mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-20 11:47:48 +00:00

Added the combo and proc systems Added scripts for most weaponskill and spells as well as some abilities and status effects Added support for multihit attacks Added AbilityState for abilities Added hiteffects that change based on an attack's parameters Added positionals Changed how targeting works for battlecommands Fixed bug that occurred when moving or swapping hotbar commands Fixed bug that occurred when losing status effects
25 lines
No EOL
662 B
Lua
25 lines
No EOL
662 B
Lua
require("global");
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properties = {
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permissions = 0,
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parameters = "s",
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description =
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[[
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Changes appearance for equipment with given parameters.
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!graphic <slot> <wID> <eID> <vID> <vID>
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]],
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}
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function onTrigger(player, argc, appearanceId)
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local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
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local sender = "[setappearance] ";
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app = tonumber(appearanceId) or 0;
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player:SendMessage(messageID, sender, string.format("appearance %u", app));
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if player and player.target then
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player.target.ChangeNpcAppearance(app);
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player:SendMessage(messageID, sender, string.format("appearance %u", app));
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end;
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end; |