Filip Maj
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8ae4fbc045
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Forgot project file.
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2017-10-05 13:31:15 -04:00 |
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Filip Maj
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e819603432
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Added new search packets.
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2017-10-04 10:25:16 -04:00 |
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Filip Maj
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441c1a6383
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Implemented countdowns.
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2017-10-01 12:39:46 -04:00 |
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Filip Maj
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58334a0e5f
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Implemented newly discovered packets (Dalamud, Countdown).
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2017-10-01 12:31:45 -04:00 |
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Filip Maj
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9649d755a9
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Fixed a bug in inventories. If no null gap was found endOfListIndex would go to -1.
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2017-09-16 13:57:16 -04:00 |
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Filip Maj
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e581727625
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Added errors to AddItem so a script writer knows if the inventory was full or not.
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2017-09-16 13:28:37 -04:00 |
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Filip Maj
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06e0c32062
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Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
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2017-09-16 13:19:50 -04:00 |
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Filip Maj
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77203bca4c
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Fixed multiparams not being returned on CallClientFunction(). Was due to bad merge. Added Jorge's scripts.
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2017-09-16 13:19:41 -04:00 |
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Filip Maj
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7b1f95cd77
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Fixed multiparams not being returned on CallClientFunction(). Was due to bad merge. Added Jorge's scripts.
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2017-09-16 13:19:10 -04:00 |
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Filip Maj
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a309e651da
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Fixed issues Jorge found.
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2017-09-09 16:30:29 -04:00 |
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Filip Maj
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16e99040e0
|
Forgot Retainers_Inventory sql file.
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2017-09-09 14:34:44 -04:00 |
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Filip Maj
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3f82ca1244
|
Added Retainer actor classes and some new spawns.
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2017-09-09 14:34:04 -04:00 |
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Filip Maj
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8f487689ba
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Pushed new db schema for inventory and retainers.
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2017-09-09 14:32:08 -04:00 |
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Filip Maj
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b092d447cc
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Retainer name was not set.
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2017-09-09 14:28:02 -04:00 |
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Filip Maj
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4160622556
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Scripts for retainers. Adds item storage functionality.
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2017-09-09 14:12:38 -04:00 |
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Filip Maj
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64006d2351
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Added retainer inventory code. Renamed CURRENCY inv type to CURRENCY_CRYSTALS so I don't forget.
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2017-09-09 14:11:35 -04:00 |
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Filip Maj
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52c707d66e
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More cleanup.
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2017-09-09 12:42:00 -04:00 |
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Filip Maj
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9174801fdb
|
Moved all DB update code into it's own method.
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2017-09-09 12:37:24 -04:00 |
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Filip Maj
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9529a1374e
|
Merge branch 'inventory_overhaul' into retainers
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2017-09-09 12:21:51 -04:00 |
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Filip Maj
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8755ca4f33
|
Fixed a bunch of SQL errors. Added checks for quality so a remove command didn't take out items regardless of quality. Fixed errors.
|
2017-09-09 12:21:37 -04:00 |
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Filip Maj
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a14e36fadc
|
Bad old SQL line was adding exponentially increasing duplicates.
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2017-09-09 11:33:23 -04:00 |
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Filip Maj
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bc95c139de
|
Implement DB updates for player. Cleaned up DB calls. No longer track slot, it's ordered by index id (no concept of slots anyway in client).
|
2017-09-09 11:25:58 -04:00 |
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Filip Maj
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40ad1d8a29
|
Figured out and implemented the Retainer scripts.
|
2017-09-09 10:56:11 -04:00 |
|
Filip Maj
|
76f073d85f
|
Got retainer meeting group working and cleaned up retainer instancing. Added a RemoveItemAtSlot with quantity.
|
2017-09-09 10:54:40 -04:00 |
|
Filip Maj
|
5bec522c8e
|
Fixed bugs in the new inventory code.
|
2017-09-05 15:35:33 -04:00 |
|
Filip Maj
|
81d82cd7a8
|
Rewrote the inventory code, splitting the packet updates from the list updates.
|
2017-09-05 14:44:06 -04:00 |
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Filip Maj
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f437b36f5a
|
Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts.
|
2017-09-05 12:37:23 -04:00 |
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Filip Maj
|
b5054debea
|
Added first set of item search packets.
|
2017-09-03 17:02:08 -04:00 |
|
Filip Maj
|
4e39b082f1
|
Added new scripts, implemented some old ones.
|
2017-09-03 16:44:10 -04:00 |
|
Filip Maj
|
62484e2f87
|
Fixed the retainer database error. Loading code now matches the new retainer db schema.
|
2017-09-03 16:37:05 -04:00 |
|
Filip Maj
|
4762811347
|
Fixed global.lua be screwed up by merge.
|
2017-08-30 19:43:20 -04:00 |
|
Filip Maj
|
7e4fc52b9e
|
Some extra documentation for the Parley script.
|
2017-08-26 17:04:36 -04:00 |
|
Filip Maj
|
e5a9658b5a
|
Added Parley code to experiment with.
|
2017-08-26 16:59:15 -04:00 |
|
Filip Maj
|
ce2d22d984
|
Added sellprice assignment to ItemData.cs. Forgot it!
|
2017-08-26 14:24:39 -04:00 |
|
Filip Maj
|
52da0a671f
|
Updated method names of "RemoveItem" as Lua hates overloads.
|
2017-08-26 14:21:54 -04:00 |
|
Filip Maj
|
afe79e6c5f
|
Set version number to v0.1.
|
2017-08-26 14:00:40 -04:00 |
|
Joseph Mikel Keller
|
d757ad39fc
|
Merged in dude22072/ffxiv-classic-server-1/develop (pull request #47)
Fixed the "pretty borders" inconsistency.
Approved-by: Tahir Akhlaq <xdemolish@hotmail.com>
|
2017-08-26 17:59:14 +00:00 |
|
Filip Maj
|
74ce5a2fe1
|
Merge branch 'master' into develop
# Conflicts:
# FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/PacketProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/Actor.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/lua/LuaPlayer.cs
# data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
# data/scripts/commands/gm/speed.lua
# data/scripts/commands/gm/warp.lua
# data/scripts/global.lua
# data/scripts/player.lua
# data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
# sql/server_zones_spawnlocations.sql
|
2017-08-26 13:53:23 -04:00 |
|
Filip Maj
|
3b271980cc
|
Added more Ul'dah scripts. Start location fix now only happens in correct zones.
|
2017-08-26 13:11:25 -04:00 |
|
Filip Maj
|
ff93dc41ef
|
Added casting bar functions.
|
2017-08-26 12:33:37 -04:00 |
|
Filip Maj
|
546908acde
|
Some fixes and missing scripts.
|
2017-08-26 10:23:13 -04:00 |
|
Filip Maj
|
372d50d7eb
|
Added closed doors to the two private areas for the ul'dah opening. CAN'T ESCAPE NOW!!!!
|
2017-07-09 19:13:17 -04:00 |
|
Filip Maj
|
bac901c437
|
Added warp after the ul'dah battle to the private area.
|
2017-07-09 18:49:12 -04:00 |
|
Filip Maj
|
69f7fb5e47
|
Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.
|
2017-07-09 18:38:01 -04:00 |
|
Filip Maj
|
24c46c0480
|
Fixed issue where any actor < -1000 Z position would appear anyways.
|
2017-07-09 12:58:22 -04:00 |
|
Filip Maj
|
affff96837
|
A default return destination is now set on new character based on initialTown.
|
2017-07-09 11:40:28 -04:00 |
|
Filip Maj
|
77d6cb2e43
|
Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully.
|
2017-07-09 11:39:17 -04:00 |
|
dude22072
|
5a5c0a3a5f
|
Fixed the "pretty borders" inconsistency.
|
2017-07-06 22:30:03 -05:00 |
|
Filip Maj
|
caf254fd95
|
More old test code removed.
|
2017-07-06 22:11:14 -04:00 |
|
Filip Maj
|
151756329c
|
Removed oooold test code.
|
2017-07-06 22:10:19 -04:00 |
|