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sapphire/src/scripts/instances/questbattles/BigSolleretstoFill.cpp

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#include <ScriptObject.h>
#include <Territory/QuestBattle.h>
using namespace Sapphire;
class BigSolleretstoFill : public Sapphire::ScriptAPI::QuestBattleScript
{
private:
static constexpr auto BNPC_CONSTAINT = 5891815;
static constexpr auto BNPC_P1_ACN_01 = 5891816;
static constexpr auto BNPC_P1_GLA_01 = 5891818;
static constexpr auto BNPC_P1_PGL_01 = 5891819;
static constexpr auto BNPC_P1_PGL_02 = 5891820;
static constexpr auto BNPC_P2_SUMMON_01 = 5891821;
static constexpr auto BNPC_P3_SUMMON_01 = 5891822;
static constexpr auto BNPC_P3_SUMMON_02 = 5891823;
static constexpr auto BNPC_P2_DEATHGAZE_01 = 5891824;
static constexpr auto BNPC_P3_DEATHGAZE_01 = 5891825;
static constexpr auto BNPC_P3_DEATHGAZE_02 = 5891826;
static constexpr auto POPTIME_P2_DEATHGAZE = 30;
static constexpr auto POPTIME_P3_DEATHGAZE = 30;
static constexpr auto LCUT_ACTOR0 = 1014655;
static constexpr auto LCUT_ACTOR1 = 1014656;
static constexpr auto LCUT_ACTOR2 = 1014657;
static constexpr auto LCUT_ACTOR3 = 1014658;
static constexpr auto LCUT_ACTOR4 = 1014659;
static constexpr auto LCUT_POS_ACTOR0 = 5900235;
static constexpr auto LCUT_POS_ACTOR1 = 5900238;
static constexpr auto LCUT_POS_ACTOR2 = 5900239;
static constexpr auto LCUT_POS_ACTOR3 = 5900240;
static constexpr auto LCUT_POS_ACTOR4 = 5900241;
public:
BigSolleretstoFill() : Sapphire::ScriptAPI::QuestBattleScript( 140 )
{ }
void onInit( QuestBattle& instance ) override
{
}
void onUpdate( QuestBattle& instance, uint64_t tickCount ) override
{
}
void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1,
uint16_t param2 ) override
{
}
};
EXPOSE_SCRIPT( BigSolleretstoFill );