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sapphire/src/scripts/instances/questbattles/WayDownintheHole.cpp

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#include <ScriptObject.h>
#include <Territory/QuestBattle.h>
using namespace Sapphire;
class WayDownintheHole : public Sapphire::ScriptAPI::QuestBattleScript
{
private:
static constexpr auto INIT_POP_01 = 3872242;
static constexpr auto ACTOR0 = 1001578;
static constexpr auto ACTOR1 = 1002947;
static constexpr auto ACTOR2 = 1002948;
static constexpr auto ACTOR3 = 1002949;
static constexpr auto ACTOR4 = 1002950;
static constexpr auto ACTOR5 = 1002951;
static constexpr auto ACTOR6 = 1003028;
static constexpr auto ACTOR7 = 1002952;
static constexpr auto ACTOR8 = 1002953;
static constexpr auto ACTOR9 = 1002954;
static constexpr auto ACTOR10 = 1002956;
static constexpr auto ACTOR11 = 1002957;
static constexpr auto ACTOR12 = 1002958;
static constexpr auto ACTOR13 = 1002959;
static constexpr auto ACTOR14 = 1001353;
static constexpr auto LOC_POS_ENPC1 = 3817003;
static constexpr auto ACTOR15 = 1002990;
static constexpr auto ACTOR16 = 1002991;
static constexpr auto LOC_POS_ENPC2 = 3817009;
static constexpr auto LOC_POS_ENPC3 = 3817004;
static constexpr auto ACTOR17 = 1002992;
static constexpr auto ACTOR6_POS = 3817007;
static constexpr auto BNPC_NAME_01 = 750;
static constexpr auto DEF_ACTION_SAND_BREATH = 445;
static constexpr auto DEF_BLIND = 15;
static constexpr auto CUT_SCENE_01 = 189;
static constexpr auto LOC_ACTOR0 = 1003064;
static constexpr auto LOC_POS_ENPC4 = 4163979;
static constexpr auto LOC_POS_ENPC5 = 4163982;
static constexpr auto LOC_TALKSHAPE1 = 8;
static constexpr auto LOC_ACTOR1 = 1002947;
public:
WayDownintheHole() : Sapphire::ScriptAPI::QuestBattleScript( 18 )
{ }
void onInit( QuestBattle& instance ) override
{
}
void onUpdate( QuestBattle& instance, uint64_t tickCount ) override
{
}
void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1,
uint16_t param2 ) override
{
}
};
EXPOSE_SCRIPT( WayDownintheHole );