# Water Symbol ![misc](assets/logo.png) A Fire Emblem clone using libGDX and Java. This is for a course final project, and it features stuff like: * Proper A* navigation for enemies, and is also player unit pathing. * All the assets are wholly created by me, except for the default Arial font included in libGDX. * Working gameplay loop, allowing you to kill or be killed by the enemy units on a test map. * Maps can be created in Tiled, allowing for easy authoring. ![screenshot](misc/screenshot.png) There's some features that weren't completed on time, but still want to add at some point: * More than one map * Dialogue system * Effects and music * Proper UI