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![]() - added function to return position as Vector3 to Actor (todo: maybe we should just use the class instead of 3 separate floats?) - added function to return all actors in Area - actually added documentation to TargetFind stuff (kill me pls) - todo: actually test this.. |
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.. | ||
controllers | ||
state | ||
utils | ||
ActionQueue.cs | ||
AIContainer.cs | ||
HateContainer.cs | ||
PathFind.cs | ||
StatusEffects.cs | ||
TargetFind.cs |