Filip Maj
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9bb8cc816f
|
Finished SetCompletedAchievementsPacket and renamed CutsceneBookSetPacket to SetCutsceneBookPacket in line with other "set" packets. Moved a lot of the hardcoded packets into the coded login part under PacketProcessor.
|
2015-11-28 20:56:22 -05:00 |
|
Filip Maj
|
50659afc82
|
Fixed actor state property packet not sending in string correctly. Added test command for it. Fixed bug in MurmurHash algo.
|
2015-11-28 10:00:18 -05:00 |
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Filip Maj
|
0a6b005a0c
|
Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console.
|
2015-11-27 00:42:35 -05:00 |
|
Filip Maj
|
ba68546cc9
|
Begun writing script packets.
|
2015-10-16 21:30:49 -04:00 |
|
Filip Maj
|
d21bbf9b48
|
Merge branch 'fix_connection' into multiplayer
|
2015-10-15 22:36:21 -04:00 |
|
Filip Maj
|
498eaaf568
|
Disabled some debug output and removed test line in Server.
|
2015-10-15 22:34:11 -04:00 |
|
Filip Maj
|
2e683892c8
|
Connection working again. Fixed type 7 ping packet.
|
2015-10-15 22:17:21 -04:00 |
|
Filip Maj
|
7c22cece93
|
Removed unused incoming stream code.
|
2015-10-15 17:04:04 -04:00 |
|
Filip Maj
|
c767c626a3
|
Changed how packets are received. No longer have incoming stream and just parse as they come in onAccept.
|
2015-10-15 16:55:01 -04:00 |
|
Filip Maj
|
235a5adae3
|
Fixed bugs on how subpackets handled. Reorganized subpackets and split header with game header.
|
2015-10-14 23:48:49 -04:00 |
|
Filip Maj
|
6939c380cd
|
Implemented the "SetActorProperty" packet.
|
2015-10-14 17:18:29 -04:00 |
|
Filip Maj
|
1d20f8b8b8
|
Started doing multiplayer stuff.
|
2015-10-13 22:58:21 -04:00 |
|
Filip Maj
|
7116c96b2f
|
Fixed packet creators in Actor. Added replace id overload. Fixed Zone class, should work correctly.
|
2015-10-13 22:57:16 -04:00 |
|
Filip Maj
|
b17a86ba2c
|
Added more packet creators to the actor class. Made sendPacketQueue private to avoid confusion. Added zone stuff to test multiplayer.
|
2015-10-13 19:15:44 -04:00 |
|
Filip Maj
|
28b868e421
|
Ignoring wireshark packets.
|
2015-10-13 12:50:59 -04:00 |
|
Filip Maj
|
1986a646e5
|
Added skeleton of "DoBattleActionPacket". Added size checks for chat message packet.
|
2015-10-13 12:50:23 -04:00 |
|
Filip Maj
|
2f6841b125
|
Fixed emote not working when no target was set.
|
2015-10-12 10:45:35 -04:00 |
|
Filip Maj
|
d3325676c5
|
Got rid of some garbage packets. Emote packet implemented though bug with descriptions.
|
2015-10-12 02:03:47 -04:00 |
|
Filip Maj
|
810edfcee4
|
More packets implemented.
|
2015-10-12 00:42:28 -04:00 |
|
Filip Maj
|
9a9388aabf
|
Figured out a lot of the 19X and 1AX packets. Adding test packet data used in experiments.
|
2015-10-11 14:57:24 -04:00 |
|
Filip Maj
|
109eeff3a5
|
Fixes after deleting packets.
|
2015-10-08 00:52:47 -04:00 |
|
Filip Maj
|
29f030eddb
|
Fixed music packet, no longer hard coded. Added setTarget, lockOn, and startScript packets. Console window has quieted down woo!
|
2015-10-08 00:49:31 -04:00 |
|
Filip Maj
|
a4d050b3be
|
Trimmed and repaired some broken packets. HP works again and stuff is intractable.
|
2015-10-08 00:48:45 -04:00 |
|
Filip Maj
|
26eeb401e1
|
Added chocobo and script packets.
|
2015-10-08 00:48:14 -04:00 |
|
Filip Maj
|
51436349e7
|
Got rid of garbage packets.
|
2015-10-08 00:47:22 -04:00 |
|
Filip Maj
|
f0c914844e
|
Actor speed packet done, actor position packet implemented.
|
2015-10-06 23:53:14 -04:00 |
|
Filip Maj
|
327dfc656b
|
Implement the actor initial position packet and set state packet.
|
2015-10-06 23:08:40 -04:00 |
|
Filip Maj
|
af2262c4b1
|
Added chat packet and state change packet. Fixed file spelling error for RemoveActorPacket and deleted UnknownLoginPacket. Was empty.
|
2015-10-06 20:06:08 -04:00 |
|
Filip Maj
|
0f80fa12dc
|
Added new equipment change packet. Renamed ChangeEquipmentPacket to EquipmentChangePacket. Renamed folder Actor to actor.
|
2015-10-06 11:53:40 -04:00 |
|
Filip Maj
|
a81d6bb26a
|
Implemented equipment packets as well as actor name/appearance packets. Appearance and name is now retrieved for the chara id.
|
2015-10-06 00:39:18 -04:00 |
|
Filip Maj
|
af4a0d5546
|
Changing how appearance works, pulled from a DB now.
|
2015-10-05 19:37:03 -04:00 |
|
Filip Maj
|
b0ab527550
|
Implemented more packets. Implemented zone grid map.
|
2015-10-05 19:36:15 -04:00 |
|
Filip Maj
|
8f7e7d4c0d
|
Implemented item packets, did some fixes with one of the conns going null.
|
2015-10-04 22:43:22 -04:00 |
|
Filip Maj
|
3cacedf6ab
|
New debug packets.
|
2015-10-04 22:42:20 -04:00 |
|
Filip Maj
|
ad0cfca160
|
Added missing dapper package stuff.
|
2015-10-02 22:40:51 -04:00 |
|
Filip Maj
|
0c1d993b32
|
Removed old Blowfish DLL project, added server position to server research doc.
|
2015-10-02 22:39:38 -04:00 |
|
Filip Maj
|
2f98046d15
|
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxivclassic-lobby-server
|
2015-10-02 22:37:44 -04:00 |
|
Filip Maj
|
6e33f39ae2
|
Removed packets since all lobby stuff is done and these are map server related.
|
2015-10-02 22:37:08 -04:00 |
|
Filip Maj
|
82ec583528
|
Removed Blowfish from solution.
|
2015-10-02 19:03:43 -04:00 |
|
Filip Maj
|
733c857c3f
|
Blowfish reimplemented in C#, get's rid of the dll dependency allowing server to be run on Linux (Mono) as well.
|
2015-10-02 19:03:07 -04:00 |
|
Filip Maj
|
46c4c26d01
|
Initial Commit.
|
2015-09-25 18:52:25 -04:00 |
|
Filip Maj
|
3796bd3ebe
|
Midlander Male model id wasn't being set properly.
|
2015-09-14 00:19:52 -04:00 |
|
Filip Maj
|
0f711ab694
|
Fixed wrong state numbers due to removing the "Deleted" state.
|
2015-09-13 21:30:54 -04:00 |
|
Filip Maj
|
ddf1d2d1a3
|
Added account and select character packet creators. Fixed wrong field being read for session id. Most of the server is now NOT hardcoded and customizable from the DB. Only hardcoded packet left is the initial handshake.
|
2015-09-13 18:21:41 -04:00 |
|
Filip Maj
|
caf3968e5b
|
All appearance data seems to be working now. Equip model ids are sent but not set, so body is invisible. Figuring out how to handle this.
|
2015-09-13 14:12:41 -04:00 |
|
Filip Maj
|
9c4220bfd2
|
Chara info is now generated and sent without errors. Still need to figure out what equip IDs to use, and add face and characteristics data.
|
2015-09-13 11:56:48 -04:00 |
|
Filip Maj
|
d9302db3a0
|
Removed uneeded packets since they have been implemented programmatically.
|
2015-09-13 11:31:21 -04:00 |
|
Filip Maj
|
b717f6aeb1
|
Character deletes now delete the character from the DB instead of just changing the state. DB can now get single character. Character list is sent properly as per how 1.0 did it (only 1 'NEW' entry if available). Character info is now loaded from the new character packet and stored. It is also loaded for each character, encoded, and displayed (still testing).
|
2015-09-13 11:30:33 -04:00 |
|
Filip Maj
|
aadca3968d
|
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxivclassic-lobby-server
Conflicts:
FFXIVClassic_Lobby_Server/packets/CharacterListPacket.cs
|
2015-09-11 18:59:08 -04:00 |
|
Filip Maj
|
d6ec5e7240
|
Added all Console writes to the log. Put in "Max chars" for character list.
|
2015-09-11 18:57:22 -04:00 |
|