Yogurt
1f3c98312c
Fix World getting stuck in group packet loop for real
2019-05-29 23:20:15 -07:00
Yogurt
db0aac3647
New database files for commands effects
2019-05-29 23:08:02 -07:00
Yogurt
00017468cc
New scripts
...
New scripts for commands and effects that use the new function
signatures and work with the new statuseffectcontainer
2019-05-29 23:05:40 -07:00
Yogurt
4f80023156
Target flag and bug fixes
...
Add new flags for MainTarget's party, which allows for Protect to buff
other parties.
Fixed incorrect script function calls
Fixed bug causing World server to get stuck in a loop
2019-05-29 22:59:24 -07:00
Yogurt
6127ad44cc
Pass BattleCommand to scripts.
2019-05-29 20:19:44 -07:00
Yogurt
d7c383d04a
Use a static BattleCommand for auto attacks
...
This is temporary until all mob skills are added, including mob auto
attacks.
2019-05-29 20:06:31 -07:00
Yogurt
357805d04c
Remove certain effects on class change
2019-05-29 19:57:36 -07:00
Yogurt
706a9fa721
Auto target self on skills whose main target can only be self.
2019-05-29 19:51:51 -07:00
Yogurt
289e4dc24b
More targeting changes
...
Added CanUse instead of CanAttack/CanWeaponSkill/CanCast since they all
check the same things anyway.
Fixed some bugs like mp checking against hp in AddMP.
2019-05-29 19:46:29 -07:00
Yogurt
a458608322
BattleCommand changes
...
New targeting flags for BattleCommand and TargetFind. (This breaks
combat until new BattleCommand data is in)
Changed MP and TP to shorts in BattleCommand to handle cases where they
might go negative. (might not be correct?)
2019-05-29 19:24:58 -07:00
Yogurt
3e58cdbd6c
Add SetTextId to CommandResult
2019-05-29 19:11:32 -07:00
Yogurt
3068a0c41b
Add new functions for absorbs in CommandResultContainer
2019-05-29 19:10:05 -07:00
Yogurt
26ef649a6c
Refactor StatusEffectContainer to better handle messages using
...
CommandResultContainer.
Alter Modifiers to be the same as ParamNames.
Add LoseOnClassChange flag for status effects.
Add a few missing status effects.
Fix EndTime for stance status effects to stop icon from blinking.
2019-05-27 23:05:20 -07:00
Yogurt
cc07e1f453
Pass BattleCommand to combat functions to prepare for passing
...
BattleCommand to scripts.
Add CommandResultContainer to status update to handle death from dots.
2019-05-27 17:31:25 -07:00
Yogurt
75c6708ac5
Handle dying in AddHP instead of OnDamageTaken.
2019-05-27 17:08:06 -07:00
Yogurt
ee1f4b0888
Fix base exp being off by 1
2019-05-27 16:56:15 -07:00
Yogurt
f6104812a5
Add ActionLanded to make some checks cleaner.
...
Split physical and magic text id dictionaries.
Add calculation for resists.
2019-05-27 16:52:56 -07:00
Yogurt
d0dca62a91
Add some helper methods for Modifier and only update stats for the
...
visual modifiers.
2019-05-27 16:26:10 -07:00
Yogurt
3b451849ae
Initialize positionUpdates on Actor creation.
2019-05-27 15:45:06 -07:00
Yogurt
9889b6011b
Move LookAt's same position check to the one that takes in an X and Y
...
position
2019-05-27 15:37:54 -07:00
Yogurt
9b566abb3d
Add new HitEffect flags
2019-05-27 15:00:17 -07:00
Filip Maj
37cca32de8
Fixed equip script not changing graphics for various accessories. Added all item graphics to sql file except for some weapons and small clothes.
2019-05-20 11:58:43 -04:00
Filip Maj
02e1b8a82f
Renamed the Inventory class file to ItemPackage (class was already renamed). Moved ItemPackage and Equipment classes to Character folder. Fixed unequip bug introduced by accidently removing InventoryBeginChangePacket. Added documentation to the Equipment class. Cleaned up Equipment packet code.
2019-05-12 16:16:44 -04:00
Filip Maj
267961233f
Refactoring Equipment class. Fixed inital inventory setup due to missing addItem() (now addItems) function. Added Jorge's refactored Retainer manager script.
2019-05-12 15:03:34 -04:00
Filip Maj
d673670604
Fixed Issue #3 (Items are being shifted for linked items). Sending the updated equipment packet.
2019-05-08 13:18:53 -04:00
Filip Maj
b955c38a2a
More GetInventory changes.
2019-05-06 16:43:39 -04:00
Filip Maj
044d7e5207
More changes.
2019-05-06 16:40:11 -04:00
Filip Maj
c1fdad2156
Changed scripts still referencing GetInventory to GetItemPackage.
2019-05-06 16:33:18 -04:00
Filip Maj
f038b525c6
Cleaning up imports.
2019-05-06 16:07:06 -04:00
Filip Maj
bcb609e4f6
Merge branch 'inventory_refactor' into develop
...
# Conflicts:
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/area/Zone.cs
# FFXIVClassic Map Server/actors/chara/Character.cs
# FFXIVClassic Map Server/actors/chara/npc/Npc.cs
# FFXIVClassic Map Server/actors/chara/player/Inventory.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
# FFXIVClassic Map Server/lua/LuaEngine.cs
# FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
# FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
# FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
# FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
# data/scripts/commands/gm/giveitem.lua
2019-05-06 15:59:09 -04:00
Filip Maj
163f240cf9
Removed isExclusive as it is now loaded from gamedata. Cleaned up keys for retainer inventory.
2019-05-06 14:34:59 -04:00
Filip Maj
3066efeebb
Cleanup the messy imports.
2019-05-06 13:39:24 -04:00
Filip Maj
10017b7e8c
Cleaned up some warnings.
2019-05-04 20:53:08 -04:00
Filip Maj
1e4a1cf263
Merge branch 'ai-open' into develop
...
# Conflicts:
# FFXIVClassic Lobby Server/Database.cs
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/actors/chara/player/Inventory.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/dataobjects/Session.cs
# FFXIVClassic World Server/Server.cs
2019-05-04 20:13:29 -04:00
Filip Maj
080f9ea23d
Fixed bug where when a mob was insta-killed they would disappear (not die). More renames for action -> result. Reverted result packet unknown from 0x801 to 0x810. Added hitnum. Fixed isolation.
2019-05-04 18:53:00 -04:00
Filip Maj
e236e1d207
Renamed BattleActionPacket -> CommandResultPacket as it better defines what these packets do. A command fires -> here is what happened due to it.
2019-01-29 00:02:09 -05:00
Joseph Mikel Keller
1b69f5fc87
PacketProcessor.cs - Add in 0x0135 (Achievement Progress Request)
2018-10-25 04:39:00 +00:00
Joseph Mikel Keller
e4956edf50
AchievementProgressRequestPacket.cs- Create this
2018-10-25 04:37:41 +00:00
Joseph Mikel Keller
384d134f1d
Database.cs - Add GetAchievementProgress
2018-10-25 04:35:12 +00:00
Joseph Mikel Keller
f361ee61cd
Merged in dude22072/ffxiv-classic-server-2/dude22072/databasecs-getlatestachievements-chang-1540358175200 (pull request #56 )
...
Database.cs - GetLatestAchievements - Change SQL query so it doesn't return incomplete achievements
2018-10-24 23:10:55 +00:00
Joseph Mikel Keller
7e6e51c6bf
Merged in dude22072/ffxiv-classic-server-1/dude22072/gamedata_achievementssql-change-rewardp-1540356030506 (pull request #55 )
...
gamedata_achievements.sql - change rewardPoints for Grand Company category to 0
2018-10-24 23:10:30 +00:00
Joseph Mikel Keller
5bdc760a5f
Database.cs - GetLatestAchievements - Change SQL query so it doesn't return incomplete achievements
2018-10-24 05:16:17 +00:00
Joseph Mikel Keller
83ae7df6d9
gamedata_achievements.sql - change rewardPoints for Grand Company category to 0
2018-10-24 04:40:36 +00:00
Filip Maj
7c7742fb35
Update substate and implemented it into Character. Cleaned up more code mix.
2018-10-20 13:15:58 -04:00
Filip Maj
c55145d715
Added substate modifications to characters.
2018-10-20 13:02:14 -04:00
Filip Maj
42aa3d7512
Fixed some errors from the previous changes.
2018-10-20 12:31:24 -04:00
Filip Maj
07c467e1af
Fixed JSON lib being broken from downgrade.
2018-10-20 12:16:34 -04:00
Filip Maj
bec0cae0eb
Removed more dapper code and unsupported syntax.
2018-10-20 12:08:47 -04:00
Filip Maj
5bb3cc3b4e
Cleaned up unused nuget packages. Downgraded JSON lib as the latest one has dependencies. Cleaned up some DB code using dapper (since it's deleted).
2018-10-08 15:31:41 -04:00
Filip Maj
d614ea6968
Rewrote code written in the new C# format to use older functions. Let's keep compatibility with older VS but also keep the code style consistent (already got enough inconsistencies).
2018-10-08 15:11:43 -04:00