push_back(qvariant_cast<Community*>(value));
emit layoutChanged();
}
protected:
QList<Community*> communities;
};

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#pragma once
#include <QSystemTrayIcon>
#include <QApplication>
class Desktop : public QObject
{
Q_OBJECT
public:
Q_INVOKABLE void showTrayIcon(const bool shouldHide) {
QApplication::setQuitOnLastWindowClosed(shouldHide);
if(shouldHide)
icon->hide();
else
icon->show();
}
Q_INVOKABLE void showMessage(const QString title, const QString content) {
icon->showMessage(title, content);
}
QSystemTrayIcon* icon;
};

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#ifndef DIRECTORYMODEL_H
#define DIRECTORYMODEL_H
class DirectoryModel
{
public:
DirectoryModel();
};
#endif // DIRECTORYMODEL_H

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#pragma once
#include <QString>
class Emote : public QObject {
Q_OBJECT
Q_PROPERTY(QString path MEMBER path)
Q_PROPERTY(QString name MEMBER name)
public:
QString path, name;
};

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#pragma once
#include <QAbstractListModel>
#include <QDebug>
#include "emote.h"
class EmoteListModel : public QAbstractListModel
{
Q_OBJECT
public:
int rowCount(const QModelIndex &parent) const override;
QVariant data(const QModelIndex &index, int role) const override;
void setList(QList<Emote*>* emotes) {
this->emotes = emotes;
emit layoutChanged();
}
void update() {
emit layoutChanged();
}
protected:
QList<Emote*>* emotes = nullptr;
};

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#pragma once
#include <QAbstractListModel>
class MatrixCore;
struct Room;
class Event;
class EventModel : public QAbstractListModel
{
Q_OBJECT
public:
enum EventRoles {
CondenseRole = Qt::UserRole + 1,
TimestampRole
};
EventModel(MatrixCore& matrix);
int rowCount(const QModelIndex &parent) const override;
QVariant data(const QModelIndex &index, int role) const override;
void beginUpdate(const unsigned int num);
void endUpdate() {
if(room)
endInsertRows();
}
void beginHistory(int size);
void endHistory() {
if(room)
endInsertRows();
}
void setRoom(Room* room);
void fullUpdate() {
emit layoutChanged();
}
void beginRemoveEvent(int offset, int size) {
beginRemoveRows(QModelIndex(), offset, offset + size);
}
void endRemoveEvent() {
endRemoveRows();
}
void updateEvent(const Event* event);
void updateEventsByMember(const QString& id);
protected:
QHash<int, QByteArray> roleNames() const override;
Room* room = nullptr;
MatrixCore& matrix;
};

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#pragma once
#include <QObject>
#include <QList>
#include <QMap>
#include <QJsonObject>
#include "eventmodel.h"
#include "room.h"
#include "roomlistmodel.h"
#include "membermodel.h"
#include "roomlistsortmodel.h"
#include "emote.h"
#include "emotelistmodel.h"
class MatrixCore : public QObject
{
Q_OBJECT
Q_PROPERTY(EventModel* eventModel READ getEventModel NOTIFY currentRoomChanged)
Q_PROPERTY(RoomListSortModel* roomListModel READ getRoomListModel NOTIFY roomListChanged)
Q_PROPERTY(Room* currentRoom READ getCurrentRoom NOTIFY currentRoomChanged)
Q_PROPERTY(QList<Room*> rooms MEMBER rooms NOTIFY roomListChanged)
Q_PROPERTY(QString homeserverURL READ getHomeserverURL NOTIFY homeserverChanged)
Q_PROPERTY(MemberModel* memberModel READ getMemberModel NOTIFY currentRoomChanged)
Q_PROPERTY(QString displayName READ getDisplayName NOTIFY displayNameChanged)
Q_PROPERTY(QVariantList joinedCommunities READ getJoinedCommunitiesList NOTIFY joinedCommunitiesChanged)
Q_PROPERTY(RoomListSortModel* publicRooms READ getDirectoryListModel NOTIFY publicRoomsChanged)
Q_PROPERTY(QString typingText READ getTypingText NOTIFY typingTextChanged)
Q_PROPERTY(bool markdownEnabled READ getMarkdownEnabled WRITE setMarkdownEnabled NOTIFY markdownEnabledChanged)
Q_PROPERTY(EmoteListModel* localEmoteModel READ getLocalEmoteListModel NOTIFY localEmotesChanged)
public:
MatrixCore(QObject* parent = nullptr);
// account
Q_INVOKABLE void registerAccount(const QString& username, const QString& password, const QString& session = "", const QString& type = "");
Q_INVOKABLE void login(const QString& username, const QString& password);
Q_INVOKABLE void logout();
Q_INVOKABLE void updateAccountInformation();
Q_INVOKABLE void setDisplayName(const QString& name);
// sync
Q_INVOKABLE void sync();
// messaging
Q_INVOKABLE void sendMessage(Room* room, const QString& message);
Q_INVOKABLE void removeMessage(const QString& eventId);
Q_INVOKABLE void uploadAttachment(Room* room, const QString& path);
Q_INVOKABLE void startDirectChat(const QString& id);
Q_INVOKABLE void setTyping(Room* room);
// room
Q_INVOKABLE void joinRoom(const QString& id);
Q_INVOKABLE void leaveRoom(const QString& id);
Q_INVOKABLE void inviteToRoom(Room* room, const QString& userId);
Q_INVOKABLE void updateMembers(Room* room);
Q_INVOKABLE void readMessageHistory(Room* room);
// member
Q_INVOKABLE void updateMemberCommunities(Member* member);
// client related
Q_INVOKABLE bool settingsValid();
Q_INVOKABLE void setHomeserver(const QString& url);
Q_INVOKABLE void changeCurrentRoom(Room* room);
Q_INVOKABLE void changeCurrentRoom(const unsigned int index);
Q_INVOKABLE void addEmote(const QString& url);
Q_INVOKABLE void deleteEmote(Emote* emote);
Q_INVOKABLE Member* resolveMemberId(const QString& id) const;
Q_INVOKABLE Community* resolveCommunityId(const QString& id) const;
Q_INVOKABLE Room* resolveRoomId(const QString& id) const;
Q_INVOKABLE Room* getRoom(const unsigned int index) const;
Q_INVOKABLE QString getUsername() const;
Q_INVOKABLE void loadDirectory();
Q_INVOKABLE void readUpTo(Room* room, const int index);
void setMarkdownEnabled(const bool enabled);
Room* getCurrentRoom();
EventModel* getEventModel();
RoomListSortModel* getRoomListModel();
RoomListSortModel* getDirectoryListModel();
MemberModel* getMemberModel();
EmoteListModel* getLocalEmoteListModel();
QString getHomeserverURL() const;
QVariantList getJoinedCommunitiesList() const;
QString getTypingText() const;
bool getMarkdownEnabled() const;
EventModel eventModel;
RoomListModel roomListModel, directoryListModel;
RoomListSortModel roomListSortModel, directoryListSortModel;
MemberModel memberModel;
EmoteListModel localEmoteModel;
Room* currentRoom = nullptr;
signals:
void registerAttempt(bool error, QString description);
void registerFlow(QJsonObject data);
void loginAttempt(bool error, QString description);
void syncFinished();
void initialSyncFinished();
void currentRoomChanged();
void roomListChanged();
void message(Room* room, QString sender, QString content);
void homeserverChanged(bool valid, QString description);
void displayNameChanged();
void joinedCommunitiesChanged();
void publicRoomsChanged();
void typingTextChanged();
void markdownEnabledChanged();
void localEmotesChanged();
private:
void consumeEvent(const QJsonObject& event, Room& room, const bool insertFront = true);
Community* createCommunity(const QString& id);
QString getMXCThumbnailURL(QString url);
QString getMXCMediaURL(QString url);
QString getDisplayName() const;
QList<Room*> rooms;
Room emptyRoom;
QString nextBatch, homeserverURL, userId, displayName;
QList<QString> invitedRooms, joinedRooms;
QList<Room*> publicRooms;
QList<Community*> joinedCommunities;
QList<QString> joinedCommunitiesIds;
QList<Event*> unsentMessages;
QMap<QString, Member*> idToMember;
QMap<QString, Community*> idToCommunity;
QMap<QString, Room*> idToRoom;
QString typingText;
QList<Emote*> emotes;
bool firstSync = true, traversingHistory = false;
bool markdownEnabled = true;
};

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#pragma once
#include <QAbstractListModel>
class Room;
class MemberModel : public QAbstractListModel
{
Q_OBJECT
public:
enum EventRoles {
DisplayNameRole = Qt::UserRole + 1,
AvatarURLRole,
IdRole
};
int rowCount(const QModelIndex &parent) const override;
QVariant data(const QModelIndex &index, int role) const override;
void beginUpdate(const unsigned int num) {
beginInsertRows(QModelIndex(), 0, num);
}
void endUpdate() {
endInsertRows();
}
void setRoom(Room* room) {
this->room = room;
}
void fullUpdate() {
emit layoutChanged();
}
protected:
Room* room = nullptr;
QHash<int, QByteArray> roleNames() const override;
};

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#pragma once
#include <QNetworkAccessManager>
#include <QNetworkRequest>
#include <QJsonObject>
#include <QJsonDocument>
#include <QUrl>
#include "requestsender.h"
namespace network {
extern QNetworkAccessManager* manager;
extern QString homeserverURL, accessToken;
template<typename Fn>
inline void postJSON(const QString& path, const QJsonObject object, Fn&& fn) {
QNetworkRequest request(homeserverURL + path);
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
request.setRawHeader("Authorization", accessToken.toLocal8Bit());
const QByteArray jsonPost = QJsonDocument(object).toJson();
request.setHeader(QNetworkRequest::ContentLengthHeader, QByteArray::number(jsonPost.size()));
RequestSender* sender = new RequestSender(manager);
sender->fn = fn;
request.setOriginatingObject(sender);
QObject::connect(manager, &QNetworkAccessManager::finished, sender, &RequestSender::finished);
manager->post(request, jsonPost);
}
template<typename Fn, typename ProgressFn>
inline void postBinary(const QString& path, const QByteArray data, const QString mimeType, Fn&& fn, ProgressFn&& progressFn) {
QNetworkRequest request(homeserverURL + path);
request.setHeader(QNetworkRequest::ContentTypeHeader, mimeType);
request.setRawHeader("Authorization", accessToken.toLocal8Bit());
request.setHeader(QNetworkRequest::ContentLengthHeader, QByteArray::number(data.size()));
RequestSender* sender = new RequestSender(manager);
sender->fn = fn;
request.setOriginatingObject(sender);
QObject::connect(manager, &QNetworkAccessManager::finished, sender, &RequestSender::finished);
QNetworkReply* reply = manager->post(request, data);
QObject::connect(reply, &QNetworkReply::uploadProgress, progressFn);
}
template<typename Fn>
inline void post(const QString& path, Fn&& fn) {
QNetworkRequest request(homeserverURL + path);
request.setRawHeader("Authorization", accessToken.toLocal8Bit());
RequestSender* sender = new RequestSender(manager);
sender->fn = fn;
request.setOriginatingObject(sender);
QObject::connect(manager, &QNetworkAccessManager::finished, sender, &RequestSender::finished);
manager->post(request, QByteArray());
}
inline void post(const QString& path) {
QNetworkRequest request(homeserverURL + path);
request.setRawHeader("Authorization", accessToken.toLocal8Bit());
manager->post(request, QByteArray());
}
inline void putJSON(const QString& path, const QJsonObject object) {
QNetworkRequest request(homeserverURL + path);
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
request.setRawHeader("Authorization", accessToken.toLocal8Bit());
const QByteArray jsonPost = QJsonDocument(object).toJson();
request.setHeader(QNetworkRequest::ContentLengthHeader, QByteArray::number(jsonPost.size()));
manager->put(request, jsonPost);
}
template<typename Fn>
inline void putJSON(const QString& path, const QJsonObject object, Fn&& fn) {
QNetworkRequest request(homeserverURL + path);
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
request.setRawHeader("Authorization", accessToken.toLocal8Bit());
RequestSender* sender = new RequestSender(manager);
sender->fn = fn;
request.setOriginatingObject(sender);
const QByteArray jsonPost = QJsonDocument(object).toJson();
request.setHeader(QNetworkRequest::ContentLengthHeader, QByteArray::number(jsonPost.size()));
QObject::connect(manager, &QNetworkAccessManager::finished, sender, &RequestSender::finished);
manager->put(request, jsonPost);
}
template<typename Fn>
inline void get(const QString& path, Fn&& fn, const QString contentType = "application/json") {
QNetworkRequest request(homeserverURL + path);
request.setHeader(QNetworkRequest::ContentTypeHeader, contentType);
request.setRawHeader("Authorization", accessToken.toLocal8Bit());
RequestSender* sender = new RequestSender(manager);
sender->fn = fn;
request.setOriginatingObject(sender);
QObject::connect(manager, &QNetworkAccessManager::finished, sender, &RequestSender::finished);
manager->get(request);
}
}

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#pragma once
#include <functional>
#include <QObject>
#include <QNetworkReply>
#include <QNetworkRequest>
class RequestSender : public QObject
{
Q_OBJECT
public:
RequestSender(QObject* parent = nullptr) : QObject(parent) {}
RequestSender(const RequestSender& other) {
fn = other.fn;
}
~RequestSender() {
QObject::disconnect(this);
}
std::function<void(QNetworkReply*)> fn;
void finished(QNetworkReply* reply) {
if(reply->request().originatingObject() == this) {
fn(reply);
deleteLater();
reply->deleteLater();
}
}
};
Q_DECLARE_METATYPE(RequestSender)

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#pragma once
#include <QObject>
#include <QString>
#include <QDateTime>
#include <QSettings>
#include "community.h"
class Event : public QObject
{
Q_OBJECT
Q_PROPERTY(QString sender READ getSender NOTIFY senderChanged)
Q_PROPERTY(QString msg READ getMsg NOTIFY msgChanged)
Q_PROPERTY(QString msgType READ getMsgType NOTIFY msgTypeChanged)
Q_PROPERTY(QString attachment READ getAttachment NOTIFY attachmentChanged)
Q_PROPERTY(int attachmentSize READ getAttachmentSize NOTIFY attachmentSizeChanged)
Q_PROPERTY(QString thumbnail READ getThumbnail NOTIFY thumbnailChanged)
Q_PROPERTY(bool sent READ getSent NOTIFY sentChanged)
Q_PROPERTY(double sentProgress READ getSentProgress NOTIFY sentProgressChanged)
Q_PROPERTY(QString eventId MEMBER eventId)
public:
Event(QObject* parent = nullptr) : QObject(parent) {}
void setSender(const QString& id) {
sender = id;
emit senderChanged();
}
void setMsg(const QString& content) {
msg = content;
emit msgChanged();
}
void setRoom(const QString& room) {
this->room = room;
}
void setMsgType(const QString& type) {
msgType = type;
emit msgTypeChanged();
}
void setAttachment(const QString& url) {
attachment = url;
emit attachmentChanged();
}
void setAttachmentSize(const int size) {
attachmentSize = size;
emit attachmentSizeChanged();
}
void setThumbnail(const QString& url) {
thumbnail = url;
emit thumbnailChanged();
}
void setSent(const bool sent) {
this->sent = sent;
emit sentChanged();
}
void setSentProgress(const double progress) {
sentProgress = progress;
emit sentProgressChanged();
}
QString getSender() const {
return sender;
}
QString getMsg() const {
return msg;
}
QString getRoom() const {
return room;
}
QString getMsgType() const {
return msgType;
}
QString getAttachment() const {
return attachment;
}
int getAttachmentSize() const {
return attachmentSize;
}
QString getThumbnail() const {
return thumbnail;
}
bool getSent() const {
return sent;
}
double getSentProgress() const {
return sentProgress;
}
QString eventId;
QDateTime timestamp;
private:
QString sender, msg;
QString room, msgType;
QString attachment, thumbnail;
int attachmentSize;
bool sent = true;
double sentProgress = 0.0;
signals:
void senderChanged();
void msgChanged();
void msgTypeChanged();
void attachmentChanged();
void attachmentSizeChanged();
void thumbnailChanged();
void sentChanged();
void sentProgressChanged();
};
class Member : public QObject {
Q_OBJECT
Q_PROPERTY(QString id READ getId NOTIFY idChanged)
Q_PROPERTY(QString displayName READ getDisplayName NOTIFY displayNameChanged)
Q_PROPERTY(QString avatarURL READ getAvatar NOTIFY avatarChanged)
Q_PROPERTY(QVariantList publicCommunities READ getPublicCommunitiesList NOTIFY publicCommunitiesChanged)
public:
Member(QObject* parent = nullptr) : QObject(parent) {}
void setId(const QString& id) {
this->id = id;
emit idChanged();
}
void setDisplayName(const QString& displayName) {
this->displayName = displayName;
emit displayNameChanged();
}
void setAvatar(const QString& url) {
avatarURL = url;
emit avatarChanged();
}
void addCommunity(Community* community) {
publicCommunities.push_back(community);
emit publicCommunitiesChanged();
}
QString getId() const {
return id;
}
QString getDisplayName() const {
return displayName;
}
QString getAvatar() const {
return avatarURL;
}
QList<Community*> getPublicCommunities() const {
return publicCommunities;
}
QVariantList getPublicCommunitiesList() const {
QVariantList list;
for(const auto community : publicCommunities)
list.push_back(QVariant::fromValue(community));
return list;
}
signals:
void idChanged();
void displayNameChanged();
void avatarChanged();
void publicCommunitiesChanged();
private:
QString id, displayName, avatarURL;
QList<Community*> publicCommunities;
};
class Room : public QObject
{
Q_OBJECT
Q_PROPERTY(QString id MEMBER id NOTIFY idChanged)
Q_PROPERTY(QString topic MEMBER topic NOTIFY topicChanged)
Q_PROPERTY(QString name READ getName NOTIFY nameChanged)
Q_PROPERTY(QString avatar MEMBER avatar NOTIFY avatarChanged)
Q_PROPERTY(QString joinState MEMBER joinState NOTIFY joinStateChanged)
Q_PROPERTY(bool guestDenied MEMBER guestDenied NOTIFY guestDeniedChanged)
Q_PROPERTY(QString invitedBy MEMBER invitedBy NOTIFY invitedByChanged)
Q_PROPERTY(QString highlightCount READ getHighlightCount NOTIFY highlightCountChanged)
Q_PROPERTY(QString notificationCount READ getNotificationCount NOTIFY notificationCountChanged)
Q_PROPERTY(bool direct READ getDirect NOTIFY directChanged)
Q_PROPERTY(int notificationLevel READ getNotificationLevel WRITE setNotificationLevel NOTIFY notificationLevelChanged)
public:
Room(QObject* parent = nullptr) : QObject(parent) {}
void setId(const QString& id) {
this->id = id;
emit idChanged();
}
void setName(const QString& name) {
this->name = name;
emit nameChanged();
}
void setTopic(const QString& topic) {
this->topic = topic;
emit topicChanged();
}
void setAvatar(const QString& avatar) {
this->avatar = avatar;
emit avatarChanged();
}
void setJoinState(const QString& state) {
joinState = state;
emit joinStateChanged();
}
void setGuestDenied(const bool denied) {
guestDenied = denied;
emit guestDeniedChanged();
}
void setInvitedBy(const QString& id) {
invitedBy = id;
emit invitedByChanged();
}
void setHighlightCount(const unsigned int num) {
highlightCount = num;
emit highlightCountChanged();
}
void setNotificationCount(const unsigned int num) {
notificationCount = num;
emit notificationCountChanged();
}
void setDirect(const bool direct) {
this->direct = direct;
emit directChanged();
}
void setNotificationLevel(const int level, const bool skipSave = false) {
notificationLevel = level;
if(!skipSave) {
QSettings settings;
settings.beginGroup(id);
settings.setValue("notificationLevel", notificationLevel);
settings.endGroup();
}
emit notificationLevelChanged();
}
QString getId() const {
return id;
}
QString getName() const {
return name;
}
QString getTopic() const {
return topic;
}
QString getAvatar() const {
return avatar;
}
QString getJoinState() const {
return joinState;
}
unsigned int getHighlightCount() const {
return highlightCount;
}
unsigned int getNotificationCount() const {
return notificationCount;
}
bool getDirect() const {
return direct;
}
int getNotificationLevel() const {
return notificationLevel;
}
QList<Event*> events;
QString prevBatch;
QList<Member*> members;
private:
QString id, name, topic, avatar;
QString joinState;
bool guestDenied = false;
QString invitedBy;
unsigned int highlightCount = 0, notificationCount = 0;
bool direct = false;
int notificationLevel = 1;
signals:
void idChanged();
void topicChanged();
void nameChanged();
void avatarChanged();
void joinStateChanged();
void guestDeniedChanged();
void invitedByChanged();
void highlightCountChanged();
void notificationCountChanged();
void directChanged();
void notificationLevelChanged();
};

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#pragma once
#include <QAbstractListModel>
class Room;
class RoomListModel : public QAbstractListModel
{
Q_OBJECT
public:
enum EventRoles {
AliasRole = Qt::UserRole + 1,
AvatarRole,
JoinStateRole,
TopicRole,
IdRole,
HighlightCountRole,
NotificationCountRole,
DirectRole,
SectionRole
};
RoomListModel(QList<Room*>& rooms);
int rowCount(const QModelIndex &parent) const override;
QVariant data(const QModelIndex &index, int role) const override;
void beginInsertRoom() {
beginInsertRows(QModelIndex(), rooms.size(), rooms.size());
}
void endInsertRoom() {
endInsertRows();
}
void fullUpdate() {
emit layoutChanged();
}
void updateRoom(Room* room);
protected:
QList<Room*>& rooms;
QHash<int, QByteArray> roleNames() const override;
};

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#pragma once
#include <QSortFilterProxyModel>
class RoomListSortModel : public QSortFilterProxyModel
{
Q_OBJECT
public:
bool lessThan(const QModelIndex &source_left, const QModelIndex &source_right) const;
Q_INVOKABLE unsigned int getOriginalIndex(const unsigned int i) const {
auto const proxyIndex = index(i, 0);
auto const sourceIndex = mapToSource(proxyIndex);
if(!sourceIndex.isValid())
return 0;
else
return sourceIndex.row();
}
};

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qml.qrc Normal file
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<RCC>
<qresource prefix="/">
<file alias="Client.qml">qml/Client.qml</file>
<file alias="main.qml">qml/main.qml</file>
<file alias="Login.qml">qml/Login.qml</file>
<file alias="Dialog.qml">qml/Dialog.qml</file>
<file alias="ServerSelection.qml">qml/ServerSelection.qml</file>
<file alias="AccountCreation.qml">qml/AccountCreation.qml</file>
<file alias="Settings.qml">qml/Settings.qml</file>
<file alias="RoomSettings.qml">qml/RoomSettings.qml</file>
<file alias="Profile.qml">qml/Profile.qml</file>
<file alias="Community.qml">qml/Community.qml</file>
<file alias="Communities.qml">qml/Communities.qml</file>
<file alias="Directory.qml">qml/Directory.qml</file>
<file alias="InviteDialog.qml">qml/InviteDialog.qml</file>
<file alias="BackButton.qml">qml/BackButton.qml</file>
<file alias="background.jpg">resources/background.jpg</file>
<file alias="matrix-logo.png">resources/matrix-logo.png</file>
<file alias="placeholder.png">resources/placeholder.png</file>
<file alias="icons/settings.png">resources/icons/settings.png</file>
<file alias="icons/memberlist.png">resources/icons/memberlist.png</file>
<file alias="icons/download.png">resources/icons/download.png</file>
<file>ImageViewer.qml</file>
</qresource>
</RCC>

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import QtQuick 2.10
import QtQuick.Controls 2.3
import QtGraphicalEffects 1.0
import QtQuick.Shapes 1.0
Rectangle {
id: accountCreation
color: Qt.rgba(0.1, 0.1, 0.1, 1.0)
Rectangle {
width: 700
height: parent.height
anchors.horizontalCenter: parent.horizontalCenter
color: "transparent"
BackButton {
id: backButton
anchors.top: parent.top
anchors.topMargin: 15
anchors.right: parent.right
}
Rectangle {
width: 200
height: 300
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: parent.horizontalCenter
color: "transparent"
Text {
id: accountCreationLabel
anchors.top: parent.top
anchors.topMargin: 15
text: "Create an account"
font.pointSize: 18
color: "white"
}
Text {
id: usernameLabel
anchors.top: accountCreationLabel.bottom
anchors.topMargin: 10
text: "Username"
color: "white"
}
TextField {
id: usernameField
anchors.top: usernameLabel.bottom
}
Text {
id: passwordLabel
anchors.top: usernameField.bottom
text: "Password"
color: "white"
}
TextField {
id: passwordField
anchors.top: passwordLabel.bottom
echoMode: TextInput.Password
}
Button {
id: registerButton
anchors.top: passwordField.bottom
anchors.topMargin: 15
anchors.horizontalCenter: parent.horizontalCenter
text: "Register"
onClicked: {
setRegisterState(false)
matrix.registerAccount(usernameField.text, passwordField.text)
}
}
}
}
Connections {
target: matrix
onRegisterAttempt: {
setRegisterState(true)
if(error) {
showDialog("Error while registering account", description)
} else {
desktop.showTrayIcon(true)
stack.push("qrc:/Client.qml", {replace: true})
}
}
onRegisterFlow: {
if(data["type"] === "m.login.recaptcha") {
Qt.openUrlExternally("https://" + matrix.homeserverURL + "/_matrix/client/r0/auth/m.login.recaptcha/fallback/web?session=" + data["session"])
showDialog("Needs additional authentication", "Please complete the recaptcha", [
{
text: "Done",
onClicked: function(dialog) {
matrix.registerAccount(usernameField.text, passwordField.text, data["session"], data["type"])
}
},
{
text: "Cancel",
onClicked: function(dialog) {
dialog.close()
setRegisterState(false)
}
}
])
} else if(data["type"] === "m.login.dummy") {
matrix.registerAccount(usernameField.text, passwordField.text, data["session"], data["type"])
}
}
}
property var setRegisterState: function(enabled) {
usernameField.enabled = enabled
passwordField.enabled = enabled
registerButton.enabled = enabled
backButton.enabled = enabled
}
}

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import QtQuick 2.10
import QtQuick.Controls 2.3
import QtGraphicalEffects 1.0
import QtQuick.Shapes 1.0
Rectangle {
color: "transparent"
ToolButton {
id: button
width: 32
height: 32
text: "X"
onClicked: stack.pop()
}
Text {
anchors.top: button.bottom
anchors.horizontalCenter: button.horizontalCenter
horizontalAlignment: Text.AlignHCenter
font.bold: true
text: "ESC"
color: "grey"
}
Shortcut {
sequence: "ESC"
onActivated: stack.pop()
}
}

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105
qml/Communities.qml Normal file
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import QtQuick 2.10
import QtQuick.Controls 2.3
import QtGraphicalEffects 1.0
import QtQuick.Shapes 1.0
import trinity.matrix 1.0
Rectangle {
id: accountCreation
color: Qt.rgba(0.1, 0.1, 0.1, 1.0)
Rectangle {
width: 700
height: parent.height
anchors.horizontalCenter: parent.horizontalCenter
color: "transparent"
BackButton {
id: backButton
anchors.top: parent.top
anchors.topMargin: 15
anchors.right: parent.right
}
Text {
id: communitiesLabel
anchors.top: parent.top
anchors.topMargin: 15
text: "Communities"
font.pointSize: 25
font.bold: true
color: "white"
}
Text {
id: joinedCommunitiesLabel
anchors.top: communitiesLabel.bottom
anchors.topMargin: 10
text: "Joined Communities"
color: "white"
}
ListView {
id: joinedCommunitiesList
width: parent.width
anchors.top: joinedCommunitiesLabel.bottom
model: CommunityListModel {
communities: matrix.joinedCommunities
}
delegate: Rectangle {
width: parent.width
height: 60
color: "transparent"
Image {
id: communityAvatar
width: 32
height: 32
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
anchors.leftMargin: 10
source: display.avatar
}
Text {
anchors.left: communityAvatar.right
anchors.leftMargin: 10
anchors.verticalCenter: parent.verticalCenter
text: display.name
color: "white"
}
MouseArea {
anchors.fill: parent
onReleased: {
stack.push("qrc:/Community.qml", {"community": matrix.resolveCommunityId(display.id)})
}
}
}
}
}
}

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import QtQuick 2.10
import QtQuick.Controls 2.3
import QtGraphicalEffects 1.0
import QtQuick.Shapes 1.0
Rectangle {
id: communityDescription
color: Qt.rgba(0.1, 0.1, 0.1, 1.0)
property var community
Rectangle {
width: 700
height: parent.height
anchors.horizontalCenter: parent.horizontalCenter
color: "transparent"
Button {
id: backButton
text: "Back"
onClicked: stack.pop()
}
Image {
id: communityAvatar
anchors.top: backButton.bottom
anchors.topMargin: 15
width: 64
height: 64
source: community.avatar
}
Text {
id: communityNameLabel
anchors.left: communityAvatar.right
anchors.leftMargin: 10
anchors.verticalCenter: communityAvatar.verticalCenter
text: community.name
color: "white"
font.pointSize: 25
}
Text {
id: communityShortDescriptionLabel
anchors.top: communityAvatar.bottom
anchors.topMargin: 15
text: community.shortDescription
color: "gray"
}
Text {
id: communityLongDescriptionLabel
width: parent.width
anchors.top: communityShortDescriptionLabel.bottom
anchors.topMargin: 15
text: community.longDescription
wrapMode: Text.WrapAnywhere
color: "white"
}
}
}

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qml/Dialog.qml Normal file
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import QtQuick 2.6
import QtQuick.Controls 2.3
Popup {
id: dialog
width: 256
height: buttons != null ? 110 : 60
x: parent.width / 2 - width / 2
y: parent.height / 2 - height / 2
modal: true
property string title: ""
property string description: ""
property var buttons: []
Text {
id: titleLabel
text: title
color: "white"
}
Text {
id: descriptionLabel
text: description
anchors.top: titleLabel.bottom
color: "white"
}
Repeater {
model: buttons
delegate: Button {
text: buttons[index].text
anchors.top: descriptionLabel.bottom
anchors.topMargin: 10
x: index * width + 10
onClicked: buttons[index].onClicked(dialog)
}
}
}

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import QtQuick 2.10
import QtQuick.Controls 2.3
import QtGraphicalEffects 1.0
import QtQuick.Shapes 1.0
import trinity.matrix 1.0
Rectangle {
id: roomDirectory
color: Qt.rgba(0.1, 0.1, 0.1, 1.0)
Component.onCompleted: matrix.loadDirectory()
Rectangle {
width: 700
height: parent.height
anchors.horizontalCenter: parent.horizontalCenter
color: "transparent"
BackButton {
id: backButton
anchors.top: parent.top
anchors.topMargin: 15
anchors.right: parent.right
}
Text {
id: directoryLabel
anchors.top: parent.top
anchors.topMargin: 15
text: "Directory"
font.pointSize: 25
font.bold: true
color: "white"
}
ListView {
width: parent.width
height: parent.height - backButton.height
anchors.top: directoryLabel.bottom
anchors.topMargin: 10
model: matrix.publicRooms
clip: true
delegate: Rectangle {
width: parent.width
height: 40 + roomTopic.contentHeight
color: "transparent"
Image {
id: roomAvatar
width: 32
height: 32
source: avatarURL
}
Text {
id: roomName
anchors.top: parent.top
anchors.topMargin: 10
anchors.left: roomAvatar.right
anchors.leftMargin: 15
text: alias
font.bold: true
color: "white"
}
Text {
id: roomTopic
width: parent.width
anchors.top: roomName.bottom
anchors.topMargin: 5
anchors.left: roomAvatar.right
anchors.leftMargin: 15
text: topic
wrapMode: Text.Wrap
color: "white"
}
MouseArea {
anchors.fill: parent
onClicked: {
matrix.joinRoom(id)
stack.pop()
}
}
}
}
}
}

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qml/InviteDialog.qml Normal file
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import QtQuick 2.6
import QtQuick.Controls 2.3
Popup {
id: dialog
width: 300
height: 110
x: parent.width / 2 - width / 2
y: parent.height / 2 - height / 2
modal: true
Text {
id: descriptionLabel
text: "Who do you want to invite to this room?"
color: "white"
}
TextField {
id: idField
placeholderText: "Matrix id"
anchors.top: descriptionLabel.bottom
anchors.topMargin: 10
}
Button {
anchors.top: idField.bottom
text: "Invite"
onClicked: {
matrix.inviteToRoom(matrix.currentRoom, idField.text)
close()
}
}
}

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qml/Login.qml Normal file
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import QtQuick 2.10
import QtQuick.Controls 2.3
import QtGraphicalEffects 1.0
import QtQuick.Shapes 1.0
Rectangle {
id: login
Component {
id: customButton
Rectangle {
property string text
property var onClicked
height: 30
color: "transparent"
radius: 3
border.width: 1
border.color: enabled ? "white" : "gray"
Text {
anchors.centerIn: parent
text: parent.text
color: parent.enabled ? "white" : "gray"
}
MouseArea {
anchors.fill: parent
onClicked: parent.onClicked()
}
}
}
Image {
id: background
anchors.centerIn: parent
anchors.fill: parent
fillMode: Image.PreserveAspectCrop
source: "background.jpg"
}
ShaderEffectSource {
id: effectSource
sourceItem: background
anchors.centerIn: background
width: loginContainer.width
height: loginContainer.height
sourceRect: Qt.rect(loginContainer.x, loginContainer.y, loginContainer.width, loginContainer.height)
}
FastBlur {
id: blur
anchors.fill: effectSource
source: effectSource
radius: 64
}
Rectangle {
id: loginContainer
width: 600
height: 300
anchors.centerIn: parent
color: Qt.rgba(0.1, 0.1, 0.1, 0.4)
Rectangle {
id: loginForm
width: parent.width / 2
height: parent.height
color: "transparent"
Rectangle {
width: parent.width - 50
height: parent.height - 50
anchors.centerIn: parent
color: "transparent"
Label {
id: loginLabel
text: "Login to " + matrix.homeserverURL
font.pointSize: 18
font.bold: true
anchors.horizontalCenter: parent.horizontalCenter
anchors.topMargin: 15
}
Label {
id: usernameLabel
text: "Username"
anchors.top: loginLabel.bottom
anchors.topMargin: 20
}
TextField {
id: usernameField
width: parent.width
anchors.top: usernameLabel.bottom
background: Rectangle {
color: Qt.rgba(0.1, 0.1, 0.1, 0.3)
border.color: parent.enabled ? "white" : "gray"
border.width: 1
radius: 3
}
}
Label {
id: passwordLabel
anchors.top: usernameField.bottom
anchors.topMargin: 5
text: "Password"
}
TextField {
id: passwordField
width: parent.width
anchors.top: passwordLabel.bottom
echoMode: TextInput.Password
background: Rectangle {
color: Qt.rgba(0.1, 0.1, 0.1, 0.3)
border.color: parent.enabled ? "white" : "gray"
border.width: 1
radius: 3
}
}
Text {
id: resetPasswordLink
anchors.top: passwordField.bottom
text: "Forgot your password?"
color: "grey"
font.underline: true
font.pointSize: 9
}
Rectangle {
id: loginButtons
width: 90 + 120 + 5
height: 25
anchors.top: passwordField.bottom
anchors.topMargin: 35
anchors.horizontalCenter: parent.horizontalCenter
color: "transparent"
Loader {
id: loginButton
width: 90
sourceComponent: customButton
onLoaded: {
item.text = "Login"
item.onClicked = function() {
setLoginState(false)
matrix.login(usernameField.text, passwordField.text)
}
}
}
Loader {
id: changeServerButton
width: 120
sourceComponent: customButton
anchors.left: loginButton.right
anchors.leftMargin: 5
onLoaded: {
item.text = "Change Server"
item.onClicked = function() {
stack.push("qrc:/ServerSelection.qml")
}
}
}
}
Text {
id: createAccountLink
anchors.top: loginButtons.bottom
anchors.topMargin: 20
anchors.horizontalCenter: parent.horizontalCenter
text: "Create an account"
font.underline: true
color: "white"
MouseArea {
anchors.fill: parent
onClicked: stack.push("qrc:/AccountCreation.qml")
}
}
}
}
Shape {
id: seperator
anchors.left: loginForm.right
anchors.verticalCenter: parent.verticalCenter
width: 10
height: parent.height - 50
ShapePath {
strokeColor: "white"
strokeWidth: 1
PathLine {
y: seperator.height
}
}
}
Rectangle {
id: infoForm
anchors.top: parent.top
anchors.topMargin: 15
anchors.rightMargin: 15
width: parent.width / 2
height: parent.height
anchors.left: seperator.right
color: "transparent"
Image {
id: matrixInfoLogo
anchors.horizontalCenter: parent.horizontalCenter
anchors.top: parent.top
anchors.topMargin: 55
width: 120
sourceSize.width: width
sourceSize.height: height
source: "matrix-logo.png"
fillMode: Image.PreserveAspectFit
smooth: true
}
DropShadow {
id: matrixInfoLogoShadow
anchors.fill: matrixInfoLogo
verticalOffset: 6
radius: 18
color: "#aa000000"
smooth: true
cached: true
samples: 20
source: matrixInfoLogo
}
Text {
id: matrixInfoDesc
text: "Matrix is a free and open network for secure, decentralized communication."
width: parent.width - 35
anchors.top: matrixInfoLogo.bottom
anchors.topMargin: 15
color: "white"
wrapMode: Text.WordWrap
anchors.horizontalCenter: parent.horizontalCenter
horizontalAlignment: Text.AlignHCenter
}
Loader {
sourceComponent: customButton
id: matrixInfoLearnMore
width: 110
anchors.top: matrixInfoDesc.bottom
anchors.topMargin: 25
anchors.horizontalCenter: parent.horizontalCenter
onLoaded: {
item.text = "Learn More"
item.onClicked = function() {
Qt.openUrlExternally("https://matrix.org/")
}
}
}
}
}
Text {
text: "Version 1.0.0"
color: "white"
anchors.right: parent.right
anchors.bottom: parent.bottom
horizontalAlignment: Text.AlignRight
}
Connections {
target: matrix
onLoginAttempt: {
setLoginState(true)
if(error) {
passwordField.clear()
showDialog("Error while logging in", description)
} else {
desktop.showTrayIcon(true)
stack.push("qrc:/Client.qml", {replace: true})
}
}
}
property var setLoginState: function(enabled) {
usernameField.enabled = enabled
passwordField.enabled = enabled
loginButton.enabled = enabled
resetPasswordLink.enabled = enabled
changeServerButton.enabled = enabled
createAccountLink.enabled = enabled
}
}

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import QtQuick 2.6
import QtQuick.Controls 2.3
import trinity.matrix 1.0
Popup {
id: profilePopup
width: 500
height: 256
x: parent.width / 2 - width / 2
y: parent.height / 2 - height / 2
modal: true
property var member
Component.onCompleted: matrix.updateMemberCommunities(member)
Image {
id: profileAvatar
width: 64
height: 64
source: member.avatarURL ? member.avatarURL : "placeholder.png"
}
Text {
id: profileNameLabel
anchors.verticalCenter: profileAvatar.verticalCenter
anchors.left: profileAvatar.right
anchors.leftMargin: 15
text: member.displayName
font.pointSize: 22
color: "white"
}
Text {
id: profileIdLabel
anchors.verticalCenter: profileNameLabel.verticalCenter
anchors.left: profileNameLabel.right
anchors.leftMargin: 10
text: member.id
color: "grey"
}
TabBar {
width: parent.width
anchors.top: profileAvatar.bottom
anchors.topMargin: 15
id: profileTabs
TabButton {
text: "Communities"
}
}
SwipeView {
height: parent.height - profileNameLabel.height - profileTabs.height
width: parent.width
anchors.top: profileTabs.bottom
currentIndex: profileTabs.currentIndex
Item {
ListView {
id: communityList
anchors.fill: parent
model: CommunityListModel {
communities: member.publicCommunities
}
delegate: Rectangle {
width: parent.width
height: 60
color: "transparent"
Image {
id: communityAvatar
width: 32
height: 32
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
anchors.leftMargin: 10
source: display.avatar
}
Text {
anchors.left: communityAvatar.right
anchors.leftMargin: 10
anchors.verticalCenter: parent.verticalCenter
text: display.name
color: "white"
}
MouseArea {
anchors.fill: parent
onReleased: {
profilePopup.close()
stack.push("qrc:/Community.qml", {"community": matrix.resolveCommunityId(display.id)})
}
}
}
}
Rectangle {
anchors.fill: communityList
color: "transparent"
Text {
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: parent.horizontalCenter
text: "This member does not have any public communities."
color: "white"
visible: !member.publicCommunities || member.publicCommunities.length == 0
}
}
}
}
}

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import QtQuick 2.10
import QtQuick.Controls 2.3
import QtGraphicalEffects 1.0
import QtQuick.Shapes 1.0
Rectangle {
id: roomSettings
color: Qt.rgba(0.1, 0.1, 0.1, 1.0)
property var room
Rectangle {
width: 700
height: parent.height
anchors.horizontalCenter: parent.horizontalCenter
color: "transparent"
Button {
id: backButton
text: "Back"
onClicked: stack.pop()
}
TabBar {
id: bar
anchors.top: backButton.bottom
TabButton {
text: "Overview"
}
}
SwipeView {
id: settingsStack
anchors.top: bar.bottom
width: parent.width
height: parent.height
currentIndex: bar.currentIndex
clip: true
Item {
id: overviewTab
Label {
id: nameLabel
text: "Name"
}
TextField {
id: nameField
text: room.name
anchors.top: nameLabel.bottom
}
Label {
id: topicLabel
text: "Topic"
anchors.top: nameField.bottom
}
TextField {
id: topicField
text: room.topic
anchors.top: topicLabel.bottom
}
}
}
}
}

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import QtQuick 2.10
import QtQuick.Controls 2.3
import QtGraphicalEffects 1.0
import QtQuick.Shapes 1.0
Rectangle {
id: serverSelect
color: Qt.rgba(0.1, 0.1, 0.1, 1.0)
Rectangle {
width: 700
height: parent.height
anchors.horizontalCenter: parent.horizontalCenter
color: "transparent"
BackButton {
id: backButton
anchors.top: parent.top
anchors.topMargin: 15
anchors.right: parent.right
}
Rectangle {
width: parent.width
height: 300
anchors.verticalCenter: parent.verticalCenter
color: "transparent"
Text {
id: whatIsHeader
anchors.top: parent.top
text: "What is a homeserver?"
font.pointSize: 11
font.bold: true
color: "white"
}
Text {
id: whatIsDesc
width: parent.width
anchors.top: whatIsHeader.bottom
text: "Your homeserver is where you login and register your account. Your homeserver also makes up the second part of your user id: username@<homeserver url>."
wrapMode: Text.WordWrap
color: "white"
}
Text {
id: canIHeader
anchors.top: whatIsDesc.bottom
anchors.topMargin: 10
text: "Can I only join rooms on my homeserver?"
font.pointSize: 11
font.bold: true
color: "white"
}
Text {
id: canIDesc
width: parent.width
anchors.top: canIHeader.bottom
text: "You are not limited to rooms that exist on your homeserver, you can join any other public server's rooms from any homeserver."
wrapMode: Text.WordWrap
color: "white"
}
Text {
id: whatIfHeader
anchors.top: canIDesc.bottom
anchors.topMargin: 10
text: "What if I don't like my homeserver?"
font.pointSize: 11
font.bold: true
color: "white"
}
Text {
id: whatIfDesc
width: parent.width
anchors.top: whatIfHeader.bottom
text: "Simply don't use that server's account anymore. The homeserver may even have an option to delete your account."
wrapMode: Text.WordWrap
color: "white"
}
Text {
id: whatHomeHeader
anchors.top: whatIfDesc.bottom
anchors.topMargin: 10
text: "What homeserver should I choose?"
font.pointSize: 11
font.bold: true
color: "white"
}
Text {
id: whatHomeDesc
width: parent.width
anchors.top: whatHomeHeader.bottom
text: "Since you can join any publicly accessible room from any homeserver, its mostly up to personal preference. If you don't like any server that's out there, you can always run your own."
wrapMode: Text.WordWrap
color: "white"
}
Rectangle {
anchors.top: whatHomeDesc.bottom
anchors.topMargin: 25
height: 30
width: parent.width
color: "transparent"
TextField {
id: urlField
width: parent.width - changeButton.width
placeholderText: "matrix.org"
Component.onCompleted: text = matrix.homeserverURL
}
Button {
id: changeButton
anchors.left: urlField.right
text: "Change"
onClicked: matrix.setHomeserver(urlField.text)
}
}
}
}
Connections {
target: matrix
onHomeserverChanged: {
if(valid) {
stack.pop()
} else {
showDialog("Error while connecting to homeserver", description)
}
}
}
}

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import QtQuick 2.10
import QtQuick.Controls 2.3
import QtGraphicalEffects 1.0
import QtQuick.Shapes 1.0
import QtQuick.Dialogs 1.2
Rectangle {
id: settings
color: Qt.rgba(0.1, 0.1, 0.1, 1.0)
Component.onCompleted: matrix.updateAccountInformation()
Rectangle {
width: 700
height: parent.height
anchors.horizontalCenter: parent.horizontalCenter
color: "transparent"
Button {
id: backButton
text: "Back"
onClicked: stack.pop()
}
TabBar {
id: bar
width: parent.width
anchors.top: backButton.bottom
TabButton {
text: "Account"
}
TabButton {
text: "Notifications"
}
TabButton {
text: "Appearance"
}
TabButton {
text: "Emotes"
}
}
SwipeView {
id: settingsStack
anchors.top: bar.bottom
width: parent.width
height: parent.height
currentIndex: bar.currentIndex
clip: true
Item {
id: accountTab
Label {
id: usernameLabel
text: "Username"
}
TextField {
id: usernameField
text: matrix.getUsername()
enabled: false
anchors.top: usernameLabel.bottom
}
Label {
id: displayNameLabel
text: "Display Name"
anchors.top: usernameField.bottom
}
TextField {
id: displayNameField
text: matrix.displayName
anchors.top: displayNameLabel.bottom
}
Label {
id: emailLabel
text: "Email"
anchors.top: displayNameField.bottom
}
TextField {
id: emailField
anchors.top: emailLabel.bottom
}
Button {
id: saveButton
text: "Save"
anchors.top: emailField.bottom
onClicked: {
matrix.setDisplayName(displayNameField.text)
}
}
Button {
id: logoutButton
text: "Log out"
anchors.top: emailField.bottom
anchors.left: saveButton.right
onClicked: {
matrix.logout();
desktop.showTrayIcon(false)
stack.pop();
stack.push("qrc:/Login.qml")
}
}
Button {
id: deactivateButton
text: "Deactivate Account"
anchors.top: emailField.bottom
anchors.left: logoutButton.right
}
}
Item {
id: notificationsTab
CheckBox {
text: "Enable Desktop Notifications"
}
}
Item {
id: appearanceTab
}
Item {
id: emotesTab
Rectangle {
width: parent.width
height: parent.height
color: "transparent"
Button {
id: loadEmoteButton
text: "Load from file..."
onClicked: loadEmoteLocallyDialog.open()
}
ListView {
id: localEmoteList
width: parent.width
height: parent.height
anchors.top: loadEmoteButton.bottom
model: matrix.localEmoteModel
delegate: Rectangle {
width: parent.width
height: 50
color: "transparent"
property string name: display.name
property var emote: display
Image {
id: emoteImage
anchors.left: parent.left
anchors.leftMargin: 10
anchors.verticalCenter: parent.verticalCenter
width: 22
height: 22
source: "file://" + display.path
}
Text {
anchors.left: emoteImage.right
anchors.leftMargin: 10
anchors.verticalCenter: parent.verticalCenter
text: display.name
color: "white"
}
ToolButton {
anchors.right: parent.right
anchors.rightMargin: 10
anchors.verticalCenter: parent.verticalCenter
text: "X"
onClicked: showDialog("Deletion Confirmation", "Are you sure you want to delete " + name + "?", [
{
text: "Confirm",
onClicked: function(dialog) {
matrix.deleteEmote(emote)
dialog.close()
}
},
{
text: "Cancel",
onClicked: function(dialog) {
dialog.close()
}
}
])
}
}
}
}
}
}
}
FileDialog {
id: loadEmoteLocallyDialog
title: "Load emote from disk"
folder: shortcuts.home
nameFilters: [ "Image Files (*.png)" ]
selectExisting: true
selectFolder: false
selectMultiple: false
onAccepted: {
matrix.addEmote(fileUrl)
close()
}
onRejected: close()
}
}

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import QtQuick 2.10
import QtQuick.Window 2.10
import QtQuick.Controls 2.3
import trinity.matrix 1.0
ApplicationWindow {
id: window
visible: true
width: 640
height: 480
title: "Trinity"
property var showDialog: function(title, description, buttons) {
var popup = Qt.createComponent("qrc:/Dialog.qml")
var popupContainer = popup.createObject(window, {"parent": window, "title": title, "description": description, "buttons": buttons})
popupContainer.open()
}
property var showImage: function(url) {
var popup = Qt.createComponent("qrc:/ImageViewer.qml")
var popupContainer = popup.createObject(window, {"parent": window, "url": url})
}
Component.onCompleted: {
if(matrix.settingsValid()) {
desktop.showTrayIcon(false)
stack.push("qrc:/Client.qml")
} else {
desktop.showTrayIcon(true)
stack.push("qrc:/Login.qml")
}
}
StackView {
id: stack
anchors.fill: parent
}
}

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#include "communitylistmodel.h"
#include "community.h"
int CommunityListModel::rowCount(const QModelIndex &parent) const {
return communities.size();
}
QVariant CommunityListModel::data(const QModelIndex &index, int role) const {
if (role == Qt::DisplayRole)
return QVariant::fromValue<Community*>(communities.at(index.row()));
return QVariant();
}

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#include "directorymodel.h"
DirectoryModel::DirectoryModel()
{
}

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#include "emotelistmodel.h"
int EmoteListModel::rowCount(const QModelIndex &parent) const {
return emotes->size();
}
QVariant EmoteListModel::data(const QModelIndex &index, int role) const {
if (role == Qt::DisplayRole)
return QVariant::fromValue<Emote*>(emotes->at(index.row()));
return QVariant();
}

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#include "eventmodel.h"
#include <QDebug>
#include "room.h"
#include "matrixcore.h"
EventModel::EventModel(MatrixCore& matrix) : matrix(matrix) {}
int EventModel::rowCount(const QModelIndex &parent) const {
if(!room)
return 0;
return room->events.size();
}
QVariant EventModel::data(const QModelIndex &index, int role) const {
if(!room || index.row() >= room->events.size())
return "";
Event* event = room->events[index.row()];
if(role == Qt::DisplayRole) {
return QVariant::fromValue<Event*>(event);
} else if(role == CondenseRole) {
if(index.row() + 1 >= room->events.size())
return false;
const Event* previousEvent = room->events[index.row() + 1];
return previousEvent->getSender() == event->getSender();
} else if(role == TimestampRole)
return event->timestamp.toString(Qt::DefaultLocaleShortDate);
return "";
}
QHash<int, QByteArray> EventModel::roleNames() const {
QHash<int, QByteArray> roles;
roles[Qt::DisplayRole] = "display";
roles[CondenseRole] = "condense";
roles[TimestampRole] = "timestamp";
return roles;
}
void EventModel::setRoom(Room* room) {
this->room = room;
}
void EventModel::beginUpdate(const unsigned int num) {
if(room)
beginInsertRows(QModelIndex(), 0, num);
}
void EventModel::beginHistory(int size) {
if(room)
beginInsertRows(QModelIndex(), room->events.size(), room->events.size() + size);
}
void EventModel::updateEvent(const Event* event) {
if(!room)
return;
for(size_t i = 0; i < room->events.size(); i++) {
if(room->events[i] == event) {
emit dataChanged(createIndex(i, 0), createIndex(i, 0));
return;
}
}
}
void EventModel::updateEventsByMember(const QString& id) {
if(!room)
return;
for(size_t i = 0; i < room->events.size(); i++) {
if(room->events[i]->getSender() == id)
emit dataChanged(createIndex(i, 0), createIndex(i, 0));
}
}

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#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include <QQmlComponent>
#include <QJsonArray>
#include <QAction>
#include <QMenu>
#include <QSystemTrayIcon>
#include <QMessageBox>
#include <QApplication>
#include <QtQuick/QQuickWindow>
#include "eventmodel.h"
#include "membermodel.h"
#include "matrixcore.h"
#include "network.h"
#include "desktop.h"
#include "communitylistmodel.h"
#include "community.h"
#include "roomlistsortmodel.h"
#include "emote.h"
QNetworkAccessManager* network::manager;
QString network::homeserverURL, network::accessToken;
int main(int argc, char* argv[]) {
QApplication app2(argc, argv);
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QCoreApplication::setApplicationName("Trinity");
qRegisterMetaType<RequestSender>();
network::manager = new QNetworkAccessManager();
network::homeserverURL = "https://matrix.org";
// matrix
qmlRegisterUncreatableType<EventModel>("trinity.matrix", 1, 0, "EventModel", "");
qmlRegisterUncreatableType<MatrixCore>("trinity.matrix", 1, 0, "MatrixCore", "");
qmlRegisterUncreatableType<Room>("trinity.matrix", 1, 0, "Room", "");
qmlRegisterUncreatableType<Event>("trinity.matrix", 1, 0, "Event", "");
qmlRegisterUncreatableType<Member>("trinity.matrix", 1, 0, "Member", "");
qmlRegisterUncreatableType<Community>("trinity.matrix", 1, 0, "Community", "");
qmlRegisterUncreatableType<Emote>("trinity.matrix", 1, 0, "Emote", "");
qmlRegisterType<CommunityListModel>("trinity.matrix", 1, 0, "CommunityListModel");
// platform
qmlRegisterUncreatableType<Desktop>("trinity.platform.desktop", 1, 0, "Desktop", "");
QQmlApplicationEngine engine;
QQmlContext* context = new QQmlContext(engine.rootContext(), &engine);
MatrixCore matrix;
Desktop desktop;
QSystemTrayIcon* trayIcon = new QSystemTrayIcon();
desktop.icon = trayIcon;
context->setContextProperty("desktop", &desktop);
context->setContextProperty("matrix", &matrix);
QQmlComponent component(&engine);
component.loadUrl(QUrl("qrc:/main.qml"));
QObject* root = component.create(context);
QAction* openAction = new QAction("Open Trinity");
QObject::connect(openAction, &QAction::triggered, [root] {
QQuickWindow* window = qobject_cast<QQuickWindow*>(root);
window->setVisible(true);
});
QAction* hideAction = new QAction("Quit");
QObject::connect(hideAction, &QAction::triggered, [] {
QCoreApplication::quit();
});
QMenu* trayMenu = new QMenu();
trayMenu->addAction(openAction);
trayMenu->addAction(hideAction);
trayIcon->setContextMenu(trayMenu);
return app2.exec();
}

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#include "membermodel.h"
#include "room.h"
int MemberModel::rowCount(const QModelIndex &parent) const {
if(!room)
return 0;
return room->members.size();
}
QVariant MemberModel::data(const QModelIndex &index, int role) const {
if(!room)
return "";
if(index.row() >= room->members.size())
return "";
if(role == DisplayNameRole)
return room->members.at(index.row())->getDisplayName();
else if(role == AvatarURLRole)
return room->members.at(index.row())->getAvatar();
else
return room->members.at(index.row())->getId();
}
QHash<int, QByteArray> MemberModel::roleNames() const {
QHash<int, QByteArray> roles;
roles[DisplayNameRole] = "displayName";
roles[AvatarURLRole] = "avatarURL";
roles[IdRole] = "id";
return roles;
}

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#include "room.h"

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#include "roomlistmodel.h"
#include "room.h"
RoomListModel::RoomListModel(QList<Room*>& rooms) : rooms(rooms) {}
int RoomListModel::rowCount(const QModelIndex &parent) const {
return rooms.size();
}
QVariant RoomListModel::data(const QModelIndex &index, int role) const {
if(role == AliasRole)
return rooms[index.row()]->getName();
else if(role == AvatarRole)
return rooms[index.row()]->getAvatar();
else if(role == JoinStateRole)
return rooms[index.row()]->getJoinState();
else if(role == TopicRole)
return rooms[index.row()]->getTopic();
else if(role == IdRole)
return rooms[index.row()]->getId();
else if(role == HighlightCountRole)
return rooms[index.row()]->getHighlightCount();
else if(role == NotificationCountRole)
return rooms[index.row()]->getNotificationCount();
else if(role == DirectRole)
return rooms[index.row()]->getDirect();
else {
if(rooms[index.row()]->getDirect())
return "Direct Chats";
else
return rooms[index.row()]->getJoinState();
}
}
QHash<int, QByteArray> RoomListModel::roleNames() const {
QHash<int, QByteArray> roles;
roles[AliasRole] = "alias";
roles[AvatarRole] = "avatarURL";
roles[JoinStateRole] = "joinState";
roles[TopicRole] = "topic";
roles[IdRole] = "id";
roles[HighlightCountRole] = "highlightCount";
roles[NotificationCountRole] = "notificationCount";
roles[DirectRole] = "direct";
roles[SectionRole] = "section";
return roles;
}
void RoomListModel::updateRoom(Room *room) {
for(unsigned i = 0; i < rooms.size(); i++) {
if(room == rooms[i])
emit dataChanged(createIndex(i, 0), createIndex(i, 0));
}
}

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#include "roomlistsortmodel.h"
#include "room.h"
#include "roomlistmodel.h"
bool RoomListSortModel::lessThan(const QModelIndex& left, const QModelIndex& right) const {
const QString sectionLeft = sourceModel()->data(left, RoomListModel::SectionRole).toString();
const QString sectionRight = sourceModel()->data(right, RoomListModel::SectionRole).toString();
if(sectionRight == "Direct Chats")
return false;
if(sectionLeft == "Direct Chats")
return true;
return false;
}