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project-meteor-server/Data/scripts/effects/quelling_strike.lua

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require("modifiers")
require("battleutils")
--Untraited reduces cooldown by 50%
--Traited reduces cooldown by 100%
function onCommandStart(effect, owner, skill, actionContainer)
--Does this apply to auto attacks?
if skill.GetCommandType() == CommandType.Weaponskill or skill.GetCommandType() == CommandType.Ability or skill.GetCommandType() == CommandType.Magic then
if skill.GetActionType() == ActionType.Physical or skill.GetActionType() == ActionType.Magic then
skill.enmityModifier = skill.enmityModifier * 0.8;
skill.tpCost = skill.tpCost - effect.GetMagnitude();
end
end
end;