yogurt
fdb767f155
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #10 )
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Push udpated traits db file
2019-06-03 00:35:30 +00:00
Yogurt
e1c86a4898
Push udpated traits db file
2019-06-02 17:33:05 -07:00
yogurt
8f92fde00e
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #9 )
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Combat fixes
2019-06-02 04:25:22 +00:00
Yogurt
3104478263
Combat fixes
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Add actor update flag for hotbar to send hotbar changes all at once.
Add script for equipping all actions for a class/job.
Fix multiple script errors.
Fix multiple status flag errors
Fix battle command db errors
Fix error in spawnnpc and yolo.
2019-06-01 21:21:21 -07:00
Yogurt
a92ece58c1
Check for PreventMovement flag in BattleNpcController
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Fix typos in some effect scripts
2019-06-01 03:39:46 -07:00
yogurt
6fcfd58b33
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #8 )
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Fix hiteffect.lua to not use bor since we can't reference other members of the same table
2019-06-01 10:20:19 +00:00
Yogurt
905cbf7d3c
Add GetActionType for scripts.
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Fix miss check for tp gain on attacks
2019-06-01 03:18:23 -07:00
Yogurt
4c850ea768
Don't generate TP on misses
2019-06-01 03:05:40 -07:00
Yogurt
afe1e59889
Fix hiteffect.lua to not use bor since we can't reference other members
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of the same table
Change hp_penalty onGain and onLose to use the new function signature
2019-06-01 02:59:41 -07:00
yogurt
f3fe8c1de8
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #7 )
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Develop
2019-06-01 09:19:13 +00:00
Yogurt
4e054ca947
Add DoAction to raise so it at least plays the animation
2019-06-01 02:16:44 -07:00
Yogurt
eb949a8602
Move chimera abilities to Weaponskills
2019-06-01 02:14:21 -07:00
Yogurt
315452d121
Move shoulder tackle to abilities folder
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Add Convert
2019-06-01 02:13:41 -07:00
Yogurt
1a9a8c2116
Fix wrong flag in esuna
2019-06-01 02:12:37 -07:00
Yogurt
97dcd765eb
Add new hit effect flag for hit effects that only show animations
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Fix SetMP setting MaxMP instead of MP
Fix substate updates not being sent
2019-06-01 02:10:40 -07:00
Yogurt
e00bb48386
Fix some incorrect CommandTypes in database
2019-06-01 00:57:31 -07:00
Yogurt
ef117204b3
Move raise in Teleport command so that it gets caught if isInn is true
2019-06-01 00:39:22 -07:00
Yogurt
9cda72f1ab
Remove MP and TP before setting combo ids to actually take combo into
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account for MP and TP cost
2019-05-31 23:42:52 -07:00
Yogurt
a99a129d9a
Pass result container to effect script when effect times out
2019-05-31 23:34:37 -07:00
yogurt
6ae181fa0a
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #6 )
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Update develop and pr combat changes to demo's fork
2019-05-30 06:33:30 +00:00
Yogurt
1f3c98312c
Fix World getting stuck in group packet loop for real
2019-05-29 23:20:15 -07:00
Yogurt
db0aac3647
New database files for commands effects
2019-05-29 23:08:02 -07:00
Yogurt
00017468cc
New scripts
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New scripts for commands and effects that use the new function
signatures and work with the new statuseffectcontainer
2019-05-29 23:05:40 -07:00
Yogurt
4f80023156
Target flag and bug fixes
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Add new flags for MainTarget's party, which allows for Protect to buff
other parties.
Fixed incorrect script function calls
Fixed bug causing World server to get stuck in a loop
2019-05-29 22:59:24 -07:00
Yogurt
6127ad44cc
Pass BattleCommand to scripts.
2019-05-29 20:19:44 -07:00
Yogurt
d7c383d04a
Use a static BattleCommand for auto attacks
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This is temporary until all mob skills are added, including mob auto
attacks.
2019-05-29 20:06:31 -07:00
Yogurt
357805d04c
Remove certain effects on class change
2019-05-29 19:57:36 -07:00
Yogurt
706a9fa721
Auto target self on skills whose main target can only be self.
2019-05-29 19:51:51 -07:00
Yogurt
289e4dc24b
More targeting changes
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Added CanUse instead of CanAttack/CanWeaponSkill/CanCast since they all
check the same things anyway.
Fixed some bugs like mp checking against hp in AddMP.
2019-05-29 19:46:29 -07:00
Yogurt
a458608322
BattleCommand changes
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New targeting flags for BattleCommand and TargetFind. (This breaks
combat until new BattleCommand data is in)
Changed MP and TP to shorts in BattleCommand to handle cases where they
might go negative. (might not be correct?)
2019-05-29 19:24:58 -07:00
Yogurt
3e58cdbd6c
Add SetTextId to CommandResult
2019-05-29 19:11:32 -07:00
Yogurt
3068a0c41b
Add new functions for absorbs in CommandResultContainer
2019-05-29 19:10:05 -07:00
Yogurt
26ef649a6c
Refactor StatusEffectContainer to better handle messages using
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CommandResultContainer.
Alter Modifiers to be the same as ParamNames.
Add LoseOnClassChange flag for status effects.
Add a few missing status effects.
Fix EndTime for stance status effects to stop icon from blinking.
2019-05-27 23:05:20 -07:00
Yogurt
cc07e1f453
Pass BattleCommand to combat functions to prepare for passing
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BattleCommand to scripts.
Add CommandResultContainer to status update to handle death from dots.
2019-05-27 17:31:25 -07:00
Yogurt
75c6708ac5
Handle dying in AddHP instead of OnDamageTaken.
2019-05-27 17:08:06 -07:00
Yogurt
ee1f4b0888
Fix base exp being off by 1
2019-05-27 16:56:15 -07:00
Yogurt
f6104812a5
Add ActionLanded to make some checks cleaner.
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Split physical and magic text id dictionaries.
Add calculation for resists.
2019-05-27 16:52:56 -07:00
Yogurt
d0dca62a91
Add some helper methods for Modifier and only update stats for the
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visual modifiers.
2019-05-27 16:26:10 -07:00
Yogurt
3b451849ae
Initialize positionUpdates on Actor creation.
2019-05-27 15:45:06 -07:00
Yogurt
9889b6011b
Move LookAt's same position check to the one that takes in an X and Y
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position
2019-05-27 15:37:54 -07:00
Yogurt
9b566abb3d
Add new HitEffect flags
2019-05-27 15:00:17 -07:00
Filip Maj
10017b7e8c
Cleaned up some warnings.
2019-05-04 20:53:08 -04:00
Filip Maj
1e4a1cf263
Merge branch 'ai-open' into develop
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# Conflicts:
# FFXIVClassic Lobby Server/Database.cs
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/actors/chara/player/Inventory.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/dataobjects/Session.cs
# FFXIVClassic World Server/Server.cs
2019-05-04 20:13:29 -04:00
Filip Maj
080f9ea23d
Fixed bug where when a mob was insta-killed they would disappear (not die). More renames for action -> result. Reverted result packet unknown from 0x801 to 0x810. Added hitnum. Fixed isolation.
2019-05-04 18:53:00 -04:00
Filip Maj
e236e1d207
Renamed BattleActionPacket -> CommandResultPacket as it better defines what these packets do. A command fires -> here is what happened due to it.
2019-01-29 00:02:09 -05:00
Joseph Mikel Keller
f361ee61cd
Merged in dude22072/ffxiv-classic-server-2/dude22072/databasecs-getlatestachievements-chang-1540358175200 (pull request #56 )
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Database.cs - GetLatestAchievements - Change SQL query so it doesn't return incomplete achievements
2018-10-24 23:10:55 +00:00
Joseph Mikel Keller
7e6e51c6bf
Merged in dude22072/ffxiv-classic-server-1/dude22072/gamedata_achievementssql-change-rewardp-1540356030506 (pull request #55 )
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gamedata_achievements.sql - change rewardPoints for Grand Company category to 0
2018-10-24 23:10:30 +00:00
Joseph Mikel Keller
5bdc760a5f
Database.cs - GetLatestAchievements - Change SQL query so it doesn't return incomplete achievements
2018-10-24 05:16:17 +00:00
Joseph Mikel Keller
83ae7df6d9
gamedata_achievements.sql - change rewardPoints for Grand Company category to 0
2018-10-24 04:40:36 +00:00
Filip Maj
7c7742fb35
Update substate and implemented it into Character. Cleaned up more code mix.
2018-10-20 13:15:58 -04:00