From f9e432b0f959beea7fff8544e5aabc65c76ea574 Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Sat, 30 Apr 2022 18:57:04 -0400 Subject: [PATCH] Move screen classes into their own package --- core/src/com/redstrate/watersymbol/WaterSymbol.java | 8 +++----- .../redstrate/watersymbol/{ => screens}/GameScreen.java | 3 ++- .../watersymbol/{ => screens}/MainMenuScreen.java | 5 +++-- 3 files changed, 8 insertions(+), 8 deletions(-) rename core/src/com/redstrate/watersymbol/{ => screens}/GameScreen.java (93%) rename core/src/com/redstrate/watersymbol/{ => screens}/MainMenuScreen.java (91%) diff --git a/core/src/com/redstrate/watersymbol/WaterSymbol.java b/core/src/com/redstrate/watersymbol/WaterSymbol.java index d0a313b..04f26eb 100644 --- a/core/src/com/redstrate/watersymbol/WaterSymbol.java +++ b/core/src/com/redstrate/watersymbol/WaterSymbol.java @@ -1,15 +1,13 @@ package com.redstrate.watersymbol; -import com.badlogic.gdx.ApplicationAdapter; import com.badlogic.gdx.Game; -import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.g2d.SpriteBatch; -import com.badlogic.gdx.utils.ScreenUtils; +import com.redstrate.watersymbol.screens.MainMenuScreen; public class WaterSymbol extends Game { - SpriteBatch batch; - BitmapFont font; + public SpriteBatch batch; + public BitmapFont font; @Override public void create () { batch = new SpriteBatch(); diff --git a/core/src/com/redstrate/watersymbol/GameScreen.java b/core/src/com/redstrate/watersymbol/screens/GameScreen.java similarity index 93% rename from core/src/com/redstrate/watersymbol/GameScreen.java rename to core/src/com/redstrate/watersymbol/screens/GameScreen.java index b1c993f..6da3887 100644 --- a/core/src/com/redstrate/watersymbol/GameScreen.java +++ b/core/src/com/redstrate/watersymbol/screens/GameScreen.java @@ -1,4 +1,4 @@ -package com.redstrate.watersymbol; +package com.redstrate.watersymbol.screens; import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.OrthographicCamera; @@ -7,6 +7,7 @@ import com.badlogic.gdx.maps.tiled.TiledMapRenderer; import com.badlogic.gdx.maps.tiled.TmxMapLoader; import com.badlogic.gdx.maps.tiled.renderers.OrthogonalTiledMapRenderer; import com.badlogic.gdx.utils.ScreenUtils; +import com.redstrate.watersymbol.WaterSymbol; public class GameScreen implements Screen { private final WaterSymbol game; diff --git a/core/src/com/redstrate/watersymbol/MainMenuScreen.java b/core/src/com/redstrate/watersymbol/screens/MainMenuScreen.java similarity index 91% rename from core/src/com/redstrate/watersymbol/MainMenuScreen.java rename to core/src/com/redstrate/watersymbol/screens/MainMenuScreen.java index 30104ee..5cda75b 100644 --- a/core/src/com/redstrate/watersymbol/MainMenuScreen.java +++ b/core/src/com/redstrate/watersymbol/screens/MainMenuScreen.java @@ -1,4 +1,4 @@ -package com.redstrate.watersymbol; +package com.redstrate.watersymbol.screens; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input; @@ -6,13 +6,14 @@ import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.graphics.g2d.GlyphLayout; import com.badlogic.gdx.utils.ScreenUtils; +import com.redstrate.watersymbol.WaterSymbol; public class MainMenuScreen implements Screen { OrthographicCamera camera; GlyphLayout titleLayout; - MainMenuScreen(WaterSymbol game) { + public MainMenuScreen(WaterSymbol game) { this.game = game; camera = new OrthographicCamera();