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886 commits

Author SHA1 Message Date
yogurt
fdb767f155 Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #10)
Push udpated traits db file
2019-06-03 00:35:30 +00:00
Yogurt
e1c86a4898 Push udpated traits db file 2019-06-02 17:33:05 -07:00
yogurt
8f92fde00e Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #9)
Combat fixes
2019-06-02 04:25:22 +00:00
Yogurt
3104478263 Combat fixes
Add actor update flag for hotbar to send hotbar changes all at once.
Add script for equipping all actions for a class/job.

Fix multiple script errors.
Fix multiple status flag errors
Fix battle command db errors
Fix error in spawnnpc and yolo.
2019-06-01 21:21:21 -07:00
Yogurt
a92ece58c1 Check for PreventMovement flag in BattleNpcController
Fix typos in some effect scripts
2019-06-01 03:39:46 -07:00
yogurt
6fcfd58b33 Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #8)
Fix hiteffect.lua to not use bor since we can't reference other members of the same table
2019-06-01 10:20:19 +00:00
Yogurt
905cbf7d3c Add GetActionType for scripts.
Fix miss check for tp gain on attacks
2019-06-01 03:18:23 -07:00
Yogurt
4c850ea768 Don't generate TP on misses 2019-06-01 03:05:40 -07:00
Yogurt
afe1e59889 Fix hiteffect.lua to not use bor since we can't reference other members
of the same table

Change hp_penalty onGain and onLose to use the new function signature
2019-06-01 02:59:41 -07:00
yogurt
f3fe8c1de8 Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #7)
Develop
2019-06-01 09:19:13 +00:00
Yogurt
4e054ca947 Add DoAction to raise so it at least plays the animation 2019-06-01 02:16:44 -07:00
Yogurt
eb949a8602 Move chimera abilities to Weaponskills 2019-06-01 02:14:21 -07:00
Yogurt
315452d121 Move shoulder tackle to abilities folder
Add Convert
2019-06-01 02:13:41 -07:00
Yogurt
1a9a8c2116 Fix wrong flag in esuna 2019-06-01 02:12:37 -07:00
Yogurt
97dcd765eb Add new hit effect flag for hit effects that only show animations
Fix SetMP setting MaxMP instead of MP

Fix substate updates not being sent
2019-06-01 02:10:40 -07:00
Yogurt
e00bb48386 Fix some incorrect CommandTypes in database 2019-06-01 00:57:31 -07:00
Yogurt
ef117204b3 Move raise in Teleport command so that it gets caught if isInn is true 2019-06-01 00:39:22 -07:00
Yogurt
9cda72f1ab Remove MP and TP before setting combo ids to actually take combo into
account for MP and TP cost
2019-05-31 23:42:52 -07:00
Yogurt
a99a129d9a Pass result container to effect script when effect times out 2019-05-31 23:34:37 -07:00
yogurt
6ae181fa0a Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #6)
Update develop and pr combat changes to demo's fork
2019-05-30 06:33:30 +00:00
Yogurt
1f3c98312c Fix World getting stuck in group packet loop for real 2019-05-29 23:20:15 -07:00
Yogurt
db0aac3647 New database files for commands effects 2019-05-29 23:08:02 -07:00
Yogurt
00017468cc New scripts
New scripts for commands and effects that use the new function
signatures and work with the new statuseffectcontainer
2019-05-29 23:05:40 -07:00
Yogurt
4f80023156 Target flag and bug fixes
Add new flags for MainTarget's party, which allows for Protect to buff
other parties.

Fixed incorrect script function calls
Fixed bug causing World server to get stuck in a loop
2019-05-29 22:59:24 -07:00
Yogurt
6127ad44cc Pass BattleCommand to scripts. 2019-05-29 20:19:44 -07:00
Yogurt
d7c383d04a Use a static BattleCommand for auto attacks
This is temporary until all mob skills are added, including mob auto
attacks.
2019-05-29 20:06:31 -07:00
Yogurt
357805d04c Remove certain effects on class change 2019-05-29 19:57:36 -07:00
Yogurt
706a9fa721 Auto target self on skills whose main target can only be self. 2019-05-29 19:51:51 -07:00
Yogurt
289e4dc24b More targeting changes
Added CanUse instead of CanAttack/CanWeaponSkill/CanCast since they all
check the same things anyway.

Fixed some bugs like mp checking against hp in AddMP.
2019-05-29 19:46:29 -07:00
Yogurt
a458608322 BattleCommand changes
New targeting flags for BattleCommand and TargetFind. (This breaks
combat until new BattleCommand data is in)
Changed MP and TP to shorts in BattleCommand to handle cases where they
might go negative. (might not be correct?)
2019-05-29 19:24:58 -07:00
Yogurt
3e58cdbd6c Add SetTextId to CommandResult 2019-05-29 19:11:32 -07:00
Yogurt
3068a0c41b Add new functions for absorbs in CommandResultContainer 2019-05-29 19:10:05 -07:00
Yogurt
26ef649a6c Refactor StatusEffectContainer to better handle messages using
CommandResultContainer.

Alter Modifiers to be the same as ParamNames.

Add LoseOnClassChange flag for status effects.

Add a few missing status effects.

Fix EndTime for stance status effects to stop icon from blinking.
2019-05-27 23:05:20 -07:00
Yogurt
cc07e1f453 Pass BattleCommand to combat functions to prepare for passing
BattleCommand to scripts.

Add CommandResultContainer to status update to handle death from dots.
2019-05-27 17:31:25 -07:00
Yogurt
75c6708ac5 Handle dying in AddHP instead of OnDamageTaken. 2019-05-27 17:08:06 -07:00
Yogurt
ee1f4b0888 Fix base exp being off by 1 2019-05-27 16:56:15 -07:00
Yogurt
f6104812a5 Add ActionLanded to make some checks cleaner.
Split physical and magic text id dictionaries.

Add calculation for resists.
2019-05-27 16:52:56 -07:00
Yogurt
d0dca62a91 Add some helper methods for Modifier and only update stats for the
visual modifiers.
2019-05-27 16:26:10 -07:00
Yogurt
3b451849ae Initialize positionUpdates on Actor creation. 2019-05-27 15:45:06 -07:00
Yogurt
9889b6011b Move LookAt's same position check to the one that takes in an X and Y
position
2019-05-27 15:37:54 -07:00
Yogurt
9b566abb3d Add new HitEffect flags 2019-05-27 15:00:17 -07:00
Filip Maj
10017b7e8c Cleaned up some warnings. 2019-05-04 20:53:08 -04:00
Filip Maj
1e4a1cf263 Merge branch 'ai-open' into develop
# Conflicts:
#	FFXIVClassic Lobby Server/Database.cs
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic World Server/Server.cs
2019-05-04 20:13:29 -04:00
Filip Maj
080f9ea23d Fixed bug where when a mob was insta-killed they would disappear (not die). More renames for action -> result. Reverted result packet unknown from 0x801 to 0x810. Added hitnum. Fixed isolation. 2019-05-04 18:53:00 -04:00
Filip Maj
e236e1d207 Renamed BattleActionPacket -> CommandResultPacket as it better defines what these packets do. A command fires -> here is what happened due to it. 2019-01-29 00:02:09 -05:00
Joseph Mikel Keller
f361ee61cd Merged in dude22072/ffxiv-classic-server-2/dude22072/databasecs-getlatestachievements-chang-1540358175200 (pull request #56)
Database.cs - GetLatestAchievements - Change SQL query so it doesn't return incomplete achievements
2018-10-24 23:10:55 +00:00
Joseph Mikel Keller
7e6e51c6bf Merged in dude22072/ffxiv-classic-server-1/dude22072/gamedata_achievementssql-change-rewardp-1540356030506 (pull request #55)
gamedata_achievements.sql - change rewardPoints for Grand Company category to 0
2018-10-24 23:10:30 +00:00
Joseph Mikel Keller
5bdc760a5f Database.cs - GetLatestAchievements - Change SQL query so it doesn't return incomplete achievements 2018-10-24 05:16:17 +00:00
Joseph Mikel Keller
83ae7df6d9 gamedata_achievements.sql - change rewardPoints for Grand Company category to 0 2018-10-24 04:40:36 +00:00
Filip Maj
7c7742fb35 Update substate and implemented it into Character. Cleaned up more code mix. 2018-10-20 13:15:58 -04:00