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sapphire/src/scripts/instances/questbattles/LurkersintheGrotto.cpp

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#include <ScriptObject.h>
#include <Territory/QuestBattle.h>
using namespace Sapphire;
class LurkersintheGrotto : public Sapphire::ScriptAPI::QuestBattleScript
{
private:
static constexpr auto INIT_POP_BOSS = 4083604;
static constexpr auto INIT_POP_01_01 = 4083606;
static constexpr auto INIT_POP_01_02 = 4083607;
static constexpr auto INIT_POP_02_01 = 4083608;
static constexpr auto INIT_POP_02_02 = 4083609;
static constexpr auto INIT_POP_02_03 = 4083610;
static constexpr auto INIT_POP_02_04 = 4083611;
static constexpr auto INIT_P_POP_01 = 4083622;
static constexpr auto CUT_SCENE_01 = 133;
static constexpr auto HOW_TO_QIB = 79;
public:
LurkersintheGrotto() : Sapphire::ScriptAPI::QuestBattleScript( 35 )
{ }
void onInit( QuestBattle& instance ) override
{
}
void onUpdate( QuestBattle& instance, uint64_t tickCount ) override
{
}
void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1,
uint16_t param2 ) override
{
}
};
EXPOSE_SCRIPT( LurkersintheGrotto );