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project-meteor-server/data/scripts/commands/gm
Filip Maj bcb609e4f6 Merge branch 'inventory_refactor' into develop
# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
#	FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
#	data/scripts/commands/gm/giveitem.lua
2019-05-06 15:59:09 -04:00
..
addguildleve.lua Fixed work values being totally wrong for guildleves. Added Add/Remove GL command. 2017-06-25 23:35:55 -04:00
addtoparty.lua Combat changes and bug fixes 2018-02-15 13:20:46 -06:00
ba.lua Combat additions 2018-04-18 16:06:41 -05:00
delcurrency.lua Updated Commands. 2016-08-11 20:02:01 -04:00
delitem.lua Updated Commands. 2016-08-11 20:02:01 -04:00
delkeyitem.lua Updated Commands. 2016-08-11 20:02:01 -04:00
despawn.lua Added things for testing mapobjs. 2017-05-05 02:37:01 -04:00
eaction.lua Combat changes and bug fixes 2018-02-15 13:20:46 -06:00
effect.lua cleaned up magicstate and weaponskillstate 2017-08-26 04:08:26 +01:00
endevent.lua Overhaul of the director system and opening quests. Private Areas further implemented as well. 2017-03-07 00:09:37 -05:00
givecurrency.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
giveexp.lua Bug fixes. 2018-05-27 14:51:39 -05:00
givegil.lua More refactoring. Adding to bazaar now works for selling and seeking by gil. 2017-11-11 17:05:07 -05:00
giveitem.lua Merge branch 'inventory_refactor' into develop 2019-05-06 15:59:09 -04:00
givekeyitem.lua Updated Commands. 2016-08-11 20:02:01 -04:00
graphic.lua Combat additions 2018-04-18 16:06:41 -05:00
music.lua Updated Commands. 2016-08-11 20:02:01 -04:00
mypos.lua "Seeing the Seers" quest etc3g0 scripted, no reward handling currently. Requires actor "Nellaure" (http://ffxiv.gamerescape.com/w/index.php?title=Nellaure) to be added in. Hangs out in back-right corner of Carpenter's Guild. 2017-04-05 18:39:04 -04:00
nudge.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
quest.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
reloadzone.lua more work on commands 2016-06-18 05:42:14 +01:00
removeguildleve.lua Fixed work values being totally wrong for guildleves. Added Add/Remove GL command. 2017-06-25 23:35:55 -04:00
sendpacket.lua Updated Commands. 2016-08-11 20:02:01 -04:00
setappearance.lua Combat changes and bug fixes 2018-02-15 13:20:46 -06:00
setjob.lua Combat changes and bug fixes 2018-02-15 13:20:46 -06:00
setmaxhp.lua opening quest stuff 2017-10-10 13:32:47 -05:00
setmaxmp.lua opening quest stuff 2017-10-10 13:32:47 -05:00
setmod.lua AoE rewrite and bug fixes 2018-07-02 00:45:06 -05:00
setnpcls.lua Cleaned up the way a npc ls is set. Added an optimization, no changes are made if it is being set to the same value already set. Added the handler for npc linkshells when they are used. 2017-04-09 14:01:15 -04:00
setproc.lua Combat changes and bug fixes 2018-02-15 13:20:46 -06:00
setsize.lua Combat additions 2018-04-18 16:06:41 -05:00
setstate.lua AoE rewrite and bug fixes 2018-07-02 00:45:06 -05:00
settp.lua Combat changes and bug fixes 2018-02-15 13:20:46 -06:00
spawn.lua Combat changes and bug fixes 2018-02-15 13:20:46 -06:00
speed.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
test.lua Overhaul of the director system and opening quests. Private Areas further implemented as well. 2017-03-07 00:09:37 -05:00
testmapobj.lua Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs. 2017-06-14 22:24:09 -04:00
warp.lua Merge branch 'master' into develop 2017-08-26 13:53:23 -04:00
warpid.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
warpplayer.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
weather.lua Merge branch 'master' into develop 2017-08-26 13:53:23 -04:00
workvalue.lua Overhaul of the director system and opening quests. Private Areas further implemented as well. 2017-03-07 00:09:37 -05:00
yolo.lua Bug fixes 2018-07-03 04:46:34 -05:00
zonecount.lua Combat additions 2018-04-18 16:06:41 -05:00