Add second enemy unit
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1 changed files with 8 additions and 0 deletions
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@ -76,6 +76,14 @@ public class GameScreen implements Screen {
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units.add(enemy);
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units.add(enemy);
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Unit enemy2 = new Unit();
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enemy2.positionX = 15;
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enemy2.positionY = 15;
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enemy2.team = Unit.Team.Enemy;
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units.add(enemy2);
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playerTexture = new Texture(Gdx.files.internal("player.png"));
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playerTexture = new Texture(Gdx.files.internal("player.png"));
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playerSprite = new Sprite(playerTexture);
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playerSprite = new Sprite(playerTexture);
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