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project-meteor-server/Data/scripts/commands/gm/anim.lua

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require("global");
properties = {
permissions = 0,
parameters = "ddd",
description =
[[
Sets anim id for current target
!anim <animID> |
]],
}
function onTrigger(player, argc, aType, a1, a2)
npc = player;--GetWorldManager():GetActorInWorldByUniqueId("test");
aType = tonumber(aType);
a1 = tonumber(a1);
a2 = tonumber(a2);
a1 = bit32.band(a1, 0xFFF);
a2 = bit32.band(a2, 0xFFF);
aType = bit32.band(aType, 0xFF);
animId = bit32.bor(bit32.lshift(a2, 12), a1);
animId = bit32.bor(bit32.lshift(aType, 24), animId);
print("AHHH");
player:PlayAnimation(0x10005000);
end;