2016-08-23 16:57:24 -04:00
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using FFXIVClassic.Common;
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2016-08-24 14:18:37 -04:00
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using FFXIVClassic_World_Server.DataObjects;
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using FFXIVClassic_World_Server.Packets.Receive;
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2016-12-18 09:50:23 -05:00
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using FFXIVClassic_World_Server.Packets.Receive.Subpackets;
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2016-08-24 15:41:54 -04:00
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using FFXIVClassic_World_Server.Packets.Send;
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2016-08-23 16:57:24 -04:00
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using FFXIVClassic_World_Server.Packets.Send.Login;
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2016-12-03 12:19:59 -05:00
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using FFXIVClassic_World_Server.Packets.WorldPackets.Receive;
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using FFXIVClassic_World_Server.Packets.WorldPackets.Send;
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2016-08-23 16:57:24 -04:00
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace FFXIVClassic_World_Server
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{
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class PacketProcessor
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{
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/*
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Session Creation:
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Get 0x1 from server
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Send 0x7
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Send 0x2
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Zone Change:
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Send 0x7
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Get 0x8 - Wait??
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Send 0x2
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*/
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Server mServer;
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public PacketProcessor(Server server)
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{
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mServer = server;
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}
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public void ProcessPacket(ClientConnection client, BasePacket packet)
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{
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if (packet.header.isCompressed == 0x01)
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BasePacket.DecompressPacket(ref packet);
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2016-12-03 12:19:59 -05:00
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2016-08-23 16:57:24 -04:00
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List<SubPacket> subPackets = packet.GetSubpackets();
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foreach (SubPacket subpacket in subPackets)
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{
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//Initial Connect Packet, Create session
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if (subpacket.header.type == 0x01)
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2016-08-24 15:41:54 -04:00
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{
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2016-08-24 14:18:37 -04:00
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HelloPacket hello = new HelloPacket(packet.data);
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2016-08-23 16:57:24 -04:00
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if (packet.header.connectionType == BasePacket.TYPE_ZONE)
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{
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mServer.AddSession(client, Session.Channel.ZONE, hello.sessionId);
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Session session = mServer.GetSession(hello.sessionId);
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session.routing1 = mServer.GetWorldManager().GetZoneServer(session.currentZoneId);
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session.routing1.SendSessionStart(session);
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2016-12-03 12:19:59 -05:00
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}
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else if (packet.header.connectionType == BasePacket.TYPE_CHAT)
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mServer.AddSession(client, Session.Channel.CHAT, hello.sessionId);
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client.QueuePacket(_0x7Packet.BuildPacket(0x0E016EE5), true, false);
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client.QueuePacket(_0x2Packet.BuildPacket(hello.sessionId), true, false);
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2016-08-23 16:57:24 -04:00
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}
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//Ping from World Server
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else if (subpacket.header.type == 0x07)
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{
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SubPacket init = _0x8PingPacket.BuildPacket(client.owner.sessionId);
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client.QueuePacket(BasePacket.CreatePacket(init, true, false));
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}
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//Zoning Related
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else if (subpacket.header.type == 0x08)
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{
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//Response, client's current [actorID][time]
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//BasePacket init = Login0x7ResponsePacket.BuildPacket(BitConverter.ToUInt32(packet.data, 0x10), Utils.UnixTimeStampUTC(), 0x07);
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//client.QueuePacket(init);
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packet.DebugPrintPacket();
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}
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//Game Message
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else if (subpacket.header.type == 0x03)
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{
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//Send to the correct zone server
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uint targetSession = subpacket.header.targetId;
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2016-12-18 09:50:23 -05:00
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InterceptProcess(mServer.GetSession(targetSession), subpacket);
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2016-08-23 16:57:24 -04:00
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if (mServer.GetSession(targetSession).routing1 != null)
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mServer.GetSession(targetSession).routing1.SendPacket(subpacket);
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if (mServer.GetSession(targetSession).routing2 != null)
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mServer.GetSession(targetSession).routing2.SendPacket(subpacket);
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}
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//World Server Type
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else if (subpacket.header.type >= 0x1000)
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{
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uint targetSession = subpacket.header.targetId;
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Session session = mServer.GetSession(targetSession);
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switch (subpacket.header.type)
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{
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//Session Begin Confirm
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case 0x1000:
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SessionBeginConfirmPacket beginConfirmPacket = new SessionBeginConfirmPacket(packet.data);
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if (beginConfirmPacket.invalidPacket || beginConfirmPacket.errorCode == 0)
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Program.Log.Error("Session {0} had a error beginning session.", beginConfirmPacket.sessionId);
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break;
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//Session End Confirm
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case 0x1001:
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SessionEndConfirmPacket endConfirmPacket = new SessionEndConfirmPacket(packet.data);
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if (!endConfirmPacket.invalidPacket && endConfirmPacket.errorCode != 0)
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{
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//Check destination, if != 0, update route and start new session
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if (endConfirmPacket.destinationZone != 0)
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{
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session.currentZoneId = endConfirmPacket.destinationZone;
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session.routing1 = Server.GetServer().GetWorldManager().GetZoneServer(endConfirmPacket.destinationZone);
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session.routing1.SendSessionStart(session);
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}
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else
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{
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mServer.RemoveSession(Session.Channel.ZONE, endConfirmPacket.sessionId);
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mServer.RemoveSession(Session.Channel.CHAT, endConfirmPacket.sessionId);
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}
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}
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else
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Program.Log.Error("Session {0} had an error ending session.", endConfirmPacket.sessionId);
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2016-12-13 15:02:28 -05:00
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break;
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2016-12-03 12:19:59 -05:00
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//Zone Change Request
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case 0x1002:
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WorldRequestZoneChangePacket zoneChangePacket = new WorldRequestZoneChangePacket(packet.data);
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if (!zoneChangePacket.invalidPacket)
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{
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mServer.GetWorldManager().DoZoneServerChange(session, zoneChangePacket.destinationZoneId, "", zoneChangePacket.destinationSpawnType, zoneChangePacket.destinationX, zoneChangePacket.destinationY, zoneChangePacket.destinationZ, zoneChangePacket.destinationRot);
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}
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break;
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}
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}
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2016-08-23 16:57:24 -04:00
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else
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packet.DebugPrintPacket();
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}
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2016-08-29 08:17:14 -04:00
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}
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2016-08-23 16:57:24 -04:00
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2016-12-18 09:50:23 -05:00
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public void InterceptProcess(Session session, SubPacket subpacket)
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{
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switch (subpacket.gameMessage.opcode)
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{
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case 0x6:
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mServer.GetWorldManager().DoLogin(session);
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break;
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//Special case for groups. If it's a world group, send values, else send to zone server
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case 0x133:
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GroupCreatedPacket groupCreatedPacket = new GroupCreatedPacket(subpacket.data);
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if (!mServer.GetWorldManager().SendGroupInit(session, groupCreatedPacket.groupId))
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session.clientConnection.QueuePacket(subpacket, true, false);
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break;
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}
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}
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2016-08-23 16:57:24 -04:00
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}
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}
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