mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-20 11:47:48 +00:00
PROJECT: added common library to make common files actually common
- renamed sln to FFXIVClassic.sln - threaded logging - todo: print packets using Log.Packet
This commit is contained in:
parent
16d4779970
commit
c23f9c7ca9
53 changed files with 547 additions and 1817 deletions
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@ -1,9 +1,9 @@
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using System;
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namespace FFXIVClassic_Lobby_Server.common
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namespace FFXIVClassic.Common
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{
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[global::System.AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
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sealed class BitfieldLengthAttribute : Attribute
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public sealed class BitfieldLengthAttribute : Attribute
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{
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uint length;
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@ -15,7 +15,7 @@ namespace FFXIVClassic_Lobby_Server.common
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public uint Length { get { return length; } }
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}
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static class PrimitiveConversion
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public static class PrimitiveConversion
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{
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public static UInt32 ToUInt32<T>(T t) where T : struct
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{
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@ -1,6 +1,6 @@
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using System;
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namespace FFXIVClassic_Map_Server.common
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namespace FFXIVClassic.Common
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{
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public class Blowfish
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{
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@ -1,6 +1,6 @@
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using System;
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namespace FFXIVClassic_Map_Server.common
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namespace FFXIVClassic.Common
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{
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namespace EfficientHashTables
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{
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@ -0,0 +1,64 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{3A3D6626-C820-4C18-8C81-64811424F20E}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>FFXIVClassic.Common</RootNamespace>
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<AssemblyName>FFXIVClassic.Common</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile>
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</TargetFrameworkProfile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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<RegisterForComInterop>false</RegisterForComInterop>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Bitfield.cs" />
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<Compile Include="Blowfish.cs" />
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<Compile Include="EfficientHashTables.cs" />
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<Compile Include="Log.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="STA_INIFile.cs" />
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<Compile Include="Utils.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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137
FFXIVClassic Common Class Lib/Log.cs
Normal file
137
FFXIVClassic Common Class Lib/Log.cs
Normal file
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using System;
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using System.IO;
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using System.Text;
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using System.Collections.Generic;
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using System.Threading;
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namespace FFXIVClassic.Common
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{
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public class Log
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{
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public string LogDirectory;
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public string LogFileName;
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public int EnabledLogTypes;
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public Queue<Tuple<String, LogColour>> LogQueue;
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public Log(string path, string file, int enabledtypes)
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{
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LogQueue = new Queue<Tuple<String, LogColour>>();
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EnabledLogTypes = enabledtypes;
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LogDirectory = path;
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LogFileName = file;
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}
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public enum LogType
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{
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None = 0x000,
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Console = 0x001,
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File = 0x002,
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Status = 0x004,
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Sql = 0x008,
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Info = 0x010,
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Debug = 0x020,
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Error = 0x040,
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}
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public enum LogColour
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{
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Status = ConsoleColor.Green,
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Sql = ConsoleColor.Magenta,
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Info = ConsoleColor.White,
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Debug = ConsoleColor.Cyan,
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Error = ConsoleColor.Red
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}
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public void Status(String message, params object[] formatargs)
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{
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if (formatargs.Length > 0)
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message = String.Format(message, formatargs);
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QueueMessage(message, LogColour.Status);
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}
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public void Sql(String message, params object[] formatargs)
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{
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if (formatargs.Length > 0)
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message = String.Format(message, formatargs);
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QueueMessage(message, LogColour.Sql);
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}
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public void Info(String message, params object[] formatargs)
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{
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if (formatargs.Length > 0)
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message = String.Format(message, formatargs);
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QueueMessage(message, LogColour.Info);
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}
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public void Debug(String message, params object[] formatargs)
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{
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if (formatargs.Length > 0)
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message = String.Format(message, formatargs);
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QueueMessage(message, LogColour.Debug);
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}
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public void Error(String message, params object[] formatargs)
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{
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if (formatargs.Length > 0)
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message = String.Format(message, formatargs);
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QueueMessage(message, LogColour.Error);
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}
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public void Packet(String message, params object[] formatargs)
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{
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}
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private void QueueMessage(String message, LogColour type)
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{
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LogQueue.Enqueue(Tuple.Create(message, type));
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}
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public void WriteMessage(String message, LogColour type)
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{
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var canLog = false;
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try
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{
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canLog = ((EnabledLogTypes & (int)(Enum.Parse(typeof(LogType), type.ToString()))) != 0);
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}
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catch (Exception e) { }
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string timestamp = String.Format("[{0}]", DateTime.Now.ToString("MM/dd/yyyy HH:mm:ss"));
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string messageType = String.Format("[{0}] ", type.ToString().ToUpper());
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if ((EnabledLogTypes & (int)LogType.Console) != 0)
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{
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Console.Write(timestamp);
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Console.ForegroundColor = (ConsoleColor)type;
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Console.Write(messageType);
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Console.ForegroundColor = ConsoleColor.Gray;
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Console.WriteLine(message);
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}
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StringBuilder sb = new StringBuilder();
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sb.AppendLine(String.Format("{0}{1}{2}", timestamp, messageType, message));
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if ((EnabledLogTypes & (int)LogType.File) != 0)
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{
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// todo: add param to see if path has been changed during runtime and then check directory/file
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if (!Directory.Exists(LogDirectory))
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{
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Directory.CreateDirectory(LogDirectory);
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}
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using (FileStream fs = new FileStream(Path.Combine(LogDirectory, LogFileName), FileMode.Append, FileAccess.Write))
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using (StreamWriter sw = new StreamWriter(fs))
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{
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sw.WriteLine(sb.ToString());
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}
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}
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}
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}
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}
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36
FFXIVClassic Common Class Lib/Properties/AssemblyInfo.cs
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36
FFXIVClassic Common Class Lib/Properties/AssemblyInfo.cs
Normal file
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("FFXIVClassic.Common")]
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[assembly: AssemblyDescription("Common class library for FFXIVClassic project")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("ffxivclassic.fragmenterworks.com")]
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[assembly: AssemblyProduct("FFXIVClassic.Common")]
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[assembly: AssemblyCopyright("Copyright © 2016")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("3a3d6626-c820-4c18-8c81-64811424f20e")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -9,10 +9,9 @@ using System.Globalization;
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using System.IO;
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using System.Text;
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namespace STA.Settings
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namespace FFXIVClassic.Common
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{
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internal class INIFile
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public class INIFile
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{
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#region "Declarations"
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}
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// *** Read a value from local cache ***
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internal string GetValue(string SectionName, string Key, string DefaultValue)
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public string GetValue(string SectionName, string Key, string DefaultValue)
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{
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// *** Lazy loading ***
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if (m_Lazy)
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@ -1,9 +1,9 @@
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using System;
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using System.Text;
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namespace FFXIVClassic_Lobby_Server.common
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namespace FFXIVClassic.Common
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{
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static class Utils
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public static class Utils
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{
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private static readonly uint[] _lookup32 = CreateLookup32();
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@ -20,28 +20,28 @@ namespace FFXIVClassic_Lobby_Server.common
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public static string ByteArrayToHex(byte[] bytes, int offset = 0, int bytesPerLine = 16)
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{
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if (bytes == null)
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{
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return String.Empty;
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if (bytes == null)
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{
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return String.Empty;
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}
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char[] hexChars = "0123456789ABCDEF".ToCharArray();
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// 00000000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
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// 00000010 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
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int offsetBlock = 8 + 3;
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int byteBlock = offsetBlock + (bytesPerLine * 3) + ((bytesPerLine - 1) / 8) + 2;
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char[] hexChars = "0123456789ABCDEF".ToCharArray();
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// 00000000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
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// 00000010 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
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int offsetBlock = 8 + 3;
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int byteBlock = offsetBlock + (bytesPerLine * 3) + ((bytesPerLine - 1) / 8) + 2;
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int lineLength = byteBlock + bytesPerLine + Environment.NewLine.Length;
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char[] line = (new String(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
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int numLines = (bytes.Length + bytesPerLine - 1) / bytesPerLine;
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char[] line = (new String(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
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int numLines = (bytes.Length + bytesPerLine - 1) / bytesPerLine;
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StringBuilder sb = new StringBuilder(numLines * lineLength);
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for (int i = 0; i < bytes.Length; i += bytesPerLine)
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{
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int h = i + offset;
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{
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int h = i + offset;
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line[0] = hexChars[(h >> 28) & 0xF];
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line[1] = hexChars[(h >> 24) & 0xF];
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line[2] = hexChars[(h >> 20) & 0xF];
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@ -56,11 +56,11 @@ namespace FFXIVClassic_Lobby_Server.common
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for (int j = 0; j < bytesPerLine; j++)
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{
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if (j > 0 && (j & 7) == 0)
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{
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hexColumn++;
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}
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|
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if (j > 0 && (j & 7) == 0)
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{
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hexColumn++;
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}
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if (i + j >= bytes.Length)
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{
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line[hexColumn] = ' ';
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@ -73,8 +73,8 @@ namespace FFXIVClassic_Lobby_Server.common
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line[hexColumn] = hexChars[(by >> 4) & 0xF];
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line[hexColumn + 1] = hexChars[by & 0xF];
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line[charColumn] = (by < 32 ? '.' : (char)by);
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}
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|
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}
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hexColumn += 3;
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charColumn++;
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}
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@ -1,7 +1,7 @@
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using System;
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using System.Net.Sockets;
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using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Lobby_Server.common;
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using FFXIVClassic.Common;
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using System.Collections.Concurrent;
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using Cyotek.Collections.Generic;
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using System.Net;
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@ -59,7 +59,7 @@ namespace FFXIVClassic_Lobby_Server
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socket.Send(packetBytes);
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}
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catch(Exception e)
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{ Log.Error(String.Format("Weird case, socket was d/ced: {0}", e)); }
|
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{ Program.Log.Error(String.Format("Weird case, socket was d/ced: {0}", e)); }
|
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}
|
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}
|
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|
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|
|
|
@ -1,4 +1,4 @@
|
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using STA.Settings;
|
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using FFXIVClassic.Common;
|
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using System;
|
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using System.IO;
|
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|
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|
@ -11,6 +11,7 @@ namespace FFXIVClassic_Lobby_Server
|
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public static bool OPTIONS_TIMESTAMP = false;
|
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public static String OPTIONS_LOGPATH;
|
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public static String OPTIONS_LOGFILE;
|
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public static String OPTIONS_LOGLEVEL;
|
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|
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public static String DATABASE_HOST;
|
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public static String DATABASE_PORT;
|
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|
@ -37,6 +38,7 @@ namespace FFXIVClassic_Lobby_Server
|
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ConfigConstants.OPTIONS_TIMESTAMP = configIni.GetValue("General", "showtimestamp", "true").ToLower().Equals("true");
|
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ConfigConstants.OPTIONS_LOGPATH = configIni.GetValue("General", "log_path", "./logs/");
|
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ConfigConstants.OPTIONS_LOGFILE = configIni.GetValue("General", "log_file_name", String.Format("lobby_{0}_{1}.log", OPTIONS_BINDIP, OPTIONS_PORT));
|
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ConfigConstants.OPTIONS_LOGLEVEL = configIni.GetValue("General", "log_level", "127");
|
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|
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ConfigConstants.DATABASE_HOST = configIni.GetValue("Database", "host", "");
|
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ConfigConstants.DATABASE_PORT = configIni.GetValue("Database", "port", "");
|
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|
|
|
@ -5,7 +5,7 @@ using System;
|
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using System.Collections.Generic;
|
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using System.Linq;
|
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using FFXIVClassic_Lobby_Server.utils;
|
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using FFXIVClassic_Lobby_Server.common;
|
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using FFXIVClassic.Common;
|
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|
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namespace FFXIVClassic_Lobby_Server
|
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{
|
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|
@ -33,7 +33,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
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catch (MySqlException e)
|
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{
|
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Log.Error(e.ToString());
|
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Program.Log.Error(e.ToString());
|
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|
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}
|
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finally
|
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|
@ -88,9 +88,9 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
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catch (MySqlException e)
|
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{
|
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Log.Error(e.ToString());
|
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Program.Log.Error(e.ToString());
|
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|
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Log.Error(e.ToString());
|
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Program.Log.Error(e.ToString());
|
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|
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pid = 0;
|
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cid = 0;
|
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|
@ -100,7 +100,7 @@ namespace FFXIVClassic_Lobby_Server
|
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conn.Dispose();
|
||||
}
|
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|
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Log.Sql(String.Format("CID={0} created on 'characters' table.", cid));
|
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Program.Log.Sql(String.Format("CID={0} created on 'characters' table.", cid));
|
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}
|
||||
|
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return alreadyExists;
|
||||
|
@ -183,7 +183,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
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Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
|
||||
conn.Dispose();
|
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return;
|
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|
@ -208,7 +208,7 @@ namespace FFXIVClassic_Lobby_Server
|
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}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
|
||||
conn.Dispose();
|
||||
return;
|
||||
|
@ -230,7 +230,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
|
||||
|
||||
}
|
||||
|
@ -242,7 +242,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
|
||||
}
|
||||
|
||||
Log.Sql(String.Format("CID={0} state updated to active(2).", cid));
|
||||
Program.Log.Sql(String.Format("CID={0} state updated to active(2).", cid));
|
||||
}
|
||||
|
||||
public static bool renameCharacter(uint userId, uint characterId, uint serverId, String newName)
|
||||
|
@ -277,7 +277,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
|
||||
|
||||
}
|
||||
|
@ -286,7 +286,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
conn.Dispose();
|
||||
}
|
||||
|
||||
Log.Sql(String.Format("CID={0} name updated to \"{1}\".", characterId, newName));
|
||||
Program.Log.Sql(String.Format("CID={0} name updated to \"{1}\".", characterId, newName));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
@ -310,7 +310,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
|
||||
|
||||
}
|
||||
|
@ -320,7 +320,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
}
|
||||
|
||||
Log.Sql(String.Format("CID={0} deleted.", characterId));
|
||||
Program.Log.Sql(String.Format("CID={0} deleted.", characterId));
|
||||
}
|
||||
|
||||
public static List<World> getServers()
|
||||
|
@ -335,7 +335,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
worldList = new List<World>(); }
|
||||
finally
|
||||
{
|
||||
|
@ -357,7 +357,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
|
||||
}
|
||||
finally
|
||||
|
@ -494,7 +494,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
|
||||
}
|
||||
finally
|
||||
|
@ -518,7 +518,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
nameList = new List<String>(); }
|
||||
finally
|
||||
{
|
||||
|
@ -540,7 +540,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
retainerList = new List<Retainer>(); }
|
||||
finally
|
||||
{
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
<AssemblyName>FFXIVClassic_Lobby_Server</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
|
@ -23,7 +24,6 @@
|
|||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
</PropertyGroup>
|
||||
|
@ -55,6 +55,9 @@
|
|||
<Reference Include="Dapper">
|
||||
<HintPath>..\packages\Dapper.1.42\lib\net45\Dapper.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="FFXIVClassic.Common">
|
||||
<HintPath>..\FFXIVClassic Common Class Lib\bin\Debug\FFXIVClassic.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="MySql.Data">
|
||||
<HintPath>..\packages\MySql.Data.6.9.7\lib\net45\MySql.Data.dll</HintPath>
|
||||
</Reference>
|
||||
|
@ -71,17 +74,12 @@
|
|||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="common\Bitfield.cs" />
|
||||
<Compile Include="common\Blowfish.cs" />
|
||||
<Compile Include="common\Log.cs" />
|
||||
<Compile Include="common\STA_INIFile.cs" />
|
||||
<Compile Include="dataobjects\Account.cs" />
|
||||
<Compile Include="dataobjects\Appearance.cs" />
|
||||
<Compile Include="dataobjects\CharaInfo.cs" />
|
||||
<Compile Include="dataobjects\Retainer.cs" />
|
||||
<Compile Include="dataobjects\Character.cs" />
|
||||
<Compile Include="ClientConnection.cs" />
|
||||
<Compile Include="common\Utils.cs" />
|
||||
<Compile Include="ConfigConstants.cs" />
|
||||
<Compile Include="Database.cs" />
|
||||
<Compile Include="dataobjects\World.cs" />
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Lobby_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Lobby_Server.dataobjects;
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Lobby_Server.packets.receive;
|
||||
|
@ -53,7 +53,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
case 0x0F:
|
||||
//Mod Retainers
|
||||
default:
|
||||
Log.Debug(String.Format("Unknown command 0x{0:X} received.", subpacket.gameMessage.opcode));
|
||||
Program.Log.Debug(String.Format("Unknown command 0x{0:X} received.", subpacket.gameMessage.opcode));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -67,7 +67,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
byte[] blowfishKey = GenerateKey(securityHandshake.ticketPhrase, securityHandshake.clientNumber);
|
||||
client.blowfish = new Blowfish(blowfishKey);
|
||||
|
||||
Log.Info(String.Format("SecCNum: 0x{0:X}", securityHandshake.clientNumber));
|
||||
Program.Log.Info(String.Format("SecCNum: 0x{0:X}", securityHandshake.clientNumber));
|
||||
|
||||
//Respond with acknowledgment
|
||||
BasePacket outgoingPacket = new BasePacket(HardCoded_Packets.g_secureConnectionAcknowledgment);
|
||||
|
@ -81,8 +81,8 @@ namespace FFXIVClassic_Lobby_Server
|
|||
SessionPacket sessionPacket = new SessionPacket(packet.data);
|
||||
String clientVersion = sessionPacket.version;
|
||||
|
||||
Log.Info(String.Format("Got acknowledgment for secure session."));
|
||||
Log.Info(String.Format("CLIENT VERSION: {0}", clientVersion));
|
||||
Program.Log.Info(String.Format("Got acknowledgment for secure session."));
|
||||
Program.Log.Info(String.Format("CLIENT VERSION: {0}", clientVersion));
|
||||
|
||||
uint userId = Database.getUserIdFromSession(sessionPacket.session);
|
||||
client.currentUserId = userId;
|
||||
|
@ -96,11 +96,11 @@ namespace FFXIVClassic_Lobby_Server
|
|||
BasePacket.encryptPacket(client.blowfish, errorBasePacket);
|
||||
client.queuePacket(errorBasePacket);
|
||||
|
||||
Log.Info(String.Format("Invalid session, kicking..."));
|
||||
Program.Log.Info(String.Format("Invalid session, kicking..."));
|
||||
return;
|
||||
}
|
||||
|
||||
Log.Info(String.Format("USER ID: {0}", userId));
|
||||
Program.Log.Info(String.Format("USER ID: {0}", userId));
|
||||
|
||||
List<Account> accountList = new List<Account>();
|
||||
Account defaultAccount = new Account();
|
||||
|
@ -115,7 +115,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
|
||||
private void ProcessGetCharacters(ClientConnection client, SubPacket packet)
|
||||
{
|
||||
Log.Info(String.Format("{0} => Get characters", client.currentUserId == 0 ? client.getAddress() : "User " + client.currentUserId));
|
||||
Program.Log.Info(String.Format("{0} => Get characters", client.currentUserId == 0 ? client.getAddress() : "User " + client.currentUserId));
|
||||
|
||||
sendWorldList(client, packet);
|
||||
sendImportList(client, packet);
|
||||
|
@ -128,7 +128,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
{
|
||||
SelectCharacterPacket selectCharRequest = new SelectCharacterPacket(packet.data);
|
||||
|
||||
Log.Info(String.Format("{0} => Select character id {1}", client.currentUserId == 0 ? client.getAddress() : "User " + client.currentUserId, selectCharRequest.characterId));
|
||||
Program.Log.Info(String.Format("{0} => Select character id {1}", client.currentUserId == 0 ? client.getAddress() : "User " + client.currentUserId, selectCharRequest.characterId));
|
||||
|
||||
Character chara = Database.getCharacter(client.currentUserId, selectCharRequest.characterId);
|
||||
World world = null;
|
||||
|
@ -187,7 +187,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
BasePacket.encryptPacket(client.blowfish, basePacket);
|
||||
client.queuePacket(basePacket);
|
||||
|
||||
Log.Info(String.Format("User {0} => Error; invalid server id: \"{1}\"", client.currentUserId, worldId));
|
||||
Program.Log.Info(String.Format("User {0} => Error; invalid server id: \"{1}\"", client.currentUserId, worldId));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -207,7 +207,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
BasePacket.encryptPacket(client.blowfish, basePacket);
|
||||
client.queuePacket(basePacket);
|
||||
|
||||
Log.Info(String.Format("User {0} => Error; name taken: \"{1}\"", client.currentUserId, charaReq.characterName));
|
||||
Program.Log.Info(String.Format("User {0} => Error; name taken: \"{1}\"", client.currentUserId, charaReq.characterName));
|
||||
return;
|
||||
}
|
||||
else
|
||||
|
@ -219,7 +219,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
client.newCharaName = name;
|
||||
}
|
||||
|
||||
Log.Info(String.Format("User {0} => Character reserved \"{1}\"", client.currentUserId, name));
|
||||
Program.Log.Info(String.Format("User {0} => Character reserved \"{1}\"", client.currentUserId, name));
|
||||
break;
|
||||
case 0x02://Make
|
||||
CharaInfo info = CharaInfo.getFromNewCharRequest(charaReq.characterInfoEncoded);
|
||||
|
@ -272,7 +272,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
cid = client.newCharaCid;
|
||||
name = client.newCharaName;
|
||||
|
||||
Log.Info(String.Format("User {0} => Character created \"{1}\"", client.currentUserId, name));
|
||||
Program.Log.Info(String.Format("User {0} => Character created \"{1}\"", client.currentUserId, name));
|
||||
break;
|
||||
case 0x03://Rename
|
||||
|
||||
|
@ -286,20 +286,20 @@ namespace FFXIVClassic_Lobby_Server
|
|||
BasePacket.encryptPacket(client.blowfish, basePacket);
|
||||
client.queuePacket(basePacket);
|
||||
|
||||
Log.Info(String.Format("User {0} => Error; name taken: \"{1}\"", client.currentUserId, charaReq.characterName));
|
||||
Program.Log.Info(String.Format("User {0} => Error; name taken: \"{1}\"", client.currentUserId, charaReq.characterName));
|
||||
return;
|
||||
}
|
||||
|
||||
Log.Info(String.Format("User {0} => Character renamed \"{1}\"", client.currentUserId, name));
|
||||
Program.Log.Info(String.Format("User {0} => Character renamed \"{1}\"", client.currentUserId, name));
|
||||
break;
|
||||
case 0x04://Delete
|
||||
Database.deleteCharacter(charaReq.characterId, charaReq.characterName);
|
||||
|
||||
Log.Info(String.Format("User {0} => Character deleted \"{1}\"", client.currentUserId, name));
|
||||
Program.Log.Info(String.Format("User {0} => Character deleted \"{1}\"", client.currentUserId, name));
|
||||
break;
|
||||
case 0x06://Rename Retainer
|
||||
|
||||
Log.Info(String.Format("User {0} => Retainer renamed \"{1}\"", client.currentUserId, name));
|
||||
Program.Log.Info(String.Format("User {0} => Retainer renamed \"{1}\"", client.currentUserId, name));
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -349,7 +349,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
List<Character> characterList = Database.getCharacters(client.currentUserId);
|
||||
|
||||
if (characterList.Count > 8)
|
||||
Log.Error("Warning, got more than 8 characters. List truncated, check DB for issues.");
|
||||
Program.Log.Error("Warning, got more than 8 characters. List truncated, check DB for issues.");
|
||||
|
||||
CharacterListPacket characterlistPacket = new CharacterListPacket(0, characterList);
|
||||
List<SubPacket> subPackets = characterlistPacket.buildPackets();
|
||||
|
|
|
@ -3,12 +3,14 @@ using System.Diagnostics;
|
|||
using System.Threading;
|
||||
using MySql.Data.MySqlClient;
|
||||
using System.Reflection;
|
||||
using FFXIVClassic_Lobby_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
|
||||
namespace FFXIVClassic_Lobby_Server
|
||||
{
|
||||
class Program
|
||||
{
|
||||
public static Log Log;
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
#if DEBUG
|
||||
|
@ -22,15 +24,30 @@ namespace FFXIVClassic_Lobby_Server
|
|||
if (!ConfigConstants.load())
|
||||
startServer = false;
|
||||
|
||||
Log.Info("--------FFXIV 1.0 Lobby Server--------");
|
||||
Log = new Log(ConfigConstants.OPTIONS_LOGPATH, ConfigConstants.OPTIONS_LOGFILE, Int32.Parse(ConfigConstants.OPTIONS_LOGLEVEL));
|
||||
|
||||
Thread thread = new Thread(() =>
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (Log.LogQueue.Count > 0)
|
||||
{
|
||||
var message = Program.Log.LogQueue.Dequeue();
|
||||
Program.Log.WriteMessage(message.Item1, message.Item2);
|
||||
}
|
||||
}
|
||||
});
|
||||
thread.Start();
|
||||
|
||||
Program.Log.Info("--------FFXIV 1.0 Lobby Server--------");
|
||||
|
||||
|
||||
Assembly assem = Assembly.GetExecutingAssembly();
|
||||
Version vers = assem.GetName().Version;
|
||||
Log.Info("Version: " + vers.ToString());
|
||||
Program.Log.Info("Version: " + vers.ToString());
|
||||
|
||||
//Test DB Connection
|
||||
Log.Info(String.Format("Testing DB connection to \"{0}\"... ", ConfigConstants.DATABASE_HOST));
|
||||
Program.Log.Info(String.Format("Testing DB connection to \"{0}\"... ", ConfigConstants.DATABASE_HOST));
|
||||
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
|
||||
{
|
||||
try
|
||||
|
@ -38,12 +55,12 @@ namespace FFXIVClassic_Lobby_Server
|
|||
conn.Open();
|
||||
conn.Close();
|
||||
|
||||
Log.Status("[OK]");
|
||||
Program.Log.Status("[OK]");
|
||||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Log.Error("[FAILED]");
|
||||
Program.Log.Error(e.ToString());
|
||||
Program.Log.Error("[FAILED]");
|
||||
|
||||
startServer = false;
|
||||
}
|
||||
|
@ -58,7 +75,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
while (true) Thread.Sleep(10000);
|
||||
}
|
||||
|
||||
Log.Info("Press any key to continue...");
|
||||
Program.Log.Info("Press any key to continue...");
|
||||
Console.ReadKey();
|
||||
}
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@ using System.Net;
|
|||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Lobby_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
|
||||
namespace FFXIVClassic_Lobby_Server
|
||||
{
|
||||
|
@ -25,7 +25,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
|
||||
private void socketCleanup()
|
||||
{
|
||||
Log.Debug(String.Format("Cleanup thread started; it will run every {0} seconds.", CLEANUP_THREAD_SLEEP_TIME));
|
||||
Program.Log.Debug(String.Format("Cleanup thread started; it will run every {0} seconds.", CLEANUP_THREAD_SLEEP_TIME));
|
||||
while (!killCleanupThread)
|
||||
{
|
||||
int count = 0;
|
||||
|
@ -40,7 +40,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
}
|
||||
if (count != 0)
|
||||
Log.Status(String.Format("{0} connections were cleaned up.", count));
|
||||
Program.Log.Status(String.Format("{0} connections were cleaned up.", count));
|
||||
Thread.Sleep(CLEANUP_THREAD_SLEEP_TIME*1000);
|
||||
}
|
||||
}
|
||||
|
@ -80,7 +80,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
|
||||
Console.ForegroundColor = ConsoleColor.White;
|
||||
Log.Debug(String.Format("Lobby Server has started @ {0}:{1}", (mServerSocket.LocalEndPoint as IPEndPoint).Address, (mServerSocket.LocalEndPoint as IPEndPoint).Port));
|
||||
Program.Log.Debug(String.Format("Lobby Server has started @ {0}:{1}", (mServerSocket.LocalEndPoint as IPEndPoint).Address, (mServerSocket.LocalEndPoint as IPEndPoint).Port));
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
|
||||
mProcessor = new PacketProcessor();
|
||||
|
@ -105,7 +105,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
conn.socket.BeginReceive(conn.buffer, 0, conn.buffer.Length, SocketFlags.None, new AsyncCallback(receiveCallback), conn);
|
||||
//Queue the accept of the next incomming connection
|
||||
mServerSocket.BeginAccept(new AsyncCallback(acceptCallback), mServerSocket);
|
||||
Log.Status(String.Format("Connection {0}:{1} has connected.", (conn.socket.RemoteEndPoint as IPEndPoint).Address, (conn.socket.RemoteEndPoint as IPEndPoint).Port));
|
||||
Program.Log.Status(String.Format("Connection {0}:{1} has connected.", (conn.socket.RemoteEndPoint as IPEndPoint).Address, (conn.socket.RemoteEndPoint as IPEndPoint).Port));
|
||||
}
|
||||
catch (SocketException)
|
||||
{
|
||||
|
@ -179,7 +179,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
}
|
||||
else
|
||||
{
|
||||
Log.Status(String.Format("{0} has disconnected.", conn.currentUserId == 0 ? conn.getAddress() : "User " + conn.currentUserId));
|
||||
Program.Log.Status(String.Format("{0} has disconnected.", conn.currentUserId == 0 ? conn.getAddress() : "User " + conn.currentUserId));
|
||||
|
||||
lock (mConnectionList)
|
||||
{
|
||||
|
@ -192,7 +192,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||
{
|
||||
if (conn.socket != null)
|
||||
{
|
||||
Log.Status(String.Format("{0} has disconnected.", conn.currentUserId == 0 ? conn.getAddress() : "User " + conn.currentUserId));
|
||||
Program.Log.Status(String.Format("{0} has disconnected.", conn.currentUserId == 0 ? conn.getAddress() : "User " + conn.currentUserId));
|
||||
|
||||
lock (mConnectionList)
|
||||
{
|
||||
|
|
|
@ -1,456 +0,0 @@
|
|||
using System;
|
||||
|
||||
namespace FFXIVClassic_Lobby_Server.common
|
||||
{
|
||||
public class Blowfish
|
||||
{
|
||||
const int N = 16;
|
||||
UInt32 [] P = new uint[16 + 2];
|
||||
UInt32 [,] S = new UInt32[4,256];
|
||||
|
||||
#region P and S Values
|
||||
|
||||
byte [] P_values =
|
||||
{
|
||||
0x88, 0x6A, 0x3F, 0x24, 0xD3, 0x08, 0xA3, 0x85, 0x2E, 0x8A, 0x19, 0x13, 0x44, 0x73, 0x70, 0x03,
|
||||
0x22, 0x38, 0x09, 0xA4, 0xD0, 0x31, 0x9F, 0x29, 0x98, 0xFA, 0x2E, 0x08, 0x89, 0x6C, 0x4E, 0xEC,
|
||||
0xE6, 0x21, 0x28, 0x45, 0x77, 0x13, 0xD0, 0x38, 0xCF, 0x66, 0x54, 0xBE, 0x6C, 0x0C, 0xE9, 0x34,
|
||||
0xB7, 0x29, 0xAC, 0xC0, 0xDD, 0x50, 0x7C, 0xC9, 0xB5, 0xD5, 0x84, 0x3F, 0x17, 0x09, 0x47, 0xB5,
|
||||
0xD9, 0xD5, 0x16, 0x92, 0x1B, 0xFB, 0x79, 0x89
|
||||
};
|
||||
|
||||
byte [] S_values =
|
||||
{
|
||||
0xA6, 0x0B, 0x31, 0xD1, 0xAC, 0xB5, 0xDF, 0x98, 0xDB, 0x72, 0xFD, 0x2F, 0xB7, 0xDF, 0x1A, 0xD0,
|
||||
0xED, 0xAF, 0xE1, 0xB8, 0x96, 0x7E, 0x26, 0x6A, 0x45, 0x90, 0x7C, 0xBA, 0x99, 0x7F, 0x2C, 0xF1,
|
||||
0x47, 0x99, 0xA1, 0x24, 0xF7, 0x6C, 0x91, 0xB3, 0xE2, 0xF2, 0x01, 0x08, 0x16, 0xFC, 0x8E, 0x85,
|
||||
0xD8, 0x20, 0x69, 0x63, 0x69, 0x4E, 0x57, 0x71, 0xA3, 0xFE, 0x58, 0xA4, 0x7E, 0x3D, 0x93, 0xF4,
|
||||
0x8F, 0x74, 0x95, 0x0D, 0x58, 0xB6, 0x8E, 0x72, 0x58, 0xCD, 0x8B, 0x71, 0xEE, 0x4A, 0x15, 0x82,
|
||||
0x1D, 0xA4, 0x54, 0x7B, 0xB5, 0x59, 0x5A, 0xC2, 0x39, 0xD5, 0x30, 0x9C, 0x13, 0x60, 0xF2, 0x2A,
|
||||
0x23, 0xB0, 0xD1, 0xC5, 0xF0, 0x85, 0x60, 0x28, 0x18, 0x79, 0x41, 0xCA, 0xEF, 0x38, 0xDB, 0xB8,
|
||||
0xB0, 0xDC, 0x79, 0x8E, 0x0E, 0x18, 0x3A, 0x60, 0x8B, 0x0E, 0x9E, 0x6C, 0x3E, 0x8A, 0x1E, 0xB0,
|
||||
0xC1, 0x77, 0x15, 0xD7, 0x27, 0x4B, 0x31, 0xBD, 0xDA, 0x2F, 0xAF, 0x78, 0x60, 0x5C, 0x60, 0x55,
|
||||
0xF3, 0x25, 0x55, 0xE6, 0x94, 0xAB, 0x55, 0xAA, 0x62, 0x98, 0x48, 0x57, 0x40, 0x14, 0xE8, 0x63,
|
||||
0x6A, 0x39, 0xCA, 0x55, 0xB6, 0x10, 0xAB, 0x2A, 0x34, 0x5C, 0xCC, 0xB4, 0xCE, 0xE8, 0x41, 0x11,
|
||||
0xAF, 0x86, 0x54, 0xA1, 0x93, 0xE9, 0x72, 0x7C, 0x11, 0x14, 0xEE, 0xB3, 0x2A, 0xBC, 0x6F, 0x63,
|
||||
0x5D, 0xC5, 0xA9, 0x2B, 0xF6, 0x31, 0x18, 0x74, 0x16, 0x3E, 0x5C, 0xCE, 0x1E, 0x93, 0x87, 0x9B,
|
||||
0x33, 0xBA, 0xD6, 0xAF, 0x5C, 0xCF, 0x24, 0x6C, 0x81, 0x53, 0x32, 0x7A, 0x77, 0x86, 0x95, 0x28,
|
||||
0x98, 0x48, 0x8F, 0x3B, 0xAF, 0xB9, 0x4B, 0x6B, 0x1B, 0xE8, 0xBF, 0xC4, 0x93, 0x21, 0x28, 0x66,
|
||||
0xCC, 0x09, 0xD8, 0x61, 0x91, 0xA9, 0x21, 0xFB, 0x60, 0xAC, 0x7C, 0x48, 0x32, 0x80, 0xEC, 0x5D,
|
||||
0x5D, 0x5D, 0x84, 0xEF, 0xB1, 0x75, 0x85, 0xE9, 0x02, 0x23, 0x26, 0xDC, 0x88, 0x1B, 0x65, 0xEB,
|
||||
0x81, 0x3E, 0x89, 0x23, 0xC5, 0xAC, 0x96, 0xD3, 0xF3, 0x6F, 0x6D, 0x0F, 0x39, 0x42, 0xF4, 0x83,
|
||||
0x82, 0x44, 0x0B, 0x2E, 0x04, 0x20, 0x84, 0xA4, 0x4A, 0xF0, 0xC8, 0x69, 0x5E, 0x9B, 0x1F, 0x9E,
|
||||
0x42, 0x68, 0xC6, 0x21, 0x9A, 0x6C, 0xE9, 0xF6, 0x61, 0x9C, 0x0C, 0x67, 0xF0, 0x88, 0xD3, 0xAB,
|
||||
0xD2, 0xA0, 0x51, 0x6A, 0x68, 0x2F, 0x54, 0xD8, 0x28, 0xA7, 0x0F, 0x96, 0xA3, 0x33, 0x51, 0xAB,
|
||||
0x6C, 0x0B, 0xEF, 0x6E, 0xE4, 0x3B, 0x7A, 0x13, 0x50, 0xF0, 0x3B, 0xBA, 0x98, 0x2A, 0xFB, 0x7E,
|
||||
0x1D, 0x65, 0xF1, 0xA1, 0x76, 0x01, 0xAF, 0x39, 0x3E, 0x59, 0xCA, 0x66, 0x88, 0x0E, 0x43, 0x82,
|
||||
0x19, 0x86, 0xEE, 0x8C, 0xB4, 0x9F, 0x6F, 0x45, 0xC3, 0xA5, 0x84, 0x7D, 0xBE, 0x5E, 0x8B, 0x3B,
|
||||
0xD8, 0x75, 0x6F, 0xE0, 0x73, 0x20, 0xC1, 0x85, 0x9F, 0x44, 0x1A, 0x40, 0xA6, 0x6A, 0xC1, 0x56,
|
||||
0x62, 0xAA, 0xD3, 0x4E, 0x06, 0x77, 0x3F, 0x36, 0x72, 0xDF, 0xFE, 0x1B, 0x3D, 0x02, 0x9B, 0x42,
|
||||
0x24, 0xD7, 0xD0, 0x37, 0x48, 0x12, 0x0A, 0xD0, 0xD3, 0xEA, 0x0F, 0xDB, 0x9B, 0xC0, 0xF1, 0x49,
|
||||
0xC9, 0x72, 0x53, 0x07, 0x7B, 0x1B, 0x99, 0x80, 0xD8, 0x79, 0xD4, 0x25, 0xF7, 0xDE, 0xE8, 0xF6,
|
||||
0x1A, 0x50, 0xFE, 0xE3, 0x3B, 0x4C, 0x79, 0xB6, 0xBD, 0xE0, 0x6C, 0x97, 0xBA, 0x06, 0xC0, 0x04,
|
||||
0xB6, 0x4F, 0xA9, 0xC1, 0xC4, 0x60, 0x9F, 0x40, 0xC2, 0x9E, 0x5C, 0x5E, 0x63, 0x24, 0x6A, 0x19,
|
||||
0xAF, 0x6F, 0xFB, 0x68, 0xB5, 0x53, 0x6C, 0x3E, 0xEB, 0xB2, 0x39, 0x13, 0x6F, 0xEC, 0x52, 0x3B,
|
||||
0x1F, 0x51, 0xFC, 0x6D, 0x2C, 0x95, 0x30, 0x9B, 0x44, 0x45, 0x81, 0xCC, 0x09, 0xBD, 0x5E, 0xAF,
|
||||
0x04, 0xD0, 0xE3, 0xBE, 0xFD, 0x4A, 0x33, 0xDE, 0x07, 0x28, 0x0F, 0x66, 0xB3, 0x4B, 0x2E, 0x19,
|
||||
0x57, 0xA8, 0xCB, 0xC0, 0x0F, 0x74, 0xC8, 0x45, 0x39, 0x5F, 0x0B, 0xD2, 0xDB, 0xFB, 0xD3, 0xB9,
|
||||
0xBD, 0xC0, 0x79, 0x55, 0x0A, 0x32, 0x60, 0x1A, 0xC6, 0x00, 0xA1, 0xD6, 0x79, 0x72, 0x2C, 0x40,
|
||||
0xFE, 0x25, 0x9F, 0x67, 0xCC, 0xA3, 0x1F, 0xFB, 0xF8, 0xE9, 0xA5, 0x8E, 0xF8, 0x22, 0x32, 0xDB,
|
||||
0xDF, 0x16, 0x75, 0x3C, 0x15, 0x6B, 0x61, 0xFD, 0xC8, 0x1E, 0x50, 0x2F, 0xAB, 0x52, 0x05, 0xAD,
|
||||
0xFA, 0xB5, 0x3D, 0x32, 0x60, 0x87, 0x23, 0xFD, 0x48, 0x7B, 0x31, 0x53, 0x82, 0xDF, 0x00, 0x3E,
|
||||
0xBB, 0x57, 0x5C, 0x9E, 0xA0, 0x8C, 0x6F, 0xCA, 0x2E, 0x56, 0x87, 0x1A, 0xDB, 0x69, 0x17, 0xDF,
|
||||
0xF6, 0xA8, 0x42, 0xD5, 0xC3, 0xFF, 0x7E, 0x28, 0xC6, 0x32, 0x67, 0xAC, 0x73, 0x55, 0x4F, 0x8C,
|
||||
0xB0, 0x27, 0x5B, 0x69, 0xC8, 0x58, 0xCA, 0xBB, 0x5D, 0xA3, 0xFF, 0xE1, 0xA0, 0x11, 0xF0, 0xB8,
|
||||
0x98, 0x3D, 0xFA, 0x10, 0xB8, 0x83, 0x21, 0xFD, 0x6C, 0xB5, 0xFC, 0x4A, 0x5B, 0xD3, 0xD1, 0x2D,
|
||||
0x79, 0xE4, 0x53, 0x9A, 0x65, 0x45, 0xF8, 0xB6, 0xBC, 0x49, 0x8E, 0xD2, 0x90, 0x97, 0xFB, 0x4B,
|
||||
0xDA, 0xF2, 0xDD, 0xE1, 0x33, 0x7E, 0xCB, 0xA4, 0x41, 0x13, 0xFB, 0x62, 0xE8, 0xC6, 0xE4, 0xCE,
|
||||
0xDA, 0xCA, 0x20, 0xEF, 0x01, 0x4C, 0x77, 0x36, 0xFE, 0x9E, 0x7E, 0xD0, 0xB4, 0x1F, 0xF1, 0x2B,
|
||||
0x4D, 0xDA, 0xDB, 0x95, 0x98, 0x91, 0x90, 0xAE, 0x71, 0x8E, 0xAD, 0xEA, 0xA0, 0xD5, 0x93, 0x6B,
|
||||
0xD0, 0xD1, 0x8E, 0xD0, 0xE0, 0x25, 0xC7, 0xAF, 0x2F, 0x5B, 0x3C, 0x8E, 0xB7, 0x94, 0x75, 0x8E,
|
||||
0xFB, 0xE2, 0xF6, 0x8F, 0x64, 0x2B, 0x12, 0xF2, 0x12, 0xB8, 0x88, 0x88, 0x1C, 0xF0, 0x0D, 0x90,
|
||||
0xA0, 0x5E, 0xAD, 0x4F, 0x1C, 0xC3, 0x8F, 0x68, 0x91, 0xF1, 0xCF, 0xD1, 0xAD, 0xC1, 0xA8, 0xB3,
|
||||
0x18, 0x22, 0x2F, 0x2F, 0x77, 0x17, 0x0E, 0xBE, 0xFE, 0x2D, 0x75, 0xEA, 0xA1, 0x1F, 0x02, 0x8B,
|
||||
0x0F, 0xCC, 0xA0, 0xE5, 0xE8, 0x74, 0x6F, 0xB5, 0xD6, 0xF3, 0xAC, 0x18, 0x99, 0xE2, 0x89, 0xCE,
|
||||
0xE0, 0x4F, 0xA8, 0xB4, 0xB7, 0xE0, 0x13, 0xFD, 0x81, 0x3B, 0xC4, 0x7C, 0xD9, 0xA8, 0xAD, 0xD2,
|
||||
0x66, 0xA2, 0x5F, 0x16, 0x05, 0x77, 0x95, 0x80, 0x14, 0x73, 0xCC, 0x93, 0x77, 0x14, 0x1A, 0x21,
|
||||
0x65, 0x20, 0xAD, 0xE6, 0x86, 0xFA, 0xB5, 0x77, 0xF5, 0x42, 0x54, 0xC7, 0xCF, 0x35, 0x9D, 0xFB,
|
||||
0x0C, 0xAF, 0xCD, 0xEB, 0xA0, 0x89, 0x3E, 0x7B, 0xD3, 0x1B, 0x41, 0xD6, 0x49, 0x7E, 0x1E, 0xAE,
|
||||
0x2D, 0x0E, 0x25, 0x00, 0x5E, 0xB3, 0x71, 0x20, 0xBB, 0x00, 0x68, 0x22, 0xAF, 0xE0, 0xB8, 0x57,
|
||||
0x9B, 0x36, 0x64, 0x24, 0x1E, 0xB9, 0x09, 0xF0, 0x1D, 0x91, 0x63, 0x55, 0xAA, 0xA6, 0xDF, 0x59,
|
||||
0x89, 0x43, 0xC1, 0x78, 0x7F, 0x53, 0x5A, 0xD9, 0xA2, 0x5B, 0x7D, 0x20, 0xC5, 0xB9, 0xE5, 0x02,
|
||||
0x76, 0x03, 0x26, 0x83, 0xA9, 0xCF, 0x95, 0x62, 0x68, 0x19, 0xC8, 0x11, 0x41, 0x4A, 0x73, 0x4E,
|
||||
0xCA, 0x2D, 0x47, 0xB3, 0x4A, 0xA9, 0x14, 0x7B, 0x52, 0x00, 0x51, 0x1B, 0x15, 0x29, 0x53, 0x9A,
|
||||
0x3F, 0x57, 0x0F, 0xD6, 0xE4, 0xC6, 0x9B, 0xBC, 0x76, 0xA4, 0x60, 0x2B, 0x00, 0x74, 0xE6, 0x81,
|
||||
0xB5, 0x6F, 0xBA, 0x08, 0x1F, 0xE9, 0x1B, 0x57, 0x6B, 0xEC, 0x96, 0xF2, 0x15, 0xD9, 0x0D, 0x2A,
|
||||
0x21, 0x65, 0x63, 0xB6, 0xB6, 0xF9, 0xB9, 0xE7, 0x2E, 0x05, 0x34, 0xFF, 0x64, 0x56, 0x85, 0xC5,
|
||||
0x5D, 0x2D, 0xB0, 0x53, 0xA1, 0x8F, 0x9F, 0xA9, 0x99, 0x47, 0xBA, 0x08, 0x6A, 0x07, 0x85, 0x6E,
|
||||
0xE9, 0x70, 0x7A, 0x4B, 0x44, 0x29, 0xB3, 0xB5, 0x2E, 0x09, 0x75, 0xDB, 0x23, 0x26, 0x19, 0xC4,
|
||||
0xB0, 0xA6, 0x6E, 0xAD, 0x7D, 0xDF, 0xA7, 0x49, 0xB8, 0x60, 0xEE, 0x9C, 0x66, 0xB2, 0xED, 0x8F,
|
||||
0x71, 0x8C, 0xAA, 0xEC, 0xFF, 0x17, 0x9A, 0x69, 0x6C, 0x52, 0x64, 0x56, 0xE1, 0x9E, 0xB1, 0xC2,
|
||||
0xA5, 0x02, 0x36, 0x19, 0x29, 0x4C, 0x09, 0x75, 0x40, 0x13, 0x59, 0xA0, 0x3E, 0x3A, 0x18, 0xE4,
|
||||
0x9A, 0x98, 0x54, 0x3F, 0x65, 0x9D, 0x42, 0x5B, 0xD6, 0xE4, 0x8F, 0x6B, 0xD6, 0x3F, 0xF7, 0x99,
|
||||
0x07, 0x9C, 0xD2, 0xA1, 0xF5, 0x30, 0xE8, 0xEF, 0xE6, 0x38, 0x2D, 0x4D, 0xC1, 0x5D, 0x25, 0xF0,
|
||||
0x86, 0x20, 0xDD, 0x4C, 0x26, 0xEB, 0x70, 0x84, 0xC6, 0xE9, 0x82, 0x63, 0x5E, 0xCC, 0x1E, 0x02,
|
||||
0x3F, 0x6B, 0x68, 0x09, 0xC9, 0xEF, 0xBA, 0x3E, 0x14, 0x18, 0x97, 0x3C, 0xA1, 0x70, 0x6A, 0x6B,
|
||||
0x84, 0x35, 0x7F, 0x68, 0x86, 0xE2, 0xA0, 0x52, 0x05, 0x53, 0x9C, 0xB7, 0x37, 0x07, 0x50, 0xAA,
|
||||
0x1C, 0x84, 0x07, 0x3E, 0x5C, 0xAE, 0xDE, 0x7F, 0xEC, 0x44, 0x7D, 0x8E, 0xB8, 0xF2, 0x16, 0x57,
|
||||
0x37, 0xDA, 0x3A, 0xB0, 0x0D, 0x0C, 0x50, 0xF0, 0x04, 0x1F, 0x1C, 0xF0, 0xFF, 0xB3, 0x00, 0x02,
|
||||
0x1A, 0xF5, 0x0C, 0xAE, 0xB2, 0x74, 0xB5, 0x3C, 0x58, 0x7A, 0x83, 0x25, 0xBD, 0x21, 0x09, 0xDC,
|
||||
0xF9, 0x13, 0x91, 0xD1, 0xF6, 0x2F, 0xA9, 0x7C, 0x73, 0x47, 0x32, 0x94, 0x01, 0x47, 0xF5, 0x22,
|
||||
0x81, 0xE5, 0xE5, 0x3A, 0xDC, 0xDA, 0xC2, 0x37, 0x34, 0x76, 0xB5, 0xC8, 0xA7, 0xDD, 0xF3, 0x9A,
|
||||
0x46, 0x61, 0x44, 0xA9, 0x0E, 0x03, 0xD0, 0x0F, 0x3E, 0xC7, 0xC8, 0xEC, 0x41, 0x1E, 0x75, 0xA4,
|
||||
0x99, 0xCD, 0x38, 0xE2, 0x2F, 0x0E, 0xEA, 0x3B, 0xA1, 0xBB, 0x80, 0x32, 0x31, 0xB3, 0x3E, 0x18,
|
||||
0x38, 0x8B, 0x54, 0x4E, 0x08, 0xB9, 0x6D, 0x4F, 0x03, 0x0D, 0x42, 0x6F, 0xBF, 0x04, 0x0A, 0xF6,
|
||||
0x90, 0x12, 0xB8, 0x2C, 0x79, 0x7C, 0x97, 0x24, 0x72, 0xB0, 0x79, 0x56, 0xAF, 0x89, 0xAF, 0xBC,
|
||||
0x1F, 0x77, 0x9A, 0xDE, 0x10, 0x08, 0x93, 0xD9, 0x12, 0xAE, 0x8B, 0xB3, 0x2E, 0x3F, 0xCF, 0xDC,
|
||||
0x1F, 0x72, 0x12, 0x55, 0x24, 0x71, 0x6B, 0x2E, 0xE6, 0xDD, 0x1A, 0x50, 0x87, 0xCD, 0x84, 0x9F,
|
||||
0x18, 0x47, 0x58, 0x7A, 0x17, 0xDA, 0x08, 0x74, 0xBC, 0x9A, 0x9F, 0xBC, 0x8C, 0x7D, 0x4B, 0xE9,
|
||||
0x3A, 0xEC, 0x7A, 0xEC, 0xFA, 0x1D, 0x85, 0xDB, 0x66, 0x43, 0x09, 0x63, 0xD2, 0xC3, 0x64, 0xC4,
|
||||
0x47, 0x18, 0x1C, 0xEF, 0x08, 0xD9, 0x15, 0x32, 0x37, 0x3B, 0x43, 0xDD, 0x16, 0xBA, 0xC2, 0x24,
|
||||
0x43, 0x4D, 0xA1, 0x12, 0x51, 0xC4, 0x65, 0x2A, 0x02, 0x00, 0x94, 0x50, 0xDD, 0xE4, 0x3A, 0x13,
|
||||
0x9E, 0xF8, 0xDF, 0x71, 0x55, 0x4E, 0x31, 0x10, 0xD6, 0x77, 0xAC, 0x81, 0x9B, 0x19, 0x11, 0x5F,
|
||||
0xF1, 0x56, 0x35, 0x04, 0x6B, 0xC7, 0xA3, 0xD7, 0x3B, 0x18, 0x11, 0x3C, 0x09, 0xA5, 0x24, 0x59,
|
||||
0xED, 0xE6, 0x8F, 0xF2, 0xFA, 0xFB, 0xF1, 0x97, 0x2C, 0xBF, 0xBA, 0x9E, 0x6E, 0x3C, 0x15, 0x1E,
|
||||
0x70, 0x45, 0xE3, 0x86, 0xB1, 0x6F, 0xE9, 0xEA, 0x0A, 0x5E, 0x0E, 0x86, 0xB3, 0x2A, 0x3E, 0x5A,
|
||||
0x1C, 0xE7, 0x1F, 0x77, 0xFA, 0x06, 0x3D, 0x4E, 0xB9, 0xDC, 0x65, 0x29, 0x0F, 0x1D, 0xE7, 0x99,
|
||||
0xD6, 0x89, 0x3E, 0x80, 0x25, 0xC8, 0x66, 0x52, 0x78, 0xC9, 0x4C, 0x2E, 0x6A, 0xB3, 0x10, 0x9C,
|
||||
0xBA, 0x0E, 0x15, 0xC6, 0x78, 0xEA, 0xE2, 0x94, 0x53, 0x3C, 0xFC, 0xA5, 0xF4, 0x2D, 0x0A, 0x1E,
|
||||
0xA7, 0x4E, 0xF7, 0xF2, 0x3D, 0x2B, 0x1D, 0x36, 0x0F, 0x26, 0x39, 0x19, 0x60, 0x79, 0xC2, 0x19,
|
||||
0x08, 0xA7, 0x23, 0x52, 0xB6, 0x12, 0x13, 0xF7, 0x6E, 0xFE, 0xAD, 0xEB, 0x66, 0x1F, 0xC3, 0xEA,
|
||||
0x95, 0x45, 0xBC, 0xE3, 0x83, 0xC8, 0x7B, 0xA6, 0xD1, 0x37, 0x7F, 0xB1, 0x28, 0xFF, 0x8C, 0x01,
|
||||
0xEF, 0xDD, 0x32, 0xC3, 0xA5, 0x5A, 0x6C, 0xBE, 0x85, 0x21, 0x58, 0x65, 0x02, 0x98, 0xAB, 0x68,
|
||||
0x0F, 0xA5, 0xCE, 0xEE, 0x3B, 0x95, 0x2F, 0xDB, 0xAD, 0x7D, 0xEF, 0x2A, 0x84, 0x2F, 0x6E, 0x5B,
|
||||
0x28, 0xB6, 0x21, 0x15, 0x70, 0x61, 0x07, 0x29, 0x75, 0x47, 0xDD, 0xEC, 0x10, 0x15, 0x9F, 0x61,
|
||||
0x30, 0xA8, 0xCC, 0x13, 0x96, 0xBD, 0x61, 0xEB, 0x1E, 0xFE, 0x34, 0x03, 0xCF, 0x63, 0x03, 0xAA,
|
||||
0x90, 0x5C, 0x73, 0xB5, 0x39, 0xA2, 0x70, 0x4C, 0x0B, 0x9E, 0x9E, 0xD5, 0x14, 0xDE, 0xAA, 0xCB,
|
||||
0xBC, 0x86, 0xCC, 0xEE, 0xA7, 0x2C, 0x62, 0x60, 0xAB, 0x5C, 0xAB, 0x9C, 0x6E, 0x84, 0xF3, 0xB2,
|
||||
0xAF, 0x1E, 0x8B, 0x64, 0xCA, 0xF0, 0xBD, 0x19, 0xB9, 0x69, 0x23, 0xA0, 0x50, 0xBB, 0x5A, 0x65,
|
||||
0x32, 0x5A, 0x68, 0x40, 0xB3, 0xB4, 0x2A, 0x3C, 0xD5, 0xE9, 0x9E, 0x31, 0xF7, 0xB8, 0x21, 0xC0,
|
||||
0x19, 0x0B, 0x54, 0x9B, 0x99, 0xA0, 0x5F, 0x87, 0x7E, 0x99, 0xF7, 0x95, 0xA8, 0x7D, 0x3D, 0x62,
|
||||
0x9A, 0x88, 0x37, 0xF8, 0x77, 0x2D, 0xE3, 0x97, 0x5F, 0x93, 0xED, 0x11, 0x81, 0x12, 0x68, 0x16,
|
||||
0x29, 0x88, 0x35, 0x0E, 0xD6, 0x1F, 0xE6, 0xC7, 0xA1, 0xDF, 0xDE, 0x96, 0x99, 0xBA, 0x58, 0x78,
|
||||
0xA5, 0x84, 0xF5, 0x57, 0x63, 0x72, 0x22, 0x1B, 0xFF, 0xC3, 0x83, 0x9B, 0x96, 0x46, 0xC2, 0x1A,
|
||||
0xEB, 0x0A, 0xB3, 0xCD, 0x54, 0x30, 0x2E, 0x53, 0xE4, 0x48, 0xD9, 0x8F, 0x28, 0x31, 0xBC, 0x6D,
|
||||
0xEF, 0xF2, 0xEB, 0x58, 0xEA, 0xFF, 0xC6, 0x34, 0x61, 0xED, 0x28, 0xFE, 0x73, 0x3C, 0x7C, 0xEE,
|
||||
0xD9, 0x14, 0x4A, 0x5D, 0xE3, 0xB7, 0x64, 0xE8, 0x14, 0x5D, 0x10, 0x42, 0xE0, 0x13, 0x3E, 0x20,
|
||||
0xB6, 0xE2, 0xEE, 0x45, 0xEA, 0xAB, 0xAA, 0xA3, 0x15, 0x4F, 0x6C, 0xDB, 0xD0, 0x4F, 0xCB, 0xFA,
|
||||
0x42, 0xF4, 0x42, 0xC7, 0xB5, 0xBB, 0x6A, 0xEF, 0x1D, 0x3B, 0x4F, 0x65, 0x05, 0x21, 0xCD, 0x41,
|
||||
0x9E, 0x79, 0x1E, 0xD8, 0xC7, 0x4D, 0x85, 0x86, 0x6A, 0x47, 0x4B, 0xE4, 0x50, 0x62, 0x81, 0x3D,
|
||||
0xF2, 0xA1, 0x62, 0xCF, 0x46, 0x26, 0x8D, 0x5B, 0xA0, 0x83, 0x88, 0xFC, 0xA3, 0xB6, 0xC7, 0xC1,
|
||||
0xC3, 0x24, 0x15, 0x7F, 0x92, 0x74, 0xCB, 0x69, 0x0B, 0x8A, 0x84, 0x47, 0x85, 0xB2, 0x92, 0x56,
|
||||
0x00, 0xBF, 0x5B, 0x09, 0x9D, 0x48, 0x19, 0xAD, 0x74, 0xB1, 0x62, 0x14, 0x00, 0x0E, 0x82, 0x23,
|
||||
0x2A, 0x8D, 0x42, 0x58, 0xEA, 0xF5, 0x55, 0x0C, 0x3E, 0xF4, 0xAD, 0x1D, 0x61, 0x70, 0x3F, 0x23,
|
||||
0x92, 0xF0, 0x72, 0x33, 0x41, 0x7E, 0x93, 0x8D, 0xF1, 0xEC, 0x5F, 0xD6, 0xDB, 0x3B, 0x22, 0x6C,
|
||||
0x59, 0x37, 0xDE, 0x7C, 0x60, 0x74, 0xEE, 0xCB, 0xA7, 0xF2, 0x85, 0x40, 0x6E, 0x32, 0x77, 0xCE,
|
||||
0x84, 0x80, 0x07, 0xA6, 0x9E, 0x50, 0xF8, 0x19, 0x55, 0xD8, 0xEF, 0xE8, 0x35, 0x97, 0xD9, 0x61,
|
||||
0xAA, 0xA7, 0x69, 0xA9, 0xC2, 0x06, 0x0C, 0xC5, 0xFC, 0xAB, 0x04, 0x5A, 0xDC, 0xCA, 0x0B, 0x80,
|
||||
0x2E, 0x7A, 0x44, 0x9E, 0x84, 0x34, 0x45, 0xC3, 0x05, 0x67, 0xD5, 0xFD, 0xC9, 0x9E, 0x1E, 0x0E,
|
||||
0xD3, 0xDB, 0x73, 0xDB, 0xCD, 0x88, 0x55, 0x10, 0x79, 0xDA, 0x5F, 0x67, 0x40, 0x43, 0x67, 0xE3,
|
||||
0x65, 0x34, 0xC4, 0xC5, 0xD8, 0x38, 0x3E, 0x71, 0x9E, 0xF8, 0x28, 0x3D, 0x20, 0xFF, 0x6D, 0xF1,
|
||||
0xE7, 0x21, 0x3E, 0x15, 0x4A, 0x3D, 0xB0, 0x8F, 0x2B, 0x9F, 0xE3, 0xE6, 0xF7, 0xAD, 0x83, 0xDB,
|
||||
0x68, 0x5A, 0x3D, 0xE9, 0xF7, 0x40, 0x81, 0x94, 0x1C, 0x26, 0x4C, 0xF6, 0x34, 0x29, 0x69, 0x94,
|
||||
0xF7, 0x20, 0x15, 0x41, 0xF7, 0xD4, 0x02, 0x76, 0x2E, 0x6B, 0xF4, 0xBC, 0x68, 0x00, 0xA2, 0xD4,
|
||||
0x71, 0x24, 0x08, 0xD4, 0x6A, 0xF4, 0x20, 0x33, 0xB7, 0xD4, 0xB7, 0x43, 0xAF, 0x61, 0x00, 0x50,
|
||||
0x2E, 0xF6, 0x39, 0x1E, 0x46, 0x45, 0x24, 0x97, 0x74, 0x4F, 0x21, 0x14, 0x40, 0x88, 0x8B, 0xBF,
|
||||
0x1D, 0xFC, 0x95, 0x4D, 0xAF, 0x91, 0xB5, 0x96, 0xD3, 0xDD, 0xF4, 0x70, 0x45, 0x2F, 0xA0, 0x66,
|
||||
0xEC, 0x09, 0xBC, 0xBF, 0x85, 0x97, 0xBD, 0x03, 0xD0, 0x6D, 0xAC, 0x7F, 0x04, 0x85, 0xCB, 0x31,
|
||||
0xB3, 0x27, 0xEB, 0x96, 0x41, 0x39, 0xFD, 0x55, 0xE6, 0x47, 0x25, 0xDA, 0x9A, 0x0A, 0xCA, 0xAB,
|
||||
0x25, 0x78, 0x50, 0x28, 0xF4, 0x29, 0x04, 0x53, 0xDA, 0x86, 0x2C, 0x0A, 0xFB, 0x6D, 0xB6, 0xE9,
|
||||
0x62, 0x14, 0xDC, 0x68, 0x00, 0x69, 0x48, 0xD7, 0xA4, 0xC0, 0x0E, 0x68, 0xEE, 0x8D, 0xA1, 0x27,
|
||||
0xA2, 0xFE, 0x3F, 0x4F, 0x8C, 0xAD, 0x87, 0xE8, 0x06, 0xE0, 0x8C, 0xB5, 0xB6, 0xD6, 0xF4, 0x7A,
|
||||
0x7C, 0x1E, 0xCE, 0xAA, 0xEC, 0x5F, 0x37, 0xD3, 0x99, 0xA3, 0x78, 0xCE, 0x42, 0x2A, 0x6B, 0x40,
|
||||
0x35, 0x9E, 0xFE, 0x20, 0xB9, 0x85, 0xF3, 0xD9, 0xAB, 0xD7, 0x39, 0xEE, 0x8B, 0x4E, 0x12, 0x3B,
|
||||
0xF7, 0xFA, 0xC9, 0x1D, 0x56, 0x18, 0x6D, 0x4B, 0x31, 0x66, 0xA3, 0x26, 0xB2, 0x97, 0xE3, 0xEA,
|
||||
0x74, 0xFA, 0x6E, 0x3A, 0x32, 0x43, 0x5B, 0xDD, 0xF7, 0xE7, 0x41, 0x68, 0xFB, 0x20, 0x78, 0xCA,
|
||||
0x4E, 0xF5, 0x0A, 0xFB, 0x97, 0xB3, 0xFE, 0xD8, 0xAC, 0x56, 0x40, 0x45, 0x27, 0x95, 0x48, 0xBA,
|
||||
0x3A, 0x3A, 0x53, 0x55, 0x87, 0x8D, 0x83, 0x20, 0xB7, 0xA9, 0x6B, 0xFE, 0x4B, 0x95, 0x96, 0xD0,
|
||||
0xBC, 0x67, 0xA8, 0x55, 0x58, 0x9A, 0x15, 0xA1, 0x63, 0x29, 0xA9, 0xCC, 0x33, 0xDB, 0xE1, 0x99,
|
||||
0x56, 0x4A, 0x2A, 0xA6, 0xF9, 0x25, 0x31, 0x3F, 0x1C, 0x7E, 0xF4, 0x5E, 0x7C, 0x31, 0x29, 0x90,
|
||||
0x02, 0xE8, 0xF8, 0xFD, 0x70, 0x2F, 0x27, 0x04, 0x5C, 0x15, 0xBB, 0x80, 0xE3, 0x2C, 0x28, 0x05,
|
||||
0x48, 0x15, 0xC1, 0x95, 0x22, 0x6D, 0xC6, 0xE4, 0x3F, 0x13, 0xC1, 0x48, 0xDC, 0x86, 0x0F, 0xC7,
|
||||
0xEE, 0xC9, 0xF9, 0x07, 0x0F, 0x1F, 0x04, 0x41, 0xA4, 0x79, 0x47, 0x40, 0x17, 0x6E, 0x88, 0x5D,
|
||||
0xEB, 0x51, 0x5F, 0x32, 0xD1, 0xC0, 0x9B, 0xD5, 0x8F, 0xC1, 0xBC, 0xF2, 0x64, 0x35, 0x11, 0x41,
|
||||
0x34, 0x78, 0x7B, 0x25, 0x60, 0x9C, 0x2A, 0x60, 0xA3, 0xE8, 0xF8, 0xDF, 0x1B, 0x6C, 0x63, 0x1F,
|
||||
0xC2, 0xB4, 0x12, 0x0E, 0x9E, 0x32, 0xE1, 0x02, 0xD1, 0x4F, 0x66, 0xAF, 0x15, 0x81, 0xD1, 0xCA,
|
||||
0xE0, 0x95, 0x23, 0x6B, 0xE1, 0x92, 0x3E, 0x33, 0x62, 0x0B, 0x24, 0x3B, 0x22, 0xB9, 0xBE, 0xEE,
|
||||
0x0E, 0xA2, 0xB2, 0x85, 0x99, 0x0D, 0xBA, 0xE6, 0x8C, 0x0C, 0x72, 0xDE, 0x28, 0xF7, 0xA2, 0x2D,
|
||||
0x45, 0x78, 0x12, 0xD0, 0xFD, 0x94, 0xB7, 0x95, 0x62, 0x08, 0x7D, 0x64, 0xF0, 0xF5, 0xCC, 0xE7,
|
||||
0x6F, 0xA3, 0x49, 0x54, 0xFA, 0x48, 0x7D, 0x87, 0x27, 0xFD, 0x9D, 0xC3, 0x1E, 0x8D, 0x3E, 0xF3,
|
||||
0x41, 0x63, 0x47, 0x0A, 0x74, 0xFF, 0x2E, 0x99, 0xAB, 0x6E, 0x6F, 0x3A, 0x37, 0xFD, 0xF8, 0xF4,
|
||||
0x60, 0xDC, 0x12, 0xA8, 0xF8, 0xDD, 0xEB, 0xA1, 0x4C, 0xE1, 0x1B, 0x99, 0x0D, 0x6B, 0x6E, 0xDB,
|
||||
0x10, 0x55, 0x7B, 0xC6, 0x37, 0x2C, 0x67, 0x6D, 0x3B, 0xD4, 0x65, 0x27, 0x04, 0xE8, 0xD0, 0xDC,
|
||||
0xC7, 0x0D, 0x29, 0xF1, 0xA3, 0xFF, 0x00, 0xCC, 0x92, 0x0F, 0x39, 0xB5, 0x0B, 0xED, 0x0F, 0x69,
|
||||
0xFB, 0x9F, 0x7B, 0x66, 0x9C, 0x7D, 0xDB, 0xCE, 0x0B, 0xCF, 0x91, 0xA0, 0xA3, 0x5E, 0x15, 0xD9,
|
||||
0x88, 0x2F, 0x13, 0xBB, 0x24, 0xAD, 0x5B, 0x51, 0xBF, 0x79, 0x94, 0x7B, 0xEB, 0xD6, 0x3B, 0x76,
|
||||
0xB3, 0x2E, 0x39, 0x37, 0x79, 0x59, 0x11, 0xCC, 0x97, 0xE2, 0x26, 0x80, 0x2D, 0x31, 0x2E, 0xF4,
|
||||
0xA7, 0xAD, 0x42, 0x68, 0x3B, 0x2B, 0x6A, 0xC6, 0xCC, 0x4C, 0x75, 0x12, 0x1C, 0xF1, 0x2E, 0x78,
|
||||
0x37, 0x42, 0x12, 0x6A, 0xE7, 0x51, 0x92, 0xB7, 0xE6, 0xBB, 0xA1, 0x06, 0x50, 0x63, 0xFB, 0x4B,
|
||||
0x18, 0x10, 0x6B, 0x1A, 0xFA, 0xED, 0xCA, 0x11, 0xD8, 0xBD, 0x25, 0x3D, 0xC9, 0xC3, 0xE1, 0xE2,
|
||||
0x59, 0x16, 0x42, 0x44, 0x86, 0x13, 0x12, 0x0A, 0x6E, 0xEC, 0x0C, 0xD9, 0x2A, 0xEA, 0xAB, 0xD5,
|
||||
0x4E, 0x67, 0xAF, 0x64, 0x5F, 0xA8, 0x86, 0xDA, 0x88, 0xE9, 0xBF, 0xBE, 0xFE, 0xC3, 0xE4, 0x64,
|
||||
0x57, 0x80, 0xBC, 0x9D, 0x86, 0xC0, 0xF7, 0xF0, 0xF8, 0x7B, 0x78, 0x60, 0x4D, 0x60, 0x03, 0x60,
|
||||
0x46, 0x83, 0xFD, 0xD1, 0xB0, 0x1F, 0x38, 0xF6, 0x04, 0xAE, 0x45, 0x77, 0xCC, 0xFC, 0x36, 0xD7,
|
||||
0x33, 0x6B, 0x42, 0x83, 0x71, 0xAB, 0x1E, 0xF0, 0x87, 0x41, 0x80, 0xB0, 0x5F, 0x5E, 0x00, 0x3C,
|
||||
0xBE, 0x57, 0xA0, 0x77, 0x24, 0xAE, 0xE8, 0xBD, 0x99, 0x42, 0x46, 0x55, 0x61, 0x2E, 0x58, 0xBF,
|
||||
0x8F, 0xF4, 0x58, 0x4E, 0xA2, 0xFD, 0xDD, 0xF2, 0x38, 0xEF, 0x74, 0xF4, 0xC2, 0xBD, 0x89, 0x87,
|
||||
0xC3, 0xF9, 0x66, 0x53, 0x74, 0x8E, 0xB3, 0xC8, 0x55, 0xF2, 0x75, 0xB4, 0xB9, 0xD9, 0xFC, 0x46,
|
||||
0x61, 0x26, 0xEB, 0x7A, 0x84, 0xDF, 0x1D, 0x8B, 0x79, 0x0E, 0x6A, 0x84, 0xE2, 0x95, 0x5F, 0x91,
|
||||
0x8E, 0x59, 0x6E, 0x46, 0x70, 0x57, 0xB4, 0x20, 0x91, 0x55, 0xD5, 0x8C, 0x4C, 0xDE, 0x02, 0xC9,
|
||||
0xE1, 0xAC, 0x0B, 0xB9, 0xD0, 0x05, 0x82, 0xBB, 0x48, 0x62, 0xA8, 0x11, 0x9E, 0xA9, 0x74, 0x75,
|
||||
0xB6, 0x19, 0x7F, 0xB7, 0x09, 0xDC, 0xA9, 0xE0, 0xA1, 0x09, 0x2D, 0x66, 0x33, 0x46, 0x32, 0xC4,
|
||||
0x02, 0x1F, 0x5A, 0xE8, 0x8C, 0xBE, 0xF0, 0x09, 0x25, 0xA0, 0x99, 0x4A, 0x10, 0xFE, 0x6E, 0x1D,
|
||||
0x1D, 0x3D, 0xB9, 0x1A, 0xDF, 0xA4, 0xA5, 0x0B, 0x0F, 0xF2, 0x86, 0xA1, 0x69, 0xF1, 0x68, 0x28,
|
||||
0x83, 0xDA, 0xB7, 0xDC, 0xFE, 0x06, 0x39, 0x57, 0x9B, 0xCE, 0xE2, 0xA1, 0x52, 0x7F, 0xCD, 0x4F,
|
||||
0x01, 0x5E, 0x11, 0x50, 0xFA, 0x83, 0x06, 0xA7, 0xC4, 0xB5, 0x02, 0xA0, 0x27, 0xD0, 0xE6, 0x0D,
|
||||
0x27, 0x8C, 0xF8, 0x9A, 0x41, 0x86, 0x3F, 0x77, 0x06, 0x4C, 0x60, 0xC3, 0xB5, 0x06, 0xA8, 0x61,
|
||||
0x28, 0x7A, 0x17, 0xF0, 0xE0, 0x86, 0xF5, 0xC0, 0xAA, 0x58, 0x60, 0x00, 0x62, 0x7D, 0xDC, 0x30,
|
||||
0xD7, 0x9E, 0xE6, 0x11, 0x63, 0xEA, 0x38, 0x23, 0x94, 0xDD, 0xC2, 0x53, 0x34, 0x16, 0xC2, 0xC2,
|
||||
0x56, 0xEE, 0xCB, 0xBB, 0xDE, 0xB6, 0xBC, 0x90, 0xA1, 0x7D, 0xFC, 0xEB, 0x76, 0x1D, 0x59, 0xCE,
|
||||
0x09, 0xE4, 0x05, 0x6F, 0x88, 0x01, 0x7C, 0x4B, 0x3D, 0x0A, 0x72, 0x39, 0x24, 0x7C, 0x92, 0x7C,
|
||||
0x5F, 0x72, 0xE3, 0x86, 0xB9, 0x9D, 0x4D, 0x72, 0xB4, 0x5B, 0xC1, 0x1A, 0xFC, 0xB8, 0x9E, 0xD3,
|
||||
0x78, 0x55, 0x54, 0xED, 0xB5, 0xA5, 0xFC, 0x08, 0xD3, 0x7C, 0x3D, 0xD8, 0xC4, 0x0F, 0xAD, 0x4D,
|
||||
0x5E, 0xEF, 0x50, 0x1E, 0xF8, 0xE6, 0x61, 0xB1, 0xD9, 0x14, 0x85, 0xA2, 0x3C, 0x13, 0x51, 0x6C,
|
||||
0xE7, 0xC7, 0xD5, 0x6F, 0xC4, 0x4E, 0xE1, 0x56, 0xCE, 0xBF, 0x2A, 0x36, 0x37, 0xC8, 0xC6, 0xDD,
|
||||
0x34, 0x32, 0x9A, 0xD7, 0x12, 0x82, 0x63, 0x92, 0x8E, 0xFA, 0x0E, 0x67, 0xE0, 0x00, 0x60, 0x40,
|
||||
0x37, 0xCE, 0x39, 0x3A, 0xCF, 0xF5, 0xFA, 0xD3, 0x37, 0x77, 0xC2, 0xAB, 0x1B, 0x2D, 0xC5, 0x5A,
|
||||
0x9E, 0x67, 0xB0, 0x5C, 0x42, 0x37, 0xA3, 0x4F, 0x40, 0x27, 0x82, 0xD3, 0xBE, 0x9B, 0xBC, 0x99,
|
||||
0x9D, 0x8E, 0x11, 0xD5, 0x15, 0x73, 0x0F, 0xBF, 0x7E, 0x1C, 0x2D, 0xD6, 0x7B, 0xC4, 0x00, 0xC7,
|
||||
0x6B, 0x1B, 0x8C, 0xB7, 0x45, 0x90, 0xA1, 0x21, 0xBE, 0xB1, 0x6E, 0xB2, 0xB4, 0x6E, 0x36, 0x6A,
|
||||
0x2F, 0xAB, 0x48, 0x57, 0x79, 0x6E, 0x94, 0xBC, 0xD2, 0x76, 0xA3, 0xC6, 0xC8, 0xC2, 0x49, 0x65,
|
||||
0xEE, 0xF8, 0x0F, 0x53, 0x7D, 0xDE, 0x8D, 0x46, 0x1D, 0x0A, 0x73, 0xD5, 0xC6, 0x4D, 0xD0, 0x4C,
|
||||
0xDB, 0xBB, 0x39, 0x29, 0x50, 0x46, 0xBA, 0xA9, 0xE8, 0x26, 0x95, 0xAC, 0x04, 0xE3, 0x5E, 0xBE,
|
||||
0xF0, 0xD5, 0xFA, 0xA1, 0x9A, 0x51, 0x2D, 0x6A, 0xE2, 0x8C, 0xEF, 0x63, 0x22, 0xEE, 0x86, 0x9A,
|
||||
0xB8, 0xC2, 0x89, 0xC0, 0xF6, 0x2E, 0x24, 0x43, 0xAA, 0x03, 0x1E, 0xA5, 0xA4, 0xD0, 0xF2, 0x9C,
|
||||
0xBA, 0x61, 0xC0, 0x83, 0x4D, 0x6A, 0xE9, 0x9B, 0x50, 0x15, 0xE5, 0x8F, 0xD6, 0x5B, 0x64, 0xBA,
|
||||
0xF9, 0xA2, 0x26, 0x28, 0xE1, 0x3A, 0x3A, 0xA7, 0x86, 0x95, 0xA9, 0x4B, 0xE9, 0x62, 0x55, 0xEF,
|
||||
0xD3, 0xEF, 0x2F, 0xC7, 0xDA, 0xF7, 0x52, 0xF7, 0x69, 0x6F, 0x04, 0x3F, 0x59, 0x0A, 0xFA, 0x77,
|
||||
0x15, 0xA9, 0xE4, 0x80, 0x01, 0x86, 0xB0, 0x87, 0xAD, 0xE6, 0x09, 0x9B, 0x93, 0xE5, 0x3E, 0x3B,
|
||||
0x5A, 0xFD, 0x90, 0xE9, 0x97, 0xD7, 0x34, 0x9E, 0xD9, 0xB7, 0xF0, 0x2C, 0x51, 0x8B, 0x2B, 0x02,
|
||||
0x3A, 0xAC, 0xD5, 0x96, 0x7D, 0xA6, 0x7D, 0x01, 0xD6, 0x3E, 0xCF, 0xD1, 0x28, 0x2D, 0x7D, 0x7C,
|
||||
0xCF, 0x25, 0x9F, 0x1F, 0x9B, 0xB8, 0xF2, 0xAD, 0x72, 0xB4, 0xD6, 0x5A, 0x4C, 0xF5, 0x88, 0x5A,
|
||||
0x71, 0xAC, 0x29, 0xE0, 0xE6, 0xA5, 0x19, 0xE0, 0xFD, 0xAC, 0xB0, 0x47, 0x9B, 0xFA, 0x93, 0xED,
|
||||
0x8D, 0xC4, 0xD3, 0xE8, 0xCC, 0x57, 0x3B, 0x28, 0x29, 0x66, 0xD5, 0xF8, 0x28, 0x2E, 0x13, 0x79,
|
||||
0x91, 0x01, 0x5F, 0x78, 0x55, 0x60, 0x75, 0xED, 0x44, 0x0E, 0x96, 0xF7, 0x8C, 0x5E, 0xD3, 0xE3,
|
||||
0xD4, 0x6D, 0x05, 0x15, 0xBA, 0x6D, 0xF4, 0x88, 0x25, 0x61, 0xA1, 0x03, 0xBD, 0xF0, 0x64, 0x05,
|
||||
0x15, 0x9E, 0xEB, 0xC3, 0xA2, 0x57, 0x90, 0x3C, 0xEC, 0x1A, 0x27, 0x97, 0x2A, 0x07, 0x3A, 0xA9,
|
||||
0x9B, 0x6D, 0x3F, 0x1B, 0xF5, 0x21, 0x63, 0x1E, 0xFB, 0x66, 0x9C, 0xF5, 0x19, 0xF3, 0xDC, 0x26,
|
||||
0x28, 0xD9, 0x33, 0x75, 0xF5, 0xFD, 0x55, 0xB1, 0x82, 0x34, 0x56, 0x03, 0xBB, 0x3C, 0xBA, 0x8A,
|
||||
0x11, 0x77, 0x51, 0x28, 0xF8, 0xD9, 0x0A, 0xC2, 0x67, 0x51, 0xCC, 0xAB, 0x5F, 0x92, 0xAD, 0xCC,
|
||||
0x51, 0x17, 0xE8, 0x4D, 0x8E, 0xDC, 0x30, 0x38, 0x62, 0x58, 0x9D, 0x37, 0x91, 0xF9, 0x20, 0x93,
|
||||
0xC2, 0x90, 0x7A, 0xEA, 0xCE, 0x7B, 0x3E, 0xFB, 0x64, 0xCE, 0x21, 0x51, 0x32, 0xBE, 0x4F, 0x77,
|
||||
0x7E, 0xE3, 0xB6, 0xA8, 0x46, 0x3D, 0x29, 0xC3, 0x69, 0x53, 0xDE, 0x48, 0x80, 0xE6, 0x13, 0x64,
|
||||
0x10, 0x08, 0xAE, 0xA2, 0x24, 0xB2, 0x6D, 0xDD, 0xFD, 0x2D, 0x85, 0x69, 0x66, 0x21, 0x07, 0x09,
|
||||
0x0A, 0x46, 0x9A, 0xB3, 0xDD, 0xC0, 0x45, 0x64, 0xCF, 0xDE, 0x6C, 0x58, 0xAE, 0xC8, 0x20, 0x1C,
|
||||
0xDD, 0xF7, 0xBE, 0x5B, 0x40, 0x8D, 0x58, 0x1B, 0x7F, 0x01, 0xD2, 0xCC, 0xBB, 0xE3, 0xB4, 0x6B,
|
||||
0x7E, 0x6A, 0xA2, 0xDD, 0x45, 0xFF, 0x59, 0x3A, 0x44, 0x0A, 0x35, 0x3E, 0xD5, 0xCD, 0xB4, 0xBC,
|
||||
0xA8, 0xCE, 0xEA, 0x72, 0xBB, 0x84, 0x64, 0xFA, 0xAE, 0x12, 0x66, 0x8D, 0x47, 0x6F, 0x3C, 0xBF,
|
||||
0x63, 0xE4, 0x9B, 0xD2, 0x9E, 0x5D, 0x2F, 0x54, 0x1B, 0x77, 0xC2, 0xAE, 0x70, 0x63, 0x4E, 0xF6,
|
||||
0x8D, 0x0D, 0x0E, 0x74, 0x57, 0x13, 0x5B, 0xE7, 0x71, 0x16, 0x72, 0xF8, 0x5D, 0x7D, 0x53, 0xAF,
|
||||
0x08, 0xCB, 0x40, 0x40, 0xCC, 0xE2, 0xB4, 0x4E, 0x6A, 0x46, 0xD2, 0x34, 0x84, 0xAF, 0x15, 0x01,
|
||||
0x28, 0x04, 0xB0, 0xE1, 0x1D, 0x3A, 0x98, 0x95, 0xB4, 0x9F, 0xB8, 0x06, 0x48, 0xA0, 0x6E, 0xCE,
|
||||
0x82, 0x3B, 0x3F, 0x6F, 0x82, 0xAB, 0x20, 0x35, 0x4B, 0x1D, 0x1A, 0x01, 0xF8, 0x27, 0x72, 0x27,
|
||||
0xB1, 0x60, 0x15, 0x61, 0xDC, 0x3F, 0x93, 0xE7, 0x2B, 0x79, 0x3A, 0xBB, 0xBD, 0x25, 0x45, 0x34,
|
||||
0xE1, 0x39, 0x88, 0xA0, 0x4B, 0x79, 0xCE, 0x51, 0xB7, 0xC9, 0x32, 0x2F, 0xC9, 0xBA, 0x1F, 0xA0,
|
||||
0x7E, 0xC8, 0x1C, 0xE0, 0xF6, 0xD1, 0xC7, 0xBC, 0xC3, 0x11, 0x01, 0xCF, 0xC7, 0xAA, 0xE8, 0xA1,
|
||||
0x49, 0x87, 0x90, 0x1A, 0x9A, 0xBD, 0x4F, 0xD4, 0xCB, 0xDE, 0xDA, 0xD0, 0x38, 0xDA, 0x0A, 0xD5,
|
||||
0x2A, 0xC3, 0x39, 0x03, 0x67, 0x36, 0x91, 0xC6, 0x7C, 0x31, 0xF9, 0x8D, 0x4F, 0x2B, 0xB1, 0xE0,
|
||||
0xB7, 0x59, 0x9E, 0xF7, 0x3A, 0xBB, 0xF5, 0x43, 0xFF, 0x19, 0xD5, 0xF2, 0x9C, 0x45, 0xD9, 0x27,
|
||||
0x2C, 0x22, 0x97, 0xBF, 0x2A, 0xFC, 0xE6, 0x15, 0x71, 0xFC, 0x91, 0x0F, 0x25, 0x15, 0x94, 0x9B,
|
||||
0x61, 0x93, 0xE5, 0xFA, 0xEB, 0x9C, 0xB6, 0xCE, 0x59, 0x64, 0xA8, 0xC2, 0xD1, 0xA8, 0xBA, 0x12,
|
||||
0x5E, 0x07, 0xC1, 0xB6, 0x0C, 0x6A, 0x05, 0xE3, 0x65, 0x50, 0xD2, 0x10, 0x42, 0xA4, 0x03, 0xCB,
|
||||
0x0E, 0x6E, 0xEC, 0xE0, 0x3B, 0xDB, 0x98, 0x16, 0xBE, 0xA0, 0x98, 0x4C, 0x64, 0xE9, 0x78, 0x32,
|
||||
0x32, 0x95, 0x1F, 0x9F, 0xDF, 0x92, 0xD3, 0xE0, 0x2B, 0x34, 0xA0, 0xD3, 0x1E, 0xF2, 0x71, 0x89,
|
||||
0x41, 0x74, 0x0A, 0x1B, 0x8C, 0x34, 0xA3, 0x4B, 0x20, 0x71, 0xBE, 0xC5, 0xD8, 0x32, 0x76, 0xC3,
|
||||
0x8D, 0x9F, 0x35, 0xDF, 0x2E, 0x2F, 0x99, 0x9B, 0x47, 0x6F, 0x0B, 0xE6, 0x1D, 0xF1, 0xE3, 0x0F,
|
||||
0x54, 0xDA, 0x4C, 0xE5, 0x91, 0xD8, 0xDA, 0x1E, 0xCF, 0x79, 0x62, 0xCE, 0x6F, 0x7E, 0x3E, 0xCD,
|
||||
0x66, 0xB1, 0x18, 0x16, 0x05, 0x1D, 0x2C, 0xFD, 0xC5, 0xD2, 0x8F, 0x84, 0x99, 0x22, 0xFB, 0xF6,
|
||||
0x57, 0xF3, 0x23, 0xF5, 0x23, 0x76, 0x32, 0xA6, 0x31, 0x35, 0xA8, 0x93, 0x02, 0xCD, 0xCC, 0x56,
|
||||
0x62, 0x81, 0xF0, 0xAC, 0xB5, 0xEB, 0x75, 0x5A, 0x97, 0x36, 0x16, 0x6E, 0xCC, 0x73, 0xD2, 0x88,
|
||||
0x92, 0x62, 0x96, 0xDE, 0xD0, 0x49, 0xB9, 0x81, 0x1B, 0x90, 0x50, 0x4C, 0x14, 0x56, 0xC6, 0x71,
|
||||
0xBD, 0xC7, 0xC6, 0xE6, 0x0A, 0x14, 0x7A, 0x32, 0x06, 0xD0, 0xE1, 0x45, 0x9A, 0x7B, 0xF2, 0xC3,
|
||||
0xFD, 0x53, 0xAA, 0xC9, 0x00, 0x0F, 0xA8, 0x62, 0xE2, 0xBF, 0x25, 0xBB, 0xF6, 0xD2, 0xBD, 0x35,
|
||||
0x05, 0x69, 0x12, 0x71, 0x22, 0x02, 0x04, 0xB2, 0x7C, 0xCF, 0xCB, 0xB6, 0x2B, 0x9C, 0x76, 0xCD,
|
||||
0xC0, 0x3E, 0x11, 0x53, 0xD3, 0xE3, 0x40, 0x16, 0x60, 0xBD, 0xAB, 0x38, 0xF0, 0xAD, 0x47, 0x25,
|
||||
0x9C, 0x20, 0x38, 0xBA, 0x76, 0xCE, 0x46, 0xF7, 0xC5, 0xA1, 0xAF, 0x77, 0x60, 0x60, 0x75, 0x20,
|
||||
0x4E, 0xFE, 0xCB, 0x85, 0xD8, 0x8D, 0xE8, 0x8A, 0xB0, 0xF9, 0xAA, 0x7A, 0x7E, 0xAA, 0xF9, 0x4C,
|
||||
0x5C, 0xC2, 0x48, 0x19, 0x8C, 0x8A, 0xFB, 0x02, 0xE4, 0x6A, 0xC3, 0x01, 0xF9, 0xE1, 0xEB, 0xD6,
|
||||
0x69, 0xF8, 0xD4, 0x90, 0xA0, 0xDE, 0x5C, 0xA6, 0x2D, 0x25, 0x09, 0x3F, 0x9F, 0xE6, 0x08, 0xC2,
|
||||
0x32, 0x61, 0x4E, 0xB7, 0x5B, 0xE2, 0x77, 0xCE, 0xE3, 0xDF, 0x8F, 0x57, 0xE6, 0x72, 0xC3, 0x3A
|
||||
};
|
||||
|
||||
#endregion
|
||||
|
||||
public Blowfish(byte[] key)
|
||||
{
|
||||
initializeBlowfish(key);
|
||||
}
|
||||
|
||||
public void Encipher(byte[] data, int offset, int length)
|
||||
{
|
||||
if ((length - offset) % 8 != 0)
|
||||
throw new ArgumentException("Needs to be a multiple of 8");
|
||||
|
||||
for (int i = offset; i < offset + length; i += 8)
|
||||
{
|
||||
uint xl = (uint)((data[i + 0]) | (data[i + 1] << 8) | (data[i + 2] << 16) | (data[i + 3] << 24));
|
||||
uint xr = (uint)((data[i + 4]) | (data[i + 5] << 8) | (data[i + 6] << 16) | (data[i + 7] << 24));
|
||||
blowfish_encipher(ref xl, ref xr);
|
||||
data[i + 0] = (byte)(xl >> 0);
|
||||
data[i + 1] = (byte)(xl >> 8);
|
||||
data[i + 2] = (byte)(xl >> 16);
|
||||
data[i + 3] = (byte)(xl >> 24);
|
||||
data[i + 4] = (byte)(xr >> 0);
|
||||
data[i + 5] = (byte)(xr >> 8);
|
||||
data[i + 6] = (byte)(xr >> 16);
|
||||
data[i + 7] = (byte)(xr >> 24);
|
||||
}
|
||||
}
|
||||
|
||||
public void Decipher(byte[] data, int offset, int length)
|
||||
{
|
||||
if ((length - offset) % 8 != 0)
|
||||
throw new ArgumentException("Needs to be a multiple of 8");
|
||||
|
||||
for (int i = offset; i < offset + length; i += 8)
|
||||
{
|
||||
uint xl = (uint)((data[i + 0]) | (data[i + 1] << 8) | (data[i + 2] << 16) | (data[i + 3] << 24));
|
||||
uint xr = (uint)((data[i + 4]) | (data[i + 5] << 8) | (data[i + 6] << 16) | (data[i + 7] << 24));
|
||||
blowfish_decipher(ref xl, ref xr);
|
||||
data[i + 0] = (byte)(xl >> 0);
|
||||
data[i + 1] = (byte)(xl >> 8);
|
||||
data[i + 2] = (byte)(xl >> 16);
|
||||
data[i + 3] = (byte)(xl >> 24);
|
||||
data[i + 4] = (byte)(xr >> 0);
|
||||
data[i + 5] = (byte)(xr >> 8);
|
||||
data[i + 6] = (byte)(xr >> 16);
|
||||
data[i + 7] = (byte)(xr >> 24);
|
||||
}
|
||||
}
|
||||
|
||||
private UInt32 F(UInt32 x)
|
||||
{
|
||||
UInt16 a;
|
||||
UInt16 b;
|
||||
UInt16 c;
|
||||
UInt16 d;
|
||||
UInt32 y;
|
||||
|
||||
d = (UInt16)(x & 0x00FF);
|
||||
x >>= 8;
|
||||
c = (UInt16)(x & 0x00FF);
|
||||
x >>= 8;
|
||||
b = (UInt16)(x & 0x00FF);
|
||||
x >>= 8;
|
||||
a = (UInt16)(x & 0x00FF);
|
||||
//y = ((S[0][a] + S[1][b]) ^ S[2][c]) + S[3][d];
|
||||
y = S[0,a] + S[1,b];
|
||||
y = y ^ S[2,c];
|
||||
y = y + S[3,d];
|
||||
|
||||
return y;
|
||||
}
|
||||
|
||||
private void blowfish_encipher(ref UInt32 xl, ref UInt32 xr)
|
||||
{
|
||||
UInt32 temp;
|
||||
Int32 i;
|
||||
|
||||
for (i = 0; i < N; ++i) {
|
||||
xl = xl ^ P[i];
|
||||
xr = F(xl) ^ xr;
|
||||
|
||||
temp = xl;
|
||||
xl = xr;
|
||||
xr = temp;
|
||||
}
|
||||
|
||||
temp = xl;
|
||||
xl = xr;
|
||||
xr = temp;
|
||||
|
||||
xr = xr ^ P[N];
|
||||
xl = xl ^ P[N + 1];
|
||||
|
||||
}
|
||||
|
||||
private void blowfish_decipher(ref UInt32 xl, ref UInt32 xr)
|
||||
{
|
||||
UInt32 temp;
|
||||
Int32 i;
|
||||
|
||||
for (i = N + 1; i > 1; --i) {
|
||||
xl = xl ^ P[i];
|
||||
xr = F(xl) ^ xr;
|
||||
|
||||
/* Exchange xl and xr */
|
||||
temp = xl;
|
||||
xl = xr;
|
||||
xr = temp;
|
||||
}
|
||||
|
||||
/* Exchange xl and xr */
|
||||
temp = xl;
|
||||
xl = xr;
|
||||
xr = temp;
|
||||
|
||||
xr = xr ^ P[1];
|
||||
xl = xl ^ P[0];
|
||||
|
||||
}
|
||||
|
||||
private int initializeBlowfish(byte [] key)
|
||||
{
|
||||
Int16 i;
|
||||
Int16 j;
|
||||
Int16 k;
|
||||
|
||||
int data;
|
||||
uint datal;
|
||||
uint datar;
|
||||
|
||||
Buffer.BlockCopy(P_values, 0, P, 0, P_values.Length);
|
||||
Buffer.BlockCopy(S_values, 0, S, 0, S_values.Length);
|
||||
|
||||
j = 0;
|
||||
for (i = 0; i < N + 2; ++i)
|
||||
{
|
||||
data = 0x00000000;
|
||||
for (k = 0; k < 4; ++k)
|
||||
{
|
||||
data = (data << 8) | (SByte)key[j];
|
||||
j = (short)(j + 1);
|
||||
if (j >= key.Length)
|
||||
{
|
||||
j = 0;
|
||||
}
|
||||
}
|
||||
P[i] = P[i] ^ (uint)data;
|
||||
}
|
||||
|
||||
datal = 0x00000000;
|
||||
datar = 0x00000000;
|
||||
|
||||
for (i = 0; i < N + 2; i += 2)
|
||||
{
|
||||
blowfish_encipher(ref datal, ref datar);
|
||||
|
||||
P[i] = datal;
|
||||
P[i + 1] = datar;
|
||||
}
|
||||
|
||||
for (i = 0; i < 4; ++i)
|
||||
{
|
||||
for (j = 0; j < 256; j += 2)
|
||||
{
|
||||
blowfish_encipher(ref datal, ref datar);
|
||||
S[i,j] = datal;
|
||||
S[i,j + 1] = datar;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,72 +0,0 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace FFXIVClassic_Lobby_Server.common
|
||||
{
|
||||
class Log
|
||||
{
|
||||
public enum LogType
|
||||
{
|
||||
Status = ConsoleColor.Green,
|
||||
Sql = ConsoleColor.Magenta,
|
||||
Info = ConsoleColor.White,
|
||||
Debug = ConsoleColor.Cyan,
|
||||
Error = ConsoleColor.Red
|
||||
}
|
||||
|
||||
public static void Status(String message)
|
||||
{
|
||||
LogFile(message, LogType.Status);
|
||||
}
|
||||
|
||||
public static void Sql(String message)
|
||||
{
|
||||
LogFile(message, LogType.Sql);
|
||||
}
|
||||
|
||||
public static void Info(String message)
|
||||
{
|
||||
LogFile(message, LogType.Info);
|
||||
}
|
||||
|
||||
public static void Debug(String message)
|
||||
{
|
||||
#if DEBUG
|
||||
LogFile(message, LogType.Debug);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void Error(String message)
|
||||
{
|
||||
LogFile(message, LogType.Error);
|
||||
}
|
||||
|
||||
private static void LogFile(String message, LogType type)
|
||||
{
|
||||
string timestamp = String.Format("[{0}]", DateTime.Now.ToString("MM/dd/yyyy HH:mm:ss"));
|
||||
string messageType = String.Format("[{0}] ", type.ToString().ToUpper());
|
||||
|
||||
Console.Write(timestamp);
|
||||
Console.ForegroundColor = (ConsoleColor)type;
|
||||
Console.Write(messageType);
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
Console.WriteLine(message);
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
sb.AppendLine(String.Format("{0}{1}{2}", timestamp, messageType, message));
|
||||
|
||||
if (!Directory.Exists(ConfigConstants.OPTIONS_LOGPATH))
|
||||
{
|
||||
Directory.CreateDirectory(ConfigConstants.OPTIONS_LOGPATH);
|
||||
}
|
||||
|
||||
using (FileStream fs = new FileStream(Path.Combine(ConfigConstants.OPTIONS_LOGPATH, ConfigConstants.OPTIONS_LOGFILE), FileMode.Append, FileAccess.Write))
|
||||
using (StreamWriter sw = new StreamWriter(fs))
|
||||
{
|
||||
sw.WriteLine(sb.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,533 +0,0 @@
|
|||
// *******************************
|
||||
// *** INIFile class V2.1 ***
|
||||
// *******************************
|
||||
// *** (C)2009-2013 S.T.A. snc ***
|
||||
// *******************************
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace STA.Settings
|
||||
{
|
||||
|
||||
internal class INIFile
|
||||
{
|
||||
|
||||
#region "Declarations"
|
||||
|
||||
// *** Lock for thread-safe access to file and local cache ***
|
||||
private object m_Lock = new object();
|
||||
|
||||
// *** File name ***
|
||||
private string m_FileName = null;
|
||||
internal string FileName
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_FileName;
|
||||
}
|
||||
}
|
||||
|
||||
// *** Lazy loading flag ***
|
||||
private bool m_Lazy = false;
|
||||
|
||||
// *** Automatic flushing flag ***
|
||||
private bool m_AutoFlush = false;
|
||||
|
||||
// *** Local cache ***
|
||||
private Dictionary<string, Dictionary<string, string>> m_Sections = new Dictionary<string, Dictionary<string, string>>();
|
||||
private Dictionary<string, Dictionary<string, string>> m_Modified = new Dictionary<string, Dictionary<string, string>>();
|
||||
|
||||
// *** Local cache modified flag ***
|
||||
private bool m_CacheModified = false;
|
||||
|
||||
#endregion
|
||||
|
||||
#region "Methods"
|
||||
|
||||
// *** Constructor ***
|
||||
public INIFile(string FileName)
|
||||
{
|
||||
Initialize(FileName, false, false);
|
||||
}
|
||||
|
||||
public INIFile(string FileName, bool Lazy, bool AutoFlush)
|
||||
{
|
||||
Initialize(FileName, Lazy, AutoFlush);
|
||||
}
|
||||
|
||||
// *** Initialization ***
|
||||
private void Initialize(string FileName, bool Lazy, bool AutoFlush)
|
||||
{
|
||||
m_FileName = FileName;
|
||||
m_Lazy = Lazy;
|
||||
m_AutoFlush = AutoFlush;
|
||||
if (!m_Lazy) Refresh();
|
||||
}
|
||||
|
||||
// *** Parse section name ***
|
||||
private string ParseSectionName(string Line)
|
||||
{
|
||||
if (!Line.StartsWith("[")) return null;
|
||||
if (!Line.EndsWith("]")) return null;
|
||||
if (Line.Length < 3) return null;
|
||||
return Line.Substring(1, Line.Length - 2);
|
||||
}
|
||||
|
||||
// *** Parse key+value pair ***
|
||||
private bool ParseKeyValuePair(string Line, ref string Key, ref string Value)
|
||||
{
|
||||
// *** Check for key+value pair ***
|
||||
int i;
|
||||
if ((i = Line.IndexOf('=')) <= 0) return false;
|
||||
|
||||
int j = Line.Length - i - 1;
|
||||
Key = Line.Substring(0, i).Trim();
|
||||
if (Key.Length <= 0) return false;
|
||||
|
||||
Value = (j > 0) ? (Line.Substring(i + 1, j).Trim()) : ("");
|
||||
return true;
|
||||
}
|
||||
|
||||
// *** Read file contents into local cache ***
|
||||
internal void Refresh()
|
||||
{
|
||||
lock (m_Lock)
|
||||
{
|
||||
StreamReader sr = null;
|
||||
try
|
||||
{
|
||||
// *** Clear local cache ***
|
||||
m_Sections.Clear();
|
||||
m_Modified.Clear();
|
||||
|
||||
// *** Open the INI file ***
|
||||
try
|
||||
{
|
||||
sr = new StreamReader(m_FileName);
|
||||
}
|
||||
catch (FileNotFoundException)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// *** Read up the file content ***
|
||||
Dictionary<string, string> CurrentSection = null;
|
||||
string s;
|
||||
string SectionName;
|
||||
string Key = null;
|
||||
string Value = null;
|
||||
while ((s = sr.ReadLine()) != null)
|
||||
{
|
||||
s = s.Trim();
|
||||
|
||||
// *** Check for section names ***
|
||||
SectionName = ParseSectionName(s);
|
||||
if (SectionName != null)
|
||||
{
|
||||
// *** Only first occurrence of a section is loaded ***
|
||||
if (m_Sections.ContainsKey(SectionName))
|
||||
{
|
||||
CurrentSection = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
CurrentSection = new Dictionary<string, string>();
|
||||
m_Sections.Add(SectionName, CurrentSection);
|
||||
}
|
||||
}
|
||||
else if (CurrentSection != null)
|
||||
{
|
||||
// *** Check for key+value pair ***
|
||||
if (ParseKeyValuePair(s, ref Key, ref Value))
|
||||
{
|
||||
// *** Only first occurrence of a key is loaded ***
|
||||
if (!CurrentSection.ContainsKey(Key))
|
||||
{
|
||||
CurrentSection.Add(Key, Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
// *** Cleanup: close file ***
|
||||
if (sr != null) sr.Close();
|
||||
sr = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// *** Flush local cache content ***
|
||||
internal void Flush()
|
||||
{
|
||||
lock (m_Lock)
|
||||
{
|
||||
PerformFlush();
|
||||
}
|
||||
}
|
||||
|
||||
private void PerformFlush()
|
||||
{
|
||||
// *** If local cache was not modified, exit ***
|
||||
if (!m_CacheModified) return;
|
||||
m_CacheModified = false;
|
||||
|
||||
// *** Check if original file exists ***
|
||||
bool OriginalFileExists = File.Exists(m_FileName);
|
||||
|
||||
// *** Get temporary file name ***
|
||||
string TmpFileName = Path.ChangeExtension(m_FileName, "$n$");
|
||||
|
||||
// *** Copy content of original file to temporary file, replace modified values ***
|
||||
StreamWriter sw = null;
|
||||
|
||||
// *** Create the temporary file ***
|
||||
sw = new StreamWriter(TmpFileName);
|
||||
|
||||
try
|
||||
{
|
||||
Dictionary<string, string> CurrentSection = null;
|
||||
if (OriginalFileExists)
|
||||
{
|
||||
StreamReader sr = null;
|
||||
try
|
||||
{
|
||||
// *** Open the original file ***
|
||||
sr = new StreamReader(m_FileName);
|
||||
|
||||
// *** Read the file original content, replace changes with local cache values ***
|
||||
string s;
|
||||
string SectionName;
|
||||
string Key = null;
|
||||
string Value = null;
|
||||
bool Unmodified;
|
||||
bool Reading = true;
|
||||
while (Reading)
|
||||
{
|
||||
s = sr.ReadLine();
|
||||
Reading = (s != null);
|
||||
|
||||
// *** Check for end of file ***
|
||||
if (Reading)
|
||||
{
|
||||
Unmodified = true;
|
||||
s = s.Trim();
|
||||
SectionName = ParseSectionName(s);
|
||||
}
|
||||
else
|
||||
{
|
||||
Unmodified = false;
|
||||
SectionName = null;
|
||||
}
|
||||
|
||||
// *** Check for section names ***
|
||||
if ((SectionName != null) || (!Reading))
|
||||
{
|
||||
if (CurrentSection != null)
|
||||
{
|
||||
// *** Write all remaining modified values before leaving a section ****
|
||||
if (CurrentSection.Count > 0)
|
||||
{
|
||||
foreach (string fkey in CurrentSection.Keys)
|
||||
{
|
||||
if (CurrentSection.TryGetValue(fkey, out Value))
|
||||
{
|
||||
sw.Write(fkey);
|
||||
sw.Write('=');
|
||||
sw.WriteLine(Value);
|
||||
}
|
||||
}
|
||||
sw.WriteLine();
|
||||
CurrentSection.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
if (Reading)
|
||||
{
|
||||
// *** Check if current section is in local modified cache ***
|
||||
if (!m_Modified.TryGetValue(SectionName, out CurrentSection))
|
||||
{
|
||||
CurrentSection = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (CurrentSection != null)
|
||||
{
|
||||
// *** Check for key+value pair ***
|
||||
if (ParseKeyValuePair(s, ref Key, ref Value))
|
||||
{
|
||||
if (CurrentSection.TryGetValue(Key, out Value))
|
||||
{
|
||||
// *** Write modified value to temporary file ***
|
||||
Unmodified = false;
|
||||
CurrentSection.Remove(Key);
|
||||
|
||||
sw.Write(Key);
|
||||
sw.Write('=');
|
||||
sw.WriteLine(Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// *** Write unmodified lines from the original file ***
|
||||
if (Unmodified)
|
||||
{
|
||||
sw.WriteLine(s);
|
||||
}
|
||||
}
|
||||
|
||||
// *** Close the original file ***
|
||||
sr.Close();
|
||||
sr = null;
|
||||
}
|
||||
finally
|
||||
{
|
||||
// *** Cleanup: close files ***
|
||||
if (sr != null) sr.Close();
|
||||
sr = null;
|
||||
}
|
||||
}
|
||||
|
||||
// *** Cycle on all remaining modified values ***
|
||||
foreach (KeyValuePair<string, Dictionary<string, string>> SectionPair in m_Modified)
|
||||
{
|
||||
CurrentSection = SectionPair.Value;
|
||||
if (CurrentSection.Count > 0)
|
||||
{
|
||||
sw.WriteLine();
|
||||
|
||||
// *** Write the section name ***
|
||||
sw.Write('[');
|
||||
sw.Write(SectionPair.Key);
|
||||
sw.WriteLine(']');
|
||||
|
||||
// *** Cycle on all key+value pairs in the section ***
|
||||
foreach (KeyValuePair<string, string> ValuePair in CurrentSection)
|
||||
{
|
||||
// *** Write the key+value pair ***
|
||||
sw.Write(ValuePair.Key);
|
||||
sw.Write('=');
|
||||
sw.WriteLine(ValuePair.Value);
|
||||
}
|
||||
CurrentSection.Clear();
|
||||
}
|
||||
}
|
||||
m_Modified.Clear();
|
||||
|
||||
// *** Close the temporary file ***
|
||||
sw.Close();
|
||||
sw = null;
|
||||
|
||||
// *** Rename the temporary file ***
|
||||
File.Copy(TmpFileName, m_FileName, true);
|
||||
|
||||
// *** Delete the temporary file ***
|
||||
File.Delete(TmpFileName);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// *** Cleanup: close files ***
|
||||
if (sw != null) sw.Close();
|
||||
sw = null;
|
||||
}
|
||||
}
|
||||
|
||||
// *** Read a value from local cache ***
|
||||
internal string GetValue(string SectionName, string Key, string DefaultValue)
|
||||
{
|
||||
// *** Lazy loading ***
|
||||
if (m_Lazy)
|
||||
{
|
||||
m_Lazy = false;
|
||||
Refresh();
|
||||
}
|
||||
|
||||
lock (m_Lock)
|
||||
{
|
||||
// *** Check if the section exists ***
|
||||
Dictionary<string, string> Section;
|
||||
if (!m_Sections.TryGetValue(SectionName, out Section)) return DefaultValue;
|
||||
|
||||
// *** Check if the key exists ***
|
||||
string Value;
|
||||
if (!Section.TryGetValue(Key, out Value)) return DefaultValue;
|
||||
|
||||
// *** Return the found value ***
|
||||
return Value;
|
||||
}
|
||||
}
|
||||
|
||||
// *** Insert or modify a value in local cache ***
|
||||
internal void SetValue(string SectionName, string Key, string Value)
|
||||
{
|
||||
// *** Lazy loading ***
|
||||
if (m_Lazy)
|
||||
{
|
||||
m_Lazy = false;
|
||||
Refresh();
|
||||
}
|
||||
|
||||
lock (m_Lock)
|
||||
{
|
||||
// *** Flag local cache modification ***
|
||||
m_CacheModified = true;
|
||||
|
||||
// *** Check if the section exists ***
|
||||
Dictionary<string, string> Section;
|
||||
if (!m_Sections.TryGetValue(SectionName, out Section))
|
||||
{
|
||||
// *** If it doesn't, add it ***
|
||||
Section = new Dictionary<string, string>();
|
||||
m_Sections.Add(SectionName,Section);
|
||||
}
|
||||
|
||||
// *** Modify the value ***
|
||||
if (Section.ContainsKey(Key)) Section.Remove(Key);
|
||||
Section.Add(Key, Value);
|
||||
|
||||
// *** Add the modified value to local modified values cache ***
|
||||
if (!m_Modified.TryGetValue(SectionName, out Section))
|
||||
{
|
||||
Section = new Dictionary<string, string>();
|
||||
m_Modified.Add(SectionName, Section);
|
||||
}
|
||||
|
||||
if (Section.ContainsKey(Key)) Section.Remove(Key);
|
||||
Section.Add(Key, Value);
|
||||
|
||||
// *** Automatic flushing : immediately write any modification to the file ***
|
||||
if (m_AutoFlush) PerformFlush();
|
||||
}
|
||||
}
|
||||
|
||||
// *** Encode byte array ***
|
||||
private string EncodeByteArray(byte[] Value)
|
||||
{
|
||||
if (Value == null) return null;
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
foreach (byte b in Value)
|
||||
{
|
||||
string hex = Convert.ToString(b, 16);
|
||||
int l = hex.Length;
|
||||
if (l > 2)
|
||||
{
|
||||
sb.Append(hex.Substring(l - 2, 2));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (l < 2) sb.Append("0");
|
||||
sb.Append(hex);
|
||||
}
|
||||
}
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
// *** Decode byte array ***
|
||||
private byte[] DecodeByteArray(string Value)
|
||||
{
|
||||
if (Value == null) return null;
|
||||
|
||||
int l = Value.Length;
|
||||
if (l < 2) return new byte[] { };
|
||||
|
||||
l /= 2;
|
||||
byte[] Result = new byte[l];
|
||||
for (int i = 0; i < l; i++) Result[i] = Convert.ToByte(Value.Substring(i * 2, 2), 16);
|
||||
return Result;
|
||||
}
|
||||
|
||||
// *** Getters for various types ***
|
||||
internal bool GetValue(string SectionName, string Key, bool DefaultValue)
|
||||
{
|
||||
string StringValue = GetValue(SectionName, Key, DefaultValue.ToString(System.Globalization.CultureInfo.InvariantCulture));
|
||||
int Value;
|
||||
if (int.TryParse(StringValue, out Value)) return (Value != 0);
|
||||
return DefaultValue;
|
||||
}
|
||||
|
||||
internal int GetValue(string SectionName, string Key, int DefaultValue)
|
||||
{
|
||||
string StringValue = GetValue(SectionName, Key, DefaultValue.ToString(CultureInfo.InvariantCulture));
|
||||
int Value;
|
||||
if (int.TryParse(StringValue, NumberStyles.Any, CultureInfo.InvariantCulture, out Value)) return Value;
|
||||
return DefaultValue;
|
||||
}
|
||||
|
||||
internal long GetValue(string SectionName, string Key, long DefaultValue)
|
||||
{
|
||||
string StringValue = GetValue(SectionName, Key, DefaultValue.ToString(CultureInfo.InvariantCulture));
|
||||
long Value;
|
||||
if (long.TryParse(StringValue, NumberStyles.Any, CultureInfo.InvariantCulture, out Value)) return Value;
|
||||
return DefaultValue;
|
||||
}
|
||||
|
||||
internal double GetValue(string SectionName, string Key, double DefaultValue)
|
||||
{
|
||||
string StringValue = GetValue(SectionName, Key, DefaultValue.ToString(CultureInfo.InvariantCulture));
|
||||
double Value;
|
||||
if (double.TryParse(StringValue, NumberStyles.Any, CultureInfo.InvariantCulture, out Value)) return Value;
|
||||
return DefaultValue;
|
||||
}
|
||||
|
||||
internal byte[] GetValue(string SectionName, string Key, byte[] DefaultValue)
|
||||
{
|
||||
string StringValue = GetValue(SectionName, Key, EncodeByteArray(DefaultValue));
|
||||
try
|
||||
{
|
||||
return DecodeByteArray(StringValue);
|
||||
}
|
||||
catch (FormatException)
|
||||
{
|
||||
return DefaultValue;
|
||||
}
|
||||
}
|
||||
|
||||
internal DateTime GetValue(string SectionName, string Key, DateTime DefaultValue)
|
||||
{
|
||||
string StringValue = GetValue(SectionName, Key, DefaultValue.ToString(CultureInfo.InvariantCulture));
|
||||
DateTime Value;
|
||||
if (DateTime.TryParse(StringValue, CultureInfo.InvariantCulture, DateTimeStyles.AllowWhiteSpaces | DateTimeStyles.NoCurrentDateDefault | DateTimeStyles.AssumeLocal, out Value)) return Value;
|
||||
return DefaultValue;
|
||||
}
|
||||
|
||||
// *** Setters for various types ***
|
||||
internal void SetValue(string SectionName, string Key, bool Value)
|
||||
{
|
||||
SetValue(SectionName, Key, (Value) ? ("1") : ("0"));
|
||||
}
|
||||
|
||||
internal void SetValue(string SectionName, string Key, int Value)
|
||||
{
|
||||
SetValue(SectionName, Key, Value.ToString(CultureInfo.InvariantCulture));
|
||||
}
|
||||
|
||||
internal void SetValue(string SectionName, string Key, long Value)
|
||||
{
|
||||
SetValue(SectionName, Key, Value.ToString(CultureInfo.InvariantCulture));
|
||||
}
|
||||
|
||||
internal void SetValue(string SectionName, string Key, double Value)
|
||||
{
|
||||
SetValue(SectionName, Key, Value.ToString(CultureInfo.InvariantCulture));
|
||||
}
|
||||
|
||||
internal void SetValue(string SectionName, string Key, byte[] Value)
|
||||
{
|
||||
SetValue(SectionName, Key, EncodeByteArray(Value));
|
||||
}
|
||||
|
||||
internal void SetValue(string SectionName, string Key, DateTime Value)
|
||||
{
|
||||
SetValue(SectionName, Key, Value.ToString(CultureInfo.InvariantCulture));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
using System;
|
||||
using FFXIVClassic_Lobby_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using System.IO;
|
||||
|
||||
namespace FFXIVClassic_Lobby_Server.dataobjects
|
||||
|
@ -227,7 +227,7 @@ namespace FFXIVClassic_Lobby_Server.dataobjects
|
|||
{
|
||||
byte[] bytes = File.ReadAllBytes("./packets/charaappearance.bin");
|
||||
|
||||
Log.Debug(Utils.ByteArrayToHex(bytes));
|
||||
Program.Log.Debug(Utils.ByteArrayToHex(bytes));
|
||||
|
||||
return Convert.ToBase64String(bytes).Replace('+', '-').Replace('/', '_');
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
using System;
|
||||
using FFXIVClassic_Lobby_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Lobby_Server.dataobjects;
|
||||
|
||||
namespace FFXIVClassic_Lobby_Server
|
||||
|
@ -33,9 +33,9 @@ namespace FFXIVClassic_Lobby_Server
|
|||
charaInfo.Replace("/", "_");
|
||||
byte[] data = System.Convert.FromBase64String(charaInfo);
|
||||
|
||||
Log.Debug("------------Base64 printout------------------");
|
||||
Log.Debug(Utils.ByteArrayToHex(data));
|
||||
Log.Debug("------------Base64 printout------------------");
|
||||
Program.Log.Debug("------------Base64 printout------------------");
|
||||
Program.Log.Debug(Utils.ByteArrayToHex(data));
|
||||
Program.Log.Debug("------------Base64 printout------------------");
|
||||
|
||||
CharaInfo chara = new CharaInfo();
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Diagnostics;
|
||||
using FFXIVClassic_Lobby_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using System.IO;
|
||||
|
||||
namespace FFXIVClassic_Lobby_Server.packets
|
||||
|
@ -336,7 +336,7 @@ namespace FFXIVClassic_Lobby_Server.packets
|
|||
#if DEBUG
|
||||
Console.BackgroundColor = ConsoleColor.DarkYellow;
|
||||
|
||||
Log.Debug(String.Format("IsAuth: {0} Size: 0x{1:X}, NumSubpackets: {2}{3}{4}", header.isAuthenticated, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
|
||||
Program.Log.Debug(String.Format("IsAuth: {0} Size: 0x{1:X}, NumSubpackets: {2}{3}{4}", header.isAuthenticated, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
|
||||
|
||||
foreach (SubPacket sub in getSubpackets())
|
||||
{
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using FFXIVClassic_Lobby_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
|
||||
namespace FFXIVClassic_Lobby_Server.packets
|
||||
{
|
||||
|
@ -142,16 +142,16 @@ namespace FFXIVClassic_Lobby_Server.packets
|
|||
#if DEBUG
|
||||
Console.BackgroundColor = ConsoleColor.DarkRed;
|
||||
|
||||
Log.Debug(String.Format("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
|
||||
Program.Log.Debug(String.Format("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
|
||||
|
||||
if (header.type == 0x03)
|
||||
{
|
||||
Log.Debug(String.Format("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(getGameMessageBytes(), SUBPACKET_SIZE)));
|
||||
Program.Log.Debug(String.Format("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(getGameMessageBytes(), SUBPACKET_SIZE)));
|
||||
}
|
||||
|
||||
Console.BackgroundColor = ConsoleColor.DarkMagenta;
|
||||
|
||||
Log.Debug(String.Format("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE)));
|
||||
Program.Log.Debug(String.Format("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE)));
|
||||
|
||||
Console.BackgroundColor = ConsoleColor.Black;
|
||||
#endif
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using System.Net.Sockets;
|
||||
using FFXIVClassic_Map_Server.packets;
|
||||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Net;
|
||||
|
||||
|
@ -46,7 +46,7 @@ namespace FFXIVClassic_Map_Server
|
|||
socket.Send(packetBytes);
|
||||
}
|
||||
catch (Exception e)
|
||||
{ Log.Error(String.Format("Weird case, socket was d/ced: {0}", e)); }
|
||||
{ Program.Log.Error(String.Format("Weird case, socket was d/ced: {0}", e)); }
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using FFXIVClassic_Map_Server.packets;
|
||||
using FFXIVClassic_Map_Server.packets.send.actor;
|
||||
|
@ -116,7 +116,7 @@ namespace FFXIVClassic_Map_Server
|
|||
{
|
||||
if (client != null)
|
||||
client.queuePacket(BasePacket.createPacket(SendMessagePacket.buildPacket(client.actorID, client.actorID, SendMessagePacket.MESSAGE_TYPE_GENERAL_INFO, "", "Zone does not exist or setting isn't valid."), true, false));
|
||||
Log.Error("Zone does not exist or setting isn't valid.");
|
||||
Program.Log.Error("Zone does not exist or setting isn't valid.");
|
||||
}
|
||||
|
||||
if (client != null)
|
||||
|
@ -142,7 +142,7 @@ namespace FFXIVClassic_Map_Server
|
|||
foreach (KeyValuePair<uint, ConnectedPlayer> entry in mConnectedPlayerList)
|
||||
{
|
||||
Player p = entry.Value.getActor();
|
||||
Log.Info(String.Format("{0}\'s position: ZoneID: {1}, X: {2}, Y: {3}, Z: {4}, Rotation: {5}", p.customDisplayName, p.zoneId, p.positionX, p.positionY, p.positionZ, p.rotation));
|
||||
Program.Log.Info(String.Format("{0}\'s position: ZoneID: {1}, X: {2}, Y: {3}, Z: {4}, Rotation: {5}", p.customDisplayName, p.zoneId, p.positionX, p.positionY, p.positionZ, p.rotation));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -578,7 +578,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error("Could not change weather: " + e);
|
||||
Program.Log.Error("Could not change weather: " + e);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
@ -597,7 +597,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error("Could not load packet: " + e);
|
||||
Program.Log.Error("Could not load packet: " + e);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
@ -607,7 +607,7 @@ namespace FFXIVClassic_Map_Server
|
|||
{
|
||||
if (client != null)
|
||||
{
|
||||
Log.Info(String.Format("Got request to reset zone: {0}", client.getActor().zoneId));
|
||||
Program.Log.Info(String.Format("Got request to reset zone: {0}", client.getActor().zoneId));
|
||||
client.getActor().zone.clear();
|
||||
client.getActor().zone.addActorToZone(client.getActor());
|
||||
client.getActor().sendInstanceUpdate();
|
||||
|
@ -621,11 +621,11 @@ namespace FFXIVClassic_Map_Server
|
|||
#region !reloaditems
|
||||
else if (split[0].Equals("reloaditems"))
|
||||
{
|
||||
Log.Info(String.Format("Got request to reload item gamedata"));
|
||||
Program.Log.Info(String.Format("Got request to reload item gamedata"));
|
||||
sendMessage(client, "Reloading Item Gamedata...");
|
||||
gamedataItems.Clear();
|
||||
gamedataItems = Database.getItemGamedata();
|
||||
Log.Info(String.Format("Loaded {0} items.", gamedataItems.Count));
|
||||
Program.Log.Info(String.Format("Loaded {0} items.", gamedataItems.Count));
|
||||
sendMessage(client, String.Format("Loaded {0} items.", gamedataItems.Count));
|
||||
return true;
|
||||
}
|
||||
|
@ -644,7 +644,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error("Could not load packet: " + e);
|
||||
Program.Log.Error("Could not load packet: " + e);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
@ -660,7 +660,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error("Could not give item.");
|
||||
Program.Log.Error("Could not give item.");
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
@ -680,7 +680,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error("Could not give item.");
|
||||
Program.Log.Error("Could not give item.");
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
@ -703,7 +703,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error("Could not remove item.");
|
||||
Program.Log.Error("Could not remove item.");
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
@ -718,7 +718,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error("Could not give keyitem.");
|
||||
Program.Log.Error("Could not give keyitem.");
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
@ -737,7 +737,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error("Could not remove keyitem.");
|
||||
Program.Log.Error("Could not remove keyitem.");
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
@ -754,7 +754,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error("Could not give currency.");
|
||||
Program.Log.Error("Could not give currency.");
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
@ -775,7 +775,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error("Could not remove currency.");
|
||||
Program.Log.Error("Could not remove currency.");
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
@ -793,7 +793,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error("Could not change music: " + e);
|
||||
Program.Log.Error("Could not change music: " + e);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using STA.Settings;
|
||||
using FFXIVClassic.Common;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
|
@ -9,8 +9,9 @@ namespace FFXIVClassic_Map_Server
|
|||
public static String OPTIONS_BINDIP;
|
||||
public static String OPTIONS_PORT;
|
||||
public static bool OPTIONS_TIMESTAMP = false;
|
||||
public static String OPTIONS_LOGPATH;
|
||||
public static String OPTIONS_LOGPATH;
|
||||
public static String OPTIONS_LOGFILE;
|
||||
public static String OPTIONS_LOGLEVEL;
|
||||
|
||||
public static uint DATABASE_WORLDID;
|
||||
public static String DATABASE_HOST;
|
||||
|
@ -36,10 +37,11 @@ namespace FFXIVClassic_Map_Server
|
|||
ConfigConstants.OPTIONS_BINDIP = configIni.GetValue("General", "server_ip", "127.0.0.1");
|
||||
ConfigConstants.OPTIONS_PORT = configIni.GetValue("General", "server_port", "54992");
|
||||
ConfigConstants.OPTIONS_TIMESTAMP = configIni.GetValue("General", "showtimestamp", "true").ToLower().Equals("true");
|
||||
ConfigConstants.OPTIONS_LOGPATH = configIni.GetValue("General", "log_path", "./logs/");
|
||||
ConfigConstants.OPTIONS_LOGPATH = configIni.GetValue("General", "log_path", "./logs/");
|
||||
ConfigConstants.OPTIONS_LOGFILE = configIni.GetValue("General", "log_file_name", String.Format("map_{0}_{1}.log", OPTIONS_BINDIP, OPTIONS_PORT));
|
||||
ConfigConstants.OPTIONS_LOGLEVEL = configIni.GetValue("General", "log_level", "127");
|
||||
|
||||
ConfigConstants.DATABASE_WORLDID = configIni.GetValue("Database", "worldid", (uint)0);
|
||||
ConfigConstants.DATABASE_WORLDID = UInt32.Parse(configIni.GetValue("Database", "worldid", "0"));
|
||||
ConfigConstants.DATABASE_HOST = configIni.GetValue("Database", "host", "");
|
||||
ConfigConstants.DATABASE_PORT = configIni.GetValue("Database", "port", "");
|
||||
ConfigConstants.DATABASE_NAME = configIni.GetValue("Database", "database", "");
|
||||
|
|
|
@ -3,7 +3,7 @@ using Dapper;
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Map_Server.utils;
|
||||
using FFXIVClassic_Map_Server.packets;
|
||||
using FFXIVClassic_Map_Server.packets.send.player;
|
||||
|
@ -37,7 +37,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -59,7 +59,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -82,7 +82,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -138,7 +138,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -196,7 +196,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -232,7 +232,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -274,7 +274,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -308,7 +308,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -322,7 +322,7 @@ namespace FFXIVClassic_Map_Server
|
|||
int slot = player.getQuestSlot(quest.actorId);
|
||||
if (slot == -1)
|
||||
{
|
||||
Log.Error(String.Format("Tried saving quest player didn't have: Player: {0:x}, QuestId: {0:x}", player.actorId, quest.actorId));
|
||||
Program.Log.Error(String.Format("Tried saving quest player didn't have: Player: {0:x}, QuestId: {0:x}", player.actorId, quest.actorId));
|
||||
return;
|
||||
}
|
||||
else
|
||||
|
@ -360,7 +360,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -790,7 +790,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -834,7 +834,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -872,7 +872,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -905,7 +905,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -976,7 +976,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -1032,7 +1032,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -1067,7 +1067,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -1107,7 +1107,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -1148,7 +1148,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -1188,7 +1188,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -1225,7 +1225,7 @@ namespace FFXIVClassic_Map_Server
|
|||
|
||||
if (offset < 0 || offset >= cheevosPacket.achievementFlags.Length)
|
||||
{
|
||||
Log.Error("SQL Error; achievement flag offset id out of range: " + offset);
|
||||
Program.Log.Error("SQL Error; achievement flag offset id out of range: " + offset);
|
||||
continue;
|
||||
}
|
||||
cheevosPacket.achievementFlags[offset] = true;
|
||||
|
@ -1234,7 +1234,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
|
|
@ -42,6 +42,10 @@
|
|||
<HintPath>..\packages\Dapper.1.42\lib\net45\Dapper.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="FFXIVClassic.Common, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\FFXIVClassic Common Class Lib\bin\Debug\FFXIVClassic.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="MoonSharp.Interpreter">
|
||||
<HintPath>..\packages\MoonSharp.1.2.1.0\lib\net40-client\MoonSharp.Interpreter.dll</HintPath>
|
||||
</Reference>
|
||||
|
@ -83,12 +87,6 @@
|
|||
<Compile Include="actors\world\WorldMaster.cs" />
|
||||
<Compile Include="ClientConnection.cs" />
|
||||
<Compile Include="CommandProcessor.cs" />
|
||||
<Compile Include="common\Bitfield.cs" />
|
||||
<Compile Include="common\Blowfish.cs" />
|
||||
<Compile Include="common\EfficientHashTables.cs" />
|
||||
<Compile Include="common\Log.cs" />
|
||||
<Compile Include="common\STA_INIFile.cs" />
|
||||
<Compile Include="common\Utils.cs" />
|
||||
<Compile Include="ConfigConstants.cs" />
|
||||
<Compile Include="Database.cs" />
|
||||
<Compile Include="actors\Actor.cs" />
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Map_Server.packets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
@ -127,9 +127,9 @@ namespace FFXIVClassic_Map_Server
|
|||
player.setConnection(packet.header.connectionType, client);
|
||||
|
||||
if (packet.header.connectionType == BasePacket.TYPE_ZONE)
|
||||
Log.Debug(String.Format("Got {0} connection for ActorID {1} @ {2}.", "zone", actorID, client.getAddress()));
|
||||
Program.Log.Debug(String.Format("Got {0} connection for ActorID {1} @ {2}.", "zone", actorID, client.getAddress()));
|
||||
else if (packet.header.connectionType == BasePacket.TYPE_CHAT)
|
||||
Log.Debug(String.Format("Got {0} connection for ActorID {1} @ {2}.", "chat", actorID, client.getAddress()));
|
||||
Program.Log.Debug(String.Format("Got {0} connection for ActorID {1} @ {2}.", "chat", actorID, client.getAddress()));
|
||||
|
||||
//Create player actor
|
||||
reply1.debugPrintPacket();
|
||||
|
@ -180,7 +180,7 @@ namespace FFXIVClassic_Map_Server
|
|||
//Chat Received
|
||||
case 0x0003:
|
||||
ChatMessagePacket chatMessage = new ChatMessagePacket(subpacket.data);
|
||||
Log.Info(String.Format("Got type-{5} message: {0} @ {1}, {2}, {3}, Rot: {4}", chatMessage.message, chatMessage.posX, chatMessage.posY, chatMessage.posZ, chatMessage.posRot, chatMessage.logType));
|
||||
Program.Log.Info(String.Format("Got type-{5} message: {0} @ {1}, {2}, {3}, Rot: {4}", chatMessage.message, chatMessage.posX, chatMessage.posY, chatMessage.posZ, chatMessage.posRot, chatMessage.logType));
|
||||
subpacket.debugPrintSubPacket();
|
||||
|
||||
if (chatMessage.message.StartsWith("!"))
|
||||
|
@ -238,7 +238,7 @@ namespace FFXIVClassic_Map_Server
|
|||
player.errorMessage += eventStart.error;
|
||||
|
||||
if (eventStart.errorIndex == eventStart.errorNum - 1)
|
||||
Log.Error("\n"+player.errorMessage);
|
||||
Program.Log.Error("\n"+player.errorMessage);
|
||||
|
||||
|
||||
break;
|
||||
|
@ -268,7 +268,7 @@ namespace FFXIVClassic_Map_Server
|
|||
ownerActor = player.getActor().currentDirector;
|
||||
else
|
||||
{
|
||||
Log.Debug(String.Format("\n===Event START===\nCould not find actor 0x{0:X} for event started by caller: 0x{1:X}\nEvent Starter: {2}\nParams: {3}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.triggerName, LuaUtils.dumpParams(eventStart.luaParams)));
|
||||
Program.Log.Debug(String.Format("\n===Event START===\nCould not find actor 0x{0:X} for event started by caller: 0x{1:X}\nEvent Starter: {2}\nParams: {3}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.triggerName, LuaUtils.dumpParams(eventStart.luaParams)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -276,7 +276,7 @@ namespace FFXIVClassic_Map_Server
|
|||
|
||||
LuaEngine.doActorOnEventStarted(player.getActor(), ownerActor, eventStart);
|
||||
|
||||
Log.Debug(String.Format("\n===Event START===\nSource Actor: 0x{0:X}\nCaller Actor: 0x{1:X}\nVal1: 0x{2:X}\nVal2: 0x{3:X}\nEvent Starter: {4}\nParams: {5}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.val1, eventStart.val2, eventStart.triggerName, LuaUtils.dumpParams(eventStart.luaParams)));
|
||||
Program.Log.Debug(String.Format("\n===Event START===\nSource Actor: 0x{0:X}\nCaller Actor: 0x{1:X}\nVal1: 0x{2:X}\nVal2: 0x{3:X}\nEvent Starter: {4}\nParams: {5}", eventStart.actorID, eventStart.scriptOwnerActorID, eventStart.val1, eventStart.val2, eventStart.triggerName, LuaUtils.dumpParams(eventStart.luaParams)));
|
||||
break;
|
||||
//Unknown, happens at npc spawn and cutscene play????
|
||||
case 0x00CE:
|
||||
|
@ -285,7 +285,7 @@ namespace FFXIVClassic_Map_Server
|
|||
case 0x012E:
|
||||
subpacket.debugPrintSubPacket();
|
||||
EventUpdatePacket eventUpdate = new EventUpdatePacket(subpacket.data);
|
||||
Log.Debug(String.Format("\n===Event UPDATE===\nSource Actor: 0x{0:X}\nCaller Actor: 0x{1:X}\nVal1: 0x{2:X}\nVal2: 0x{3:X}\nStep: 0x{4:X}\nParams: {5}", eventUpdate.actorID, eventUpdate.scriptOwnerActorID, eventUpdate.val1, eventUpdate.val2, eventUpdate.step, LuaUtils.dumpParams(eventUpdate.luaParams)));
|
||||
Program.Log.Debug(String.Format("\n===Event UPDATE===\nSource Actor: 0x{0:X}\nCaller Actor: 0x{1:X}\nVal1: 0x{2:X}\nVal2: 0x{3:X}\nStep: 0x{4:X}\nParams: {5}", eventUpdate.actorID, eventUpdate.scriptOwnerActorID, eventUpdate.val1, eventUpdate.val2, eventUpdate.step, LuaUtils.dumpParams(eventUpdate.luaParams)));
|
||||
|
||||
//Is it a static actor? If not look in the player's instance
|
||||
Actor updateOwnerActor = Server.getStaticActors(player.getActor().currentEventOwner);
|
||||
|
@ -398,7 +398,7 @@ namespace FFXIVClassic_Map_Server
|
|||
//GM Ticket Sent
|
||||
case 0x01D5:
|
||||
GMSupportTicketPacket gmTicket = new GMSupportTicketPacket(subpacket.data);
|
||||
Log.Info("Got GM Ticket: \n" + gmTicket.ticketTitle + "\n" + gmTicket.ticketBody);
|
||||
Program.Log.Info("Got GM Ticket: \n" + gmTicket.ticketTitle + "\n" + gmTicket.ticketBody);
|
||||
client.queuePacket(BasePacket.createPacket(GMTicketSentResponsePacket.buildPacket(player.actorID, true), true, false));
|
||||
break;
|
||||
//Request to end ticket
|
||||
|
@ -406,7 +406,7 @@ namespace FFXIVClassic_Map_Server
|
|||
client.queuePacket(BasePacket.createPacket(EndGMTicketPacket.buildPacket(player.actorID), true, false));
|
||||
break;
|
||||
default:
|
||||
Log.Debug(String.Format("Unknown command 0x{0:X} received.", subpacket.gameMessage.opcode));
|
||||
Program.Log.Debug(String.Format("Unknown command 0x{0:X} received.", subpacket.gameMessage.opcode));
|
||||
subpacket.debugPrintSubPacket();
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -1,14 +1,17 @@
|
|||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Threading;
|
||||
using MySql.Data.MySqlClient;
|
||||
using System.Reflection;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
|
||||
namespace FFXIVClassic_Map_Server
|
||||
{
|
||||
class Program
|
||||
{
|
||||
public static Log Log;
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
#if DEBUG
|
||||
|
@ -21,14 +24,29 @@ namespace FFXIVClassic_Map_Server
|
|||
if (!ConfigConstants.load())
|
||||
startServer = false;
|
||||
|
||||
Log.Info("---------FFXIV 1.0 Map Server---------");
|
||||
Log = new Log(ConfigConstants.OPTIONS_LOGPATH, ConfigConstants.OPTIONS_LOGFILE, Int32.Parse(ConfigConstants.OPTIONS_LOGLEVEL));
|
||||
|
||||
Thread thread = new Thread(() =>
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (Log.LogQueue.Count > 0)
|
||||
{
|
||||
var message = Program.Log.LogQueue.Dequeue();
|
||||
Program.Log.WriteMessage(message.Item1, message.Item2);
|
||||
}
|
||||
}
|
||||
});
|
||||
thread.Start();
|
||||
|
||||
Program.Log.Info("---------FFXIV 1.0 Map Server---------");
|
||||
|
||||
Assembly assem = Assembly.GetExecutingAssembly();
|
||||
Version vers = assem.GetName().Version;
|
||||
Log.Info("Version: " + vers.ToString());
|
||||
Program.Log.Info("Version: " + vers.ToString());
|
||||
|
||||
//Test DB Connection
|
||||
Log.Info("Testing DB connection... ");
|
||||
Program.Log.Info("Testing DB connection... ");
|
||||
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
|
||||
{
|
||||
try
|
||||
|
@ -36,11 +54,11 @@ namespace FFXIVClassic_Map_Server
|
|||
conn.Open();
|
||||
conn.Close();
|
||||
|
||||
Log.Status("[OK]");
|
||||
Program.Log.Status("[OK]");
|
||||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
startServer = false;
|
||||
}
|
||||
}
|
||||
|
@ -48,9 +66,9 @@ namespace FFXIVClassic_Map_Server
|
|||
//Check World ID
|
||||
DBWorld thisWorld = Database.getServer(ConfigConstants.DATABASE_WORLDID);
|
||||
if (thisWorld != null)
|
||||
Log.Info(String.Format("Successfully pulled world info from DB. Server name is {0}.", thisWorld.name));
|
||||
Program.Log.Info(String.Format("Successfully pulled world info from DB. Server name is {0}.", thisWorld.name));
|
||||
else
|
||||
Log.Info("World info could not be retrieved from the DB. Welcome and MOTD will not be displayed.");
|
||||
Program.Log.Info("World info could not be retrieved from the DB. Welcome and MOTD will not be displayed.");
|
||||
|
||||
//Start server if A-OK
|
||||
if (startServer)
|
||||
|
@ -66,7 +84,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
}
|
||||
|
||||
Log.Info("Press any key to continue...");
|
||||
Program.Log.Info("Press any key to continue...");
|
||||
Console.ReadKey();
|
||||
}
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@ using System.Net.Sockets;
|
|||
using System.Threading;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using FFXIVClassic_Map_Server.packets;
|
||||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Map_Server.Actors;
|
||||
using FFXIVClassic_Map_Server.lua;
|
||||
|
||||
|
@ -39,7 +39,7 @@ namespace FFXIVClassic_Map_Server
|
|||
|
||||
private void connectionHealth()
|
||||
{
|
||||
Log.Info(String.Format("Connection Health thread started; it will run every {0} seconds.", HEALTH_THREAD_SLEEP_TIME));
|
||||
Program.Log.Info(String.Format("Connection Health thread started; it will run every {0} seconds.", HEALTH_THREAD_SLEEP_TIME));
|
||||
while (!killHealthThread)
|
||||
{
|
||||
lock (mConnectedPlayerList)
|
||||
|
@ -77,7 +77,7 @@ namespace FFXIVClassic_Map_Server
|
|||
mStaticActors = new StaticActors(STATIC_ACTORS_PATH);
|
||||
|
||||
gamedataItems = Database.getItemGamedata();
|
||||
Log.Info(String.Format("Loaded {0} items.", gamedataItems.Count));
|
||||
Program.Log.Info(String.Format("Loaded {0} items.", gamedataItems.Count));
|
||||
|
||||
mWorldManager = new WorldManager(this);
|
||||
mWorldManager.LoadZoneList();
|
||||
|
@ -113,7 +113,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
|
||||
Console.ForegroundColor = ConsoleColor.White;
|
||||
Log.Debug(String.Format("Map Server has started @ {0}:{1}", (mServerSocket.LocalEndPoint as IPEndPoint).Address, (mServerSocket.LocalEndPoint as IPEndPoint).Port));
|
||||
Program.Log.Debug(String.Format("Map Server has started @ {0}:{1}", (mServerSocket.LocalEndPoint as IPEndPoint).Address, (mServerSocket.LocalEndPoint as IPEndPoint).Port));
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
|
||||
mProcessor = new PacketProcessor(this, mConnectedPlayerList, mConnectionList);
|
||||
|
@ -150,7 +150,7 @@ namespace FFXIVClassic_Map_Server
|
|||
mConnectionList.Add(conn);
|
||||
}
|
||||
|
||||
Log.Status(String.Format("Connection {0}:{1} has connected.", (conn.socket.RemoteEndPoint as IPEndPoint).Address, (conn.socket.RemoteEndPoint as IPEndPoint).Port));
|
||||
Program.Log.Status(String.Format("Connection {0}:{1} has connected.", (conn.socket.RemoteEndPoint as IPEndPoint).Address, (conn.socket.RemoteEndPoint as IPEndPoint).Port));
|
||||
//Queue recieving of data from the connection
|
||||
conn.socket.BeginReceive(conn.buffer, 0, conn.buffer.Length, SocketFlags.None, new AsyncCallback(receiveCallback), conn);
|
||||
//Queue the accept of the next incomming connection
|
||||
|
@ -217,7 +217,7 @@ namespace FFXIVClassic_Map_Server
|
|||
mConnectionList.Remove(conn);
|
||||
}
|
||||
if (conn.connType == BasePacket.TYPE_ZONE)
|
||||
Log.Status(String.Format("{0} has disconnected.", conn.owner == 0 ? conn.getAddress() : "User " + conn.owner));
|
||||
Program.Log.Status(String.Format("{0} has disconnected.", conn.owner == 0 ? conn.getAddress() : "User " + conn.owner));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -261,7 +261,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
else
|
||||
{
|
||||
Log.Status(String.Format("{0} has disconnected.", conn.owner == 0 ? conn.getAddress() : "User " + conn.owner));
|
||||
Program.Log.Status(String.Format("{0} has disconnected.", conn.owner == 0 ? conn.getAddress() : "User " + conn.owner));
|
||||
|
||||
lock (mConnectionList)
|
||||
{
|
||||
|
@ -273,7 +273,7 @@ namespace FFXIVClassic_Map_Server
|
|||
{
|
||||
if (conn.socket != null)
|
||||
{
|
||||
Log.Status(String.Format("{0} has disconnected.", conn.owner == 0 ? conn.getAddress() : "User " + conn.owner));
|
||||
Program.Log.Status(String.Format("{0} has disconnected.", conn.owner == 0 ? conn.getAddress() : "User " + conn.owner));
|
||||
|
||||
lock (mConnectionList)
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Map_Server.actors.area;
|
||||
using FFXIVClassic_Map_Server.Actors;
|
||||
using FFXIVClassic_Map_Server.lua;
|
||||
|
@ -67,7 +67,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
|
||||
}
|
||||
finally
|
||||
|
@ -117,7 +117,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -125,7 +125,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
}
|
||||
|
||||
Log.Info(String.Format("Loaded {0} zones and {1} private areas.", count1, count2));
|
||||
Program.Log.Info(String.Format("Loaded {0} zones and {1} private areas.", count1, count2));
|
||||
}
|
||||
|
||||
public void LoadZoneEntranceList()
|
||||
|
@ -170,7 +170,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -178,7 +178,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
}
|
||||
|
||||
Log.Info(String.Format("Loaded {0} zone spawn locations.", count));
|
||||
Program.Log.Info(String.Format("Loaded {0} zone spawn locations.", count));
|
||||
}
|
||||
|
||||
public void LoadNPCs()
|
||||
|
@ -242,7 +242,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -250,7 +250,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
}
|
||||
|
||||
Log.Info(String.Format("Loaded {0} npc(s).", count));
|
||||
Program.Log.Info(String.Format("Loaded {0} npc(s).", count));
|
||||
}
|
||||
|
||||
public void LoadNPCs(uint zoneId)
|
||||
|
@ -315,7 +315,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -323,7 +323,7 @@ namespace FFXIVClassic_Map_Server
|
|||
}
|
||||
}
|
||||
|
||||
Log.Info(String.Format("Loaded {0} npc(s).", count));
|
||||
Program.Log.Info(String.Format("Loaded {0} npc(s).", count));
|
||||
}
|
||||
|
||||
//Moves the actor to the new zone if exists. No packets are sent nor position changed.
|
||||
|
@ -354,7 +354,7 @@ namespace FFXIVClassic_Map_Server
|
|||
{
|
||||
if (!zoneEntranceList.ContainsKey(zoneEntrance))
|
||||
{
|
||||
Log.Error("Given zone entrance was not found: " + zoneEntrance);
|
||||
Program.Log.Error("Given zone entrance was not found: " + zoneEntrance);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -410,7 +410,7 @@ namespace FFXIVClassic_Map_Server
|
|||
{
|
||||
if (!zoneEntranceList.ContainsKey(zoneEntrance))
|
||||
{
|
||||
Log.Error("Given zone entrance was not found: " + zoneEntrance);
|
||||
Program.Log.Error("Given zone entrance was not found: " + zoneEntrance);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
@ -89,9 +89,9 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||
}
|
||||
}
|
||||
catch(FileNotFoundException e)
|
||||
{ Log.Error("Could not find staticactors file."); return false; }
|
||||
{ Program.Log.Error("Could not find staticactors file."); return false; }
|
||||
|
||||
Log.Info(String.Format("Loaded {0} static actors.", mStaticActors.Count()));
|
||||
Program.Log.Info(String.Format("Loaded {0} static actors.", mStaticActors.Count()));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Map_Server.packets;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using FFXIVClassic_Map_Server.Actors.Chara;
|
||||
|
@ -238,7 +238,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Map_Server.packets;
|
||||
using FFXIVClassic_Map_Server.actors.chara.player;
|
||||
using FFXIVClassic_Map_Server.actors.director;
|
||||
|
@ -642,7 +642,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||
Database.savePlayerPlayTime(this);
|
||||
Database.savePlayerPosition(this);
|
||||
|
||||
Log.Info(String.Format("{0} has been logged out and saved.", this.customDisplayName));
|
||||
Program.Log.Info(String.Format("{0} has been logged out and saved.", this.customDisplayName));
|
||||
}
|
||||
|
||||
public Area getZone()
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
@ -68,7 +68,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||
{
|
||||
if (bitIndex >= 32)
|
||||
{
|
||||
Log.Error(String.Format("Tried to access bit flag >= 32 for questId: {0}", actorId));
|
||||
Program.Log.Error(String.Format("Tried to access bit flag >= 32 for questId: {0}", actorId));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -86,7 +86,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||
{
|
||||
if (bitIndex >= 32)
|
||||
{
|
||||
Log.Error(String.Format("Tried to access bit flag >= 32 for questId: {0}", actorId));
|
||||
Program.Log.Error(String.Format("Tried to access bit flag >= 32 for questId: {0}", actorId));
|
||||
return false;
|
||||
}
|
||||
else
|
||||
|
|
|
@ -1,74 +0,0 @@
|
|||
using System;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.common
|
||||
{
|
||||
[global::System.AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
|
||||
sealed class BitfieldLengthAttribute : Attribute
|
||||
{
|
||||
uint length;
|
||||
|
||||
public BitfieldLengthAttribute(uint length)
|
||||
{
|
||||
this.length = length;
|
||||
}
|
||||
|
||||
public uint Length { get { return length; } }
|
||||
}
|
||||
|
||||
static class PrimitiveConversion
|
||||
{
|
||||
public static UInt32 ToUInt32<T>(T t) where T : struct
|
||||
{
|
||||
UInt32 r = 0;
|
||||
int offset = 0;
|
||||
|
||||
// For every field suitably attributed with a BitfieldLength
|
||||
foreach (System.Reflection.FieldInfo f in t.GetType().GetFields())
|
||||
{
|
||||
object[] attrs = f.GetCustomAttributes(typeof(BitfieldLengthAttribute), false);
|
||||
if (attrs.Length == 1)
|
||||
{
|
||||
uint fieldLength = ((BitfieldLengthAttribute)attrs[0]).Length;
|
||||
|
||||
// Calculate a bitmask of the desired length
|
||||
uint mask = 0;
|
||||
for (int i = 0; i < fieldLength; i++)
|
||||
mask |= (UInt32)1 << i;
|
||||
|
||||
r |= ((UInt32)f.GetValue(t) & mask) << offset;
|
||||
|
||||
offset += (int)fieldLength;
|
||||
}
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
public static long ToLong<T>(T t) where T : struct
|
||||
{
|
||||
long r = 0;
|
||||
int offset = 0;
|
||||
|
||||
// For every field suitably attributed with a BitfieldLength
|
||||
foreach (System.Reflection.FieldInfo f in t.GetType().GetFields())
|
||||
{
|
||||
object[] attrs = f.GetCustomAttributes(typeof(BitfieldLengthAttribute), false);
|
||||
if (attrs.Length == 1)
|
||||
{
|
||||
uint fieldLength = ((BitfieldLengthAttribute)attrs[0]).Length;
|
||||
|
||||
// Calculate a bitmask of the desired length
|
||||
long mask = 0;
|
||||
for (int i = 0; i < fieldLength; i++)
|
||||
mask |= 1 << i;
|
||||
|
||||
r |= ((UInt32)f.GetValue(t) & mask) << offset;
|
||||
|
||||
offset += (int)fieldLength;
|
||||
}
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,72 +0,0 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.common
|
||||
{
|
||||
class Log
|
||||
{
|
||||
public enum LogType
|
||||
{
|
||||
Status = ConsoleColor.Green,
|
||||
Sql = ConsoleColor.Magenta,
|
||||
Info = ConsoleColor.White,
|
||||
Debug = ConsoleColor.Cyan,
|
||||
Error = ConsoleColor.Red
|
||||
}
|
||||
|
||||
public static void Status(String message)
|
||||
{
|
||||
LogFile(message, LogType.Status);
|
||||
}
|
||||
|
||||
public static void Sql(String message)
|
||||
{
|
||||
LogFile(message, LogType.Sql);
|
||||
}
|
||||
|
||||
public static void Info(String message)
|
||||
{
|
||||
LogFile(message, LogType.Info);
|
||||
}
|
||||
|
||||
public static void Debug(String message)
|
||||
{
|
||||
#if DEBUG
|
||||
LogFile(message, LogType.Debug);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void Error(String message)
|
||||
{
|
||||
LogFile(message, LogType.Error);
|
||||
}
|
||||
|
||||
private static void LogFile(String message, LogType type)
|
||||
{
|
||||
string timestamp = String.Format("[{0}]", DateTime.Now.ToString("MM/dd/yyyy HH:mm:ss"));
|
||||
string messageType = String.Format("[{0}] ", type.ToString().ToUpper());
|
||||
|
||||
Console.Write(timestamp);
|
||||
Console.ForegroundColor = (ConsoleColor)type;
|
||||
Console.Write(messageType);
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
Console.WriteLine(message);
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
sb.AppendLine(String.Format("{0}{1}{2}", timestamp, messageType, message));
|
||||
|
||||
if (!Directory.Exists(ConfigConstants.OPTIONS_LOGPATH))
|
||||
{
|
||||
Directory.CreateDirectory(ConfigConstants.OPTIONS_LOGPATH);
|
||||
}
|
||||
|
||||
using (FileStream fs = new FileStream(Path.Combine(ConfigConstants.OPTIONS_LOGPATH, ConfigConstants.OPTIONS_LOGFILE), FileMode.Append, FileAccess.Write))
|
||||
using (StreamWriter sw = new StreamWriter(fs))
|
||||
{
|
||||
sw.WriteLine(sb.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,346 +0,0 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.common
|
||||
{
|
||||
static class Utils
|
||||
{
|
||||
private static readonly uint[] _lookup32 = CreateLookup32();
|
||||
|
||||
private static uint[] CreateLookup32()
|
||||
{
|
||||
var result = new uint[256];
|
||||
for (int i = 0; i < 256; i++)
|
||||
{
|
||||
string s = i.ToString("X2");
|
||||
result[i] = ((uint)s[0]) + ((uint)s[1] << 16);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public static string ByteArrayToHex(byte[] bytes, int offset = 0, int bytesPerLine = 16)
|
||||
{
|
||||
if (bytes == null)
|
||||
{
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
char[] hexChars = "0123456789ABCDEF".ToCharArray();
|
||||
|
||||
// 00000000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
|
||||
// 00000010 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
|
||||
int offsetBlock = 8 + 3;
|
||||
int byteBlock = offsetBlock + (bytesPerLine * 3) + ((bytesPerLine - 1) / 8) + 2;
|
||||
int lineLength = byteBlock + bytesPerLine + Environment.NewLine.Length;
|
||||
|
||||
char[] line = (new String(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
|
||||
int numLines = (bytes.Length + bytesPerLine - 1) / bytesPerLine;
|
||||
|
||||
StringBuilder sb = new StringBuilder(numLines * lineLength);
|
||||
|
||||
for (int i = 0; i < bytes.Length; i += bytesPerLine)
|
||||
{
|
||||
int h = i + offset;
|
||||
|
||||
line[0] = hexChars[(h >> 28) & 0xF];
|
||||
line[1] = hexChars[(h >> 24) & 0xF];
|
||||
line[2] = hexChars[(h >> 20) & 0xF];
|
||||
line[3] = hexChars[(h >> 16) & 0xF];
|
||||
line[4] = hexChars[(h >> 12) & 0xF];
|
||||
line[5] = hexChars[(h >> 8) & 0xF];
|
||||
line[6] = hexChars[(h >> 4) & 0xF];
|
||||
line[7] = hexChars[(h >> 0) & 0xF];
|
||||
|
||||
int hexColumn = offsetBlock;
|
||||
int charColumn = byteBlock;
|
||||
|
||||
for (int j = 0; j < bytesPerLine; j++)
|
||||
{
|
||||
if (j > 0 && (j & 7) == 0)
|
||||
{
|
||||
hexColumn++;
|
||||
}
|
||||
|
||||
if (i + j >= bytes.Length)
|
||||
{
|
||||
line[hexColumn] = ' ';
|
||||
line[hexColumn + 1] = ' ';
|
||||
line[charColumn] = ' ';
|
||||
}
|
||||
else
|
||||
{
|
||||
byte by = bytes[i + j];
|
||||
line[hexColumn] = hexChars[(by >> 4) & 0xF];
|
||||
line[hexColumn + 1] = hexChars[by & 0xF];
|
||||
line[charColumn] = (by < 32 ? '.' : (char)by);
|
||||
}
|
||||
|
||||
hexColumn += 3;
|
||||
charColumn++;
|
||||
}
|
||||
|
||||
sb.Append(line);
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public static UInt32 UnixTimeStampUTC()
|
||||
{
|
||||
UInt32 unixTimeStamp;
|
||||
DateTime currentTime = DateTime.Now;
|
||||
DateTime zuluTime = currentTime.ToUniversalTime();
|
||||
DateTime unixEpoch = new DateTime(1970, 1, 1);
|
||||
unixTimeStamp = (UInt32)(zuluTime.Subtract(unixEpoch)).TotalSeconds;
|
||||
|
||||
return unixTimeStamp;
|
||||
}
|
||||
|
||||
public static UInt64 MilisUnixTimeStampUTC()
|
||||
{
|
||||
UInt64 unixTimeStamp;
|
||||
DateTime currentTime = DateTime.Now;
|
||||
DateTime zuluTime = currentTime.ToUniversalTime();
|
||||
DateTime unixEpoch = new DateTime(1970, 1, 1);
|
||||
unixTimeStamp = (UInt64)(zuluTime.Subtract(unixEpoch)).TotalMilliseconds;
|
||||
|
||||
return unixTimeStamp;
|
||||
}
|
||||
|
||||
public static ulong swapEndian(ulong input)
|
||||
{
|
||||
return ((0x00000000000000FF) & (input >> 56) |
|
||||
(0x000000000000FF00) & (input >> 40) |
|
||||
(0x0000000000FF0000) & (input >> 24) |
|
||||
(0x00000000FF000000) & (input >> 8) |
|
||||
(0x000000FF00000000) & (input << 8) |
|
||||
(0x0000FF0000000000) & (input << 24) |
|
||||
(0x00FF000000000000) & (input << 40) |
|
||||
(0xFF00000000000000) & (input << 56));
|
||||
}
|
||||
|
||||
public static uint swapEndian(uint input)
|
||||
{
|
||||
return ((input >> 24) & 0xff) |
|
||||
((input << 8) & 0xff0000) |
|
||||
((input >> 8) & 0xff00) |
|
||||
((input << 24) & 0xff000000);
|
||||
}
|
||||
|
||||
public static int swapEndian(int input)
|
||||
{
|
||||
uint inputAsUint = (uint)input;
|
||||
|
||||
input = (int)
|
||||
(((inputAsUint >> 24) & 0xff) |
|
||||
((inputAsUint << 8) & 0xff0000) |
|
||||
((inputAsUint >> 8) & 0xff00) |
|
||||
((inputAsUint << 24) & 0xff000000));
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
public static uint MurmurHash2(string key, uint seed)
|
||||
{
|
||||
// 'm' and 'r' are mixing constants generated offline.
|
||||
// They're not really 'magic', they just happen to work well.
|
||||
|
||||
byte[] data = Encoding.ASCII.GetBytes(key);
|
||||
const uint m = 0x5bd1e995;
|
||||
const int r = 24;
|
||||
int len = key.Length;
|
||||
int dataIndex = len - 4;
|
||||
|
||||
// Initialize the hash to a 'random' value
|
||||
|
||||
uint h = seed ^ (uint)len;
|
||||
|
||||
// Mix 4 bytes at a time into the hash
|
||||
|
||||
|
||||
while (len >= 4)
|
||||
{
|
||||
h *= m;
|
||||
|
||||
uint k = (uint)BitConverter.ToInt32(data, dataIndex);
|
||||
k = ((k >> 24) & 0xff) | // move byte 3 to byte 0
|
||||
((k << 8) & 0xff0000) | // move byte 1 to byte 2
|
||||
((k >> 8) & 0xff00) | // move byte 2 to byte 1
|
||||
((k << 24) & 0xff000000); // byte 0 to byte 3
|
||||
|
||||
k *= m;
|
||||
k ^= k >> r;
|
||||
k *= m;
|
||||
|
||||
h ^= k;
|
||||
|
||||
dataIndex -= 4;
|
||||
len -= 4;
|
||||
}
|
||||
|
||||
// Handle the last few bytes of the input array
|
||||
switch (len)
|
||||
{
|
||||
case 3:
|
||||
h ^= (uint)data[0] << 16; goto case 2;
|
||||
case 2:
|
||||
h ^= (uint)data[len - 2] << 8; goto case 1;
|
||||
case 1:
|
||||
h ^= data[len - 1];
|
||||
h *= m;
|
||||
break;
|
||||
};
|
||||
|
||||
// Do a few final mixes of the hash to ensure the last few
|
||||
// bytes are well-incorporated.
|
||||
|
||||
h ^= h >> 13;
|
||||
h *= m;
|
||||
h ^= h >> 15;
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
public static byte[] ConvertBoolArrayToBinaryStream(bool[] array)
|
||||
{
|
||||
byte[] data = new byte[(array.Length / 8) + (array.Length % 8 != 0 ? 1 : 0)];
|
||||
|
||||
int dataCounter = 0;
|
||||
for (int i = 0; i < array.Length; i += 8)
|
||||
{
|
||||
for (int bitCount = 0; bitCount < 8; bitCount++)
|
||||
{
|
||||
if (i + bitCount >= array.Length)
|
||||
break;
|
||||
data[dataCounter] = (byte)(((array[i + bitCount] ? 1 : 0) << 7 - bitCount) | data[dataCounter]);
|
||||
}
|
||||
dataCounter++;
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
public static string FFXIVLoginStringDecodeBinary(string path)
|
||||
{
|
||||
Console.OutputEncoding = System.Text.Encoding.UTF8;
|
||||
byte[] data = File.ReadAllBytes(path);
|
||||
int offset = 0x5405a;
|
||||
//int offset = 0x5425d;
|
||||
//int offset = 0x53ea0;
|
||||
while (true)
|
||||
{
|
||||
string result = "";
|
||||
uint key = (uint)data[offset + 0] << 8 | data[offset + 1];
|
||||
uint key2 = data[offset + 2];
|
||||
key = RotateRight(key, 1) & 0xFFFF;
|
||||
key -= 0x22AF;
|
||||
key &= 0xFFFF;
|
||||
key2 = key2 ^ key;
|
||||
key = RotateRight(key, 1) & 0xFFFF;
|
||||
key -= 0x22AF;
|
||||
key &= 0xFFFF;
|
||||
uint finalKey = key;
|
||||
key = data[offset + 3];
|
||||
uint count = (key2 & 0xFF) << 8;
|
||||
key = key ^ finalKey;
|
||||
key &= 0xFF;
|
||||
count |= key;
|
||||
|
||||
int count2 = 0;
|
||||
while (count != 0)
|
||||
{
|
||||
uint encrypted = data[offset + 4 + count2];
|
||||
finalKey = RotateRight(finalKey, 1) & 0xFFFF;
|
||||
finalKey -= 0x22AF;
|
||||
finalKey &= 0xFFFF;
|
||||
encrypted = encrypted ^ (finalKey & 0xFF);
|
||||
|
||||
result += (char)encrypted;
|
||||
count--;
|
||||
count2++;
|
||||
}
|
||||
|
||||
offset += 4 + count2;
|
||||
|
||||
Log.Debug(result);
|
||||
}
|
||||
}
|
||||
|
||||
public static string FFXIVLoginStringDecode(byte[] data)
|
||||
{
|
||||
string result = "";
|
||||
uint key = (uint)data[0] << 8 | data[1];
|
||||
uint key2 = data[2];
|
||||
key = RotateRight(key, 1) & 0xFFFF;
|
||||
key -= 0x22AF;
|
||||
key2 = key2 ^ key;
|
||||
key = RotateRight(key, 1) & 0xFFFF;
|
||||
key -= 0x22AF;
|
||||
uint finalKey = key;
|
||||
key = data[3];
|
||||
uint count = (key2 & 0xFF) << 8;
|
||||
key = key ^ finalKey;
|
||||
key &= 0xFF;
|
||||
count |= key;
|
||||
|
||||
int count2 = 0;
|
||||
while (count != 0)
|
||||
{
|
||||
uint encrypted = data[4 + count2];
|
||||
finalKey = RotateRight(finalKey, 1) & 0xFFFF;
|
||||
finalKey -= 0x22AF;
|
||||
encrypted = encrypted ^ (finalKey & 0xFF);
|
||||
result += (char)encrypted;
|
||||
count--;
|
||||
count2++;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public static byte[] FFXIVLoginStringEncode(uint key, string text)
|
||||
{
|
||||
key = key & 0xFFFF;
|
||||
|
||||
uint count = 0;
|
||||
byte[] asciiBytes = Encoding.ASCII.GetBytes(text);
|
||||
byte[] result = new byte[4 + text.Length];
|
||||
for (count = 0; count < text.Length; count++)
|
||||
{
|
||||
result[result.Length - count - 1] = (byte)(asciiBytes[asciiBytes.Length - count - 1] ^ (key & 0xFF));
|
||||
key += 0x22AF;
|
||||
key &= 0xFFFF;
|
||||
key = RotateLeft(key, 1) & 0xFFFF;
|
||||
}
|
||||
|
||||
count = count ^ key;
|
||||
result[3] = (byte)(count & 0xFF);
|
||||
|
||||
key += 0x22AF & 0xFFFF;
|
||||
key = RotateLeft(key, 1) & 0xFFFF;
|
||||
|
||||
result[2] = (byte)(key & 0xFF);
|
||||
|
||||
key += 0x22AF & 0xFFFF;
|
||||
key = RotateLeft(key, 1) & 0xFFFF;
|
||||
|
||||
|
||||
result[1] = (byte)(key & 0xFF);
|
||||
result[0] = (byte)((key >> 8) & 0xFF);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public static uint RotateLeft(uint value, int bits)
|
||||
{
|
||||
return (value << bits) | (value >> (16 - bits));
|
||||
}
|
||||
|
||||
public static uint RotateRight(uint value, int bits)
|
||||
{
|
||||
return (value >> bits) | (value << (16 - bits));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Map_Server.packets;
|
||||
using FFXIVClassic_Map_Server.Actors;
|
||||
using FFXIVClassic_Map_Server.lua;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Map_Server.packets;
|
||||
using FFXIVClassic_Map_Server.actors.director;
|
||||
using FFXIVClassic_Map_Server.Actors;
|
||||
|
@ -217,7 +217,7 @@ namespace FFXIVClassic_Map_Server.lua
|
|||
}
|
||||
catch(SyntaxErrorException e)
|
||||
{
|
||||
Log.Error(String.Format("LUAERROR: {0}.", e.DecoratedMessage));
|
||||
Program.Log.Error(String.Format("LUAERROR: {0}.", e.DecoratedMessage));
|
||||
return null;
|
||||
}
|
||||
return script;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Map_Server.Actors;
|
||||
using FFXIVClassic_Map_Server.lua;
|
||||
using MoonSharp.Interpreter;
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Diagnostics;
|
||||
using FFXIVClassic_Map_Server.common;
|
||||
using System.IO;
|
||||
using FFXIVClassic.Common;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets
|
||||
{
|
||||
|
@ -334,7 +334,7 @@ namespace FFXIVClassic_Map_Server.packets
|
|||
#if DEBUG
|
||||
Console.BackgroundColor = ConsoleColor.DarkYellow;
|
||||
|
||||
Log.Debug(String.Format("IsAuth: {0} IsEncrypted: {1}, Size: 0x{2:X}, NumSubpackets: {3}{4}{5}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
|
||||
Program.Log.Debug(String.Format("IsAuth: {0} IsEncrypted: {1}, Size: 0x{2:X}, NumSubpackets: {3}{4}{5}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
|
||||
|
||||
foreach (SubPacket sub in getSubpackets())
|
||||
{
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets
|
||||
{
|
||||
|
@ -142,15 +142,15 @@ namespace FFXIVClassic_Map_Server.packets
|
|||
#if DEBUG
|
||||
Console.BackgroundColor = ConsoleColor.DarkRed;
|
||||
|
||||
Log.Debug(String.Format("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
|
||||
Program.Log.Debug(String.Format("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
|
||||
|
||||
if (header.type == 0x03)
|
||||
{
|
||||
Log.Debug(String.Format("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(getGameMessageBytes(), SUBPACKET_SIZE)));
|
||||
Program.Log.Debug(String.Format("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(getGameMessageBytes(), SUBPACKET_SIZE)));
|
||||
|
||||
Console.BackgroundColor = ConsoleColor.DarkMagenta;
|
||||
|
||||
Log.Debug(String.Format("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE)));
|
||||
Program.Log.Debug(String.Format("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE)));
|
||||
}
|
||||
|
||||
Console.BackgroundColor = ConsoleColor.Black;
|
||||
|
|
|
@ -48,7 +48,7 @@ namespace FFXIVClassic_Map_Server.packets.receive.events
|
|||
error = ASCIIEncoding.ASCII.GetString(binReader.ReadBytes(0x80)).Replace("\0", "");
|
||||
|
||||
if (errorIndex == 0)
|
||||
Log.Error("LUA ERROR:");
|
||||
Program.Log.Error("LUA ERROR:");
|
||||
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using System.IO;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.player
|
||||
|
@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
|
|||
if (binStream.Length <= PACKET_SIZE - 0x20)
|
||||
binWriter.Write(binStream);
|
||||
else
|
||||
Log.Error("Failed making SetCompletedAchievements packet. Bin Stream was too big!");
|
||||
Program.Log.Error("Failed making SetCompletedAchievements packet. Bin Stream was too big!");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
@ -81,7 +81,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
|
|||
if (binStream.Length <= PACKET_SIZE - 0x20)
|
||||
binWriter.Write(binStream);
|
||||
else
|
||||
Log.Error("Failed making SetCutsceneBook packet. Bin Stream was too big!");
|
||||
Program.Log.Error("Failed making SetCutsceneBook packet. Bin Stream was too big!");
|
||||
|
||||
binWriter.Seek(0x109, SeekOrigin.Begin);
|
||||
binWriter.Write(Encoding.ASCII.GetBytes(sNpcName), 0, Encoding.ASCII.GetByteCount(sNpcName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(sNpcName));
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using System;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.utils
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using FFXIVClassic_Map_Server.common;
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_Map_Server.packets.send.player;
|
||||
using MySql.Data.MySqlClient;
|
||||
using System;
|
||||
|
@ -79,14 +79,14 @@ namespace FFXIVClassic_Map_Server.utils
|
|||
|
||||
cmd.Parameters["@placename"].Value = placenames[pId];
|
||||
|
||||
Log.Debug(String.Format("Wrote: {0}", id));
|
||||
Program.Log.Debug(String.Format("Wrote: {0}", id));
|
||||
cmd.ExecuteNonQuery();
|
||||
|
||||
}
|
||||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -137,14 +137,14 @@ namespace FFXIVClassic_Map_Server.utils
|
|||
cmd.Parameters["@id"].Value = id;
|
||||
cmd.Parameters["@displayNameId"].Value = nameId;
|
||||
|
||||
Log.Debug(String.Format("Wrote: {0} : {1}", id, nameId));
|
||||
Program.Log.Debug(String.Format("Wrote: {0} : {1}", id, nameId));
|
||||
cmd.ExecuteNonQuery();
|
||||
|
||||
}
|
||||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -203,14 +203,14 @@ namespace FFXIVClassic_Map_Server.utils
|
|||
|
||||
cmd.Parameters["@id"].Value = id;
|
||||
|
||||
Log.Debug(String.Format("Wrote: {0}", id));
|
||||
Program.Log.Debug(String.Format("Wrote: {0}", id));
|
||||
cmd.ExecuteNonQuery();
|
||||
|
||||
}
|
||||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -288,7 +288,7 @@ namespace FFXIVClassic_Map_Server.utils
|
|||
else if (id == 1500)
|
||||
otherId = SetCompletedAchievementsPacket.CATEGORY_GRAND_COMPANY;
|
||||
|
||||
Log.Debug(String.Format("Wrote: {0} : {1} : {2} : {3}", id, name, otherId, points));
|
||||
Program.Log.Debug(String.Format("Wrote: {0} : {1} : {2} : {3}", id, name, otherId, points));
|
||||
cmd.Parameters["@id"].Value = id;
|
||||
cmd.Parameters["@name"].Value = name;
|
||||
cmd.Parameters["@otherId"].Value = otherId;
|
||||
|
@ -300,7 +300,7 @@ namespace FFXIVClassic_Map_Server.utils
|
|||
}
|
||||
catch (MySqlException e)
|
||||
{
|
||||
Log.Error(e.ToString());
|
||||
Program.Log.Error(e.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -338,7 +338,7 @@ namespace FFXIVClassic_Map_Server.utils
|
|||
|
||||
string output2 = String.Format("mStaticActors.Add(0x{0:x}, new {2}(0x{0:x}, \"{1}\"));", id, output.Substring(1 + output.LastIndexOf("/")), output.Split('/')[1]);
|
||||
|
||||
Log.Debug(output2);
|
||||
Program.Log.Debug(output2);
|
||||
w.WriteLine(output2);
|
||||
|
||||
}
|
||||
|
|
|
@ -1,28 +1,40 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.23107.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FFXIVClassic Map Server", "FFXIVClassic Map Server\FFXIVClassic Map Server.csproj", "{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FFXIVClassic Lobby Server", "FFXIVClassic Lobby Server\FFXIVClassic Lobby Server.csproj", "{703091E0-F69C-4177-8FAE-C258AC6A65AA}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{703091E0-F69C-4177-8FAE-C258AC6A65AA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{703091E0-F69C-4177-8FAE-C258AC6A65AA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{703091E0-F69C-4177-8FAE-C258AC6A65AA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{703091E0-F69C-4177-8FAE-C258AC6A65AA}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.25123.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FFXIVClassic Map Server", "FFXIVClassic Map Server\FFXIVClassic Map Server.csproj", "{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{3A3D6626-C820-4C18-8C81-64811424F20E} = {3A3D6626-C820-4C18-8C81-64811424F20E}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FFXIVClassic Lobby Server", "FFXIVClassic Lobby Server\FFXIVClassic Lobby Server.csproj", "{703091E0-F69C-4177-8FAE-C258AC6A65AA}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{3A3D6626-C820-4C18-8C81-64811424F20E} = {3A3D6626-C820-4C18-8C81-64811424F20E}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FFXIVClassic Common Class Lib", "FFXIVClassic Common Class Lib\FFXIVClassic Common Class Lib.csproj", "{3A3D6626-C820-4C18-8C81-64811424F20E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{703091E0-F69C-4177-8FAE-C258AC6A65AA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{703091E0-F69C-4177-8FAE-C258AC6A65AA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{703091E0-F69C-4177-8FAE-C258AC6A65AA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{703091E0-F69C-4177-8FAE-C258AC6A65AA}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{3A3D6626-C820-4C18-8C81-64811424F20E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{3A3D6626-C820-4C18-8C81-64811424F20E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{3A3D6626-C820-4C18-8C81-64811424F20E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{3A3D6626-C820-4C18-8C81-64811424F20E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -1,7 +1,7 @@
|
|||
[General]
|
||||
server_ip=127.0.0.1
|
||||
showtimestamp = true
|
||||
|
||||
log_level = 127
|
||||
[Database]
|
||||
worldid=1
|
||||
host=127.0.0.1
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
[General]
|
||||
server_ip=127.0.0.1
|
||||
showtimestamp = true
|
||||
|
||||
log_level = 127
|
||||
[Database]
|
||||
worldid=1
|
||||
host=127.0.0.1
|
||||
|
|
Loading…
Add table
Reference in a new issue