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42 commits

Author SHA1 Message Date
CuriousJorge
4fe8f77887 Merge remote-tracking branch 'origin/ioncannon/quest_system' into Jorge/quest_system 2022-02-08 21:41:22 -05:00
CuriousJorge
96cb8070be Man0u0 & Man0u1 work progress.
Man0u0 nearly finished.  Needs some misc. background actors Id'd and placed, and some additional bug-testing.
Man0u1 still very early.  Initial area's actors mostly scripted.
2022-02-08 17:35:29 -05:00
Filip Maj
9f077190a3 Renamed some funcs, and fleshed out a ton on man0l1. Various related things were also added. 2022-02-07 05:13:34 -05:00
CuriousJorge
0465bf6b8d Merge remote-tracking branch 'origin/ioncannon/quest_system' into Jorge/quest_system 2022-02-06 23:18:59 -05:00
Filip Maj
0ac53e23ad Fixed warp to allow private areas 2022-02-06 23:17:59 -05:00
CuriousJorge
e6d5d5a530 Merge branch 'ioncannon/quest_system' of https://bitbucket.org/Ioncannon/project-meteor-server into Jorge/quest_system 2022-02-06 20:40:25 -05:00
Filip Maj
335efcc81e Fixed Quest ENPC bug and converted over Man0l1 2022-02-06 20:08:53 -05:00
CuriousJorge
fb9d4026a5 Merge branch 'ioncannon/quest_system' of https://bitbucket.org/Ioncannon/project-meteor-server into Jorge/quest_system 2022-02-06 14:49:31 -05:00
CuriousJorge
68a2685cf1 Man0u0 wip progress. 2022-02-06 12:36:15 -05:00
Filip Maj
8b3431e557 Changed how Quest ENPCs work. They should now automatically update themselves whenever data is update for immediate effect changes. Fixed wrong map qflag value. Fixed quest gm command. Fixed Director actorId clobbering areaMasters. 2022-02-06 12:12:26 -05:00
Filip Maj
b11007b263 Quest schema in db changed 2022-02-05 22:40:24 -05:00
CuriousJorge
2cbb48621b Merge branch 'ioncannon/quest_system' into Jorge/quest_system 2022-02-05 18:26:03 -05:00
Filip Maj
8d647ae6b0 This script was missing for some reason 2022-02-05 18:17:14 -05:00
Filip Maj
f374ee3be9 More changes 2022-02-05 18:14:23 -05:00
Filip Maj
37d04344ae Forgot file 2022-02-05 18:01:16 -05:00
Filip Maj
68e55a1c76 Added changes to how zones/areas are accessed in the lua scripts too. 2022-02-05 18:00:09 -05:00
CuriousJorge
4e5a07afa4 Merge branch 'ioncannon/quest_system' into Jorge/quest_system 2022-02-05 14:21:57 -05:00
Filip Maj
563118372a Refactored how zones work. Cleaned out a lot of duplciations and smoothed out how Zones/PrivateAreas work. 2022-02-05 14:05:32 -05:00
CuriousJorge
4fc5762d41 Teleport command touch-ups.
PopulaceCompanyWarp made to look more retail authentic.  Can't figure out how to make it not play the 'npc untargeted' sound though like retail.
Music command has second argument for transition type.  Added an overloaded function in Player.cs to support this.
Setappearance adjusted to work again on player targets.
DftWil updated to cover near everything.
Re-added shop-related luas that were removed for some reason.
2022-02-05 13:56:58 -05:00
Filip Maj
3ad30460d8 Removed spawn locations warping. Fixed event packet str len. Fixed some scripts. Fixed doors not working. 2022-02-05 09:55:18 -05:00
Filip Maj
ff074c8394 Bunch of shop scripts added (by Jorge) 2022-01-29 10:01:31 -05:00
CuriousJorge
bad51717c2 Minor script fixes
=============
ChocoboRideCommand - Fixed the mount speed to be retail accurate.
TeleportCommand            - Added anima costs, mount check, and placeholder for Favoured destinations
nudge/spawn/warpid        - Plus 1 to GetPos() arrays
2022-01-28 02:29:45 -05:00
Filip Maj
26fd79bea5 Removed all the unique talk defaults for Wil region (thx Jorge). Got most of man0l0 working with the new system. Fixed nullterm str parsing. 2022-01-27 17:38:15 -05:00
Filip Maj
6e869af4fb Fixed flags being backwards 2022-01-26 01:17:59 -05:00
Filip Maj
93c90df797 Got limsa opening working again 2022-01-26 01:15:02 -05:00
Filip Maj
958a87edf2 Updated Scripts, removed all the old unique ones for the opening quest. 2022-01-25 22:54:44 -05:00
Filip Maj
2279ee7017 Started mass overhaul of quests and related components like small talk. Fixed some scripts. More fixes required. 2022-01-24 23:49:10 -05:00
Filip Maj
df49eefadb Added recipe resolver 2021-02-26 21:10:01 -05:00
CuriousJorge
bbf49123b6 Follow-up to prior commit with script changes I forgot to commit. 2020-09-25 18:23:09 -04:00
CuriousJorge
48d996bd4f SetPushEventConditionWithTriggerBox & EventList.cs - Made changes to PushBoxEventCondition so it can function ingame if provided the correct parameters in the eventConditions in the gamedata_actor_class SQL. These are used for the Market Wards entrances in each city
MarketEntrance.lua       - Script mostly laid out and documented.  Some debugging info left in while various warp locations and PrivateAreas still need finishing up.

CraftCommand.lua  - WIP on crafting menu + minigame.  Menu flow worked out for the most part, it's just a matter of plugging in various data for them to replace the debugging values I set currently.
DummyCommand.lua - WIP on Mining minigame.  Still lots missing but it's a start.  Cannot use mining nodes ingame currently without modifying KickEventPacket.cs

Removed orphaned individual ShopSalesman scripts since their info was tabled into a single script awhile back.
2020-09-25 18:15:54 -04:00
Filip Maj
31ec4efdcf Fixed GSM offhand not showing the glow. Fixed SQL file db issue. 2020-03-31 18:18:24 -04:00
Filip Maj
20b1ec18a9 DOH/DOL graphic support.
Adding the rest of the missing item graphics for DOH/DOL weapons. Modified the equip script to also set the correct "special" graphics for the workbenches and such.
2020-03-29 13:33:27 -04:00
Filip Maj
41b891feaf Adding scripts for new npcs. 2020-03-15 01:07:17 -04:00
Filip Maj
47a2eddaf0 Adding NPCs in fields from captures. Updated Shop script.
The captures we have are full of npcs that were never imported; finally did so. Updated shop script with Jorge's work.
2020-03-15 01:05:43 -04:00
Filip Maj
2e5cf8dfec Updating tables for missing chara graphics and npcs.
Added missing neck and index finger graphics to character_appearance. Adding a bunch of monster classes and chocobo classes/spawns for getting the license. Also the CRP npcs.
2020-03-14 13:03:24 -04:00
Filip Maj
d588dd0348 Turns out the player also spawns out of the inn for the nightmare. Fixed (and renamed a spawn). 2019-07-27 23:11:39 -04:00
Filip Maj
7883143089 Added script to handle what happens after a dream that causes a warp. Adds a quest for Hildi ones, warps all other 3. 2019-07-27 22:43:47 -04:00
Filip Maj
42f0046ee7 Reimplemented dream packets. Fixed instance update bug that was locking up client when waking up. When going to sleep the proper position is saved. Still need to handle if the player logs out in the inn vs sleeping. 2019-07-27 21:55:07 -04:00
Filip Maj
94d1915acb Fixed dismount message on rentals. 2019-07-25 20:00:46 -04:00
Filip Maj
02e41f6103 Bugfix. 2019-07-25 19:51:11 -04:00
Filip Maj
b627ecf0fe Finished filling out lua script for rentals/summons/new chocos. 2019-07-25 19:46:05 -04:00
Filip Maj
91549bff7a Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. 2019-06-19 01:10:15 -04:00