2015-12-05 18:18:35 -05:00
|
|
|
|
using FFXIVClassic_Lobby_Server.packets;
|
|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.IO;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
using System.Text;
|
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
|
|
|
|
|
namespace FFXIVClassic_Map_Server.packets.send.social
|
|
|
|
|
{
|
|
|
|
|
class FriendStatusPacket
|
|
|
|
|
{
|
|
|
|
|
public const ushort OPCODE = 0x01CF;
|
|
|
|
|
public const uint PACKET_SIZE = 0x686;
|
|
|
|
|
|
|
|
|
|
public static SubPacket buildPacket(uint playerActorID, Tuple<long, bool>[] friendStatus)
|
|
|
|
|
{
|
|
|
|
|
byte[] data = new byte[PACKET_SIZE - 0x20];
|
|
|
|
|
|
|
|
|
|
using (MemoryStream mem = new MemoryStream(data))
|
|
|
|
|
{
|
|
|
|
|
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
|
|
|
|
{
|
|
|
|
|
binWriter.Write((UInt32)0);
|
|
|
|
|
int max;
|
|
|
|
|
|
2015-12-05 18:58:06 -05:00
|
|
|
|
if (friendStatus != null)
|
|
|
|
|
{
|
|
|
|
|
if (friendStatus.Length <= 200)
|
|
|
|
|
max = friendStatus.Length;
|
|
|
|
|
else
|
|
|
|
|
max = 200;
|
|
|
|
|
}
|
2015-12-05 18:18:35 -05:00
|
|
|
|
else
|
2015-12-05 18:58:06 -05:00
|
|
|
|
max = 0;
|
2015-12-05 18:18:35 -05:00
|
|
|
|
|
|
|
|
|
binWriter.Write((UInt32)max);
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < max; i++)
|
|
|
|
|
{
|
|
|
|
|
binWriter.Write((UInt64)friendStatus[i].Item1);
|
|
|
|
|
binWriter.Write((UInt64)(friendStatus[i].Item2 ? 1 : 0));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|