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Cleaned up unneeded requires in some scripts Fixed Second Wind Added new effect scripts Added bard song scripts that mostly work
16 lines
No EOL
641 B
Lua
16 lines
No EOL
641 B
Lua
require("modifiers")
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require("battleutils")
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--Untraited reduces cooldown by 50%
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--Traited reduces cooldown by 100%
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function onCommandStart(effect, owner, skill, actionContainer)
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--Does this apply to auto attacks?
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if skill.commandType == CommandType.Weaponskill or skill.commandType == CommandType.Ability or skill.commandType == CommandType.Magic then
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if skill.actionType == ActionType.Physical or skill.actionType == ActionType.Magic then
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--No idea what the enmity effect is
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skill.enmityModifier = skill.enmityModifier * 0.5;
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owner.AddTP(effect.GetMagnitude());
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end
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end
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end; |