Fire Emblem clone
I adapted the A* I had already implemented in a Realm of Chaos, now adapted in Java and is used to calculate the player's path to their new location. |
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assets | ||
core | ||
desktop | ||
gradle/wrapper | ||
.gitignore | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE | ||
settings.gradle |