2019-06-18 22:55:32 -04:00
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/*
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===========================================================================
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Copyright (C) 2015-2019 Project Meteor Dev Team
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This file is part of Project Meteor Server.
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Project Meteor Server is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Project Meteor Server is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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===========================================================================
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*/
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2019-06-19 00:05:18 -04:00
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using Meteor.Common;
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2016-08-22 10:43:04 -04:00
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using System;
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2015-10-12 00:42:28 -04:00
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namespace FFXIVClassic_Map_Server.packets.send.player
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2015-10-11 14:57:24 -04:00
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{
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2015-10-12 00:42:28 -04:00
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class SetPlayerDreamPacket
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2015-10-11 14:57:24 -04:00
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{
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2015-10-12 00:42:28 -04:00
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public const ushort OPCODE = 0x01A7;
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2015-10-11 14:57:24 -04:00
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public const uint PACKET_SIZE = 0x28;
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2015-10-12 00:42:28 -04:00
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2017-06-27 13:23:05 -04:00
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public static SubPacket BuildPacket(uint sourceActorId, uint dreamID)
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2015-10-12 00:42:28 -04:00
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{
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2015-12-30 12:20:47 -05:00
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dreamID += 0x20E;
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2017-06-27 13:23:05 -04:00
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return new SubPacket(OPCODE, sourceActorId, BitConverter.GetBytes((uint)dreamID));
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2015-10-11 14:57:24 -04:00
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}
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}
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}
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