1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-29 15:47:46 +00:00
sapphire/src/tools/quest_parser/main.cpp

492 lines
17 KiB
C++
Raw Normal View History

#include <cstdint>
#include <fstream>
2017-08-08 13:53:47 +02:00
#include <iostream>
#include <locale>
2017-08-08 13:53:47 +02:00
#include <set>
#include <string>
2018-10-27 22:47:58 +11:00
#include <cstring>
#include <experimental/filesystem>
2017-08-08 13:53:47 +02:00
#include <Exd.h>
#include <ExdCat.h>
#include <ExdData.h>
#include <File.h>
#include <GameData.h>
#include <DatCat.h>
2018-05-25 14:16:39 +02:00
#include <Exd/ExdDataGenerated.h>
2018-03-06 22:22:19 +01:00
#include <Logging/Logger.h>
2017-08-08 13:53:47 +02:00
2018-10-27 22:47:58 +11:00
#include <algorithm>
Sapphire::Data::ExdDataGenerated g_exdDataGen;
namespace fs = std::experimental::filesystem;
2018-12-23 03:53:08 +01:00
using namespace Sapphire;
2017-08-08 13:53:47 +02:00
const std::string onTalkStr(
" void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override\n"
" {\n"
" auto actor = Event::mapEventActorToRealActor( actorId );\n"
" }\n\n"
);
const std::string onWithinRangeStr(
" void onWithinRange( uint32_t eventId, Entity::Player& player, uint64_t eRangeId, float x, float y, float z ) override\n"
" {\n"
" }\n\n"
);
const std::string onEmoteStr(
" void onEmote( uint32_t eventId, Entity::Player& player, uint64_t actorId, uint32_t emoteId ) override\n"
" {\n"
" }\n\n"
);
std::string titleCase( const std::string& str )
{
if( str.empty() )
return str;
std::string retStr( str );
std::transform( str.begin(), str.end(), retStr.begin(), ::tolower );
std::locale loc;
retStr[ 0 ] = std::toupper( str[ 0 ], loc );
for( size_t i = 1; i < str.size(); ++i )
{
if( str[ i - 1 ] == ' ' || str[ i - 1 ] == '_' ||
( std::isdigit( str[ i - 1 ], loc ) && !std::isdigit( str[ i ], loc ) ) )
retStr[ i ] = std::toupper( str[ i ], loc );
}
return retStr;
}
2017-08-08 13:53:47 +02:00
void
createScript( std::shared_ptr< Sapphire::Data::Quest >& pQuestData, std::set< std::string >& additionalList, int questId )
2017-08-08 13:53:47 +02:00
{
std::string header(
"// This is an automatically generated C++ script template\n"
"// Content needs to be added by hand to make it function\n"
"// In order for this script to be loaded, move it to the correct folder in <root>/scripts/\n"
"\n"
"#include <ScriptObject.h>\n\n"
);
std::size_t splitPos( pQuestData->id.find( "_" ) );
std::string className( pQuestData->id.substr( 0, splitPos ) );
//className = "Quest" + className;
std::string sceneStr(
" //////////////////////////////////////////////////////////////////////\n // Available Scenes in this quest, not necessarly all are used\n" );
std::string seqStr;
seqStr.reserve( 0xFFF );
seqStr += ( " // Steps in this quest ( 0 is before accepting, \n // 1 is first, 255 means ready for turning it in\n" );
std::string questVarStr( " // Quest vars / flags used\n" );
seqStr += " enum Sequence : uint8_t\n {\n";
for( auto& entry : additionalList )
{
if( entry.find( "OnScene" ) != std::string::npos )
{
std::string sceneName = entry.substr( 2 );
std::string sceneId = entry.substr( 7 );
std::size_t numOff = sceneId.find_first_not_of( "0" );
sceneId = numOff != std::string::npos ? sceneId.substr( numOff ) : "0";
sceneStr += std::string(
" void " +
sceneName +
"( Entity::Player& player )\n"
" {\n"
" player.playScene( getId(), " +
sceneId +
", 0,\n"
" [ & ]( Entity::Player& player, const Event::SceneResult& result )\n"
" {\n"
" });\n"
" }\n\n"
);
}
else if( entry.find( "Flag" ) != std::string::npos ||
entry.find( "QuestUI" ) != std::string::npos )
{
questVarStr += " // " + entry + "\n";
}
else if( entry.find( "SEQ" ) != std::string::npos )
{
if( entry.find( "SEQ_FINISH" ) != std::string::npos )
2017-08-08 13:53:47 +02:00
{
seqStr += " SeqFinish = 255,\n";
2017-08-08 13:53:47 +02:00
}
else if( entry.find( "SEQ_OFFER" ) != std::string::npos )
2017-08-08 13:53:47 +02:00
{
}
else
2017-08-08 13:53:47 +02:00
{
std::string seqName = titleCase( entry );
2018-10-27 22:47:58 +11:00
seqName.erase( std::remove_if( seqName.begin(), seqName.end(), []( const char c ) {
return c == '_';
}), seqName.end());
std::string seqId = entry.substr( 4 );
seqStr += " " + seqName + " = " + seqId + ",\n";
2017-08-08 13:53:47 +02:00
}
}
}
seqStr += " };\n";
std::string rewards;
rewards.reserve( 0xFFF );
rewards += " // Quest rewards \n";
rewards += ( pQuestData->expFactor != 0 ) ? " static constexpr auto RewardExpFactor = " +
std::to_string( pQuestData->expFactor ) + ";\n" : "";
rewards += ( pQuestData->gilReward != 0 ) ? " static constexpr auto RewardGil = " +
std::to_string( pQuestData->gilReward ) + ";\n" : "";
rewards += ( pQuestData->emoteReward != 0 ) ? " static constexpr auto RewardEmote = " +
std::to_string( pQuestData->emoteReward ) + ";\n" : "";
rewards += ( pQuestData->actionReward != 0 ) ? " static constexpr auto RewardAction = " +
std::to_string( pQuestData->actionReward ) + ";\n" : "";
rewards += ( pQuestData->generalActionReward[ 0 ] != 0 ) ? " static constexpr auto RewardGeneralAction1 = " +
std::to_string( pQuestData->generalActionReward[ 0 ] ) +
";\n" : "";
rewards += ( pQuestData->generalActionReward[ 1 ] != 0 ) ? " static constexpr auto RewardGeneralAction2 = " +
std::to_string( pQuestData->generalActionReward[ 1 ] ) +
";\n" : "";
rewards += ( pQuestData->gCSeals != 0 ) ? " static constexpr auto RewardGCSeals = " +
std::to_string( pQuestData->gCSeals ) + ";\n" : "";
rewards += ( pQuestData->otherReward != 0 ) ? " static constexpr auto RewardOther = " +
std::to_string( pQuestData->otherReward ) + ";\n" : "";
rewards += ( pQuestData->reputationReward != 0 ) ? " static constexpr auto RewardReputation = " +
std::to_string( pQuestData->reputationReward ) + ";\n" : "";
rewards += ( pQuestData->tomestoneReward != 0 ) ? " static constexpr auto RewardTomeType = " +
std::to_string( pQuestData->tomestoneReward ) + ";\n" : "";
rewards += ( pQuestData->tomestoneCountReward != 0 ) ? " static constexpr auto RewardTomeCount = " +
std::to_string( pQuestData->tomestoneCountReward ) + ";\n"
: "";
rewards += ( pQuestData->instanceContentUnlock != 0 ) ? " static constexpr auto InstancedContentUnlock = " +
std::to_string( pQuestData->instanceContentUnlock ) + ";\n"
: "";
if( !pQuestData->itemReward0.empty() )
{
rewards += " static constexpr auto RewardItem = { ";
for( size_t ca = 0; ca < pQuestData->itemReward0.size(); ca++ )
{
rewards += std::to_string( pQuestData->itemReward0.at( ca ) );
if( ca != pQuestData->itemReward0.size() - 1 )
2017-08-08 13:53:47 +02:00
{
rewards += ", ";
2017-08-08 13:53:47 +02:00
}
}
rewards += " };\n";
}
if( !pQuestData->itemReward0.empty() )
{
rewards += " static constexpr auto RewardItemCount = { ";
for( size_t ca = 0; ca < pQuestData->itemCountReward0.size(); ca++ )
{
rewards += std::to_string( pQuestData->itemCountReward0.at( ca ) );
if( ca != pQuestData->itemCountReward0.size() - 1 )
2017-08-08 13:53:47 +02:00
{
rewards += ", ";
2017-08-08 13:53:47 +02:00
}
}
rewards += " };\n";
}
if( !pQuestData->itemReward1.empty() )
{
rewards += " static constexpr auto RewardItemOptional = { ";
for( size_t ca = 0; ca < pQuestData->itemReward1.size(); ca++ )
{
rewards += std::to_string( pQuestData->itemReward1.at( ca ) );
if( ca != pQuestData->itemReward1.size() - 1 )
2017-08-08 13:53:47 +02:00
{
rewards += ", ";
2017-08-08 13:53:47 +02:00
}
}
rewards += " };\n";
}
if( !pQuestData->itemCountReward1.empty() )
{
rewards += " static constexpr auto RewardItemOptionalCount = { ";
for( size_t ca = 0; ca < pQuestData->itemCountReward1.size(); ca++ )
{
rewards += std::to_string( pQuestData->itemCountReward1.at( ca ) );
if( ca != pQuestData->itemCountReward1.size() - 1 )
2017-08-08 13:53:47 +02:00
{
rewards += ", ";
2017-08-08 13:53:47 +02:00
}
}
rewards += " };\n";
}
bool hasERange = false;
bool hasEmote = false;
bool hasEnemies = false;
bool hasActions = false;
std::vector< uint32_t > enemy_ids;
std::vector< std::string > action_names;
std::vector< uint32_t > action_ids;
std::vector< std::string > script_entities;
std::string sentities = " // Entities found in the script data of the quest\n";
std::vector< std::string > enemy_strings;
for( size_t ca = 0; ca < pQuestData->scriptInstruction.size(); ca++ )
{
if( ( pQuestData->scriptInstruction.at( ca ).find( "HOWTO" ) != std::string::npos ) ||
( pQuestData->scriptInstruction.at( ca ).find( "HOW_TO" ) != std::string::npos ) )
continue;
if( ( pQuestData->scriptInstruction.at( ca ).find( "EMOTENO" ) != std::string::npos ) ||
( pQuestData->scriptInstruction.at( ca ).find( "EMOTEOK" ) != std::string::npos ) )
hasEmote = true;
if( pQuestData->scriptInstruction.at( ca ).find( "ENEMY" ) != std::string::npos )
{
hasEnemies = true;
enemy_ids.push_back( pQuestData->scriptArg.at( ca ) );
enemy_strings.push_back( pQuestData->scriptInstruction.at( ca ) );
}
if( ( ( pQuestData->scriptInstruction.at( ca ).find( "ACTION0" ) != std::string::npos ) ||
( pQuestData->scriptInstruction.at( ca ).find( "ACTION1" ) != std::string::npos ) ||
( pQuestData->scriptInstruction.at( ca ).find( "ACTION2" ) != std::string::npos ) ) &&
pQuestData->scriptInstruction.at( ca ).find( "_ACTION" ) == std::string::npos &&
pQuestData->scriptInstruction.at( ca ).find( "EVENT" ) == std::string::npos )
{
hasActions = true;
action_ids.push_back( pQuestData->scriptArg.at( ca ) );
action_names.push_back( pQuestData->scriptInstruction.at( ca ) );
}
if( !pQuestData->scriptInstruction.at( ca ).empty() )
script_entities.push_back(
pQuestData->scriptInstruction.at( ca ) + " = " + std::to_string( pQuestData->scriptArg.at( ca ) ) );
}
std::sort( script_entities.begin(), script_entities.end() );
for( auto& entity : script_entities )
{
auto name = titleCase( entity );
2018-10-27 22:47:58 +11:00
name.erase( std::remove_if( name.begin(), name.end(), []( const char c ) {
return c == '_';
}), name.end());
sentities += " static constexpr auto " + name + ";\n";
}
std::string additional = "// Quest Script: " + pQuestData->id + "\n";
additional += "// Quest Name: " + pQuestData->name + "\n";
additional += "// Quest ID: " + std::to_string( questId ) + "\n";
additional += "// Start NPC: " + std::to_string( pQuestData->eNpcResidentStart ) + "\n";
additional += "// End NPC: " + std::to_string( pQuestData->eNpcResidentEnd ) + "\n\n";
std::string actionEntry;
std::string scriptEntry;
scriptEntry.reserve( 0xFFFF );
scriptEntry += " //////////////////////////////////////////////////////////////////////\n // Event Handlers\n";
scriptEntry += onTalkStr;
if( hasERange )
{
scriptEntry += onWithinRangeStr;
}
if( hasEmote )
{
scriptEntry += onEmoteStr;
}
if( !enemy_ids.empty() )
scriptEntry += std::string(
" void onBNpcKill( uint32_t npcId, Entity::Player& player )\n"
" {\n"
" switch( npcId )\n"
" {\n" );
for( auto enemy : enemy_strings )
{
scriptEntry += " case " + enemy + ": { break; }\n";
}
if( !enemy_ids.empty() )
scriptEntry += std::string( " }\n"
" }\n" );
if( !action_ids.empty() )
actionEntry += std::string(
" void onEObjHit( uint32_t npcId, Entity::Player& player, uin32_t actionId )\n"
" {\n"
" switch( actionId )\n"
" {\n" );
for( auto action : action_names )
{
actionEntry += " case " + action + ": { break; }\n";
}
if( !action_ids.empty() )
actionEntry += std::string( " }\n"
" }\n" );
std::string constructor;
constructor += std::string(
" private:\n"
" // Basic quest information \n" );
constructor += questVarStr + "\n";
constructor += seqStr + "\n";
constructor += rewards + "\n";
constructor += sentities + "\n";
constructor += " public:\n";
constructor += " " + className + "() : Sapphire::ScriptAPI::EventScript" + "( " + std::to_string( questId ) + " ){}; \n";
constructor += " ~" + className + "() = default; \n";
std::string classString(
"class " + className + " : public Sapphire::ScriptAPI::EventScript\n"
"{\n" +
constructor +
"\n" +
scriptEntry +
"\n" +
actionEntry +
" private:\n" +
sceneStr +
"};\n\nEXPOSE_SCRIPT( " + className + " );"
);
std::ofstream outputFile;
outputFile.open( "generated/" + className + ".cpp" );
outputFile << header << additional << classString;
outputFile.close();
2017-08-08 13:53:47 +02:00
}
int main( int argc, char** argv )
2017-08-08 13:53:47 +02:00
{
2018-12-23 03:53:08 +01:00
Logger::init( "quest_parser" );
2017-08-08 13:53:47 +02:00
bool unluac = false;
2017-08-08 13:53:47 +02:00
// std::string datLocation( "/opt/sapphire_3_15_0/bin/sqpack" );
//std::string datLocation( "C:/Program Files (x86)/SquareEnix/FINAL FANTASY XIV - A Realm Reborn/game/sqpack" );
//std::string datLocation( "C:/SquareEnix/FINAL FANTASY XIV - A Realm Reborn/game/sqpack" );
std::string datLocation( "/home/mordred/sqpack" );
if( argc > 1 )
datLocation = std::string( argv[ 1 ] );
if( argc > 2 )
unluac = ( bool ) atoi( argv[ 2 ] );
unluac = true;
2018-12-23 03:53:08 +01:00
Logger::info( "Setting up generated EXD data" );
if( !g_exdDataGen.init( datLocation ) )
{
std::cout << datLocation << "\n";
2018-12-23 03:53:08 +01:00
Logger::fatal( "Error setting up EXD data " );
std::cout << "Usage: quest_parser \"path/to/ffxiv/game/sqpack\" <1/0 unluac export toggle>\n";
return 0;
}
xiv::dat::GameData data( datLocation );
auto rows = g_exdDataGen.getQuestIdList();
if( !fs::exists( "./generated" ) )
fs::create_directory( "./generated" );
2018-12-23 03:53:08 +01:00
Logger::info( "Export in progress" );
uint32_t updateInterval = rows.size() / 20;
uint32_t i = 0;
for( const auto& row : rows )
{
2019-01-04 12:34:19 +01:00
Logger::info( "Generating {0}", row );
auto questInfo = g_exdDataGen.get< Sapphire::Data::Quest >( row );
if( questInfo->name.empty() || questInfo->id.empty() )
{
continue;
}
size_t pos_seperator = questInfo->id.find_first_of( "_" );
std::string folder;
if( pos_seperator != std::string::npos )
{
folder = questInfo->id.substr( pos_seperator + 1, 3 );
}
else
{
2017-08-08 13:53:47 +02:00
return 0;
}
2017-08-08 13:53:47 +02:00
const xiv::dat::Cat& test = data.getCategory( "game_script" );
2018-05-25 14:16:39 +02:00
const std::string questPath = "game_script/quest/" + folder + "/" + questInfo->id + ".luab";
2017-08-08 13:53:47 +02:00
const auto& test_file = data.getFile( questPath );
auto& section = test_file->access_data_sections().at( 0 );
int32_t size = *( uint32_t* ) &section[ 4 ];
2017-08-08 13:53:47 +02:00
std::set< std::string > stringList;
2017-08-08 13:53:47 +02:00
uint32_t offset = 0;
2017-08-08 13:53:47 +02:00
std::ofstream outputFile1;
outputFile1.open( "generated/" + questInfo->id + ".luab", std::ios::binary );
outputFile1.write( &section[ 0 ], section.size() );
outputFile1.close();
if( unluac )
{
std::string command =
std::string( "java -jar unluac_2015_06_13.jar " ) + "generated/" + questInfo->id + ".luab" + ">> " +
"generated/" + questInfo->id + ".lua";
if( system( command.c_str() ) == -1 )
2017-08-08 13:53:47 +02:00
{
2019-01-04 12:34:19 +01:00
Logger::error( "Error executing java command:\n {0}\nerrno: {1}", command, std::strerror( errno ) );
return errno;
2017-08-08 13:53:47 +02:00
}
}
for( ;; )
{
2017-08-08 13:53:47 +02:00
std::string entry( &section[ offset ] );
offset += entry.size() + 1;
2017-08-08 13:53:47 +02:00
if( entry.size() > 3
&& entry.find_first_not_of( "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ01234567890_-" ) ==
std::string::npos )
{
if( entry.find( "SEQ" ) != std::string::npos
|| entry.find( "QuestUI" ) != std::string::npos
|| entry.find( "OnScene" ) != std::string::npos
|| entry.find( "Flag" ) != std::string::npos
|| entry.find( "ACTOR" ) != std::string::npos
&& entry.find( "_ACTOR" ) == std::string::npos )
if( entry.find( "HOWTO" ) == std::string::npos )
stringList.insert( entry );
}
if( offset >= section.size() )
break;
}
2017-08-08 13:53:47 +02:00
createScript( questInfo, stringList, row );
++i;
if( i % updateInterval == 0 )
std::cout << ".";
2017-08-08 13:53:47 +02:00
//break;
}
std::cout << "\nDone!";
return 0;
2017-08-08 13:53:47 +02:00
}