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Lobby and game server packet ConsoleColor to NLog cleanup.

This commit is contained in:
deviltti 2016-06-21 21:13:01 -04:00
parent 0c197f34a1
commit b8a563f9d7
6 changed files with 382 additions and 351 deletions

View file

@ -10,10 +10,10 @@ namespace FFXIVClassic.Common
private static uint[] CreateLookup32()
{
var result = new uint[256];
for (int i = 0; i < 256; i++)
for (var i = 0; i < 256; i++)
{
string s = i.ToString("X2");
result[i] = ((uint)s[0]) + ((uint)s[1] << 16);
var s = i.ToString("X2");
result[i] = s[0] + ((uint) s[1] << 16);
}
return result;
}
@ -22,25 +22,23 @@ namespace FFXIVClassic.Common
{
if (bytes == null)
{
return String.Empty;
return string.Empty;
}
char[] hexChars = "0123456789ABCDEF".ToCharArray();
var hexChars = "0123456789ABCDEF".ToCharArray();
// 00000000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
// 00000010 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
int offsetBlock = 8 + 3;
int byteBlock = offsetBlock + (bytesPerLine * 3) + ((bytesPerLine - 1) / 8) + 2;
int lineLength = byteBlock + bytesPerLine + Environment.NewLine.Length;
var offsetBlock = 8 + 3;
var byteBlock = offsetBlock + bytesPerLine*3 + (bytesPerLine - 1)/8 + 2;
var lineLength = byteBlock + bytesPerLine + Environment.NewLine.Length;
char[] line = (new String(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
int numLines = (bytes.Length + bytesPerLine - 1) / bytesPerLine;
var line = (new string(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
var numLines = (bytes.Length + bytesPerLine - 1)/bytesPerLine;
StringBuilder sb = new StringBuilder(numLines * lineLength);
var sb = new StringBuilder(numLines*lineLength);
for (int i = 0; i < bytes.Length; i += bytesPerLine)
for (var i = 0; i < bytes.Length; i += bytesPerLine)
{
int h = i + offset;
var h = i + offset;
line[0] = hexChars[(h >> 28) & 0xF];
line[1] = hexChars[(h >> 24) & 0xF];
@ -51,10 +49,10 @@ namespace FFXIVClassic.Common
line[6] = hexChars[(h >> 4) & 0xF];
line[7] = hexChars[(h >> 0) & 0xF];
int hexColumn = offsetBlock;
int charColumn = byteBlock;
var hexColumn = offsetBlock;
var charColumn = byteBlock;
for (int j = 0; j < bytesPerLine; j++)
for (var j = 0; j < bytesPerLine; j++)
{
if (j > 0 && (j & 7) == 0)
{
@ -69,10 +67,10 @@ namespace FFXIVClassic.Common
}
else
{
byte by = bytes[i + j];
var by = bytes[i + j];
line[hexColumn] = hexChars[(by >> 4) & 0xF];
line[hexColumn + 1] = hexChars[by & 0xF];
line[charColumn] = (by < 32 ? '.' : (char)by);
line[charColumn] = by < 32 ? '.' : (char) by;
}
hexColumn += 3;
@ -82,41 +80,41 @@ namespace FFXIVClassic.Common
sb.Append(line);
}
return sb.ToString();
return sb.ToString().TrimEnd(Environment.NewLine.ToCharArray());
}
public static UInt32 UnixTimeStampUTC()
public static uint UnixTimeStampUTC()
{
UInt32 unixTimeStamp;
DateTime currentTime = DateTime.Now;
DateTime zuluTime = currentTime.ToUniversalTime();
DateTime unixEpoch = new DateTime(1970, 1, 1);
unixTimeStamp = (UInt32)(zuluTime.Subtract(unixEpoch)).TotalSeconds;
uint unixTimeStamp;
var currentTime = DateTime.Now;
var zuluTime = currentTime.ToUniversalTime();
var unixEpoch = new DateTime(1970, 1, 1);
unixTimeStamp = (uint) zuluTime.Subtract(unixEpoch).TotalSeconds;
return unixTimeStamp;
}
public static UInt64 MilisUnixTimeStampUTC()
public static ulong MilisUnixTimeStampUTC()
{
UInt64 unixTimeStamp;
DateTime currentTime = DateTime.Now;
DateTime zuluTime = currentTime.ToUniversalTime();
DateTime unixEpoch = new DateTime(1970, 1, 1);
unixTimeStamp = (UInt64)(zuluTime.Subtract(unixEpoch)).TotalMilliseconds;
ulong unixTimeStamp;
var currentTime = DateTime.Now;
var zuluTime = currentTime.ToUniversalTime();
var unixEpoch = new DateTime(1970, 1, 1);
unixTimeStamp = (ulong) zuluTime.Subtract(unixEpoch).TotalMilliseconds;
return unixTimeStamp;
}
public static ulong SwapEndian(ulong input)
{
return ((0x00000000000000FF) & (input >> 56) |
(0x000000000000FF00) & (input >> 40) |
(0x0000000000FF0000) & (input >> 24) |
(0x00000000FF000000) & (input >> 8) |
(0x000000FF00000000) & (input << 8) |
(0x0000FF0000000000) & (input << 24) |
(0x00FF000000000000) & (input << 40) |
(0xFF00000000000000) & (input << 56));
return 0x00000000000000FF & (input >> 56) |
0x000000000000FF00 & (input >> 40) |
0x0000000000FF0000 & (input >> 24) |
0x00000000FF000000 & (input >> 8) |
0x000000FF00000000 & (input << 8) |
0x0000FF0000000000 & (input << 24) |
0x00FF000000000000 & (input << 40) |
0xFF00000000000000 & (input << 56);
}
public static uint SwapEndian(uint input)
@ -129,7 +127,7 @@ namespace FFXIVClassic.Common
public static int SwapEndian(int input)
{
uint inputAsUint = (uint)input;
var inputAsUint = (uint) input;
input = (int)
(((inputAsUint >> 24) & 0xff) |
@ -145,15 +143,15 @@ namespace FFXIVClassic.Common
// 'm' and 'r' are mixing constants generated offline.
// They're not really 'magic', they just happen to work well.
byte[] data = Encoding.ASCII.GetBytes(key);
var data = Encoding.ASCII.GetBytes(key);
const uint m = 0x5bd1e995;
const int r = 24;
int len = key.Length;
int dataIndex = len - 4;
var len = key.Length;
var dataIndex = len - 4;
// Initialize the hash to a 'random' value
uint h = seed ^ (uint)len;
var h = seed ^ (uint) len;
// Mix 4 bytes at a time into the hash
@ -162,7 +160,7 @@ namespace FFXIVClassic.Common
{
h *= m;
uint k = (uint)BitConverter.ToInt32(data, dataIndex);
var k = (uint) BitConverter.ToInt32(data, dataIndex);
k = ((k >> 24) & 0xff) | // move byte 3 to byte 0
((k << 8) & 0xff0000) | // move byte 1 to byte 2
((k >> 8) & 0xff00) | // move byte 2 to byte 1
@ -182,14 +180,17 @@ namespace FFXIVClassic.Common
switch (len)
{
case 3:
h ^= (uint)data[0] << 16; goto case 2;
h ^= (uint) data[0] << 16;
goto case 2;
case 2:
h ^= (uint)data[len - 2] << 8; goto case 1;
h ^= (uint) data[len - 2] << 8;
goto case 1;
case 1:
h ^= data[len - 1];
h *= m;
break;
};
}
;
// Do a few final mixes of the hash to ensure the last few
// bytes are well-incorporated.
@ -203,12 +204,12 @@ namespace FFXIVClassic.Common
public static byte[] ConvertBoolArrayToBinaryStream(bool[] array)
{
byte[] data = new byte[(array.Length / 8) + (array.Length % 8 != 0 ? 1 : 0)];
var data = new byte[array.Length/8 + (array.Length%8 != 0 ? 1 : 0)];
int dataCounter = 0;
for (int i = 0; i < array.Length; i += 8)
var dataCounter = 0;
for (var i = 0; i < array.Length; i += 8)
{
for (int bitCount = 0; bitCount < 8; bitCount++)
for (var bitCount = 0; bitCount < 8; bitCount++)
{
if (i + bitCount >= array.Length)
break;
@ -222,10 +223,10 @@ namespace FFXIVClassic.Common
public static string ToStringBase63(int number)
{
string lookup = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
var lookup = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
string secondDigit = lookup.Substring((int)Math.Floor((double)number / (double)lookup.Length), 1);
string firstDigit = lookup.Substring(number % lookup.Length, 1);
var secondDigit = lookup.Substring((int) Math.Floor(number/(double) lookup.Length), 1);
var firstDigit = lookup.Substring(number%lookup.Length, 1);
return secondDigit + firstDigit;
}

View file

@ -1,4 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.nlog-project.org/schemas/NLog.xsd NLog.xsd"
@ -29,17 +30,30 @@
<target xsi:type="File" name="f" fileName="${basedir}/logs/${shortdate}.log"
layout="${longdate} ${uppercase:${level}} ${message}" />
-->
<target xsi:type="ColoredConsole" name="console" layout="[${longdate}] [${uppercase:${level}}] ${message}">
<highlight-row condition="equals('${logger}','FFXIVClassic_Lobby_Server.packets.BasePacket') and equals('${event-context:item=color}','5')" foregroundColor="White" backgroundColor="Yellow" />
<highlight-row condition="equals('${logger}','FFXIVClassic_Lobby_Server.packets.SubPacket') and equals('${event-context:item=color}','5')" foregroundColor="White" backgroundColor="DarkMagenta" />
<!--<target xsi:type="ColoredConsole" name="console" layout="[${longdate}] [${uppercase:${level}}] ${message}" />-->
<target xsi:type="File" name="file" fileName="${basedir}/logs/${shortdate}/map.log"
layout="[${date:format=MM/dd/yyyy HH\:mm\:ss}][${uppercase:${level}}]${message}" />
<target xsi:type="ColoredConsole" name="console"
layout="[${date:format=MM/dd/yyyy HH\:mm\:ss}][${uppercase:${level}}]${message}" />
<target xsi:type="ColoredConsole" name="packets"
layout="${message}">
<highlight-row
condition="equals('${logger}', 'FFXIVClassic_Lobby_Server.packets.BasePacket') and equals('${event-context:item=color}', '6')"
backgroundColor="DarkYellow" foregroundColor="NoChange" />
<highlight-row
condition="equals('${logger}', 'FFXIVClassic_Lobby_Server.packets.SubPacket') and equals('${event-context:item=color}', '4')"
backgroundColor="DarkRed" foregroundColor="NoChange" />
<highlight-row
condition="equals('${logger}', 'FFXIVClassic_Lobby_Server.packets.SubPacket') and equals('${event-context:item=color}', '5')"
backgroundColor="DarkMagenta" foregroundColor="NoChange" />
</target>
<target xsi:type="File" name="file" fileName="${basedir}/logs/${shortdate}/lobby.log" layout="[${longdate}] [${uppercase:${level}}] ${message}" />
</targets>
<rules>
<!-- add your logging rules here -->
<logger name='*' minlevel='Trace' writeTo='file' />
<logger name='*' minlevel='Trace' writeTo='console' />
<logger name='*' minlevel='Info' writeTo='console' />
<logger name='FFXIVClassic_Lobby_Server.packets.*' minlevel='Debug' writeTo='packets' />
<!--
Write all events with minimal level of Debug (So Debug, Info, Warn, Error and Fatal, but not Trace) to "f"
<logger name="*" minlevel="Debug" writeTo="f" />

View file

@ -1,14 +1,14 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Diagnostics;
using FFXIVClassic.Common;
using System.IO;
using System.Runtime.InteropServices;
using FFXIVClassic.Common;
using NLog;
using NLog.Targets;
namespace FFXIVClassic_Lobby_Server.packets
{
[StructLayout(LayoutKind.Sequential)]
public struct BasePacketHeader
{
@ -22,18 +22,18 @@ namespace FFXIVClassic_Lobby_Server.packets
public class BasePacket
{
public static Logger Log = LogManager.GetCurrentClassLogger();
public const int TYPE_ZONE = 1;
public const int TYPE_CHAT = 2;
public const int BASEPACKET_SIZE = 0x10;
public BasePacketHeader header;
private static readonly Logger logger = LogManager.GetCurrentClassLogger();
public byte[] data;
public BasePacketHeader header;
//Loads a sniffed packet from a file
public unsafe BasePacket(String path)
public unsafe BasePacket(string path)
{
byte[] bytes = File.ReadAllBytes(path);
var bytes = File.ReadAllBytes(path);
if (bytes.Length < BASEPACKET_SIZE)
throw new OverflowException("Packet Error: Packet was too small");
@ -106,9 +106,9 @@ namespace FFXIVClassic_Lobby_Server.packets
public List<SubPacket> GetSubpackets()
{
List<SubPacket> subpackets = new List<SubPacket>(header.numSubpackets);
var subpackets = new List<SubPacket>(header.numSubpackets);
int offset = 0;
var offset = 0;
while (offset < data.Length)
subpackets.Add(new SubPacket(data, ref offset));
@ -116,7 +116,7 @@ namespace FFXIVClassic_Lobby_Server.packets
return subpackets;
}
public unsafe static BasePacketHeader GetHeader(byte[] bytes)
public static unsafe BasePacketHeader GetHeader(byte[] bytes)
{
BasePacketHeader header;
if (bytes.Length < BASEPACKET_SIZE)
@ -132,10 +132,10 @@ namespace FFXIVClassic_Lobby_Server.packets
public byte[] GetHeaderBytes()
{
int size = Marshal.SizeOf(header);
byte[] arr = new byte[size];
var size = Marshal.SizeOf(header);
var arr = new byte[size];
IntPtr ptr = Marshal.AllocHGlobal(size);
var ptr = Marshal.AllocHGlobal(size);
Marshal.StructureToPtr(header, ptr, true);
Marshal.Copy(ptr, arr, 0, size);
Marshal.FreeHGlobal(ptr);
@ -144,7 +144,7 @@ namespace FFXIVClassic_Lobby_Server.packets
public byte[] GetPacketBytes()
{
byte[] outBytes = new byte[header.packetSize];
var outBytes = new byte[header.packetSize];
Array.Copy(GetHeaderBytes(), 0, outBytes, 0, BASEPACKET_SIZE);
Array.Copy(data, 0, outBytes, BASEPACKET_SIZE, data.Length);
return outBytes;
@ -153,16 +153,17 @@ namespace FFXIVClassic_Lobby_Server.packets
//Replaces all instances of the sniffed actorID with the given one
public void ReplaceActorID(uint actorID)
{
using (MemoryStream mem = new MemoryStream(data))
using (var mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
using (var binWriter = new BinaryWriter(mem))
{
using (BinaryReader binreader = new BinaryReader(mem))
using (var binreader = new BinaryReader(mem))
{
while (binreader.BaseStream.Position + 4 < data.Length)
{
uint read = binreader.ReadUInt32();
if (read == 0x029B2941 || read == 0x02977DC7 || read == 0x0297D2C8 || read == 0x0230d573 || read == 0x23317df || read == 0x23344a3 || read == 0x1730bdb) //Original ID
var read = binreader.ReadUInt32();
if (read == 0x029B2941 || read == 0x02977DC7 || read == 0x0297D2C8 || read == 0x0230d573 ||
read == 0x23317df || read == 0x23344a3 || read == 0x1730bdb) //Original ID
{
binWriter.BaseStream.Seek(binreader.BaseStream.Position - 0x4, SeekOrigin.Begin);
binWriter.Write(actorID);
@ -176,15 +177,15 @@ namespace FFXIVClassic_Lobby_Server.packets
//Replaces all instances of the sniffed actorID with the given one
public void ReplaceActorID(uint fromActorID, uint actorID)
{
using (MemoryStream mem = new MemoryStream(data))
using (var mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
using (var binWriter = new BinaryWriter(mem))
{
using (BinaryReader binreader = new BinaryReader(mem))
using (var binreader = new BinaryReader(mem))
{
while (binreader.BaseStream.Position + 4 < data.Length)
{
uint read = binreader.ReadUInt32();
var read = binreader.ReadUInt32();
if (read == fromActorID) //Original ID
{
binWriter.BaseStream.Seek(binreader.BaseStream.Position - 0x4, SeekOrigin.Begin);
@ -196,11 +197,27 @@ namespace FFXIVClassic_Lobby_Server.packets
}
}
public void DebugPrintPacket()
{
#if DEBUG
logger.ColorDebug(
string.Format("IsAuth:{0} Size:0x{1:X}, NumSubpackets:{2}{3}{4}",
header.isAuthenticated, header.packetSize, header.numSubpackets,
Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes())), ConsoleOutputColor.DarkYellow);
foreach (var sub in GetSubpackets())
{
sub.DebugPrintSubPacket();
}
#endif
}
#region Utility Functions
public static BasePacket CreatePacket(List<SubPacket> subpackets, bool isAuthed, bool isEncrypted)
{
//Create Header
BasePacketHeader header = new BasePacketHeader();
var header = new BasePacketHeader();
byte[] data = null;
header.isAuthenticated = isAuthed ? (byte) 1 : (byte) 0;
@ -210,35 +227,35 @@ namespace FFXIVClassic_Lobby_Server.packets
header.timestamp = Utils.MilisUnixTimeStampUTC();
//Get packet size
foreach (SubPacket subpacket in subpackets)
foreach (var subpacket in subpackets)
header.packetSize += subpacket.header.subpacketSize;
data = new byte[header.packetSize - 0x10];
//Add Subpackets
int offset = 0;
foreach (SubPacket subpacket in subpackets)
var offset = 0;
foreach (var subpacket in subpackets)
{
byte[] subpacketData = subpacket.GetBytes();
var subpacketData = subpacket.GetBytes();
Array.Copy(subpacketData, 0, data, offset, subpacketData.Length);
offset += (ushort) subpacketData.Length;
}
Debug.Assert(data != null && offset == data.Length && header.packetSize == 0x10 + offset);
BasePacket packet = new BasePacket(header, data);
var packet = new BasePacket(header, data);
return packet;
}
public static BasePacket CreatePacket(SubPacket subpacket, bool isAuthed, bool isEncrypted)
{
//Create Header
BasePacketHeader header = new BasePacketHeader();
var header = new BasePacketHeader();
byte[] data = null;
header.isAuthenticated = isAuthed ? (byte) 1 : (byte) 0;
header.isEncrypted = isEncrypted ? (byte) 1 : (byte) 0;
header.numSubpackets = (ushort)1;
header.numSubpackets = 1;
header.packetSize = BASEPACKET_SIZE;
header.timestamp = Utils.MilisUnixTimeStampUTC();
@ -248,42 +265,41 @@ namespace FFXIVClassic_Lobby_Server.packets
data = new byte[header.packetSize - 0x10];
//Add Subpackets
byte[] subpacketData = subpacket.GetBytes();
var subpacketData = subpacket.GetBytes();
Array.Copy(subpacketData, 0, data, 0, subpacketData.Length);
Debug.Assert(data != null);
BasePacket packet = new BasePacket(header, data);
var packet = new BasePacket(header, data);
return packet;
}
public static BasePacket CreatePacket(byte[] data, bool isAuthed, bool isEncrypted)
{
Debug.Assert(data != null);
//Create Header
BasePacketHeader header = new BasePacketHeader();
var header = new BasePacketHeader();
header.isAuthenticated = isAuthed ? (byte) 1 : (byte) 0;
header.isEncrypted = isEncrypted ? (byte) 1 : (byte) 0;
header.numSubpackets = (ushort)1;
header.numSubpackets = 1;
header.packetSize = BASEPACKET_SIZE;
header.timestamp = Utils.MilisUnixTimeStampUTC();
//Get packet size
header.packetSize += (ushort) data.Length;
BasePacket packet = new BasePacket(header, data);
var packet = new BasePacket(header, data);
return packet;
}
public static unsafe void EncryptPacket(Blowfish blowfish, BasePacket packet)
{
byte[] data = packet.data;
var data = packet.data;
int size = packet.header.packetSize;
int offset = 0;
var offset = 0;
while (offset < data.Length)
{
if (data.Length < offset + SubPacket.SUBPACKET_SIZE)
@ -302,15 +318,14 @@ namespace FFXIVClassic_Lobby_Server.packets
offset += header.subpacketSize;
}
}
public static unsafe void DecryptPacket(Blowfish blowfish, ref BasePacket packet)
{
byte[] data = packet.data;
var data = packet.data;
int size = packet.header.packetSize;
int offset = 0;
var offset = 0;
while (offset < data.Length)
{
if (data.Length < offset + SubPacket.SUBPACKET_SIZE)
@ -330,24 +345,17 @@ namespace FFXIVClassic_Lobby_Server.packets
offset += header.subpacketSize;
}
}
#endregion
}
public void DebugPrintPacket()
public static class LoggerExtensions
{
#if DEBUG
// todo: create new target for colourful packet logging
//Console.BackgroundColor = ConsoleColor.DarkYellow;
Log.Debug("IsAuth: {0} Size: 0x{1:X}, NumSubpackets: {2}{3}{4}", header.isAuthenticated, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes()));
foreach (SubPacket sub in GetSubpackets())
public static void ColorDebug(this Logger logger, string message, ConsoleOutputColor color)
{
sub.DebugPrintSubPacket();
}
//Console.BackgroundColor = ConsoleColor.Black;
#endif
}
var logEvent = new LogEventInfo(LogLevel.Debug, logger.Name, message);
logEvent.Properties["color"] = (int) color;
logger.Log(logEvent);
}
}
}

View file

@ -2,6 +2,7 @@
using System.Runtime.InteropServices;
using FFXIVClassic.Common;
using NLog;
using NLog.Targets;
namespace FFXIVClassic_Lobby_Server.packets
{
@ -27,13 +28,13 @@ namespace FFXIVClassic_Lobby_Server.packets
public class SubPacket
{
public static Logger Log = LogManager.GetCurrentClassLogger();
public const int SUBPACKET_SIZE = 0x10;
public const int GAMEMESSAGE_SIZE = 0x10;
private static readonly Logger logger = LogManager.GetCurrentClassLogger();
public byte[] data;
public GameMessageHeader gameMessage;
public SubPacketHeader header;
public GameMessageHeader gameMessage;
public byte[] data;
public unsafe SubPacket(byte[] bytes, ref int offset)
{
@ -49,7 +50,8 @@ namespace FFXIVClassic_Lobby_Server.packets
{
fixed (byte* pdata = &bytes[offset + SUBPACKET_SIZE])
{
gameMessage = (GameMessageHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(GameMessageHeader));
gameMessage =
(GameMessageHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(GameMessageHeader));
}
}
@ -72,8 +74,8 @@ namespace FFXIVClassic_Lobby_Server.packets
public SubPacket(ushort opcode, uint sourceId, uint targetId, byte[] data)
{
this.header = new SubPacketHeader();
this.gameMessage = new GameMessageHeader();
header = new SubPacketHeader();
gameMessage = new GameMessageHeader();
gameMessage.opcode = opcode;
header.sourceId = sourceId;
@ -94,8 +96,8 @@ namespace FFXIVClassic_Lobby_Server.packets
public SubPacket(SubPacket original, uint newTargetId)
{
this.header = new SubPacketHeader();
this.gameMessage = original.gameMessage;
header = new SubPacketHeader();
gameMessage = original.gameMessage;
header.subpacketSize = original.header.subpacketSize;
header.type = original.header.type;
header.sourceId = original.header.sourceId;
@ -105,10 +107,10 @@ namespace FFXIVClassic_Lobby_Server.packets
public byte[] GetHeaderBytes()
{
int size = Marshal.SizeOf(header);
byte[] arr = new byte[size];
var size = Marshal.SizeOf(header);
var arr = new byte[size];
IntPtr ptr = Marshal.AllocHGlobal(size);
var ptr = Marshal.AllocHGlobal(size);
Marshal.StructureToPtr(header, ptr, true);
Marshal.Copy(ptr, arr, 0, size);
Marshal.FreeHGlobal(ptr);
@ -117,10 +119,10 @@ namespace FFXIVClassic_Lobby_Server.packets
public byte[] GetGameMessageBytes()
{
int size = Marshal.SizeOf(gameMessage);
byte[] arr = new byte[size];
var size = Marshal.SizeOf(gameMessage);
var arr = new byte[size];
IntPtr ptr = Marshal.AllocHGlobal(size);
var ptr = Marshal.AllocHGlobal(size);
Marshal.StructureToPtr(gameMessage, ptr, true);
Marshal.Copy(ptr, arr, 0, size);
Marshal.FreeHGlobal(ptr);
@ -129,7 +131,7 @@ namespace FFXIVClassic_Lobby_Server.packets
public byte[] GetBytes()
{
byte[] outBytes = new byte[header.subpacketSize];
var outBytes = new byte[header.subpacketSize];
Array.Copy(GetHeaderBytes(), 0, outBytes, 0, SUBPACKET_SIZE);
if (header.type == 0x3)
@ -142,17 +144,20 @@ namespace FFXIVClassic_Lobby_Server.packets
public void DebugPrintSubPacket()
{
#if DEBUG
// todo: create new target for colourful packet logging
Log.Debug("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes()));
logger.ColorDebug(
string.Format("Size:0x{0:X} Opcode:0x{1:X}{2}{3}", header.subpacketSize, header.type,
Environment.NewLine,
Utils.ByteArrayToHex(GetHeaderBytes())), ConsoleOutputColor.DarkRed);
if (header.type == 0x03)
{
Log.Debug("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(GetGameMessageBytes(), SUBPACKET_SIZE));
}
logger.ColorDebug(Utils.ByteArrayToHex(GetGameMessageBytes(), SUBPACKET_SIZE),
ConsoleOutputColor.DarkRed);
Log.Debug("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE));
logger.ColorDebug(Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE),
ConsoleOutputColor.DarkMagenta);
}
#endif
}
}
}

View file

@ -34,7 +34,9 @@
<target xsi:type="File" name="file" fileName="${basedir}/logs/${shortdate}/map.log"
layout="[${date:format=MM/dd/yyyy HH\:mm\:ss}][${uppercase:${level}}]${message}" />
<target xsi:type="ColoredConsole" name="console"
layout="[${date:format=MM/dd/yyyy HH\:mm\:ss}][${uppercase:${level}}]${message}">
layout="[${date:format=MM/dd/yyyy HH\:mm\:ss}][${uppercase:${level}}]${message}" />
<target xsi:type="ColoredConsole" name="packets"
layout="${message}">
<highlight-row
condition="equals('${logger}', 'FFXIVClassic_Map_Server.packets.BasePacket') and equals('${event-context:item=color}', '6')"
backgroundColor="DarkYellow" foregroundColor="NoChange" />
@ -50,7 +52,8 @@
<rules>
<!-- add your logging rules here -->
<logger name='*' minlevel='Trace' writeTo='file' />
<logger name='*' minlevel='Trace' writeTo='console' />
<logger name='*' minlevel='Info' writeTo='console' />
<logger name='FFXIVClassic_Map_Server.packets.*' minlevel='Debug' writeTo='packets' />
<!--
Write all events with minimal level of Debug (So Debug, Info, Warn, Error and Fatal, but not Trace) to "f"
<logger name="*" minlevel="Debug" writeTo="f" />

View file

@ -1,8 +1,8 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using FFXIVClassic.Common;
using NLog;
using NLog.Targets;